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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef WebScrollBoundaryBehavior_h | |
| 6 #define WebScrollBoundaryBehavior_h | |
| 7 | |
| 8 #include "cc/input/scroll_boundary_behavior.h" | |
| 9 | |
| 10 using cc::ScrollBoundaryBehavior; | |
| 11 | |
| 12 namespace blink { | |
| 13 | |
| 14 struct WebScrollBoundaryBehavior : public ScrollBoundaryBehavior { | |
| 
 
dtapuska
2017/05/23 17:13:40
Is this all really needed?
TouchAction was used t
 
sunyunjia
2017/06/13 15:56:21
IMHO, feels like it is more readable to separate x
 
majidvp
2017/07/12 21:04:20
I believe dtapuska@ referring to the fact that we
 
 | |
| 15 using ScrollBoundaryBehaviorType = | |
| 16 ScrollBoundaryBehavior::ScrollBoundaryBehaviorType; | |
| 17 WebScrollBoundaryBehavior() : ScrollBoundaryBehavior() {} | |
| 18 WebScrollBoundaryBehavior(ScrollBoundaryBehaviorType type) | |
| 19 : ScrollBoundaryBehavior(type) {} | |
| 20 WebScrollBoundaryBehavior(ScrollBoundaryBehaviorType x_type, | |
| 21 ScrollBoundaryBehaviorType y_type) | |
| 22 : ScrollBoundaryBehavior(x_type, y_type) {} | |
| 23 }; | |
| 24 | |
| 25 } // namespace blink | |
| 26 | |
| 27 #endif | |
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