Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1215)

Unified Diff: webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h

Issue 2890733003: Reland of Split iOS sdk in to separate targets (Closed)
Patch Set: Created 3 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h
diff --git a/webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h b/webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h
new file mode 100644
index 0000000000000000000000000000000000000000..4088535861155ab5e8d81551a6dc78904f8dbef5
--- /dev/null
+++ b/webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if TARGET_OS_IPHONE
+#define RTC_PIXEL_FORMAT GL_LUMINANCE
+#define SHADER_VERSION
+#define VERTEX_SHADER_IN "attribute"
+#define VERTEX_SHADER_OUT "varying"
+#define FRAGMENT_SHADER_IN "varying"
+#define FRAGMENT_SHADER_OUT
+#define FRAGMENT_SHADER_COLOR "gl_FragColor"
+#define FRAGMENT_SHADER_TEXTURE "texture2D"
+
+@class EAGLContext;
+typedef EAGLContext GlContextType;
+#else
+#define RTC_PIXEL_FORMAT GL_RED
+#define SHADER_VERSION "#version 150\n"
+#define VERTEX_SHADER_IN "in"
+#define VERTEX_SHADER_OUT "out"
+#define FRAGMENT_SHADER_IN "in"
+#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n"
+#define FRAGMENT_SHADER_COLOR "fragColor"
+#define FRAGMENT_SHADER_TEXTURE "texture"
+
+@class NSOpenGLContext;
+typedef NSOpenGLContext GlContextType;
+#endif
« no previous file with comments | « webrtc/sdk/objc/Framework/Classes/Video/RTCNativeNV12Shader.mm ('k') | webrtc/sdk/objc/Framework/Classes/Video/RTCShader.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698