OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ |
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ |
13 | 13 |
14 #include <D3DCommon.h> | 14 #include <D3DCommon.h> |
15 | 15 |
16 #include <atomic> | |
16 #include <memory> | 17 #include <memory> |
17 #include <vector> | 18 #include <vector> |
18 | 19 |
19 #include "webrtc/base/criticalsection.h" | 20 #include "webrtc/base/criticalsection.h" |
20 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | 21 #include "webrtc/modules/desktop_capture/desktop_geometry.h" |
21 #include "webrtc/modules/desktop_capture/resolution_change_detector.h" | 22 #include "webrtc/modules/desktop_capture/resolution_change_detector.h" |
22 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" | 23 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h" |
23 #include "webrtc/modules/desktop_capture/win/d3d_device.h" | 24 #include "webrtc/modules/desktop_capture/win/d3d_device.h" |
24 #include "webrtc/modules/desktop_capture/win/dxgi_adapter_duplicator.h" | 25 #include "webrtc/modules/desktop_capture/win/dxgi_adapter_duplicator.h" |
25 #include "webrtc/modules/desktop_capture/win/dxgi_context.h" | 26 #include "webrtc/modules/desktop_capture/win/dxgi_context.h" |
26 #include "webrtc/modules/desktop_capture/win/dxgi_frame.h" | 27 #include "webrtc/modules/desktop_capture/win/dxgi_frame.h" |
27 | 28 |
28 namespace webrtc { | 29 namespace webrtc { |
29 | 30 |
30 // A controller for all the objects we need to call Windows DirectX capture APIs | 31 // A controller for all the objects we need to call Windows DirectX capture APIs |
31 // It's a singleton because only one IDXGIOutputDuplication instance per monitor | 32 // It's a singleton because only one IDXGIOutputDuplication instance per monitor |
32 // is allowed per application. | 33 // is allowed per application. |
33 // | 34 // |
34 // Consumers should create a DxgiDuplicatorController::Context and keep it | 35 // Consumers should create a DxgiDuplicatorController::Context and keep it |
35 // throughout their lifetime, and pass it when calling Duplicate(). Consumers | 36 // throughout their lifetime, and pass it when calling Duplicate(). Consumers |
36 // can also call IsSupported() to determine whether the system supports DXGI | 37 // can also call IsSupported() to determine whether the system supports DXGI |
37 // duplicator or not. If a previous IsSupported() function call returns true, | 38 // duplicator or not. If a previous IsSupported() function call returns true, |
38 // but a later Duplicate() returns false, this usually means the display mode is | 39 // but a later Duplicate() returns false, this usually means the display mode is |
39 // changing. Consumers should retry after a while. (Typically 50 milliseconds, | 40 // changing. Consumers should retry after a while. (Typically 50 milliseconds, |
40 // but according to hardware performance, this time may vary.) | 41 // but according to hardware performance, this time may vary.) |
41 class DxgiDuplicatorController { | 42 class DxgiDuplicatorController { |
43 private: | |
44 struct ReferenceReleaser final { | |
45 void operator()(DxgiDuplicatorController* instance) const; | |
46 }; | |
47 | |
42 public: | 48 public: |
43 using Context = DxgiFrameContext; | 49 using Context = DxgiFrameContext; |
50 using Reference = | |
51 std::unique_ptr<DxgiDuplicatorController, ReferenceReleaser>; | |
Do not use (sergeyu)
2017/06/15 19:25:19
Do we really need this instead of scoped_refptr<>?
Hzj_jie
2017/06/15 20:32:02
I can imagine three solutions by using scoped_refp
Sergey Ulanov
2017/06/16 05:59:58
I was thinking about (3), but I think (1) may work
| |
44 | 52 |
45 // A collection of D3d information we are interested on, which may impact | 53 // A collection of D3d information we are interested on, which may impact |
46 // capturer performance or reliability. | 54 // capturer performance or reliability. |
47 struct D3dInfo { | 55 struct D3dInfo { |
48 // Each video adapter has its own D3D_FEATURE_LEVEL, so this structure | 56 // Each video adapter has its own D3D_FEATURE_LEVEL, so this structure |
49 // contains the minimum and maximium D3D_FEATURE_LEVELs current system | 57 // contains the minimum and maximium D3D_FEATURE_LEVELs current system |
50 // supports. | 58 // supports. |
51 // Both fields can be 0, which is the default value to indicate no valid | 59 // Both fields can be 0, which is the default value to indicate no valid |
52 // D3D_FEATURE_LEVEL has been retrieved from underlying OS APIs. | 60 // D3D_FEATURE_LEVEL has been retrieved from underlying OS APIs. |
53 D3D_FEATURE_LEVEL min_feature_level; | 61 D3D_FEATURE_LEVEL min_feature_level; |
54 D3D_FEATURE_LEVEL max_feature_level; | 62 D3D_FEATURE_LEVEL max_feature_level; |
55 | 63 |
56 // TODO(zijiehe): Add more fields, such as manufacturer name, mode, driver | 64 // TODO(zijiehe): Add more fields, such as manufacturer name, mode, driver |
57 // version. | 65 // version. |
58 }; | 66 }; |
59 | 67 |
60 enum class Result { | 68 enum class Result { |
61 SUCCEEDED, | 69 SUCCEEDED, |
62 FRAME_PREPARE_FAILED, | 70 FRAME_PREPARE_FAILED, |
63 INITIALIZATION_FAILED, | 71 INITIALIZATION_FAILED, |
64 DUPLICATION_FAILED, | 72 DUPLICATION_FAILED, |
65 INVALID_MONITOR_ID, | 73 INVALID_MONITOR_ID, |
66 }; | 74 }; |
67 | 75 |
76 // Deprecated: use "GetRefence()" instead. | |
68 // Returns the singleton instance of DxgiDuplicatorController. | 77 // Returns the singleton instance of DxgiDuplicatorController. |
69 static DxgiDuplicatorController* Instance(); | 78 static DxgiDuplicatorController* Instance(); |
70 | 79 |
71 // Destructs current instance. We need to make sure COM components and their | 80 static Reference GetReference(); |
72 // containers are destructed in correct order. This function calls | |
73 // Deinitialize() to do the real work. | |
74 ~DxgiDuplicatorController(); | |
75 | |
76 // All the following public functions implicitly call Initialize() function. | 81 // All the following public functions implicitly call Initialize() function. |
77 | 82 |
78 // Detects whether the system supports DXGI based capturer. | 83 // Detects whether the system supports DXGI based capturer. |
79 bool IsSupported(); | 84 bool IsSupported(); |
80 | 85 |
81 // Returns a copy of D3dInfo composed by last Initialize() function call. | 86 // Returns a copy of D3dInfo composed by last Initialize() function call. |
82 bool RetrieveD3dInfo(D3dInfo* info); | 87 bool RetrieveD3dInfo(D3dInfo* info); |
83 | 88 |
84 // Captures current screen and writes into |frame|. | 89 // Captures current screen and writes into |frame|. |
85 // TODO(zijiehe): Windows cannot guarantee the frames returned by each | 90 // TODO(zijiehe): Windows cannot guarantee the frames returned by each |
(...skipping 15 matching lines...) Expand all Loading... | |
101 // by an integer in the range of [0, ScreenCount()). If system does not | 106 // by an integer in the range of [0, ScreenCount()). If system does not |
102 // support DXGI based capturer, this function returns 0. | 107 // support DXGI based capturer, this function returns 0. |
103 int ScreenCount(); | 108 int ScreenCount(); |
104 | 109 |
105 private: | 110 private: |
106 // DxgiFrameContext calls private Unregister(Context*) function during | 111 // DxgiFrameContext calls private Unregister(Context*) function during |
107 // destructing. | 112 // destructing. |
108 friend DxgiFrameContext::~DxgiFrameContext(); | 113 friend DxgiFrameContext::~DxgiFrameContext(); |
109 | 114 |
110 // A private constructor to ensure consumers to use | 115 // A private constructor to ensure consumers to use |
111 // DxgiDuplicatorController::Instance(). | 116 // DxgiDuplicatorController::GetReference(). |
112 DxgiDuplicatorController(); | 117 DxgiDuplicatorController(); |
113 | 118 |
119 // Not implemented: The singleton DxgiDuplicatorController instance should not | |
120 // be deleted. | |
121 ~DxgiDuplicatorController(); | |
122 | |
114 // Does the real duplication work. Setting |monitor_id| < 0 to capture entire | 123 // Does the real duplication work. Setting |monitor_id| < 0 to capture entire |
115 // screen. This function calls Initialize(). And if the duplication failed, | 124 // screen. This function calls Initialize(). And if the duplication failed, |
116 // this function calls Deinitialize() to ensure the Dxgi components can be | 125 // this function calls Deinitialize() to ensure the Dxgi components can be |
117 // reinitialized next time. | 126 // reinitialized next time. |
118 Result DoDuplicate(DxgiFrame* frame, int monitor_id); | 127 Result DoDuplicate(DxgiFrame* frame, int monitor_id); |
119 | 128 |
129 // Unload all the DXGI components and releases the resources. This function | |
130 // wraps Deinitialize() with |lock_|. | |
131 void Unload(); | |
132 | |
120 // Unregisters Context from this instance and all DxgiAdapterDuplicator(s) | 133 // Unregisters Context from this instance and all DxgiAdapterDuplicator(s) |
121 // it owns. | 134 // it owns. |
122 void Unregister(const Context* const context); | 135 void Unregister(const Context* const context); |
123 | 136 |
124 // All functions below should be called in |lock_| locked scope and should be | 137 // All functions below should be called in |lock_| locked scope and should be |
125 // after a successful Initialize(). | 138 // after a successful Initialize(). |
126 | 139 |
127 // If current instance has not been initialized, executes DoInitialize() | 140 // If current instance has not been initialized, executes DoInitialize() |
128 // function, and returns initialize result. Otherwise directly returns true. | 141 // function, and returns initialize result. Otherwise directly returns true. |
129 // This function may calls Deinitialize() if initialization failed. | 142 // This function may calls Deinitialize() if initialization failed. |
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
178 // According to http://crbug.com/682112, dxgi capturer returns a black frame | 191 // According to http://crbug.com/682112, dxgi capturer returns a black frame |
179 // during first several capture attempts. | 192 // during first several capture attempts. |
180 bool EnsureFrameCaptured(Context* context, SharedDesktopFrame* target); | 193 bool EnsureFrameCaptured(Context* context, SharedDesktopFrame* target); |
181 | 194 |
182 // Moves |desktop_rect_| and all underlying |duplicators_|, putting top left | 195 // Moves |desktop_rect_| and all underlying |duplicators_|, putting top left |
183 // corner of the desktop at (0, 0). This is necessary because DXGI_OUTPUT_DESC | 196 // corner of the desktop at (0, 0). This is necessary because DXGI_OUTPUT_DESC |
184 // may return negative coordinates. Called from DoInitialize() after all | 197 // may return negative coordinates. Called from DoInitialize() after all |
185 // DxgiAdapterDuplicator and DxgiOutputDuplicator instances are initialized. | 198 // DxgiAdapterDuplicator and DxgiOutputDuplicator instances are initialized. |
186 void TranslateRect(); | 199 void TranslateRect(); |
187 | 200 |
201 // The count of references which are now "living". | |
202 static std::atomic_int refcount_; | |
203 | |
188 // This lock must be locked whenever accessing any of the following objects. | 204 // This lock must be locked whenever accessing any of the following objects. |
189 rtc::CriticalSection lock_; | 205 rtc::CriticalSection lock_; |
190 | 206 |
191 // A self-incremented integer to compare with the one in Context. It ensures | 207 // A self-incremented integer to compare with the one in Context. It ensures |
192 // a Context instance is always initialized after DxgiDuplicatorController. | 208 // a Context instance is always initialized after DxgiDuplicatorController. |
193 int identity_ = 0; | 209 int identity_ = 0; |
194 DesktopRect desktop_rect_; | 210 DesktopRect desktop_rect_; |
195 DesktopVector dpi_; | 211 DesktopVector dpi_; |
196 std::vector<DxgiAdapterDuplicator> duplicators_; | 212 std::vector<DxgiAdapterDuplicator> duplicators_; |
197 D3dInfo d3d_info_; | 213 D3dInfo d3d_info_; |
198 ResolutionChangeDetector resolution_change_detector_; | 214 ResolutionChangeDetector resolution_change_detector_; |
199 }; | 215 }; |
200 | 216 |
201 } // namespace webrtc | 217 } // namespace webrtc |
202 | 218 |
203 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ | 219 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ |
OLD | NEW |