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Side by Side Diff: ui/android/overscroll_refresh.h

Issue 2884423003: Use scroll-boundary-behavior to control overscroll-refresh/glow on android. (Closed)
Patch Set: rebase Created 3 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ANDROID_OVERSCROLL_REFRESH_H_ 5 #ifndef UI_ANDROID_OVERSCROLL_REFRESH_H_
6 #define UI_ANDROID_OVERSCROLL_REFRESH_H_ 6 #define UI_ANDROID_OVERSCROLL_REFRESH_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "ui/android/ui_android_export.h" 9 #include "ui/android/ui_android_export.h"
10 #include "ui/gfx/geometry/size_f.h" 10 #include "ui/gfx/geometry/size_f.h"
(...skipping 19 matching lines...) Expand all
30 enum { kMinPullsToActivate = 3 }; 30 enum { kMinPullsToActivate = 3 };
31 31
32 explicit OverscrollRefresh(OverscrollRefreshHandler* handler); 32 explicit OverscrollRefresh(OverscrollRefreshHandler* handler);
33 ~OverscrollRefresh(); 33 ~OverscrollRefresh();
34 34
35 // Scroll event stream listening methods. 35 // Scroll event stream listening methods.
36 void OnScrollBegin(); 36 void OnScrollBegin();
37 // Returns whether the refresh was activated. 37 // Returns whether the refresh was activated.
38 void OnScrollEnd(const gfx::Vector2dF& velocity); 38 void OnScrollEnd(const gfx::Vector2dF& velocity);
39 39
40 // Scroll ack listener. The effect will only be activated if the initial 40 // Scroll ack listener. The effect will only be activated if the controller
41 // updates go unconsumed. 41 // decides it can navigate if the scroll_update is not consumed and the
42 void OnScrollUpdateAck(bool was_consumed); 42 // scroll_boundary_behavior on y axis is 'auto'. See how it's called in
43 // OverscrollControllerAndroid.
44 virtual void OnOverscrolled(bool can_navigate);
43 45
44 // Returns true if the effect has consumed the |scroll_delta|. 46 // Returns true if the effect has consumed the |scroll_delta|.
45 bool WillHandleScrollUpdate(const gfx::Vector2dF& scroll_delta); 47 bool WillHandleScrollUpdate(const gfx::Vector2dF& scroll_delta);
46 48
47 // Release the effect (if active), preventing any associated refresh action. 49 // Release the effect (if active), preventing any associated refresh action.
48 void ReleaseWithoutActivation(); 50 void ReleaseWithoutActivation();
49 51
50 // Notify the effect of the latest scroll offset and overflow properties. 52 // Notify the effect of the latest scroll offset and overflow properties.
51 // The effect will be disabled when the offset is non-zero or overflow is 53 // The effect will be disabled when the offset is non-zero or overflow is
52 // hidden. Note: All dimensions are in device pixels. 54 // hidden. Note: All dimensions are in device pixels.
53 void OnFrameUpdated(const gfx::Vector2dF& content_scroll_offset, 55 void OnFrameUpdated(const gfx::Vector2dF& content_scroll_offset,
54 bool root_overflow_y_hidden); 56 bool root_overflow_y_hidden);
55 57
56 // Reset the effect to its inactive state, immediately detaching and 58 // Reset the effect to its inactive state, immediately detaching and
57 // disabling any active effects. 59 // disabling any active effects.
58 void Reset(); 60 void Reset();
59 61
60 // Returns true if the refresh effect is either being manipulated or animated. 62 // Returns true if the refresh effect is either being manipulated or animated.
61 bool IsActive() const; 63 virtual bool IsActive() const;
62 64
63 // Returns true if the effect is waiting for an unconsumed scroll to start. 65 // Returns true if the effect is waiting for an unconsumed scroll to start.
64 bool IsAwaitingScrollUpdateAck() const; 66 virtual bool IsAwaitingScrollUpdateAck() const;
65 67
66 private: 68 private:
67 void Release(bool allow_refresh); 69 void Release(bool allow_refresh);
68 70
69 bool scrolled_to_top_; 71 bool scrolled_to_top_;
70 bool overflow_y_hidden_; 72 bool overflow_y_hidden_;
71 73
72 enum ScrollConsumptionState { 74 enum ScrollConsumptionState {
73 DISABLED, 75 DISABLED,
74 AWAITING_SCROLL_UPDATE_ACK, 76 AWAITING_SCROLL_UPDATE_ACK,
75 ENABLED, 77 ENABLED,
76 } scroll_consumption_state_; 78 } scroll_consumption_state_;
77 79
78 OverscrollRefreshHandler* const handler_; 80 OverscrollRefreshHandler* const handler_;
79 81
80 DISALLOW_COPY_AND_ASSIGN(OverscrollRefresh); 82 DISALLOW_COPY_AND_ASSIGN(OverscrollRefresh);
81 }; 83 };
82 84
83 } // namespace ui 85 } // namespace ui
84 86
85 #endif // UI_ANDROID_OVERSCROLL_REFRESH_H_ 87 #endif // UI_ANDROID_OVERSCROLL_REFRESH_H_
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