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Side by Side Diff: ui/events/blink/input_handler_proxy_client.h

Issue 2884423003: Use scroll-boundary-behavior to control overscroll-refresh/glow on android. (Closed)
Patch Set: Fixed the comments Created 3 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_BLINK_INPUT_HANDLER_PROXY_CLIENT_H_ 5 #ifndef UI_EVENTS_BLINK_INPUT_HANDLER_PROXY_CLIENT_H_
6 #define UI_EVENTS_BLINK_INPUT_HANDLER_PROXY_CLIENT_H_ 6 #define UI_EVENTS_BLINK_INPUT_HANDLER_PROXY_CLIENT_H_
7 7
8 #include "ui/events/blink/web_input_event_traits.h" 8 #include "ui/events/blink/web_input_event_traits.h"
9 9
10 namespace blink { 10 namespace blink {
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 const blink::WebFloatPoint& velocity, 42 const blink::WebFloatPoint& velocity,
43 const blink::WebSize& cumulative_scroll) = 0; 43 const blink::WebSize& cumulative_scroll) = 0;
44 44
45 // |HandleInputEvent/WithLatencyInfo| will respond to overscroll by calling 45 // |HandleInputEvent/WithLatencyInfo| will respond to overscroll by calling
46 // the passed in callback. 46 // the passed in callback.
47 // Otherwise |DidOverscroll| will be fired. 47 // Otherwise |DidOverscroll| will be fired.
48 virtual void DidOverscroll( 48 virtual void DidOverscroll(
49 const gfx::Vector2dF& accumulated_overscroll, 49 const gfx::Vector2dF& accumulated_overscroll,
50 const gfx::Vector2dF& latest_overscroll_delta, 50 const gfx::Vector2dF& latest_overscroll_delta,
51 const gfx::Vector2dF& current_fling_velocity, 51 const gfx::Vector2dF& current_fling_velocity,
52 const gfx::PointF& causal_event_viewport_point) = 0; 52 const gfx::PointF& causal_event_viewport_point,
53 const cc::ScrollBoundaryBehavior& scroll_boundary_behavior) = 0;
53 54
54 virtual void DidStopFlinging() = 0; 55 virtual void DidStopFlinging() = 0;
55 56
56 virtual void DidAnimateForInput() = 0; 57 virtual void DidAnimateForInput() = 0;
57 58
58 // Used to send a GSB to the main thread when the wheel scroll latching is 59 // Used to send a GSB to the main thread when the wheel scroll latching is
59 // enabled and the scrolling should switch to the main thread. 60 // enabled and the scrolling should switch to the main thread.
60 virtual void GenerateScrollBeginAndSendToMainThread( 61 virtual void GenerateScrollBeginAndSendToMainThread(
61 const blink::WebGestureEvent& update_event) = 0; 62 const blink::WebGestureEvent& update_event) = 0;
62 63
63 protected: 64 protected:
64 virtual ~InputHandlerProxyClient() {} 65 virtual ~InputHandlerProxyClient() {}
65 }; 66 };
66 67
67 } // namespace ui 68 } // namespace ui
68 69
69 #endif // UI_EVENTS_BLINK_INPUT_HANDLER_PROXY_CLIENT_H_ 70 #endif // UI_EVENTS_BLINK_INPUT_HANDLER_PROXY_CLIENT_H_
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