| Index: webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h
|
| diff --git a/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h b/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4088535861155ab5e8d81551a6dc78904f8dbef5
|
| --- /dev/null
|
| +++ b/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h
|
| @@ -0,0 +1,37 @@
|
| +/*
|
| + * Copyright 2016 The WebRTC project authors. All Rights Reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#import <Foundation/Foundation.h>
|
| +
|
| +#if TARGET_OS_IPHONE
|
| +#define RTC_PIXEL_FORMAT GL_LUMINANCE
|
| +#define SHADER_VERSION
|
| +#define VERTEX_SHADER_IN "attribute"
|
| +#define VERTEX_SHADER_OUT "varying"
|
| +#define FRAGMENT_SHADER_IN "varying"
|
| +#define FRAGMENT_SHADER_OUT
|
| +#define FRAGMENT_SHADER_COLOR "gl_FragColor"
|
| +#define FRAGMENT_SHADER_TEXTURE "texture2D"
|
| +
|
| +@class EAGLContext;
|
| +typedef EAGLContext GlContextType;
|
| +#else
|
| +#define RTC_PIXEL_FORMAT GL_RED
|
| +#define SHADER_VERSION "#version 150\n"
|
| +#define VERTEX_SHADER_IN "in"
|
| +#define VERTEX_SHADER_OUT "out"
|
| +#define FRAGMENT_SHADER_IN "in"
|
| +#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n"
|
| +#define FRAGMENT_SHADER_COLOR "fragColor"
|
| +#define FRAGMENT_SHADER_TEXTURE "texture"
|
| +
|
| +@class NSOpenGLContext;
|
| +typedef NSOpenGLContext GlContextType;
|
| +#endif
|
|
|