Index: webrtc/modules/audio_device/fine_audio_buffer.h |
diff --git a/webrtc/modules/audio_device/fine_audio_buffer.h b/webrtc/modules/audio_device/fine_audio_buffer.h |
index 306f9d24d377a7fe3ec31e0d01e298f86bf2db63..5ccb648b5df65306a024e970492595618eb94b5d 100644 |
--- a/webrtc/modules/audio_device/fine_audio_buffer.h |
+++ b/webrtc/modules/audio_device/fine_audio_buffer.h |
@@ -13,6 +13,7 @@ |
#include <memory> |
+#include "webrtc/base/array_view.h" |
#include "webrtc/base/buffer.h" |
#include "webrtc/typedefs.h" |
@@ -28,27 +29,26 @@ class AudioDeviceBuffer; |
// in 10ms chunks when the size of the provided audio buffers differs from 10ms. |
// As an example: calling DeliverRecordedData() with 5ms buffers will deliver |
// accumulated 10ms worth of data to the ADB every second call. |
+// TODO(henrika): add support for stereo when mobile platforms need it. |
class FineAudioBuffer { |
public: |
// |device_buffer| is a buffer that provides 10ms of audio data. |
- // |desired_frame_size_bytes| is the number of bytes of audio data |
- // GetPlayoutData() should return on success. It is also the required size of |
- // each recorded buffer used in DeliverRecordedData() calls. |
// |sample_rate| is the sample rate of the audio data. This is needed because |
// |device_buffer| delivers 10ms of data. Given the sample rate the number |
- // of samples can be calculated. |
+ // of samples can be calculated. The |capacity| ensures that the buffer size |
+ // can be increased to at least capacity without further reallocation. |
FineAudioBuffer(AudioDeviceBuffer* device_buffer, |
- size_t desired_frame_size_bytes, |
- int sample_rate); |
+ int sample_rate, |
+ size_t capacity); |
~FineAudioBuffer(); |
// Clears buffers and counters dealing with playour and/or recording. |
void ResetPlayout(); |
void ResetRecord(); |
- // |buffer| must be of equal or greater size than what is returned by |
- // RequiredBufferSize(). This is to avoid unnecessary memcpy. |
- void GetPlayoutData(int8_t* buffer); |
+ // Copies audio samples into |audio_buffer| where number of requested |
+ // elements is specified by |audio.buffer.size()|. |
kwiberg-webrtc
2017/05/29 04:09:02
One . should be _
henrika_webrtc
2017/05/29 10:33:51
Done.
|
+ void GetPlayoutData(rtc::ArrayView<int8_t> audio_buffer); |
kwiberg-webrtc
2017/05/29 04:09:02
Can it ever be the case that you're not able to fi
henrika_webrtc
2017/05/29 10:33:51
No. We ask native WebRTC until we get enough and i
kwiberg-webrtc
2017/05/29 11:07:01
OK. Document this?
henrika_webrtc
2017/05/29 14:30:05
Done.
|
// Consumes the audio data in |buffer| and sends it to the WebRTC layer in |
// chunks of 10ms. The provided delay estimates in |playout_delay_ms| and |
@@ -73,15 +73,14 @@ class FineAudioBuffer { |
// class and the owner must ensure that the pointer is valid during the life- |
// time of this object. |
AudioDeviceBuffer* const device_buffer_; |
- // Number of bytes delivered by GetPlayoutData() call and provided to |
- // DeliverRecordedData(). |
- const size_t desired_frame_size_bytes_; |
// Sample rate in Hertz. |
const int sample_rate_; |
// Number of audio samples per 10ms. |
const size_t samples_per_10_ms_; |
// Number of audio bytes per 10ms. |
const size_t bytes_per_10_ms_; |
+ // Storage for output samples from which a consumer can read audio buffers |
+ // in any size using GetPlayoutData(). |
rtc::BufferT<int8_t> playout_buffer_; |
// Storage for input samples that are about to be delivered to the WebRTC |
// ADB or remains from the last successful delivery of a 10ms audio buffer. |