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Unified Diff: webrtc/base/asyncudpsocket.cc

Issue 2877023002: Move webrtc/{base => rtc_base} (Closed)
Patch Set: update presubmit.py and DEPS include rules Created 3 years, 6 months ago
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Index: webrtc/base/asyncudpsocket.cc
diff --git a/webrtc/base/asyncudpsocket.cc b/webrtc/base/asyncudpsocket.cc
deleted file mode 100644
index 0bccb73836af0bbc4a7f73f3788c8924fad04dce..0000000000000000000000000000000000000000
--- a/webrtc/base/asyncudpsocket.cc
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#include "webrtc/base/asyncudpsocket.h"
-#include "webrtc/base/checks.h"
-#include "webrtc/base/logging.h"
-
-namespace rtc {
-
-static const int BUF_SIZE = 64 * 1024;
-
-AsyncUDPSocket* AsyncUDPSocket::Create(
- AsyncSocket* socket,
- const SocketAddress& bind_address) {
- std::unique_ptr<AsyncSocket> owned_socket(socket);
- if (socket->Bind(bind_address) < 0) {
- LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError();
- return nullptr;
- }
- return new AsyncUDPSocket(owned_socket.release());
-}
-
-AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory,
- const SocketAddress& bind_address) {
- AsyncSocket* socket =
- factory->CreateAsyncSocket(bind_address.family(), SOCK_DGRAM);
- if (!socket)
- return nullptr;
- return Create(socket, bind_address);
-}
-
-AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket)
- : socket_(socket) {
- size_ = BUF_SIZE;
- buf_ = new char[size_];
-
- // The socket should start out readable but not writable.
- socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent);
- socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent);
-}
-
-AsyncUDPSocket::~AsyncUDPSocket() {
- delete [] buf_;
-}
-
-SocketAddress AsyncUDPSocket::GetLocalAddress() const {
- return socket_->GetLocalAddress();
-}
-
-SocketAddress AsyncUDPSocket::GetRemoteAddress() const {
- return socket_->GetRemoteAddress();
-}
-
-int AsyncUDPSocket::Send(const void *pv, size_t cb,
- const rtc::PacketOptions& options) {
- rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis());
- int ret = socket_->Send(pv, cb);
- SignalSentPacket(this, sent_packet);
- return ret;
-}
-
-int AsyncUDPSocket::SendTo(const void *pv, size_t cb,
- const SocketAddress& addr,
- const rtc::PacketOptions& options) {
- rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis());
- int ret = socket_->SendTo(pv, cb, addr);
- SignalSentPacket(this, sent_packet);
- return ret;
-}
-
-int AsyncUDPSocket::Close() {
- return socket_->Close();
-}
-
-AsyncUDPSocket::State AsyncUDPSocket::GetState() const {
- return STATE_BOUND;
-}
-
-int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) {
- return socket_->GetOption(opt, value);
-}
-
-int AsyncUDPSocket::SetOption(Socket::Option opt, int value) {
- return socket_->SetOption(opt, value);
-}
-
-int AsyncUDPSocket::GetError() const {
- return socket_->GetError();
-}
-
-void AsyncUDPSocket::SetError(int error) {
- return socket_->SetError(error);
-}
-
-void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) {
- RTC_DCHECK(socket_.get() == socket);
-
- SocketAddress remote_addr;
- int64_t timestamp;
- int len = socket_->RecvFrom(buf_, size_, &remote_addr, &timestamp);
- if (len < 0) {
- // An error here typically means we got an ICMP error in response to our
- // send datagram, indicating the remote address was unreachable.
- // When doing ICE, this kind of thing will often happen.
- // TODO: Do something better like forwarding the error to the user.
- SocketAddress local_addr = socket_->GetLocalAddress();
- LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() << "] "
- << "receive failed with error " << socket_->GetError();
- return;
- }
-
- // TODO: Make sure that we got all of the packet.
- // If we did not, then we should resize our buffer to be large enough.
- SignalReadPacket(
- this, buf_, static_cast<size_t>(len), remote_addr,
- (timestamp > -1 ? PacketTime(timestamp, 0) : CreatePacketTime(0)));
-}
-
-void AsyncUDPSocket::OnWriteEvent(AsyncSocket* socket) {
- SignalReadyToSend(this);
-}
-
-} // namespace rtc
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