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Side by Side Diff: webrtc/base/testclient.h

Issue 2927413002: Update VirtualSocketServerTest to use a fake clock. (Closed)
Patch Set: Allow ProcessMessages with cmsLoop of kForever. Created 3 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_BASE_TESTCLIENT_H_ 11 #ifndef WEBRTC_BASE_TESTCLIENT_H_
12 #define WEBRTC_BASE_TESTCLIENT_H_ 12 #define WEBRTC_BASE_TESTCLIENT_H_
13 13
14 #include <memory> 14 #include <memory>
15 #include <vector> 15 #include <vector>
16 #include "webrtc/base/asyncudpsocket.h" 16 #include "webrtc/base/asyncudpsocket.h"
17 #include "webrtc/base/constructormagic.h" 17 #include "webrtc/base/constructormagic.h"
18 #include "webrtc/base/criticalsection.h" 18 #include "webrtc/base/criticalsection.h"
19 #include "webrtc/base/fakeclock.h"
19 20
20 namespace rtc { 21 namespace rtc {
21 22
22 // A simple client that can send TCP or UDP data and check that it receives 23 // A simple client that can send TCP or UDP data and check that it receives
23 // what it expects to receive. Useful for testing server functionality. 24 // what it expects to receive. Useful for testing server functionality.
24 class TestClient : public sigslot::has_slots<> { 25 class TestClient : public sigslot::has_slots<> {
25 public: 26 public:
26 // Records the contents of a packet that was received. 27 // Records the contents of a packet that was received.
27 struct Packet { 28 struct Packet {
28 Packet(const SocketAddress& a, 29 Packet(const SocketAddress& a,
29 const char* b, 30 const char* b,
30 size_t s, 31 size_t s,
31 const PacketTime& packet_time); 32 const PacketTime& packet_time);
32 Packet(const Packet& p); 33 Packet(const Packet& p);
33 virtual ~Packet(); 34 virtual ~Packet();
34 35
35 SocketAddress addr; 36 SocketAddress addr;
36 char* buf; 37 char* buf;
37 size_t size; 38 size_t size;
38 PacketTime packet_time; 39 PacketTime packet_time;
39 }; 40 };
40 41
41 // Default timeout for NextPacket reads. 42 // Default timeout for NextPacket reads.
42 static const int kTimeoutMs = 5000; 43 static const int kTimeoutMs = 5000;
43 44
44 // Creates a client that will send and receive with the given socket and 45 // Creates a client that will send and receive with the given socket and
45 // will post itself messages with the given thread. 46 // will post itself messages with the given thread.
46 explicit TestClient(std::unique_ptr<AsyncPacketSocket> socket); 47 explicit TestClient(std::unique_ptr<AsyncPacketSocket> socket);
48 // Create a test client that will use a fake clock. NextPacket needs to wait
49 // for a packet to be received, and thus it needs to advance the fake clock
50 // if the test is using one, rather than just sleeping.
51 TestClient(std::unique_ptr<AsyncPacketSocket> socket, FakeClock* fake_clock);
47 ~TestClient() override; 52 ~TestClient() override;
48 53
49 SocketAddress address() const { return socket_->GetLocalAddress(); } 54 SocketAddress address() const { return socket_->GetLocalAddress(); }
50 SocketAddress remote_address() const { return socket_->GetRemoteAddress(); } 55 SocketAddress remote_address() const { return socket_->GetRemoteAddress(); }
51 56
52 // Checks that the socket moves to the specified connect state. 57 // Checks that the socket moves to the specified connect state.
53 bool CheckConnState(AsyncPacketSocket::State state); 58 bool CheckConnState(AsyncPacketSocket::State state);
54 59
55 // Checks that the socket is connected to the remote side. 60 // Checks that the socket is connected to the remote side.
56 bool CheckConnected() { 61 bool CheckConnected() {
(...skipping 29 matching lines...) Expand all
86 // Timeout for reads when no packet is expected. 91 // Timeout for reads when no packet is expected.
87 static const int kNoPacketTimeoutMs = 1000; 92 static const int kNoPacketTimeoutMs = 1000;
88 // Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist. 93 // Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist.
89 Socket::ConnState GetState(); 94 Socket::ConnState GetState();
90 // Slot for packets read on the socket. 95 // Slot for packets read on the socket.
91 void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t len, 96 void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t len,
92 const SocketAddress& remote_addr, 97 const SocketAddress& remote_addr,
93 const PacketTime& packet_time); 98 const PacketTime& packet_time);
94 void OnReadyToSend(AsyncPacketSocket* socket); 99 void OnReadyToSend(AsyncPacketSocket* socket);
95 bool CheckTimestamp(int64_t packet_timestamp); 100 bool CheckTimestamp(int64_t packet_timestamp);
101 void AdvanceTime(int ms);
96 102
103 FakeClock* fake_clock_ = nullptr;
97 CriticalSection crit_; 104 CriticalSection crit_;
98 std::unique_ptr<AsyncPacketSocket> socket_; 105 std::unique_ptr<AsyncPacketSocket> socket_;
99 std::vector<std::unique_ptr<Packet>> packets_; 106 std::vector<std::unique_ptr<Packet>> packets_;
100 int ready_to_send_count_ = 0; 107 int ready_to_send_count_ = 0;
101 int64_t prev_packet_timestamp_; 108 int64_t prev_packet_timestamp_;
102 RTC_DISALLOW_COPY_AND_ASSIGN(TestClient); 109 RTC_DISALLOW_COPY_AND_ASSIGN(TestClient);
103 }; 110 };
104 111
105 } // namespace rtc 112 } // namespace rtc
106 113
107 #endif // WEBRTC_BASE_TESTCLIENT_H_ 114 #endif // WEBRTC_BASE_TESTCLIENT_H_
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