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Issue 2885143005: Fixing race between ~AsyncInvoker and ~AsyncClosure, using ref-counting. (Closed)
Patch Set: Add another TODO. Created 3 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2014 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #include "webrtc/rtc_base/asyncinvoker.h" 11 #include "webrtc/rtc_base/asyncinvoker.h"
12 12
13 #include "webrtc/rtc_base/atomicops.h"
14 #include "webrtc/rtc_base/checks.h" 13 #include "webrtc/rtc_base/checks.h"
15 #include "webrtc/rtc_base/logging.h" 14 #include "webrtc/rtc_base/logging.h"
16 15
17 namespace rtc { 16 namespace rtc {
18 17
19 AsyncInvoker::AsyncInvoker() : invocation_complete_(false, false) {} 18 AsyncInvoker::AsyncInvoker()
19 : pending_invocations_(0),
20 invocation_complete_(new RefCountedObject<Event>(false, false)),
21 destroying_(false) {}
20 22
21 AsyncInvoker::~AsyncInvoker() { 23 AsyncInvoker::~AsyncInvoker() {
22 destroying_ = true; 24 destroying_.store(true, std::memory_order_relaxed);
23 // Messages for this need to be cleared *before* our destructor is complete. 25 // Messages for this need to be cleared *before* our destructor is complete.
24 MessageQueueManager::Clear(this); 26 MessageQueueManager::Clear(this);
25 // And we need to wait for any invocations that are still in progress on 27 // And we need to wait for any invocations that are still in progress on
26 // other threads. 28 // other threads. Using memory_order_acquire for synchronization with
27 while (AtomicOps::AcquireLoad(&pending_invocations_)) { 29 // AsyncClosure destructors.
30 while (pending_invocations_.load(std::memory_order_acquire) > 0) {
28 // If the destructor was called while AsyncInvoke was being called by 31 // If the destructor was called while AsyncInvoke was being called by
29 // another thread, WITHIN an AsyncInvoked functor, it may do another 32 // another thread, WITHIN an AsyncInvoked functor, it may do another
30 // Thread::Post even after we called MessageQueueManager::Clear(this). So 33 // Thread::Post even after we called MessageQueueManager::Clear(this). So
31 // we need to keep calling Clear to discard these posts. 34 // we need to keep calling Clear to discard these posts.
32 MessageQueueManager::Clear(this); 35 Thread::Current()->Clear(this);
33 invocation_complete_.Wait(Event::kForever); 36 invocation_complete_->Wait(Event::kForever);
34 } 37 }
35 } 38 }
36 39
37 void AsyncInvoker::OnMessage(Message* msg) { 40 void AsyncInvoker::OnMessage(Message* msg) {
38 // Get the AsyncClosure shared ptr from this message's data. 41 // Get the AsyncClosure shared ptr from this message's data.
39 ScopedMessageData<AsyncClosure>* data = 42 ScopedMessageData<AsyncClosure>* data =
40 static_cast<ScopedMessageData<AsyncClosure>*>(msg->pdata); 43 static_cast<ScopedMessageData<AsyncClosure>*>(msg->pdata);
41 // Execute the closure and trigger the return message if needed. 44 // Execute the closure and trigger the return message if needed.
42 data->inner_data().Execute(); 45 data->inner_data().Execute();
43 delete data; 46 delete data;
44 } 47 }
45 48
46 void AsyncInvoker::Flush(Thread* thread, uint32_t id /*= MQID_ANY*/) { 49 void AsyncInvoker::Flush(Thread* thread, uint32_t id /*= MQID_ANY*/) {
47 if (destroying_) return; 50 // If the destructor is waiting for invocations to finish, don't start
51 // running even more tasks.
52 if (destroying_.load(std::memory_order_relaxed))
53 return;
48 54
49 // Run this on |thread| to reduce the number of context switches. 55 // Run this on |thread| to reduce the number of context switches.
50 if (Thread::Current() != thread) { 56 if (Thread::Current() != thread) {
51 thread->Invoke<void>(RTC_FROM_HERE, 57 thread->Invoke<void>(RTC_FROM_HERE,
52 Bind(&AsyncInvoker::Flush, this, thread, id)); 58 Bind(&AsyncInvoker::Flush, this, thread, id));
53 return; 59 return;
54 } 60 }
55 61
56 MessageList removed; 62 MessageList removed;
57 thread->Clear(this, id, &removed); 63 thread->Clear(this, id, &removed);
58 for (MessageList::iterator it = removed.begin(); it != removed.end(); ++it) { 64 for (MessageList::iterator it = removed.begin(); it != removed.end(); ++it) {
59 // This message was pending on this thread, so run it now. 65 // This message was pending on this thread, so run it now.
60 thread->Send(it->posted_from, it->phandler, it->message_id, it->pdata); 66 thread->Send(it->posted_from, it->phandler, it->message_id, it->pdata);
61 } 67 }
62 } 68 }
63 69
64 void AsyncInvoker::DoInvoke(const Location& posted_from, 70 void AsyncInvoker::DoInvoke(const Location& posted_from,
65 Thread* thread, 71 Thread* thread,
66 std::unique_ptr<AsyncClosure> closure, 72 std::unique_ptr<AsyncClosure> closure,
67 uint32_t id) { 73 uint32_t id) {
68 if (destroying_) { 74 if (destroying_.load(std::memory_order_relaxed)) {
75 // Note that this may be expected, if the application is AsyncInvoking
76 // tasks that AsyncInvoke other tasks. But otherwise it indicates a race
77 // between a thread destroying the AsyncInvoker and a thread still trying
78 // to use it.
69 LOG(LS_WARNING) << "Tried to invoke while destroying the invoker."; 79 LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
70 return; 80 return;
71 } 81 }
72 AtomicOps::Increment(&pending_invocations_);
73 thread->Post(posted_from, this, id, 82 thread->Post(posted_from, this, id,
74 new ScopedMessageData<AsyncClosure>(std::move(closure))); 83 new ScopedMessageData<AsyncClosure>(std::move(closure)));
75 } 84 }
76 85
77 void AsyncInvoker::DoInvokeDelayed(const Location& posted_from, 86 void AsyncInvoker::DoInvokeDelayed(const Location& posted_from,
78 Thread* thread, 87 Thread* thread,
79 std::unique_ptr<AsyncClosure> closure, 88 std::unique_ptr<AsyncClosure> closure,
80 uint32_t delay_ms, 89 uint32_t delay_ms,
81 uint32_t id) { 90 uint32_t id) {
82 if (destroying_) { 91 if (destroying_.load(std::memory_order_relaxed)) {
92 // See above comment.
83 LOG(LS_WARNING) << "Tried to invoke while destroying the invoker."; 93 LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
84 return; 94 return;
85 } 95 }
86 AtomicOps::Increment(&pending_invocations_);
87 thread->PostDelayed(posted_from, delay_ms, this, id, 96 thread->PostDelayed(posted_from, delay_ms, this, id,
88 new ScopedMessageData<AsyncClosure>(std::move(closure))); 97 new ScopedMessageData<AsyncClosure>(std::move(closure)));
89 } 98 }
90 99
91 GuardedAsyncInvoker::GuardedAsyncInvoker() : thread_(Thread::Current()) { 100 GuardedAsyncInvoker::GuardedAsyncInvoker() : thread_(Thread::Current()) {
92 thread_->SignalQueueDestroyed.connect(this, 101 thread_->SignalQueueDestroyed.connect(this,
93 &GuardedAsyncInvoker::ThreadDestroyed); 102 &GuardedAsyncInvoker::ThreadDestroyed);
94 } 103 }
95 104
96 GuardedAsyncInvoker::~GuardedAsyncInvoker() { 105 GuardedAsyncInvoker::~GuardedAsyncInvoker() {
97 } 106 }
98 107
99 bool GuardedAsyncInvoker::Flush(uint32_t id) { 108 bool GuardedAsyncInvoker::Flush(uint32_t id) {
100 rtc::CritScope cs(&crit_); 109 CritScope cs(&crit_);
101 if (thread_ == nullptr) 110 if (thread_ == nullptr)
102 return false; 111 return false;
103 invoker_.Flush(thread_, id); 112 invoker_.Flush(thread_, id);
104 return true; 113 return true;
105 } 114 }
106 115
107 void GuardedAsyncInvoker::ThreadDestroyed() { 116 void GuardedAsyncInvoker::ThreadDestroyed() {
108 rtc::CritScope cs(&crit_); 117 CritScope cs(&crit_);
109 // We should never get more than one notification about the thread dying. 118 // We should never get more than one notification about the thread dying.
110 RTC_DCHECK(thread_ != nullptr); 119 RTC_DCHECK(thread_ != nullptr);
111 thread_ = nullptr; 120 thread_ = nullptr;
112 } 121 }
113 122
123 AsyncClosure::AsyncClosure(AsyncInvoker* invoker)
124 : invoker_(invoker), invocation_complete_(invoker_->invocation_complete_) {
125 invoker_->pending_invocations_.fetch_add(1, std::memory_order_relaxed);
126 }
127
114 AsyncClosure::~AsyncClosure() { 128 AsyncClosure::~AsyncClosure() {
115 AtomicOps::Decrement(&invoker_->pending_invocations_); 129 // Using memory_order_release for synchronization with the AsyncInvoker
116 invoker_->invocation_complete_.Set(); 130 // destructor.
131 invoker_->pending_invocations_.fetch_sub(1, std::memory_order_release);
132
133 // After |pending_invocations_| is decremented, we may need to signal
134 // |invocation_complete_| in case the AsyncInvoker is being destroyed and
135 // waiting for pending tasks to complete.
136 //
137 // It's also possible that the destructor finishes before "Set()" is called,
138 // which is safe because the event is reference counted (and in a thread-safe
139 // way).
140 invocation_complete_->Set();
117 } 141 }
118 142
119 } // namespace rtc 143 } // namespace rtc
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