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1 /* | 1 /* |
2 * Copyright 2014 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2014 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_RTC_BASE_ASYNCINVOKER_H_ | 11 #ifndef WEBRTC_RTC_BASE_ASYNCINVOKER_H_ |
12 #define WEBRTC_RTC_BASE_ASYNCINVOKER_H_ | 12 #define WEBRTC_RTC_BASE_ASYNCINVOKER_H_ |
13 | 13 |
14 #include <memory> | 14 #include <memory> |
15 #include <utility> | 15 #include <utility> |
16 | 16 |
17 #include "webrtc/rtc_base/asyncinvoker-inl.h" | 17 #include "webrtc/rtc_base/asyncinvoker-inl.h" |
18 #include "webrtc/rtc_base/bind.h" | 18 #include "webrtc/rtc_base/bind.h" |
19 #include "webrtc/rtc_base/constructormagic.h" | 19 #include "webrtc/rtc_base/constructormagic.h" |
20 #include "webrtc/rtc_base/event.h" | 20 #include "webrtc/rtc_base/event.h" |
21 #include "webrtc/rtc_base/refcountedobject.h" | |
22 #include "webrtc/rtc_base/scoped_ref_ptr.h" | |
21 #include "webrtc/rtc_base/sigslot.h" | 23 #include "webrtc/rtc_base/sigslot.h" |
22 #include "webrtc/rtc_base/thread.h" | 24 #include "webrtc/rtc_base/thread.h" |
23 | 25 |
24 namespace rtc { | 26 namespace rtc { |
25 | 27 |
26 // Invokes function objects (aka functors) asynchronously on a Thread, and | 28 // Invokes function objects (aka functors) asynchronously on a Thread, and |
27 // owns the lifetime of calls (ie, when this object is destroyed, calls in | 29 // owns the lifetime of calls (ie, when this object is destroyed, calls in |
28 // flight are cancelled). AsyncInvoker can optionally execute a user-specified | 30 // flight are cancelled). AsyncInvoker can optionally execute a user-specified |
29 // function when the asynchronous call is complete, or operates in | 31 // function when the asynchronous call is complete, or operates in |
30 // fire-and-forget mode otherwise. | 32 // fire-and-forget mode otherwise. |
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
112 void DoInvoke(const Location& posted_from, | 114 void DoInvoke(const Location& posted_from, |
113 Thread* thread, | 115 Thread* thread, |
114 std::unique_ptr<AsyncClosure> closure, | 116 std::unique_ptr<AsyncClosure> closure, |
115 uint32_t id); | 117 uint32_t id); |
116 void DoInvokeDelayed(const Location& posted_from, | 118 void DoInvokeDelayed(const Location& posted_from, |
117 Thread* thread, | 119 Thread* thread, |
118 std::unique_ptr<AsyncClosure> closure, | 120 std::unique_ptr<AsyncClosure> closure, |
119 uint32_t delay_ms, | 121 uint32_t delay_ms, |
120 uint32_t id); | 122 uint32_t id); |
121 volatile int pending_invocations_ = 0; | 123 volatile int pending_invocations_ = 0; |
122 Event invocation_complete_; | 124 |
123 bool destroying_ = false; | 125 // Reference counted so that if the AsyncInvoker destructor finishes before |
126 // an AsyncClosure's destructor that's about to call | |
127 // "invocation_complete_->Set()", it's not dereferenced after being | |
128 // destroyed. | |
129 scoped_refptr<RefCountedObject<Event>> invocation_complete_; | |
kwiberg-webrtc
2017/08/04 09:28:09
Umm... isn't this exactly how scoped_refptr isn't
Taylor Brandstetter
2017/08/04 19:14:22
Sorry, I still don't understand what the problem i
kwiberg-webrtc
2017/08/06 04:17:12
No, it's just me who's confused. The requirements
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130 | |
131 // This flag is used to ensure that if an application AsyncInvokes tasks that | |
132 // recursively AsyncInvoke other tasks ad infinitum, the cycle eventually | |
133 // terminates. | |
kwiberg-webrtc
2017/08/04 09:28:09
That's why you need it. Could you also explain wha
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134 int destroying_ = 0; | |
kwiberg-webrtc
2017/08/04 09:28:09
Ooohhh... when reading the .cc file, I found that
Taylor Brandstetter
2017/08/04 19:14:22
Oh, apparently <atomic> is a feature chromium allo
| |
135 | |
124 friend class AsyncClosure; | 136 friend class AsyncClosure; |
125 | 137 |
126 RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker); | 138 RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker); |
127 }; | 139 }; |
128 | 140 |
129 // Similar to AsyncInvoker, but guards against the Thread being destroyed while | 141 // Similar to AsyncInvoker, but guards against the Thread being destroyed while |
130 // there are outstanding dangling pointers to it. It will connect to the current | 142 // there are outstanding dangling pointers to it. It will connect to the current |
131 // thread in the constructor, and will get notified when that thread is | 143 // thread in the constructor, and will get notified when that thread is |
132 // destroyed. After GuardedAsyncInvoker is constructed, it can be used from | 144 // destroyed. After GuardedAsyncInvoker is constructed, it can be used from |
133 // other threads to post functors to the thread it was constructed on. If that | 145 // other threads to post functors to the thread it was constructed on. If that |
134 // thread dies, any further calls to AsyncInvoke() will be safely ignored. | 146 // thread dies, any further calls to AsyncInvoke() will be safely ignored. |
135 class GuardedAsyncInvoker : public sigslot::has_slots<> { | 147 class GuardedAsyncInvoker : public sigslot::has_slots<> { |
136 public: | 148 public: |
137 GuardedAsyncInvoker(); | 149 GuardedAsyncInvoker(); |
138 ~GuardedAsyncInvoker() override; | 150 ~GuardedAsyncInvoker() override; |
139 | 151 |
140 // Synchronously execute all outstanding calls we own, and wait for calls to | 152 // Synchronously execute all outstanding calls we own, and wait for calls to |
141 // complete before returning. Optionally filter by message id. The destructor | 153 // complete before returning. Optionally filter by message id. The destructor |
142 // will not wait for outstanding calls, so if that behavior is desired, call | 154 // will not wait for outstanding calls, so if that behavior is desired, call |
143 // Flush() first. Returns false if the thread has died. | 155 // Flush() first. Returns false if the thread has died. |
144 bool Flush(uint32_t id = MQID_ANY); | 156 bool Flush(uint32_t id = MQID_ANY); |
145 | 157 |
146 // Call |functor| asynchronously with no callback upon completion. Returns | 158 // Call |functor| asynchronously with no callback upon completion. Returns |
147 // immediately. Returns false if the thread has died. | 159 // immediately. Returns false if the thread has died. |
148 template <class ReturnT, class FunctorT> | 160 template <class ReturnT, class FunctorT> |
149 bool AsyncInvoke(const Location& posted_from, | 161 bool AsyncInvoke(const Location& posted_from, |
150 const FunctorT& functor, | 162 const FunctorT& functor, |
151 uint32_t id = 0) { | 163 uint32_t id = 0) { |
152 rtc::CritScope cs(&crit_); | 164 CritScope cs(&crit_); |
153 if (thread_ == nullptr) | 165 if (thread_ == nullptr) |
154 return false; | 166 return false; |
155 invoker_.AsyncInvoke<ReturnT, FunctorT>(posted_from, thread_, functor, id); | 167 invoker_.AsyncInvoke<ReturnT, FunctorT>(posted_from, thread_, functor, id); |
156 return true; | 168 return true; |
157 } | 169 } |
158 | 170 |
159 // Call |functor| asynchronously with |delay_ms|, with no callback upon | 171 // Call |functor| asynchronously with |delay_ms|, with no callback upon |
160 // completion. Returns immediately. Returns false if the thread has died. | 172 // completion. Returns immediately. Returns false if the thread has died. |
161 template <class ReturnT, class FunctorT> | 173 template <class ReturnT, class FunctorT> |
162 bool AsyncInvokeDelayed(const Location& posted_from, | 174 bool AsyncInvokeDelayed(const Location& posted_from, |
163 const FunctorT& functor, | 175 const FunctorT& functor, |
164 uint32_t delay_ms, | 176 uint32_t delay_ms, |
165 uint32_t id = 0) { | 177 uint32_t id = 0) { |
166 rtc::CritScope cs(&crit_); | 178 CritScope cs(&crit_); |
167 if (thread_ == nullptr) | 179 if (thread_ == nullptr) |
168 return false; | 180 return false; |
169 invoker_.AsyncInvokeDelayed<ReturnT, FunctorT>(posted_from, thread_, | 181 invoker_.AsyncInvokeDelayed<ReturnT, FunctorT>(posted_from, thread_, |
170 functor, delay_ms, id); | 182 functor, delay_ms, id); |
171 return true; | 183 return true; |
172 } | 184 } |
173 | 185 |
174 // Call |functor| asynchronously, calling |callback| when done. Returns false | 186 // Call |functor| asynchronously, calling |callback| when done. Returns false |
175 // if the thread has died. | 187 // if the thread has died. |
176 template <class ReturnT, class FunctorT, class HostT> | 188 template <class ReturnT, class FunctorT, class HostT> |
177 bool AsyncInvoke(const Location& posted_from, | 189 bool AsyncInvoke(const Location& posted_from, |
178 const Location& callback_posted_from, | 190 const Location& callback_posted_from, |
179 const FunctorT& functor, | 191 const FunctorT& functor, |
180 void (HostT::*callback)(ReturnT), | 192 void (HostT::*callback)(ReturnT), |
181 HostT* callback_host, | 193 HostT* callback_host, |
182 uint32_t id = 0) { | 194 uint32_t id = 0) { |
183 rtc::CritScope cs(&crit_); | 195 CritScope cs(&crit_); |
184 if (thread_ == nullptr) | 196 if (thread_ == nullptr) |
185 return false; | 197 return false; |
186 invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>( | 198 invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>( |
187 posted_from, callback_posted_from, thread_, functor, callback, | 199 posted_from, callback_posted_from, thread_, functor, callback, |
188 callback_host, id); | 200 callback_host, id); |
189 return true; | 201 return true; |
190 } | 202 } |
191 | 203 |
192 // Call |functor| asynchronously calling |callback| when done. Overloaded for | 204 // Call |functor| asynchronously calling |callback| when done. Overloaded for |
193 // void return. Returns false if the thread has died. | 205 // void return. Returns false if the thread has died. |
194 template <class ReturnT, class FunctorT, class HostT> | 206 template <class ReturnT, class FunctorT, class HostT> |
195 bool AsyncInvoke(const Location& posted_from, | 207 bool AsyncInvoke(const Location& posted_from, |
196 const Location& callback_posted_from, | 208 const Location& callback_posted_from, |
197 const FunctorT& functor, | 209 const FunctorT& functor, |
198 void (HostT::*callback)(), | 210 void (HostT::*callback)(), |
199 HostT* callback_host, | 211 HostT* callback_host, |
200 uint32_t id = 0) { | 212 uint32_t id = 0) { |
201 rtc::CritScope cs(&crit_); | 213 CritScope cs(&crit_); |
202 if (thread_ == nullptr) | 214 if (thread_ == nullptr) |
203 return false; | 215 return false; |
204 invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>( | 216 invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>( |
205 posted_from, callback_posted_from, thread_, functor, callback, | 217 posted_from, callback_posted_from, thread_, functor, callback, |
206 callback_host, id); | 218 callback_host, id); |
207 return true; | 219 return true; |
208 } | 220 } |
209 | 221 |
210 private: | 222 private: |
211 // Callback when |thread_| is destroyed. | 223 // Callback when |thread_| is destroyed. |
212 void ThreadDestroyed(); | 224 void ThreadDestroyed(); |
213 | 225 |
214 CriticalSection crit_; | 226 CriticalSection crit_; |
215 Thread* thread_ GUARDED_BY(crit_); | 227 Thread* thread_ GUARDED_BY(crit_); |
216 AsyncInvoker invoker_ GUARDED_BY(crit_); | 228 AsyncInvoker invoker_ GUARDED_BY(crit_); |
217 }; | 229 }; |
218 | 230 |
219 } // namespace rtc | 231 } // namespace rtc |
220 | 232 |
221 #endif // WEBRTC_RTC_BASE_ASYNCINVOKER_H_ | 233 #endif // WEBRTC_RTC_BASE_ASYNCINVOKER_H_ |
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