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1 /* | 1 /* |
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_RTC_BASE_WIN32SOCKETSERVER_H_ | 11 #ifndef WEBRTC_RTC_BASE_WIN32SOCKETSERVER_H_ |
12 #define WEBRTC_RTC_BASE_WIN32SOCKETSERVER_H_ | 12 #define WEBRTC_RTC_BASE_WIN32SOCKETSERVER_H_ |
13 | 13 |
14 #if defined(WEBRTC_WIN) | 14 #if defined(WEBRTC_WIN) |
15 #include "webrtc/rtc_base/asyncsocket.h" | 15 #include "webrtc/base/asyncsocket.h" |
16 #include "webrtc/rtc_base/criticalsection.h" | 16 #include "webrtc/base/criticalsection.h" |
17 #include "webrtc/rtc_base/messagequeue.h" | 17 #include "webrtc/base/messagequeue.h" |
18 #include "webrtc/rtc_base/socket.h" | 18 #include "webrtc/base/socketserver.h" |
19 #include "webrtc/rtc_base/socketfactory.h" | 19 #include "webrtc/base/socketfactory.h" |
20 #include "webrtc/rtc_base/socketserver.h" | 20 #include "webrtc/base/socket.h" |
21 #include "webrtc/rtc_base/thread.h" | 21 #include "webrtc/base/thread.h" |
22 #include "webrtc/rtc_base/win32window.h" | 22 #include "webrtc/base/win32window.h" |
23 | 23 |
24 namespace rtc { | 24 namespace rtc { |
25 | 25 |
26 /////////////////////////////////////////////////////////////////////////////// | 26 /////////////////////////////////////////////////////////////////////////////// |
27 // Win32Socket | 27 // Win32Socket |
28 /////////////////////////////////////////////////////////////////////////////// | 28 /////////////////////////////////////////////////////////////////////////////// |
29 | 29 |
30 class Win32Socket : public AsyncSocket { | 30 class Win32Socket : public AsyncSocket { |
31 public: | 31 public: |
32 Win32Socket(); | 32 Win32Socket(); |
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153 DWORD id_; | 153 DWORD id_; |
154 }; | 154 }; |
155 | 155 |
156 /////////////////////////////////////////////////////////////////////////////// | 156 /////////////////////////////////////////////////////////////////////////////// |
157 | 157 |
158 } // namespace rtc | 158 } // namespace rtc |
159 | 159 |
160 #endif // WEBRTC_WIN | 160 #endif // WEBRTC_WIN |
161 | 161 |
162 #endif // WEBRTC_RTC_BASE_WIN32SOCKETSERVER_H_ | 162 #endif // WEBRTC_RTC_BASE_WIN32SOCKETSERVER_H_ |
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