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Side by Side Diff: ui/android/overscroll_glow.h

Issue 2884423003: Use scroll-boundary-behavior to control overscroll-refresh/glow on android. (Closed)
Patch Set: rebase Created 3 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ANDROID_OVERSCROLL_GLOW_H_ 5 #ifndef UI_ANDROID_OVERSCROLL_GLOW_H_
6 #define UI_ANDROID_OVERSCROLL_GLOW_H_ 6 #define UI_ANDROID_OVERSCROLL_GLOW_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
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40 // The effect is enabled by default, but will remain dormant until the first 40 // The effect is enabled by default, but will remain dormant until the first
41 // overscroll event. 41 // overscroll event.
42 explicit OverscrollGlow(OverscrollGlowClient* client); 42 explicit OverscrollGlow(OverscrollGlowClient* client);
43 ~OverscrollGlow(); 43 ~OverscrollGlow();
44 44
45 // Called when the root content layer overscrolls. 45 // Called when the root content layer overscrolls.
46 // |accumulated_overscroll| and |overscroll_delta| are in device pixels, while 46 // |accumulated_overscroll| and |overscroll_delta| are in device pixels, while
47 // |velocity| is in device pixels / second. 47 // |velocity| is in device pixels / second.
48 // |overscroll_location| is the coordinate of the causal overscrolling event. 48 // |overscroll_location| is the coordinate of the causal overscrolling event.
49 // Returns true if the effect still needs animation ticks. 49 // Returns true if the effect still needs animation ticks.
50 bool OnOverscrolled(base::TimeTicks current_time, 50 virtual bool OnOverscrolled(base::TimeTicks current_time,
51 const gfx::Vector2dF& accumulated_overscroll, 51 const gfx::Vector2dF& accumulated_overscroll,
52 gfx::Vector2dF overscroll_delta, 52 gfx::Vector2dF overscroll_delta,
53 gfx::Vector2dF velocity, 53 gfx::Vector2dF velocity,
54 const gfx::Vector2dF& overscroll_location); 54 const gfx::Vector2dF& overscroll_location);
55 55
56 // Returns true if the effect still needs animation ticks, with effect layers 56 // Returns true if the effect still needs animation ticks, with effect layers
57 // attached to |parent_layer| if necessary. 57 // attached to |parent_layer| if necessary.
58 // Note: The effect will detach itself when no further animation is required. 58 // Note: The effect will detach itself when no further animation is required.
59 bool Animate(base::TimeTicks current_time, cc::Layer* parent_layer); 59 bool Animate(base::TimeTicks current_time, cc::Layer* parent_layer);
60 60
61 // Update the effect according to the most recent display parameters, 61 // Update the effect according to the most recent display parameters,
62 // Note: All dimensions are in device pixels. 62 // Note: All dimensions are in device pixels.
63 void OnFrameUpdated(const gfx::SizeF& viewport_size, 63 void OnFrameUpdated(const gfx::SizeF& viewport_size,
64 const gfx::SizeF& content_size, 64 const gfx::SizeF& content_size,
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104 bool allow_vertical_overscroll_; 104 bool allow_vertical_overscroll_;
105 105
106 scoped_refptr<cc::Layer> root_layer_; 106 scoped_refptr<cc::Layer> root_layer_;
107 107
108 DISALLOW_COPY_AND_ASSIGN(OverscrollGlow); 108 DISALLOW_COPY_AND_ASSIGN(OverscrollGlow);
109 }; 109 };
110 110
111 } // namespace ui 111 } // namespace ui
112 112
113 #endif // UI_ANDROID_OVERSCROLL_GLOW_H_ 113 #endif // UI_ANDROID_OVERSCROLL_GLOW_H_
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