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Unified Diff: webrtc/sdk/objc/Framework/Classes/UI/RTCNSGLVideoView.m

Issue 2890513002: Revert of Split iOS sdk in to separate targets (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: webrtc/sdk/objc/Framework/Classes/UI/RTCNSGLVideoView.m
diff --git a/webrtc/sdk/objc/Framework/Classes/UI/RTCNSGLVideoView.m b/webrtc/sdk/objc/Framework/Classes/UI/RTCNSGLVideoView.m
deleted file mode 100644
index 530d9a7e6a195e1d00afc10428f9e9a88b093d47..0000000000000000000000000000000000000000
--- a/webrtc/sdk/objc/Framework/Classes/UI/RTCNSGLVideoView.m
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * Copyright 2015 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#import <Foundation/Foundation.h>
-
-#if !TARGET_OS_IPHONE
-
-#import "WebRTC/RTCNSGLVideoView.h"
-
-#import <AppKit/NSOpenGL.h>
-#import <CoreVideo/CVDisplayLink.h>
-#import <OpenGL/gl3.h>
-
-#import "RTCShader+Private.h"
-#import "WebRTC/RTCLogging.h"
-#import "WebRTC/RTCVideoFrame.h"
-
-@interface RTCNSGLVideoView ()
-// |videoFrame| is set when we receive a frame from a worker thread and is read
-// from the display link callback so atomicity is required.
-@property(atomic, strong) RTCVideoFrame *videoFrame;
-@property(atomic, strong) id<RTCShader> i420Shader;
-
-- (void)drawFrame;
-@end
-
-static CVReturn OnDisplayLinkFired(CVDisplayLinkRef displayLink,
- const CVTimeStamp *now,
- const CVTimeStamp *outputTime,
- CVOptionFlags flagsIn,
- CVOptionFlags *flagsOut,
- void *displayLinkContext) {
- RTCNSGLVideoView *view = (__bridge RTCNSGLVideoView *)displayLinkContext;
- [view drawFrame];
- return kCVReturnSuccess;
-}
-
-@implementation RTCNSGLVideoView {
- CVDisplayLinkRef _displayLink;
- RTCVideoFrame *_lastDrawnFrame;
-}
-
-@synthesize delegate = _delegate;
-@synthesize videoFrame = _videoFrame;
-@synthesize i420Shader = _i420Shader;
-
-- (void)dealloc {
- [self teardownDisplayLink];
-}
-
-- (void)drawRect:(NSRect)rect {
- [self drawFrame];
-}
-
-- (void)reshape {
- [super reshape];
- NSRect frame = [self frame];
- CGLLockContext([[self openGLContext] CGLContextObj]);
- glViewport(0, 0, frame.size.width, frame.size.height);
- CGLUnlockContext([[self openGLContext] CGLContextObj]);
-}
-
-- (void)lockFocus {
- NSOpenGLContext *context = [self openGLContext];
- [super lockFocus];
- if ([context view] != self) {
- [context setView:self];
- }
- [context makeCurrentContext];
-}
-
-- (void)prepareOpenGL {
- [super prepareOpenGL];
- [self ensureGLContext];
- glDisable(GL_DITHER);
- [self setupDisplayLink];
-}
-
-- (void)clearGLContext {
- [self ensureGLContext];
- self.i420Shader = nil;
- [super clearGLContext];
-}
-
-#pragma mark - RTCVideoRenderer
-
-// These methods may be called on non-main thread.
-- (void)setSize:(CGSize)size {
- dispatch_async(dispatch_get_main_queue(), ^{
- [self.delegate videoView:self didChangeVideoSize:size];
- });
-}
-
-- (void)renderFrame:(RTCVideoFrame *)frame {
- self.videoFrame = frame;
-}
-
-#pragma mark - Private
-
-- (void)drawFrame {
- RTCVideoFrame *frame = self.videoFrame;
- if (!frame || frame == _lastDrawnFrame) {
- return;
- }
- // This method may be called from CVDisplayLink callback which isn't on the
- // main thread so we have to lock the GL context before drawing.
- NSOpenGLContext *context = [self openGLContext];
- CGLLockContext([context CGLContextObj]);
-
- [self ensureGLContext];
- glClear(GL_COLOR_BUFFER_BIT);
-
- // Rendering native CVPixelBuffer is not supported on OS X.
- frame = [frame newI420VideoFrame];
- if (!self.i420Shader) {
- self.i420Shader = [[RTCI420Shader alloc] initWithContext:context];
- }
- if (self.i420Shader && [self.i420Shader drawFrame:frame]) {
- [context flushBuffer];
- _lastDrawnFrame = frame;
- } else {
- RTCLog(@"Failed to draw frame.");
- }
- CGLUnlockContext([context CGLContextObj]);
-}
-
-- (void)setupDisplayLink {
- if (_displayLink) {
- return;
- }
- // Synchronize buffer swaps with vertical refresh rate.
- GLint swapInt = 1;
- [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
-
- // Create display link.
- CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
- CVDisplayLinkSetOutputCallback(_displayLink,
- &OnDisplayLinkFired,
- (__bridge void *)self);
- // Set the display link for the current renderer.
- CGLContextObj cglContext = [[self openGLContext] CGLContextObj];
- CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj];
- CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(
- _displayLink, cglContext, cglPixelFormat);
- CVDisplayLinkStart(_displayLink);
-}
-
-- (void)teardownDisplayLink {
- if (!_displayLink) {
- return;
- }
- CVDisplayLinkRelease(_displayLink);
- _displayLink = NULL;
-}
-
-- (void)ensureGLContext {
- NSOpenGLContext* context = [self openGLContext];
- NSAssert(context, @"context shouldn't be nil");
- if ([NSOpenGLContext currentContext] != context) {
- [context makeCurrentContext];
- }
-}
-
-@end
-
-#endif // !TARGET_OS_IPHONE
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