Index: webrtc/base/task_queue_gcd.cc |
diff --git a/webrtc/base/task_queue_gcd.cc b/webrtc/base/task_queue_gcd.cc |
deleted file mode 100644 |
index 296da16fdb554d64255a7ac7756489b088e419bb..0000000000000000000000000000000000000000 |
--- a/webrtc/base/task_queue_gcd.cc |
+++ /dev/null |
@@ -1,186 +0,0 @@ |
-/* |
- * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
- * |
- * Use of this source code is governed by a BSD-style license |
- * that can be found in the LICENSE file in the root of the source |
- * tree. An additional intellectual property rights grant can be found |
- * in the file PATENTS. All contributing project authors may |
- * be found in the AUTHORS file in the root of the source tree. |
- */ |
- |
-// This file contains the implementation of TaskQueue for Mac and iOS. |
-// The implementation uses Grand Central Dispatch queues (GCD) to |
-// do the actual task queuing. |
- |
-#include "webrtc/base/task_queue.h" |
- |
-#include <string.h> |
- |
-#include "webrtc/base/checks.h" |
-#include "webrtc/base/logging.h" |
-#include "webrtc/base/task_queue_posix.h" |
- |
-namespace rtc { |
-namespace { |
- |
-using Priority = TaskQueue::Priority; |
- |
-int TaskQueuePriorityToGCD(Priority priority) { |
- switch (priority) { |
- case Priority::NORMAL: |
- return DISPATCH_QUEUE_PRIORITY_DEFAULT; |
- case Priority::HIGH: |
- return DISPATCH_QUEUE_PRIORITY_HIGH; |
- case Priority::LOW: |
- return DISPATCH_QUEUE_PRIORITY_LOW; |
- } |
-} |
-} |
- |
-using internal::GetQueuePtrTls; |
-using internal::AutoSetCurrentQueuePtr; |
- |
-struct TaskQueue::QueueContext { |
- explicit QueueContext(TaskQueue* q) : queue(q), is_active(true) {} |
- |
- static void SetNotActive(void* context) { |
- QueueContext* qc = static_cast<QueueContext*>(context); |
- qc->is_active = false; |
- } |
- |
- static void DeleteContext(void* context) { |
- QueueContext* qc = static_cast<QueueContext*>(context); |
- delete qc; |
- } |
- |
- TaskQueue* const queue; |
- bool is_active; |
-}; |
- |
-struct TaskQueue::TaskContext { |
- TaskContext(QueueContext* queue_ctx, std::unique_ptr<QueuedTask> task) |
- : queue_ctx(queue_ctx), task(std::move(task)) {} |
- virtual ~TaskContext() {} |
- |
- static void RunTask(void* context) { |
- std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(context)); |
- if (tc->queue_ctx->is_active) { |
- AutoSetCurrentQueuePtr set_current(tc->queue_ctx->queue); |
- if (!tc->task->Run()) |
- tc->task.release(); |
- } |
- } |
- |
- QueueContext* const queue_ctx; |
- std::unique_ptr<QueuedTask> task; |
-}; |
- |
-// Special case context for holding two tasks, a |first_task| + the task |
-// that's owned by the parent struct, TaskContext, that then becomes the |
-// second (i.e. 'reply') task. |
-struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext { |
- explicit PostTaskAndReplyContext(QueueContext* first_queue_ctx, |
- std::unique_ptr<QueuedTask> first_task, |
- QueueContext* second_queue_ctx, |
- std::unique_ptr<QueuedTask> second_task) |
- : TaskContext(second_queue_ctx, std::move(second_task)), |
- first_queue_ctx(first_queue_ctx), |
- first_task(std::move(first_task)), |
- reply_queue_(second_queue_ctx->queue->queue_) { |
- // Retain the reply queue for as long as this object lives. |
- // If we don't, we may have memory leaks and/or failures. |
- dispatch_retain(reply_queue_); |
- } |
- ~PostTaskAndReplyContext() override { dispatch_release(reply_queue_); } |
- |
- static void RunTask(void* context) { |
- auto* rc = static_cast<PostTaskAndReplyContext*>(context); |
- if (rc->first_queue_ctx->is_active) { |
- AutoSetCurrentQueuePtr set_current(rc->first_queue_ctx->queue); |
- if (!rc->first_task->Run()) |
- rc->first_task.release(); |
- } |
- // Post the reply task. This hands the work over to the parent struct. |
- // This task will eventually delete |this|. |
- dispatch_async_f(rc->reply_queue_, rc, &TaskContext::RunTask); |
- } |
- |
- QueueContext* const first_queue_ctx; |
- std::unique_ptr<QueuedTask> first_task; |
- dispatch_queue_t reply_queue_; |
-}; |
- |
-TaskQueue::TaskQueue(const char* queue_name, Priority priority /*= NORMAL*/) |
- : queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)), |
- context_(new QueueContext(this)) { |
- RTC_DCHECK(queue_name); |
- RTC_CHECK(queue_); |
- dispatch_set_context(queue_, context_); |
- // Assign a finalizer that will delete the context when the last reference |
- // to the queue is released. This may run after the TaskQueue object has |
- // been deleted. |
- dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext); |
- |
- dispatch_set_target_queue( |
- queue_, dispatch_get_global_queue(TaskQueuePriorityToGCD(priority), 0)); |
-} |
- |
-TaskQueue::~TaskQueue() { |
- RTC_DCHECK(!IsCurrent()); |
- // Implementation/behavioral note: |
- // Dispatch queues are reference counted via calls to dispatch_retain and |
- // dispatch_release. Pending blocks submitted to a queue also hold a |
- // reference to the queue until they have finished. Once all references to a |
- // queue have been released, the queue will be deallocated by the system. |
- // This is why we check the context before running tasks. |
- |
- // Use dispatch_sync to set the context to null to guarantee that there's not |
- // a race between checking the context and using it from a task. |
- dispatch_sync_f(queue_, context_, &QueueContext::SetNotActive); |
- dispatch_release(queue_); |
-} |
- |
-// static |
-TaskQueue* TaskQueue::Current() { |
- return static_cast<TaskQueue*>(pthread_getspecific(GetQueuePtrTls())); |
-} |
- |
-// static |
-bool TaskQueue::IsCurrent(const char* queue_name) { |
- TaskQueue* current = Current(); |
- return current && |
- strcmp(queue_name, dispatch_queue_get_label(current->queue_)) == 0; |
-} |
- |
-bool TaskQueue::IsCurrent() const { |
- RTC_DCHECK(queue_); |
- return this == Current(); |
-} |
- |
-void TaskQueue::PostTask(std::unique_ptr<QueuedTask> task) { |
- auto* context = new TaskContext(context_, std::move(task)); |
- dispatch_async_f(queue_, context, &TaskContext::RunTask); |
-} |
- |
-void TaskQueue::PostDelayedTask(std::unique_ptr<QueuedTask> task, |
- uint32_t milliseconds) { |
- auto* context = new TaskContext(context_, std::move(task)); |
- dispatch_after_f( |
- dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_, |
- context, &TaskContext::RunTask); |
-} |
- |
-void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
- std::unique_ptr<QueuedTask> reply, |
- TaskQueue* reply_queue) { |
- auto* context = new PostTaskAndReplyContext( |
- context_, std::move(task), reply_queue->context_, std::move(reply)); |
- dispatch_async_f(queue_, context, &PostTaskAndReplyContext::RunTask); |
-} |
- |
-void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
- std::unique_ptr<QueuedTask> reply) { |
- return PostTaskAndReply(std::move(task), std::move(reply), Current()); |
-} |
- |
-} // namespace rtc |