| Index: webrtc/base/task_queue_gcd.cc
|
| diff --git a/webrtc/base/task_queue_gcd.cc b/webrtc/base/task_queue_gcd.cc
|
| deleted file mode 100644
|
| index 296da16fdb554d64255a7ac7756489b088e419bb..0000000000000000000000000000000000000000
|
| --- a/webrtc/base/task_queue_gcd.cc
|
| +++ /dev/null
|
| @@ -1,186 +0,0 @@
|
| -/*
|
| - * Copyright 2016 The WebRTC Project Authors. All rights reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -// This file contains the implementation of TaskQueue for Mac and iOS.
|
| -// The implementation uses Grand Central Dispatch queues (GCD) to
|
| -// do the actual task queuing.
|
| -
|
| -#include "webrtc/base/task_queue.h"
|
| -
|
| -#include <string.h>
|
| -
|
| -#include "webrtc/base/checks.h"
|
| -#include "webrtc/base/logging.h"
|
| -#include "webrtc/base/task_queue_posix.h"
|
| -
|
| -namespace rtc {
|
| -namespace {
|
| -
|
| -using Priority = TaskQueue::Priority;
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| -
|
| -int TaskQueuePriorityToGCD(Priority priority) {
|
| - switch (priority) {
|
| - case Priority::NORMAL:
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| - return DISPATCH_QUEUE_PRIORITY_DEFAULT;
|
| - case Priority::HIGH:
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| - return DISPATCH_QUEUE_PRIORITY_HIGH;
|
| - case Priority::LOW:
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| - return DISPATCH_QUEUE_PRIORITY_LOW;
|
| - }
|
| -}
|
| -}
|
| -
|
| -using internal::GetQueuePtrTls;
|
| -using internal::AutoSetCurrentQueuePtr;
|
| -
|
| -struct TaskQueue::QueueContext {
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| - explicit QueueContext(TaskQueue* q) : queue(q), is_active(true) {}
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| -
|
| - static void SetNotActive(void* context) {
|
| - QueueContext* qc = static_cast<QueueContext*>(context);
|
| - qc->is_active = false;
|
| - }
|
| -
|
| - static void DeleteContext(void* context) {
|
| - QueueContext* qc = static_cast<QueueContext*>(context);
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| - delete qc;
|
| - }
|
| -
|
| - TaskQueue* const queue;
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| - bool is_active;
|
| -};
|
| -
|
| -struct TaskQueue::TaskContext {
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| - TaskContext(QueueContext* queue_ctx, std::unique_ptr<QueuedTask> task)
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| - : queue_ctx(queue_ctx), task(std::move(task)) {}
|
| - virtual ~TaskContext() {}
|
| -
|
| - static void RunTask(void* context) {
|
| - std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(context));
|
| - if (tc->queue_ctx->is_active) {
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| - AutoSetCurrentQueuePtr set_current(tc->queue_ctx->queue);
|
| - if (!tc->task->Run())
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| - tc->task.release();
|
| - }
|
| - }
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| -
|
| - QueueContext* const queue_ctx;
|
| - std::unique_ptr<QueuedTask> task;
|
| -};
|
| -
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| -// Special case context for holding two tasks, a |first_task| + the task
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| -// that's owned by the parent struct, TaskContext, that then becomes the
|
| -// second (i.e. 'reply') task.
|
| -struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext {
|
| - explicit PostTaskAndReplyContext(QueueContext* first_queue_ctx,
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| - std::unique_ptr<QueuedTask> first_task,
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| - QueueContext* second_queue_ctx,
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| - std::unique_ptr<QueuedTask> second_task)
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| - : TaskContext(second_queue_ctx, std::move(second_task)),
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| - first_queue_ctx(first_queue_ctx),
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| - first_task(std::move(first_task)),
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| - reply_queue_(second_queue_ctx->queue->queue_) {
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| - // Retain the reply queue for as long as this object lives.
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| - // If we don't, we may have memory leaks and/or failures.
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| - dispatch_retain(reply_queue_);
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| - }
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| - ~PostTaskAndReplyContext() override { dispatch_release(reply_queue_); }
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| -
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| - static void RunTask(void* context) {
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| - auto* rc = static_cast<PostTaskAndReplyContext*>(context);
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| - if (rc->first_queue_ctx->is_active) {
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| - AutoSetCurrentQueuePtr set_current(rc->first_queue_ctx->queue);
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| - if (!rc->first_task->Run())
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| - rc->first_task.release();
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| - }
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| - // Post the reply task. This hands the work over to the parent struct.
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| - // This task will eventually delete |this|.
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| - dispatch_async_f(rc->reply_queue_, rc, &TaskContext::RunTask);
|
| - }
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| -
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| - QueueContext* const first_queue_ctx;
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| - std::unique_ptr<QueuedTask> first_task;
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| - dispatch_queue_t reply_queue_;
|
| -};
|
| -
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| -TaskQueue::TaskQueue(const char* queue_name, Priority priority /*= NORMAL*/)
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| - : queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)),
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| - context_(new QueueContext(this)) {
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| - RTC_DCHECK(queue_name);
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| - RTC_CHECK(queue_);
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| - dispatch_set_context(queue_, context_);
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| - // Assign a finalizer that will delete the context when the last reference
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| - // to the queue is released. This may run after the TaskQueue object has
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| - // been deleted.
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| - dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext);
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| -
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| - dispatch_set_target_queue(
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| - queue_, dispatch_get_global_queue(TaskQueuePriorityToGCD(priority), 0));
|
| -}
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| -
|
| -TaskQueue::~TaskQueue() {
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| - RTC_DCHECK(!IsCurrent());
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| - // Implementation/behavioral note:
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| - // Dispatch queues are reference counted via calls to dispatch_retain and
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| - // dispatch_release. Pending blocks submitted to a queue also hold a
|
| - // reference to the queue until they have finished. Once all references to a
|
| - // queue have been released, the queue will be deallocated by the system.
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| - // This is why we check the context before running tasks.
|
| -
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| - // Use dispatch_sync to set the context to null to guarantee that there's not
|
| - // a race between checking the context and using it from a task.
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| - dispatch_sync_f(queue_, context_, &QueueContext::SetNotActive);
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| - dispatch_release(queue_);
|
| -}
|
| -
|
| -// static
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| -TaskQueue* TaskQueue::Current() {
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| - return static_cast<TaskQueue*>(pthread_getspecific(GetQueuePtrTls()));
|
| -}
|
| -
|
| -// static
|
| -bool TaskQueue::IsCurrent(const char* queue_name) {
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| - TaskQueue* current = Current();
|
| - return current &&
|
| - strcmp(queue_name, dispatch_queue_get_label(current->queue_)) == 0;
|
| -}
|
| -
|
| -bool TaskQueue::IsCurrent() const {
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| - RTC_DCHECK(queue_);
|
| - return this == Current();
|
| -}
|
| -
|
| -void TaskQueue::PostTask(std::unique_ptr<QueuedTask> task) {
|
| - auto* context = new TaskContext(context_, std::move(task));
|
| - dispatch_async_f(queue_, context, &TaskContext::RunTask);
|
| -}
|
| -
|
| -void TaskQueue::PostDelayedTask(std::unique_ptr<QueuedTask> task,
|
| - uint32_t milliseconds) {
|
| - auto* context = new TaskContext(context_, std::move(task));
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| - dispatch_after_f(
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| - dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_,
|
| - context, &TaskContext::RunTask);
|
| -}
|
| -
|
| -void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task,
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| - std::unique_ptr<QueuedTask> reply,
|
| - TaskQueue* reply_queue) {
|
| - auto* context = new PostTaskAndReplyContext(
|
| - context_, std::move(task), reply_queue->context_, std::move(reply));
|
| - dispatch_async_f(queue_, context, &PostTaskAndReplyContext::RunTask);
|
| -}
|
| -
|
| -void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task,
|
| - std::unique_ptr<QueuedTask> reply) {
|
| - return PostTaskAndReply(std::move(task), std::move(reply), Current());
|
| -}
|
| -
|
| -} // namespace rtc
|
|
|