Index: webrtc/base/asyncudpsocket.cc |
diff --git a/webrtc/base/asyncudpsocket.cc b/webrtc/base/asyncudpsocket.cc |
deleted file mode 100644 |
index 0bccb73836af0bbc4a7f73f3788c8924fad04dce..0000000000000000000000000000000000000000 |
--- a/webrtc/base/asyncudpsocket.cc |
+++ /dev/null |
@@ -1,130 +0,0 @@ |
-/* |
- * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
- * |
- * Use of this source code is governed by a BSD-style license |
- * that can be found in the LICENSE file in the root of the source |
- * tree. An additional intellectual property rights grant can be found |
- * in the file PATENTS. All contributing project authors may |
- * be found in the AUTHORS file in the root of the source tree. |
- */ |
- |
-#include "webrtc/base/asyncudpsocket.h" |
-#include "webrtc/base/checks.h" |
-#include "webrtc/base/logging.h" |
- |
-namespace rtc { |
- |
-static const int BUF_SIZE = 64 * 1024; |
- |
-AsyncUDPSocket* AsyncUDPSocket::Create( |
- AsyncSocket* socket, |
- const SocketAddress& bind_address) { |
- std::unique_ptr<AsyncSocket> owned_socket(socket); |
- if (socket->Bind(bind_address) < 0) { |
- LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError(); |
- return nullptr; |
- } |
- return new AsyncUDPSocket(owned_socket.release()); |
-} |
- |
-AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory, |
- const SocketAddress& bind_address) { |
- AsyncSocket* socket = |
- factory->CreateAsyncSocket(bind_address.family(), SOCK_DGRAM); |
- if (!socket) |
- return nullptr; |
- return Create(socket, bind_address); |
-} |
- |
-AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket) |
- : socket_(socket) { |
- size_ = BUF_SIZE; |
- buf_ = new char[size_]; |
- |
- // The socket should start out readable but not writable. |
- socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent); |
- socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent); |
-} |
- |
-AsyncUDPSocket::~AsyncUDPSocket() { |
- delete [] buf_; |
-} |
- |
-SocketAddress AsyncUDPSocket::GetLocalAddress() const { |
- return socket_->GetLocalAddress(); |
-} |
- |
-SocketAddress AsyncUDPSocket::GetRemoteAddress() const { |
- return socket_->GetRemoteAddress(); |
-} |
- |
-int AsyncUDPSocket::Send(const void *pv, size_t cb, |
- const rtc::PacketOptions& options) { |
- rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis()); |
- int ret = socket_->Send(pv, cb); |
- SignalSentPacket(this, sent_packet); |
- return ret; |
-} |
- |
-int AsyncUDPSocket::SendTo(const void *pv, size_t cb, |
- const SocketAddress& addr, |
- const rtc::PacketOptions& options) { |
- rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis()); |
- int ret = socket_->SendTo(pv, cb, addr); |
- SignalSentPacket(this, sent_packet); |
- return ret; |
-} |
- |
-int AsyncUDPSocket::Close() { |
- return socket_->Close(); |
-} |
- |
-AsyncUDPSocket::State AsyncUDPSocket::GetState() const { |
- return STATE_BOUND; |
-} |
- |
-int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) { |
- return socket_->GetOption(opt, value); |
-} |
- |
-int AsyncUDPSocket::SetOption(Socket::Option opt, int value) { |
- return socket_->SetOption(opt, value); |
-} |
- |
-int AsyncUDPSocket::GetError() const { |
- return socket_->GetError(); |
-} |
- |
-void AsyncUDPSocket::SetError(int error) { |
- return socket_->SetError(error); |
-} |
- |
-void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) { |
- RTC_DCHECK(socket_.get() == socket); |
- |
- SocketAddress remote_addr; |
- int64_t timestamp; |
- int len = socket_->RecvFrom(buf_, size_, &remote_addr, ×tamp); |
- if (len < 0) { |
- // An error here typically means we got an ICMP error in response to our |
- // send datagram, indicating the remote address was unreachable. |
- // When doing ICE, this kind of thing will often happen. |
- // TODO: Do something better like forwarding the error to the user. |
- SocketAddress local_addr = socket_->GetLocalAddress(); |
- LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() << "] " |
- << "receive failed with error " << socket_->GetError(); |
- return; |
- } |
- |
- // TODO: Make sure that we got all of the packet. |
- // If we did not, then we should resize our buffer to be large enough. |
- SignalReadPacket( |
- this, buf_, static_cast<size_t>(len), remote_addr, |
- (timestamp > -1 ? PacketTime(timestamp, 0) : CreatePacketTime(0))); |
-} |
- |
-void AsyncUDPSocket::OnWriteEvent(AsyncSocket* socket) { |
- SignalReadyToSend(this); |
-} |
- |
-} // namespace rtc |