| Index: webrtc/base/socketadapters.cc
|
| diff --git a/webrtc/base/socketadapters.cc b/webrtc/base/socketadapters.cc
|
| deleted file mode 100644
|
| index 060029c1c7b1f8584d75cfa7e27460be1a9b4636..0000000000000000000000000000000000000000
|
| --- a/webrtc/base/socketadapters.cc
|
| +++ /dev/null
|
| @@ -1,848 +0,0 @@
|
| -/*
|
| - * Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -#if defined(_MSC_VER) && _MSC_VER < 1300
|
| -#pragma warning(disable:4786)
|
| -#endif
|
| -
|
| -#include <time.h>
|
| -#include <errno.h>
|
| -
|
| -#if defined(WEBRTC_WIN)
|
| -#define WIN32_LEAN_AND_MEAN
|
| -#include <windows.h>
|
| -#include <winsock2.h>
|
| -#include <ws2tcpip.h>
|
| -#define SECURITY_WIN32
|
| -#include <security.h>
|
| -#endif
|
| -
|
| -#include <algorithm>
|
| -
|
| -#include "webrtc/base/bytebuffer.h"
|
| -#include "webrtc/base/checks.h"
|
| -#include "webrtc/base/httpcommon.h"
|
| -#include "webrtc/base/logging.h"
|
| -#include "webrtc/base/socketadapters.h"
|
| -#include "webrtc/base/stringencode.h"
|
| -#include "webrtc/base/stringutils.h"
|
| -
|
| -namespace rtc {
|
| -
|
| -BufferedReadAdapter::BufferedReadAdapter(AsyncSocket* socket, size_t size)
|
| - : AsyncSocketAdapter(socket), buffer_size_(size),
|
| - data_len_(0), buffering_(false) {
|
| - buffer_ = new char[buffer_size_];
|
| -}
|
| -
|
| -BufferedReadAdapter::~BufferedReadAdapter() {
|
| - delete [] buffer_;
|
| -}
|
| -
|
| -int BufferedReadAdapter::Send(const void *pv, size_t cb) {
|
| - if (buffering_) {
|
| - // TODO: Spoof error better; Signal Writeable
|
| - socket_->SetError(EWOULDBLOCK);
|
| - return -1;
|
| - }
|
| - return AsyncSocketAdapter::Send(pv, cb);
|
| -}
|
| -
|
| -int BufferedReadAdapter::Recv(void* pv, size_t cb, int64_t* timestamp) {
|
| - if (buffering_) {
|
| - socket_->SetError(EWOULDBLOCK);
|
| - return -1;
|
| - }
|
| -
|
| - size_t read = 0;
|
| -
|
| - if (data_len_) {
|
| - read = std::min(cb, data_len_);
|
| - memcpy(pv, buffer_, read);
|
| - data_len_ -= read;
|
| - if (data_len_ > 0) {
|
| - memmove(buffer_, buffer_ + read, data_len_);
|
| - }
|
| - pv = static_cast<char *>(pv) + read;
|
| - cb -= read;
|
| - }
|
| -
|
| - // FIX: If cb == 0, we won't generate another read event
|
| -
|
| - int res = AsyncSocketAdapter::Recv(pv, cb, timestamp);
|
| - if (res >= 0) {
|
| - // Read from socket and possibly buffer; return combined length
|
| - return res + static_cast<int>(read);
|
| - }
|
| -
|
| - if (read > 0) {
|
| - // Failed to read from socket, but still read something from buffer
|
| - return static_cast<int>(read);
|
| - }
|
| -
|
| - // Didn't read anything; return error from socket
|
| - return res;
|
| -}
|
| -
|
| -void BufferedReadAdapter::BufferInput(bool on) {
|
| - buffering_ = on;
|
| -}
|
| -
|
| -void BufferedReadAdapter::OnReadEvent(AsyncSocket * socket) {
|
| - RTC_DCHECK(socket == socket_);
|
| -
|
| - if (!buffering_) {
|
| - AsyncSocketAdapter::OnReadEvent(socket);
|
| - return;
|
| - }
|
| -
|
| - if (data_len_ >= buffer_size_) {
|
| - LOG(INFO) << "Input buffer overflow";
|
| - RTC_NOTREACHED();
|
| - data_len_ = 0;
|
| - }
|
| -
|
| - int len =
|
| - socket_->Recv(buffer_ + data_len_, buffer_size_ - data_len_, nullptr);
|
| - if (len < 0) {
|
| - // TODO: Do something better like forwarding the error to the user.
|
| - LOG_ERR(INFO) << "Recv";
|
| - return;
|
| - }
|
| -
|
| - data_len_ += len;
|
| -
|
| - ProcessInput(buffer_, &data_len_);
|
| -}
|
| -
|
| -AsyncProxyServerSocket::AsyncProxyServerSocket(AsyncSocket* socket,
|
| - size_t buffer_size)
|
| - : BufferedReadAdapter(socket, buffer_size) {
|
| -}
|
| -
|
| -AsyncProxyServerSocket::~AsyncProxyServerSocket() = default;
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -// This is a SSL v2 CLIENT_HELLO message.
|
| -// TODO: Should this have a session id? The response doesn't have a
|
| -// certificate, so the hello should have a session id.
|
| -static const uint8_t kSslClientHello[] = {
|
| - 0x80, 0x46, // msg len
|
| - 0x01, // CLIENT_HELLO
|
| - 0x03, 0x01, // SSL 3.1
|
| - 0x00, 0x2d, // ciphersuite len
|
| - 0x00, 0x00, // session id len
|
| - 0x00, 0x10, // challenge len
|
| - 0x01, 0x00, 0x80, 0x03, 0x00, 0x80, 0x07, 0x00, 0xc0, // ciphersuites
|
| - 0x06, 0x00, 0x40, 0x02, 0x00, 0x80, 0x04, 0x00, 0x80, //
|
| - 0x00, 0x00, 0x04, 0x00, 0xfe, 0xff, 0x00, 0x00, 0x0a, //
|
| - 0x00, 0xfe, 0xfe, 0x00, 0x00, 0x09, 0x00, 0x00, 0x64, //
|
| - 0x00, 0x00, 0x62, 0x00, 0x00, 0x03, 0x00, 0x00, 0x06, //
|
| - 0x1f, 0x17, 0x0c, 0xa6, 0x2f, 0x00, 0x78, 0xfc, // challenge
|
| - 0x46, 0x55, 0x2e, 0xb1, 0x83, 0x39, 0xf1, 0xea //
|
| -};
|
| -
|
| -// This is a TLSv1 SERVER_HELLO message.
|
| -static const uint8_t kSslServerHello[] = {
|
| - 0x16, // handshake message
|
| - 0x03, 0x01, // SSL 3.1
|
| - 0x00, 0x4a, // message len
|
| - 0x02, // SERVER_HELLO
|
| - 0x00, 0x00, 0x46, // handshake len
|
| - 0x03, 0x01, // SSL 3.1
|
| - 0x42, 0x85, 0x45, 0xa7, 0x27, 0xa9, 0x5d, 0xa0, // server random
|
| - 0xb3, 0xc5, 0xe7, 0x53, 0xda, 0x48, 0x2b, 0x3f, //
|
| - 0xc6, 0x5a, 0xca, 0x89, 0xc1, 0x58, 0x52, 0xa1, //
|
| - 0x78, 0x3c, 0x5b, 0x17, 0x46, 0x00, 0x85, 0x3f, //
|
| - 0x20, // session id len
|
| - 0x0e, 0xd3, 0x06, 0x72, 0x5b, 0x5b, 0x1b, 0x5f, // session id
|
| - 0x15, 0xac, 0x13, 0xf9, 0x88, 0x53, 0x9d, 0x9b, //
|
| - 0xe8, 0x3d, 0x7b, 0x0c, 0x30, 0x32, 0x6e, 0x38, //
|
| - 0x4d, 0xa2, 0x75, 0x57, 0x41, 0x6c, 0x34, 0x5c, //
|
| - 0x00, 0x04, // RSA/RC4-128/MD5
|
| - 0x00 // null compression
|
| -};
|
| -
|
| -AsyncSSLSocket::AsyncSSLSocket(AsyncSocket* socket)
|
| - : BufferedReadAdapter(socket, 1024) {
|
| -}
|
| -
|
| -int AsyncSSLSocket::Connect(const SocketAddress& addr) {
|
| - // Begin buffering before we connect, so that there isn't a race condition
|
| - // between potential senders and receiving the OnConnectEvent signal
|
| - BufferInput(true);
|
| - return BufferedReadAdapter::Connect(addr);
|
| -}
|
| -
|
| -void AsyncSSLSocket::OnConnectEvent(AsyncSocket * socket) {
|
| - RTC_DCHECK(socket == socket_);
|
| - // TODO: we could buffer output too...
|
| - const int res = DirectSend(kSslClientHello, sizeof(kSslClientHello));
|
| - RTC_DCHECK_EQ(sizeof(kSslClientHello), res);
|
| -}
|
| -
|
| -void AsyncSSLSocket::ProcessInput(char* data, size_t* len) {
|
| - if (*len < sizeof(kSslServerHello))
|
| - return;
|
| -
|
| - if (memcmp(kSslServerHello, data, sizeof(kSslServerHello)) != 0) {
|
| - Close();
|
| - SignalCloseEvent(this, 0); // TODO: error code?
|
| - return;
|
| - }
|
| -
|
| - *len -= sizeof(kSslServerHello);
|
| - if (*len > 0) {
|
| - memmove(data, data + sizeof(kSslServerHello), *len);
|
| - }
|
| -
|
| - bool remainder = (*len > 0);
|
| - BufferInput(false);
|
| - SignalConnectEvent(this);
|
| -
|
| - // FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
|
| - if (remainder)
|
| - SignalReadEvent(this);
|
| -}
|
| -
|
| -AsyncSSLServerSocket::AsyncSSLServerSocket(AsyncSocket* socket)
|
| - : BufferedReadAdapter(socket, 1024) {
|
| - BufferInput(true);
|
| -}
|
| -
|
| -void AsyncSSLServerSocket::ProcessInput(char* data, size_t* len) {
|
| - // We only accept client hello messages.
|
| - if (*len < sizeof(kSslClientHello)) {
|
| - return;
|
| - }
|
| -
|
| - if (memcmp(kSslClientHello, data, sizeof(kSslClientHello)) != 0) {
|
| - Close();
|
| - SignalCloseEvent(this, 0);
|
| - return;
|
| - }
|
| -
|
| - *len -= sizeof(kSslClientHello);
|
| -
|
| - // Clients should not send more data until the handshake is completed.
|
| - RTC_DCHECK(*len == 0);
|
| -
|
| - // Send a server hello back to the client.
|
| - DirectSend(kSslServerHello, sizeof(kSslServerHello));
|
| -
|
| - // Handshake completed for us, redirect input to our parent.
|
| - BufferInput(false);
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -AsyncHttpsProxySocket::AsyncHttpsProxySocket(AsyncSocket* socket,
|
| - const std::string& user_agent,
|
| - const SocketAddress& proxy,
|
| - const std::string& username,
|
| - const CryptString& password)
|
| - : BufferedReadAdapter(socket, 1024), proxy_(proxy), agent_(user_agent),
|
| - user_(username), pass_(password), force_connect_(false), state_(PS_ERROR),
|
| - context_(0) {
|
| -}
|
| -
|
| -AsyncHttpsProxySocket::~AsyncHttpsProxySocket() {
|
| - delete context_;
|
| -}
|
| -
|
| -int AsyncHttpsProxySocket::Connect(const SocketAddress& addr) {
|
| - int ret;
|
| - LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::Connect("
|
| - << proxy_.ToSensitiveString() << ")";
|
| - dest_ = addr;
|
| - state_ = PS_INIT;
|
| - if (ShouldIssueConnect()) {
|
| - BufferInput(true);
|
| - }
|
| - ret = BufferedReadAdapter::Connect(proxy_);
|
| - // TODO: Set state_ appropriately if Connect fails.
|
| - return ret;
|
| -}
|
| -
|
| -SocketAddress AsyncHttpsProxySocket::GetRemoteAddress() const {
|
| - return dest_;
|
| -}
|
| -
|
| -int AsyncHttpsProxySocket::Close() {
|
| - headers_.clear();
|
| - state_ = PS_ERROR;
|
| - dest_.Clear();
|
| - delete context_;
|
| - context_ = nullptr;
|
| - return BufferedReadAdapter::Close();
|
| -}
|
| -
|
| -Socket::ConnState AsyncHttpsProxySocket::GetState() const {
|
| - if (state_ < PS_TUNNEL) {
|
| - return CS_CONNECTING;
|
| - } else if (state_ == PS_TUNNEL) {
|
| - return CS_CONNECTED;
|
| - } else {
|
| - return CS_CLOSED;
|
| - }
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::OnConnectEvent(AsyncSocket * socket) {
|
| - LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::OnConnectEvent";
|
| - if (!ShouldIssueConnect()) {
|
| - state_ = PS_TUNNEL;
|
| - BufferedReadAdapter::OnConnectEvent(socket);
|
| - return;
|
| - }
|
| - SendRequest();
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::OnCloseEvent(AsyncSocket * socket, int err) {
|
| - LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::OnCloseEvent(" << err << ")";
|
| - if ((state_ == PS_WAIT_CLOSE) && (err == 0)) {
|
| - state_ = PS_ERROR;
|
| - Connect(dest_);
|
| - } else {
|
| - BufferedReadAdapter::OnCloseEvent(socket, err);
|
| - }
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::ProcessInput(char* data, size_t* len) {
|
| - size_t start = 0;
|
| - for (size_t pos = start; state_ < PS_TUNNEL && pos < *len;) {
|
| - if (state_ == PS_SKIP_BODY) {
|
| - size_t consume = std::min(*len - pos, content_length_);
|
| - pos += consume;
|
| - start = pos;
|
| - content_length_ -= consume;
|
| - if (content_length_ == 0) {
|
| - EndResponse();
|
| - }
|
| - continue;
|
| - }
|
| -
|
| - if (data[pos++] != '\n')
|
| - continue;
|
| -
|
| - size_t len = pos - start - 1;
|
| - if ((len > 0) && (data[start + len - 1] == '\r'))
|
| - --len;
|
| -
|
| - data[start + len] = 0;
|
| - ProcessLine(data + start, len);
|
| - start = pos;
|
| - }
|
| -
|
| - *len -= start;
|
| - if (*len > 0) {
|
| - memmove(data, data + start, *len);
|
| - }
|
| -
|
| - if (state_ != PS_TUNNEL)
|
| - return;
|
| -
|
| - bool remainder = (*len > 0);
|
| - BufferInput(false);
|
| - SignalConnectEvent(this);
|
| -
|
| - // FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
|
| - if (remainder)
|
| - SignalReadEvent(this); // TODO: signal this??
|
| -}
|
| -
|
| -bool AsyncHttpsProxySocket::ShouldIssueConnect() const {
|
| - // TODO: Think about whether a more sophisticated test
|
| - // than dest port == 80 is needed.
|
| - return force_connect_ || (dest_.port() != 80);
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::SendRequest() {
|
| - std::stringstream ss;
|
| - ss << "CONNECT " << dest_.ToString() << " HTTP/1.0\r\n";
|
| - ss << "User-Agent: " << agent_ << "\r\n";
|
| - ss << "Host: " << dest_.HostAsURIString() << "\r\n";
|
| - ss << "Content-Length: 0\r\n";
|
| - ss << "Proxy-Connection: Keep-Alive\r\n";
|
| - ss << headers_;
|
| - ss << "\r\n";
|
| - std::string str = ss.str();
|
| - DirectSend(str.c_str(), str.size());
|
| - state_ = PS_LEADER;
|
| - expect_close_ = true;
|
| - content_length_ = 0;
|
| - headers_.clear();
|
| -
|
| - LOG(LS_VERBOSE) << "AsyncHttpsProxySocket >> " << str;
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::ProcessLine(char * data, size_t len) {
|
| - LOG(LS_VERBOSE) << "AsyncHttpsProxySocket << " << data;
|
| -
|
| - if (len == 0) {
|
| - if (state_ == PS_TUNNEL_HEADERS) {
|
| - state_ = PS_TUNNEL;
|
| - } else if (state_ == PS_ERROR_HEADERS) {
|
| - Error(defer_error_);
|
| - return;
|
| - } else if (state_ == PS_SKIP_HEADERS) {
|
| - if (content_length_) {
|
| - state_ = PS_SKIP_BODY;
|
| - } else {
|
| - EndResponse();
|
| - return;
|
| - }
|
| - } else {
|
| - static bool report = false;
|
| - if (!unknown_mechanisms_.empty() && !report) {
|
| - report = true;
|
| - std::string msg(
|
| - "Unable to connect to the Google Talk service due to an incompatibility "
|
| - "with your proxy.\r\nPlease help us resolve this issue by submitting the "
|
| - "following information to us using our technical issue submission form "
|
| - "at:\r\n\r\n"
|
| - "http://www.google.com/support/talk/bin/request.py\r\n\r\n"
|
| - "We apologize for the inconvenience.\r\n\r\n"
|
| - "Information to submit to Google: "
|
| - );
|
| - //std::string msg("Please report the following information to foo@bar.com:\r\nUnknown methods: ");
|
| - msg.append(unknown_mechanisms_);
|
| -#if defined(WEBRTC_WIN)
|
| - MessageBoxA(0, msg.c_str(), "Oops!", MB_OK);
|
| -#endif
|
| -#if defined(WEBRTC_POSIX)
|
| - // TODO: Raise a signal so the UI can be separated.
|
| - LOG(LS_ERROR) << "Oops!\n\n" << msg;
|
| -#endif
|
| - }
|
| - // Unexpected end of headers
|
| - Error(0);
|
| - return;
|
| - }
|
| - } else if (state_ == PS_LEADER) {
|
| - unsigned int code;
|
| - if (sscanf(data, "HTTP/%*u.%*u %u", &code) != 1) {
|
| - Error(0);
|
| - return;
|
| - }
|
| - switch (code) {
|
| - case 200:
|
| - // connection good!
|
| - state_ = PS_TUNNEL_HEADERS;
|
| - return;
|
| -#if defined(HTTP_STATUS_PROXY_AUTH_REQ) && (HTTP_STATUS_PROXY_AUTH_REQ != 407)
|
| -#error Wrong code for HTTP_STATUS_PROXY_AUTH_REQ
|
| -#endif
|
| - case 407: // HTTP_STATUS_PROXY_AUTH_REQ
|
| - state_ = PS_AUTHENTICATE;
|
| - return;
|
| - default:
|
| - defer_error_ = 0;
|
| - state_ = PS_ERROR_HEADERS;
|
| - return;
|
| - }
|
| - } else if ((state_ == PS_AUTHENTICATE)
|
| - && (_strnicmp(data, "Proxy-Authenticate:", 19) == 0)) {
|
| - std::string response, auth_method;
|
| - switch (HttpAuthenticate(data + 19, len - 19,
|
| - proxy_, "CONNECT", "/",
|
| - user_, pass_, context_, response, auth_method)) {
|
| - case HAR_IGNORE:
|
| - LOG(LS_VERBOSE) << "Ignoring Proxy-Authenticate: " << auth_method;
|
| - if (!unknown_mechanisms_.empty())
|
| - unknown_mechanisms_.append(", ");
|
| - unknown_mechanisms_.append(auth_method);
|
| - break;
|
| - case HAR_RESPONSE:
|
| - headers_ = "Proxy-Authorization: ";
|
| - headers_.append(response);
|
| - headers_.append("\r\n");
|
| - state_ = PS_SKIP_HEADERS;
|
| - unknown_mechanisms_.clear();
|
| - break;
|
| - case HAR_CREDENTIALS:
|
| - defer_error_ = SOCKET_EACCES;
|
| - state_ = PS_ERROR_HEADERS;
|
| - unknown_mechanisms_.clear();
|
| - break;
|
| - case HAR_ERROR:
|
| - defer_error_ = 0;
|
| - state_ = PS_ERROR_HEADERS;
|
| - unknown_mechanisms_.clear();
|
| - break;
|
| - }
|
| - } else if (_strnicmp(data, "Content-Length:", 15) == 0) {
|
| - content_length_ = strtoul(data + 15, 0, 0);
|
| - } else if (_strnicmp(data, "Proxy-Connection: Keep-Alive", 28) == 0) {
|
| - expect_close_ = false;
|
| - /*
|
| - } else if (_strnicmp(data, "Connection: close", 17) == 0) {
|
| - expect_close_ = true;
|
| - */
|
| - }
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::EndResponse() {
|
| - if (!expect_close_) {
|
| - SendRequest();
|
| - return;
|
| - }
|
| -
|
| - // No point in waiting for the server to close... let's close now
|
| - // TODO: Refactor out PS_WAIT_CLOSE
|
| - state_ = PS_WAIT_CLOSE;
|
| - BufferedReadAdapter::Close();
|
| - OnCloseEvent(this, 0);
|
| -}
|
| -
|
| -void AsyncHttpsProxySocket::Error(int error) {
|
| - BufferInput(false);
|
| - Close();
|
| - SetError(error);
|
| - SignalCloseEvent(this, error);
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -AsyncSocksProxySocket::AsyncSocksProxySocket(AsyncSocket* socket,
|
| - const SocketAddress& proxy,
|
| - const std::string& username,
|
| - const CryptString& password)
|
| - : BufferedReadAdapter(socket, 1024), state_(SS_ERROR), proxy_(proxy),
|
| - user_(username), pass_(password) {
|
| -}
|
| -
|
| -AsyncSocksProxySocket::~AsyncSocksProxySocket() = default;
|
| -
|
| -int AsyncSocksProxySocket::Connect(const SocketAddress& addr) {
|
| - int ret;
|
| - dest_ = addr;
|
| - state_ = SS_INIT;
|
| - BufferInput(true);
|
| - ret = BufferedReadAdapter::Connect(proxy_);
|
| - // TODO: Set state_ appropriately if Connect fails.
|
| - return ret;
|
| -}
|
| -
|
| -SocketAddress AsyncSocksProxySocket::GetRemoteAddress() const {
|
| - return dest_;
|
| -}
|
| -
|
| -int AsyncSocksProxySocket::Close() {
|
| - state_ = SS_ERROR;
|
| - dest_.Clear();
|
| - return BufferedReadAdapter::Close();
|
| -}
|
| -
|
| -Socket::ConnState AsyncSocksProxySocket::GetState() const {
|
| - if (state_ < SS_TUNNEL) {
|
| - return CS_CONNECTING;
|
| - } else if (state_ == SS_TUNNEL) {
|
| - return CS_CONNECTED;
|
| - } else {
|
| - return CS_CLOSED;
|
| - }
|
| -}
|
| -
|
| -void AsyncSocksProxySocket::OnConnectEvent(AsyncSocket* socket) {
|
| - SendHello();
|
| -}
|
| -
|
| -void AsyncSocksProxySocket::ProcessInput(char* data, size_t* len) {
|
| - RTC_DCHECK(state_ < SS_TUNNEL);
|
| -
|
| - ByteBufferReader response(data, *len);
|
| -
|
| - if (state_ == SS_HELLO) {
|
| - uint8_t ver, method;
|
| - if (!response.ReadUInt8(&ver) ||
|
| - !response.ReadUInt8(&method))
|
| - return;
|
| -
|
| - if (ver != 5) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - if (method == 0) {
|
| - SendConnect();
|
| - } else if (method == 2) {
|
| - SendAuth();
|
| - } else {
|
| - Error(0);
|
| - return;
|
| - }
|
| - } else if (state_ == SS_AUTH) {
|
| - uint8_t ver, status;
|
| - if (!response.ReadUInt8(&ver) ||
|
| - !response.ReadUInt8(&status))
|
| - return;
|
| -
|
| - if ((ver != 1) || (status != 0)) {
|
| - Error(SOCKET_EACCES);
|
| - return;
|
| - }
|
| -
|
| - SendConnect();
|
| - } else if (state_ == SS_CONNECT) {
|
| - uint8_t ver, rep, rsv, atyp;
|
| - if (!response.ReadUInt8(&ver) ||
|
| - !response.ReadUInt8(&rep) ||
|
| - !response.ReadUInt8(&rsv) ||
|
| - !response.ReadUInt8(&atyp))
|
| - return;
|
| -
|
| - if ((ver != 5) || (rep != 0)) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - uint16_t port;
|
| - if (atyp == 1) {
|
| - uint32_t addr;
|
| - if (!response.ReadUInt32(&addr) ||
|
| - !response.ReadUInt16(&port))
|
| - return;
|
| - LOG(LS_VERBOSE) << "Bound on " << addr << ":" << port;
|
| - } else if (atyp == 3) {
|
| - uint8_t len;
|
| - std::string addr;
|
| - if (!response.ReadUInt8(&len) ||
|
| - !response.ReadString(&addr, len) ||
|
| - !response.ReadUInt16(&port))
|
| - return;
|
| - LOG(LS_VERBOSE) << "Bound on " << addr << ":" << port;
|
| - } else if (atyp == 4) {
|
| - std::string addr;
|
| - if (!response.ReadString(&addr, 16) ||
|
| - !response.ReadUInt16(&port))
|
| - return;
|
| - LOG(LS_VERBOSE) << "Bound on <IPV6>:" << port;
|
| - } else {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - state_ = SS_TUNNEL;
|
| - }
|
| -
|
| - // Consume parsed data
|
| - *len = response.Length();
|
| - memmove(data, response.Data(), *len);
|
| -
|
| - if (state_ != SS_TUNNEL)
|
| - return;
|
| -
|
| - bool remainder = (*len > 0);
|
| - BufferInput(false);
|
| - SignalConnectEvent(this);
|
| -
|
| - // FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
|
| - if (remainder)
|
| - SignalReadEvent(this); // TODO: signal this??
|
| -}
|
| -
|
| -void AsyncSocksProxySocket::SendHello() {
|
| - ByteBufferWriter request;
|
| - request.WriteUInt8(5); // Socks Version
|
| - if (user_.empty()) {
|
| - request.WriteUInt8(1); // Authentication Mechanisms
|
| - request.WriteUInt8(0); // No authentication
|
| - } else {
|
| - request.WriteUInt8(2); // Authentication Mechanisms
|
| - request.WriteUInt8(0); // No authentication
|
| - request.WriteUInt8(2); // Username/Password
|
| - }
|
| - DirectSend(request.Data(), request.Length());
|
| - state_ = SS_HELLO;
|
| -}
|
| -
|
| -void AsyncSocksProxySocket::SendAuth() {
|
| - ByteBufferWriter request;
|
| - request.WriteUInt8(1); // Negotiation Version
|
| - request.WriteUInt8(static_cast<uint8_t>(user_.size()));
|
| - request.WriteString(user_); // Username
|
| - request.WriteUInt8(static_cast<uint8_t>(pass_.GetLength()));
|
| - size_t len = pass_.GetLength() + 1;
|
| - char * sensitive = new char[len];
|
| - pass_.CopyTo(sensitive, true);
|
| - request.WriteString(sensitive); // Password
|
| - memset(sensitive, 0, len);
|
| - delete [] sensitive;
|
| - DirectSend(request.Data(), request.Length());
|
| - state_ = SS_AUTH;
|
| -}
|
| -
|
| -void AsyncSocksProxySocket::SendConnect() {
|
| - ByteBufferWriter request;
|
| - request.WriteUInt8(5); // Socks Version
|
| - request.WriteUInt8(1); // CONNECT
|
| - request.WriteUInt8(0); // Reserved
|
| - if (dest_.IsUnresolvedIP()) {
|
| - std::string hostname = dest_.hostname();
|
| - request.WriteUInt8(3); // DOMAINNAME
|
| - request.WriteUInt8(static_cast<uint8_t>(hostname.size()));
|
| - request.WriteString(hostname); // Destination Hostname
|
| - } else {
|
| - request.WriteUInt8(1); // IPV4
|
| - request.WriteUInt32(dest_.ip()); // Destination IP
|
| - }
|
| - request.WriteUInt16(dest_.port()); // Destination Port
|
| - DirectSend(request.Data(), request.Length());
|
| - state_ = SS_CONNECT;
|
| -}
|
| -
|
| -void AsyncSocksProxySocket::Error(int error) {
|
| - state_ = SS_ERROR;
|
| - BufferInput(false);
|
| - Close();
|
| - SetError(SOCKET_EACCES);
|
| - SignalCloseEvent(this, error);
|
| -}
|
| -
|
| -AsyncSocksProxyServerSocket::AsyncSocksProxyServerSocket(AsyncSocket* socket)
|
| - : AsyncProxyServerSocket(socket, kBufferSize), state_(SS_HELLO) {
|
| - BufferInput(true);
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::ProcessInput(char* data, size_t* len) {
|
| - // TODO: See if the whole message has arrived
|
| - RTC_DCHECK(state_ < SS_CONNECT_PENDING);
|
| -
|
| - ByteBufferReader response(data, *len);
|
| - if (state_ == SS_HELLO) {
|
| - HandleHello(&response);
|
| - } else if (state_ == SS_AUTH) {
|
| - HandleAuth(&response);
|
| - } else if (state_ == SS_CONNECT) {
|
| - HandleConnect(&response);
|
| - }
|
| -
|
| - // Consume parsed data
|
| - *len = response.Length();
|
| - memmove(data, response.Data(), *len);
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::DirectSend(const ByteBufferWriter& buf) {
|
| - BufferedReadAdapter::DirectSend(buf.Data(), buf.Length());
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::HandleHello(ByteBufferReader* request) {
|
| - uint8_t ver, num_methods;
|
| - if (!request->ReadUInt8(&ver) ||
|
| - !request->ReadUInt8(&num_methods)) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - if (ver != 5) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - // Handle either no-auth (0) or user/pass auth (2)
|
| - uint8_t method = 0xFF;
|
| - if (num_methods > 0 && !request->ReadUInt8(&method)) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - // TODO: Ask the server which method to use.
|
| - SendHelloReply(method);
|
| - if (method == 0) {
|
| - state_ = SS_CONNECT;
|
| - } else if (method == 2) {
|
| - state_ = SS_AUTH;
|
| - } else {
|
| - state_ = SS_ERROR;
|
| - }
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::SendHelloReply(uint8_t method) {
|
| - ByteBufferWriter response;
|
| - response.WriteUInt8(5); // Socks Version
|
| - response.WriteUInt8(method); // Auth method
|
| - DirectSend(response);
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::HandleAuth(ByteBufferReader* request) {
|
| - uint8_t ver, user_len, pass_len;
|
| - std::string user, pass;
|
| - if (!request->ReadUInt8(&ver) ||
|
| - !request->ReadUInt8(&user_len) ||
|
| - !request->ReadString(&user, user_len) ||
|
| - !request->ReadUInt8(&pass_len) ||
|
| - !request->ReadString(&pass, pass_len)) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - // TODO: Allow for checking of credentials.
|
| - SendAuthReply(0);
|
| - state_ = SS_CONNECT;
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::SendAuthReply(uint8_t result) {
|
| - ByteBufferWriter response;
|
| - response.WriteUInt8(1); // Negotiation Version
|
| - response.WriteUInt8(result);
|
| - DirectSend(response);
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::HandleConnect(ByteBufferReader* request) {
|
| - uint8_t ver, command, reserved, addr_type;
|
| - uint32_t ip;
|
| - uint16_t port;
|
| - if (!request->ReadUInt8(&ver) ||
|
| - !request->ReadUInt8(&command) ||
|
| - !request->ReadUInt8(&reserved) ||
|
| - !request->ReadUInt8(&addr_type) ||
|
| - !request->ReadUInt32(&ip) ||
|
| - !request->ReadUInt16(&port)) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - if (ver != 5 || command != 1 ||
|
| - reserved != 0 || addr_type != 1) {
|
| - Error(0);
|
| - return;
|
| - }
|
| -
|
| - SignalConnectRequest(this, SocketAddress(ip, port));
|
| - state_ = SS_CONNECT_PENDING;
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::SendConnectResult(int result,
|
| - const SocketAddress& addr) {
|
| - if (state_ != SS_CONNECT_PENDING)
|
| - return;
|
| -
|
| - ByteBufferWriter response;
|
| - response.WriteUInt8(5); // Socks version
|
| - response.WriteUInt8((result != 0)); // 0x01 is generic error
|
| - response.WriteUInt8(0); // reserved
|
| - response.WriteUInt8(1); // IPv4 address
|
| - response.WriteUInt32(addr.ip());
|
| - response.WriteUInt16(addr.port());
|
| - DirectSend(response);
|
| - BufferInput(false);
|
| - state_ = SS_TUNNEL;
|
| -}
|
| -
|
| -void AsyncSocksProxyServerSocket::Error(int error) {
|
| - state_ = SS_ERROR;
|
| - BufferInput(false);
|
| - Close();
|
| - SetError(SOCKET_EACCES);
|
| - SignalCloseEvent(this, error);
|
| -}
|
| -
|
| -} // namespace rtc
|
|
|