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Unified Diff: webrtc/base/socketadapters.cc

Issue 2877023002: Move webrtc/{base => rtc_base} (Closed)
Patch Set: update presubmit.py and DEPS include rules Created 3 years, 6 months ago
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Index: webrtc/base/socketadapters.cc
diff --git a/webrtc/base/socketadapters.cc b/webrtc/base/socketadapters.cc
deleted file mode 100644
index 060029c1c7b1f8584d75cfa7e27460be1a9b4636..0000000000000000000000000000000000000000
--- a/webrtc/base/socketadapters.cc
+++ /dev/null
@@ -1,848 +0,0 @@
-/*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#if defined(_MSC_VER) && _MSC_VER < 1300
-#pragma warning(disable:4786)
-#endif
-
-#include <time.h>
-#include <errno.h>
-
-#if defined(WEBRTC_WIN)
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#include <winsock2.h>
-#include <ws2tcpip.h>
-#define SECURITY_WIN32
-#include <security.h>
-#endif
-
-#include <algorithm>
-
-#include "webrtc/base/bytebuffer.h"
-#include "webrtc/base/checks.h"
-#include "webrtc/base/httpcommon.h"
-#include "webrtc/base/logging.h"
-#include "webrtc/base/socketadapters.h"
-#include "webrtc/base/stringencode.h"
-#include "webrtc/base/stringutils.h"
-
-namespace rtc {
-
-BufferedReadAdapter::BufferedReadAdapter(AsyncSocket* socket, size_t size)
- : AsyncSocketAdapter(socket), buffer_size_(size),
- data_len_(0), buffering_(false) {
- buffer_ = new char[buffer_size_];
-}
-
-BufferedReadAdapter::~BufferedReadAdapter() {
- delete [] buffer_;
-}
-
-int BufferedReadAdapter::Send(const void *pv, size_t cb) {
- if (buffering_) {
- // TODO: Spoof error better; Signal Writeable
- socket_->SetError(EWOULDBLOCK);
- return -1;
- }
- return AsyncSocketAdapter::Send(pv, cb);
-}
-
-int BufferedReadAdapter::Recv(void* pv, size_t cb, int64_t* timestamp) {
- if (buffering_) {
- socket_->SetError(EWOULDBLOCK);
- return -1;
- }
-
- size_t read = 0;
-
- if (data_len_) {
- read = std::min(cb, data_len_);
- memcpy(pv, buffer_, read);
- data_len_ -= read;
- if (data_len_ > 0) {
- memmove(buffer_, buffer_ + read, data_len_);
- }
- pv = static_cast<char *>(pv) + read;
- cb -= read;
- }
-
- // FIX: If cb == 0, we won't generate another read event
-
- int res = AsyncSocketAdapter::Recv(pv, cb, timestamp);
- if (res >= 0) {
- // Read from socket and possibly buffer; return combined length
- return res + static_cast<int>(read);
- }
-
- if (read > 0) {
- // Failed to read from socket, but still read something from buffer
- return static_cast<int>(read);
- }
-
- // Didn't read anything; return error from socket
- return res;
-}
-
-void BufferedReadAdapter::BufferInput(bool on) {
- buffering_ = on;
-}
-
-void BufferedReadAdapter::OnReadEvent(AsyncSocket * socket) {
- RTC_DCHECK(socket == socket_);
-
- if (!buffering_) {
- AsyncSocketAdapter::OnReadEvent(socket);
- return;
- }
-
- if (data_len_ >= buffer_size_) {
- LOG(INFO) << "Input buffer overflow";
- RTC_NOTREACHED();
- data_len_ = 0;
- }
-
- int len =
- socket_->Recv(buffer_ + data_len_, buffer_size_ - data_len_, nullptr);
- if (len < 0) {
- // TODO: Do something better like forwarding the error to the user.
- LOG_ERR(INFO) << "Recv";
- return;
- }
-
- data_len_ += len;
-
- ProcessInput(buffer_, &data_len_);
-}
-
-AsyncProxyServerSocket::AsyncProxyServerSocket(AsyncSocket* socket,
- size_t buffer_size)
- : BufferedReadAdapter(socket, buffer_size) {
-}
-
-AsyncProxyServerSocket::~AsyncProxyServerSocket() = default;
-
-///////////////////////////////////////////////////////////////////////////////
-
-// This is a SSL v2 CLIENT_HELLO message.
-// TODO: Should this have a session id? The response doesn't have a
-// certificate, so the hello should have a session id.
-static const uint8_t kSslClientHello[] = {
- 0x80, 0x46, // msg len
- 0x01, // CLIENT_HELLO
- 0x03, 0x01, // SSL 3.1
- 0x00, 0x2d, // ciphersuite len
- 0x00, 0x00, // session id len
- 0x00, 0x10, // challenge len
- 0x01, 0x00, 0x80, 0x03, 0x00, 0x80, 0x07, 0x00, 0xc0, // ciphersuites
- 0x06, 0x00, 0x40, 0x02, 0x00, 0x80, 0x04, 0x00, 0x80, //
- 0x00, 0x00, 0x04, 0x00, 0xfe, 0xff, 0x00, 0x00, 0x0a, //
- 0x00, 0xfe, 0xfe, 0x00, 0x00, 0x09, 0x00, 0x00, 0x64, //
- 0x00, 0x00, 0x62, 0x00, 0x00, 0x03, 0x00, 0x00, 0x06, //
- 0x1f, 0x17, 0x0c, 0xa6, 0x2f, 0x00, 0x78, 0xfc, // challenge
- 0x46, 0x55, 0x2e, 0xb1, 0x83, 0x39, 0xf1, 0xea //
-};
-
-// This is a TLSv1 SERVER_HELLO message.
-static const uint8_t kSslServerHello[] = {
- 0x16, // handshake message
- 0x03, 0x01, // SSL 3.1
- 0x00, 0x4a, // message len
- 0x02, // SERVER_HELLO
- 0x00, 0x00, 0x46, // handshake len
- 0x03, 0x01, // SSL 3.1
- 0x42, 0x85, 0x45, 0xa7, 0x27, 0xa9, 0x5d, 0xa0, // server random
- 0xb3, 0xc5, 0xe7, 0x53, 0xda, 0x48, 0x2b, 0x3f, //
- 0xc6, 0x5a, 0xca, 0x89, 0xc1, 0x58, 0x52, 0xa1, //
- 0x78, 0x3c, 0x5b, 0x17, 0x46, 0x00, 0x85, 0x3f, //
- 0x20, // session id len
- 0x0e, 0xd3, 0x06, 0x72, 0x5b, 0x5b, 0x1b, 0x5f, // session id
- 0x15, 0xac, 0x13, 0xf9, 0x88, 0x53, 0x9d, 0x9b, //
- 0xe8, 0x3d, 0x7b, 0x0c, 0x30, 0x32, 0x6e, 0x38, //
- 0x4d, 0xa2, 0x75, 0x57, 0x41, 0x6c, 0x34, 0x5c, //
- 0x00, 0x04, // RSA/RC4-128/MD5
- 0x00 // null compression
-};
-
-AsyncSSLSocket::AsyncSSLSocket(AsyncSocket* socket)
- : BufferedReadAdapter(socket, 1024) {
-}
-
-int AsyncSSLSocket::Connect(const SocketAddress& addr) {
- // Begin buffering before we connect, so that there isn't a race condition
- // between potential senders and receiving the OnConnectEvent signal
- BufferInput(true);
- return BufferedReadAdapter::Connect(addr);
-}
-
-void AsyncSSLSocket::OnConnectEvent(AsyncSocket * socket) {
- RTC_DCHECK(socket == socket_);
- // TODO: we could buffer output too...
- const int res = DirectSend(kSslClientHello, sizeof(kSslClientHello));
- RTC_DCHECK_EQ(sizeof(kSslClientHello), res);
-}
-
-void AsyncSSLSocket::ProcessInput(char* data, size_t* len) {
- if (*len < sizeof(kSslServerHello))
- return;
-
- if (memcmp(kSslServerHello, data, sizeof(kSslServerHello)) != 0) {
- Close();
- SignalCloseEvent(this, 0); // TODO: error code?
- return;
- }
-
- *len -= sizeof(kSslServerHello);
- if (*len > 0) {
- memmove(data, data + sizeof(kSslServerHello), *len);
- }
-
- bool remainder = (*len > 0);
- BufferInput(false);
- SignalConnectEvent(this);
-
- // FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
- if (remainder)
- SignalReadEvent(this);
-}
-
-AsyncSSLServerSocket::AsyncSSLServerSocket(AsyncSocket* socket)
- : BufferedReadAdapter(socket, 1024) {
- BufferInput(true);
-}
-
-void AsyncSSLServerSocket::ProcessInput(char* data, size_t* len) {
- // We only accept client hello messages.
- if (*len < sizeof(kSslClientHello)) {
- return;
- }
-
- if (memcmp(kSslClientHello, data, sizeof(kSslClientHello)) != 0) {
- Close();
- SignalCloseEvent(this, 0);
- return;
- }
-
- *len -= sizeof(kSslClientHello);
-
- // Clients should not send more data until the handshake is completed.
- RTC_DCHECK(*len == 0);
-
- // Send a server hello back to the client.
- DirectSend(kSslServerHello, sizeof(kSslServerHello));
-
- // Handshake completed for us, redirect input to our parent.
- BufferInput(false);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-AsyncHttpsProxySocket::AsyncHttpsProxySocket(AsyncSocket* socket,
- const std::string& user_agent,
- const SocketAddress& proxy,
- const std::string& username,
- const CryptString& password)
- : BufferedReadAdapter(socket, 1024), proxy_(proxy), agent_(user_agent),
- user_(username), pass_(password), force_connect_(false), state_(PS_ERROR),
- context_(0) {
-}
-
-AsyncHttpsProxySocket::~AsyncHttpsProxySocket() {
- delete context_;
-}
-
-int AsyncHttpsProxySocket::Connect(const SocketAddress& addr) {
- int ret;
- LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::Connect("
- << proxy_.ToSensitiveString() << ")";
- dest_ = addr;
- state_ = PS_INIT;
- if (ShouldIssueConnect()) {
- BufferInput(true);
- }
- ret = BufferedReadAdapter::Connect(proxy_);
- // TODO: Set state_ appropriately if Connect fails.
- return ret;
-}
-
-SocketAddress AsyncHttpsProxySocket::GetRemoteAddress() const {
- return dest_;
-}
-
-int AsyncHttpsProxySocket::Close() {
- headers_.clear();
- state_ = PS_ERROR;
- dest_.Clear();
- delete context_;
- context_ = nullptr;
- return BufferedReadAdapter::Close();
-}
-
-Socket::ConnState AsyncHttpsProxySocket::GetState() const {
- if (state_ < PS_TUNNEL) {
- return CS_CONNECTING;
- } else if (state_ == PS_TUNNEL) {
- return CS_CONNECTED;
- } else {
- return CS_CLOSED;
- }
-}
-
-void AsyncHttpsProxySocket::OnConnectEvent(AsyncSocket * socket) {
- LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::OnConnectEvent";
- if (!ShouldIssueConnect()) {
- state_ = PS_TUNNEL;
- BufferedReadAdapter::OnConnectEvent(socket);
- return;
- }
- SendRequest();
-}
-
-void AsyncHttpsProxySocket::OnCloseEvent(AsyncSocket * socket, int err) {
- LOG(LS_VERBOSE) << "AsyncHttpsProxySocket::OnCloseEvent(" << err << ")";
- if ((state_ == PS_WAIT_CLOSE) && (err == 0)) {
- state_ = PS_ERROR;
- Connect(dest_);
- } else {
- BufferedReadAdapter::OnCloseEvent(socket, err);
- }
-}
-
-void AsyncHttpsProxySocket::ProcessInput(char* data, size_t* len) {
- size_t start = 0;
- for (size_t pos = start; state_ < PS_TUNNEL && pos < *len;) {
- if (state_ == PS_SKIP_BODY) {
- size_t consume = std::min(*len - pos, content_length_);
- pos += consume;
- start = pos;
- content_length_ -= consume;
- if (content_length_ == 0) {
- EndResponse();
- }
- continue;
- }
-
- if (data[pos++] != '\n')
- continue;
-
- size_t len = pos - start - 1;
- if ((len > 0) && (data[start + len - 1] == '\r'))
- --len;
-
- data[start + len] = 0;
- ProcessLine(data + start, len);
- start = pos;
- }
-
- *len -= start;
- if (*len > 0) {
- memmove(data, data + start, *len);
- }
-
- if (state_ != PS_TUNNEL)
- return;
-
- bool remainder = (*len > 0);
- BufferInput(false);
- SignalConnectEvent(this);
-
- // FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
- if (remainder)
- SignalReadEvent(this); // TODO: signal this??
-}
-
-bool AsyncHttpsProxySocket::ShouldIssueConnect() const {
- // TODO: Think about whether a more sophisticated test
- // than dest port == 80 is needed.
- return force_connect_ || (dest_.port() != 80);
-}
-
-void AsyncHttpsProxySocket::SendRequest() {
- std::stringstream ss;
- ss << "CONNECT " << dest_.ToString() << " HTTP/1.0\r\n";
- ss << "User-Agent: " << agent_ << "\r\n";
- ss << "Host: " << dest_.HostAsURIString() << "\r\n";
- ss << "Content-Length: 0\r\n";
- ss << "Proxy-Connection: Keep-Alive\r\n";
- ss << headers_;
- ss << "\r\n";
- std::string str = ss.str();
- DirectSend(str.c_str(), str.size());
- state_ = PS_LEADER;
- expect_close_ = true;
- content_length_ = 0;
- headers_.clear();
-
- LOG(LS_VERBOSE) << "AsyncHttpsProxySocket >> " << str;
-}
-
-void AsyncHttpsProxySocket::ProcessLine(char * data, size_t len) {
- LOG(LS_VERBOSE) << "AsyncHttpsProxySocket << " << data;
-
- if (len == 0) {
- if (state_ == PS_TUNNEL_HEADERS) {
- state_ = PS_TUNNEL;
- } else if (state_ == PS_ERROR_HEADERS) {
- Error(defer_error_);
- return;
- } else if (state_ == PS_SKIP_HEADERS) {
- if (content_length_) {
- state_ = PS_SKIP_BODY;
- } else {
- EndResponse();
- return;
- }
- } else {
- static bool report = false;
- if (!unknown_mechanisms_.empty() && !report) {
- report = true;
- std::string msg(
- "Unable to connect to the Google Talk service due to an incompatibility "
- "with your proxy.\r\nPlease help us resolve this issue by submitting the "
- "following information to us using our technical issue submission form "
- "at:\r\n\r\n"
- "http://www.google.com/support/talk/bin/request.py\r\n\r\n"
- "We apologize for the inconvenience.\r\n\r\n"
- "Information to submit to Google: "
- );
- //std::string msg("Please report the following information to foo@bar.com:\r\nUnknown methods: ");
- msg.append(unknown_mechanisms_);
-#if defined(WEBRTC_WIN)
- MessageBoxA(0, msg.c_str(), "Oops!", MB_OK);
-#endif
-#if defined(WEBRTC_POSIX)
- // TODO: Raise a signal so the UI can be separated.
- LOG(LS_ERROR) << "Oops!\n\n" << msg;
-#endif
- }
- // Unexpected end of headers
- Error(0);
- return;
- }
- } else if (state_ == PS_LEADER) {
- unsigned int code;
- if (sscanf(data, "HTTP/%*u.%*u %u", &code) != 1) {
- Error(0);
- return;
- }
- switch (code) {
- case 200:
- // connection good!
- state_ = PS_TUNNEL_HEADERS;
- return;
-#if defined(HTTP_STATUS_PROXY_AUTH_REQ) && (HTTP_STATUS_PROXY_AUTH_REQ != 407)
-#error Wrong code for HTTP_STATUS_PROXY_AUTH_REQ
-#endif
- case 407: // HTTP_STATUS_PROXY_AUTH_REQ
- state_ = PS_AUTHENTICATE;
- return;
- default:
- defer_error_ = 0;
- state_ = PS_ERROR_HEADERS;
- return;
- }
- } else if ((state_ == PS_AUTHENTICATE)
- && (_strnicmp(data, "Proxy-Authenticate:", 19) == 0)) {
- std::string response, auth_method;
- switch (HttpAuthenticate(data + 19, len - 19,
- proxy_, "CONNECT", "/",
- user_, pass_, context_, response, auth_method)) {
- case HAR_IGNORE:
- LOG(LS_VERBOSE) << "Ignoring Proxy-Authenticate: " << auth_method;
- if (!unknown_mechanisms_.empty())
- unknown_mechanisms_.append(", ");
- unknown_mechanisms_.append(auth_method);
- break;
- case HAR_RESPONSE:
- headers_ = "Proxy-Authorization: ";
- headers_.append(response);
- headers_.append("\r\n");
- state_ = PS_SKIP_HEADERS;
- unknown_mechanisms_.clear();
- break;
- case HAR_CREDENTIALS:
- defer_error_ = SOCKET_EACCES;
- state_ = PS_ERROR_HEADERS;
- unknown_mechanisms_.clear();
- break;
- case HAR_ERROR:
- defer_error_ = 0;
- state_ = PS_ERROR_HEADERS;
- unknown_mechanisms_.clear();
- break;
- }
- } else if (_strnicmp(data, "Content-Length:", 15) == 0) {
- content_length_ = strtoul(data + 15, 0, 0);
- } else if (_strnicmp(data, "Proxy-Connection: Keep-Alive", 28) == 0) {
- expect_close_ = false;
- /*
- } else if (_strnicmp(data, "Connection: close", 17) == 0) {
- expect_close_ = true;
- */
- }
-}
-
-void AsyncHttpsProxySocket::EndResponse() {
- if (!expect_close_) {
- SendRequest();
- return;
- }
-
- // No point in waiting for the server to close... let's close now
- // TODO: Refactor out PS_WAIT_CLOSE
- state_ = PS_WAIT_CLOSE;
- BufferedReadAdapter::Close();
- OnCloseEvent(this, 0);
-}
-
-void AsyncHttpsProxySocket::Error(int error) {
- BufferInput(false);
- Close();
- SetError(error);
- SignalCloseEvent(this, error);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-AsyncSocksProxySocket::AsyncSocksProxySocket(AsyncSocket* socket,
- const SocketAddress& proxy,
- const std::string& username,
- const CryptString& password)
- : BufferedReadAdapter(socket, 1024), state_(SS_ERROR), proxy_(proxy),
- user_(username), pass_(password) {
-}
-
-AsyncSocksProxySocket::~AsyncSocksProxySocket() = default;
-
-int AsyncSocksProxySocket::Connect(const SocketAddress& addr) {
- int ret;
- dest_ = addr;
- state_ = SS_INIT;
- BufferInput(true);
- ret = BufferedReadAdapter::Connect(proxy_);
- // TODO: Set state_ appropriately if Connect fails.
- return ret;
-}
-
-SocketAddress AsyncSocksProxySocket::GetRemoteAddress() const {
- return dest_;
-}
-
-int AsyncSocksProxySocket::Close() {
- state_ = SS_ERROR;
- dest_.Clear();
- return BufferedReadAdapter::Close();
-}
-
-Socket::ConnState AsyncSocksProxySocket::GetState() const {
- if (state_ < SS_TUNNEL) {
- return CS_CONNECTING;
- } else if (state_ == SS_TUNNEL) {
- return CS_CONNECTED;
- } else {
- return CS_CLOSED;
- }
-}
-
-void AsyncSocksProxySocket::OnConnectEvent(AsyncSocket* socket) {
- SendHello();
-}
-
-void AsyncSocksProxySocket::ProcessInput(char* data, size_t* len) {
- RTC_DCHECK(state_ < SS_TUNNEL);
-
- ByteBufferReader response(data, *len);
-
- if (state_ == SS_HELLO) {
- uint8_t ver, method;
- if (!response.ReadUInt8(&ver) ||
- !response.ReadUInt8(&method))
- return;
-
- if (ver != 5) {
- Error(0);
- return;
- }
-
- if (method == 0) {
- SendConnect();
- } else if (method == 2) {
- SendAuth();
- } else {
- Error(0);
- return;
- }
- } else if (state_ == SS_AUTH) {
- uint8_t ver, status;
- if (!response.ReadUInt8(&ver) ||
- !response.ReadUInt8(&status))
- return;
-
- if ((ver != 1) || (status != 0)) {
- Error(SOCKET_EACCES);
- return;
- }
-
- SendConnect();
- } else if (state_ == SS_CONNECT) {
- uint8_t ver, rep, rsv, atyp;
- if (!response.ReadUInt8(&ver) ||
- !response.ReadUInt8(&rep) ||
- !response.ReadUInt8(&rsv) ||
- !response.ReadUInt8(&atyp))
- return;
-
- if ((ver != 5) || (rep != 0)) {
- Error(0);
- return;
- }
-
- uint16_t port;
- if (atyp == 1) {
- uint32_t addr;
- if (!response.ReadUInt32(&addr) ||
- !response.ReadUInt16(&port))
- return;
- LOG(LS_VERBOSE) << "Bound on " << addr << ":" << port;
- } else if (atyp == 3) {
- uint8_t len;
- std::string addr;
- if (!response.ReadUInt8(&len) ||
- !response.ReadString(&addr, len) ||
- !response.ReadUInt16(&port))
- return;
- LOG(LS_VERBOSE) << "Bound on " << addr << ":" << port;
- } else if (atyp == 4) {
- std::string addr;
- if (!response.ReadString(&addr, 16) ||
- !response.ReadUInt16(&port))
- return;
- LOG(LS_VERBOSE) << "Bound on <IPV6>:" << port;
- } else {
- Error(0);
- return;
- }
-
- state_ = SS_TUNNEL;
- }
-
- // Consume parsed data
- *len = response.Length();
- memmove(data, response.Data(), *len);
-
- if (state_ != SS_TUNNEL)
- return;
-
- bool remainder = (*len > 0);
- BufferInput(false);
- SignalConnectEvent(this);
-
- // FIX: if SignalConnect causes the socket to be destroyed, we are in trouble
- if (remainder)
- SignalReadEvent(this); // TODO: signal this??
-}
-
-void AsyncSocksProxySocket::SendHello() {
- ByteBufferWriter request;
- request.WriteUInt8(5); // Socks Version
- if (user_.empty()) {
- request.WriteUInt8(1); // Authentication Mechanisms
- request.WriteUInt8(0); // No authentication
- } else {
- request.WriteUInt8(2); // Authentication Mechanisms
- request.WriteUInt8(0); // No authentication
- request.WriteUInt8(2); // Username/Password
- }
- DirectSend(request.Data(), request.Length());
- state_ = SS_HELLO;
-}
-
-void AsyncSocksProxySocket::SendAuth() {
- ByteBufferWriter request;
- request.WriteUInt8(1); // Negotiation Version
- request.WriteUInt8(static_cast<uint8_t>(user_.size()));
- request.WriteString(user_); // Username
- request.WriteUInt8(static_cast<uint8_t>(pass_.GetLength()));
- size_t len = pass_.GetLength() + 1;
- char * sensitive = new char[len];
- pass_.CopyTo(sensitive, true);
- request.WriteString(sensitive); // Password
- memset(sensitive, 0, len);
- delete [] sensitive;
- DirectSend(request.Data(), request.Length());
- state_ = SS_AUTH;
-}
-
-void AsyncSocksProxySocket::SendConnect() {
- ByteBufferWriter request;
- request.WriteUInt8(5); // Socks Version
- request.WriteUInt8(1); // CONNECT
- request.WriteUInt8(0); // Reserved
- if (dest_.IsUnresolvedIP()) {
- std::string hostname = dest_.hostname();
- request.WriteUInt8(3); // DOMAINNAME
- request.WriteUInt8(static_cast<uint8_t>(hostname.size()));
- request.WriteString(hostname); // Destination Hostname
- } else {
- request.WriteUInt8(1); // IPV4
- request.WriteUInt32(dest_.ip()); // Destination IP
- }
- request.WriteUInt16(dest_.port()); // Destination Port
- DirectSend(request.Data(), request.Length());
- state_ = SS_CONNECT;
-}
-
-void AsyncSocksProxySocket::Error(int error) {
- state_ = SS_ERROR;
- BufferInput(false);
- Close();
- SetError(SOCKET_EACCES);
- SignalCloseEvent(this, error);
-}
-
-AsyncSocksProxyServerSocket::AsyncSocksProxyServerSocket(AsyncSocket* socket)
- : AsyncProxyServerSocket(socket, kBufferSize), state_(SS_HELLO) {
- BufferInput(true);
-}
-
-void AsyncSocksProxyServerSocket::ProcessInput(char* data, size_t* len) {
- // TODO: See if the whole message has arrived
- RTC_DCHECK(state_ < SS_CONNECT_PENDING);
-
- ByteBufferReader response(data, *len);
- if (state_ == SS_HELLO) {
- HandleHello(&response);
- } else if (state_ == SS_AUTH) {
- HandleAuth(&response);
- } else if (state_ == SS_CONNECT) {
- HandleConnect(&response);
- }
-
- // Consume parsed data
- *len = response.Length();
- memmove(data, response.Data(), *len);
-}
-
-void AsyncSocksProxyServerSocket::DirectSend(const ByteBufferWriter& buf) {
- BufferedReadAdapter::DirectSend(buf.Data(), buf.Length());
-}
-
-void AsyncSocksProxyServerSocket::HandleHello(ByteBufferReader* request) {
- uint8_t ver, num_methods;
- if (!request->ReadUInt8(&ver) ||
- !request->ReadUInt8(&num_methods)) {
- Error(0);
- return;
- }
-
- if (ver != 5) {
- Error(0);
- return;
- }
-
- // Handle either no-auth (0) or user/pass auth (2)
- uint8_t method = 0xFF;
- if (num_methods > 0 && !request->ReadUInt8(&method)) {
- Error(0);
- return;
- }
-
- // TODO: Ask the server which method to use.
- SendHelloReply(method);
- if (method == 0) {
- state_ = SS_CONNECT;
- } else if (method == 2) {
- state_ = SS_AUTH;
- } else {
- state_ = SS_ERROR;
- }
-}
-
-void AsyncSocksProxyServerSocket::SendHelloReply(uint8_t method) {
- ByteBufferWriter response;
- response.WriteUInt8(5); // Socks Version
- response.WriteUInt8(method); // Auth method
- DirectSend(response);
-}
-
-void AsyncSocksProxyServerSocket::HandleAuth(ByteBufferReader* request) {
- uint8_t ver, user_len, pass_len;
- std::string user, pass;
- if (!request->ReadUInt8(&ver) ||
- !request->ReadUInt8(&user_len) ||
- !request->ReadString(&user, user_len) ||
- !request->ReadUInt8(&pass_len) ||
- !request->ReadString(&pass, pass_len)) {
- Error(0);
- return;
- }
-
- // TODO: Allow for checking of credentials.
- SendAuthReply(0);
- state_ = SS_CONNECT;
-}
-
-void AsyncSocksProxyServerSocket::SendAuthReply(uint8_t result) {
- ByteBufferWriter response;
- response.WriteUInt8(1); // Negotiation Version
- response.WriteUInt8(result);
- DirectSend(response);
-}
-
-void AsyncSocksProxyServerSocket::HandleConnect(ByteBufferReader* request) {
- uint8_t ver, command, reserved, addr_type;
- uint32_t ip;
- uint16_t port;
- if (!request->ReadUInt8(&ver) ||
- !request->ReadUInt8(&command) ||
- !request->ReadUInt8(&reserved) ||
- !request->ReadUInt8(&addr_type) ||
- !request->ReadUInt32(&ip) ||
- !request->ReadUInt16(&port)) {
- Error(0);
- return;
- }
-
- if (ver != 5 || command != 1 ||
- reserved != 0 || addr_type != 1) {
- Error(0);
- return;
- }
-
- SignalConnectRequest(this, SocketAddress(ip, port));
- state_ = SS_CONNECT_PENDING;
-}
-
-void AsyncSocksProxyServerSocket::SendConnectResult(int result,
- const SocketAddress& addr) {
- if (state_ != SS_CONNECT_PENDING)
- return;
-
- ByteBufferWriter response;
- response.WriteUInt8(5); // Socks version
- response.WriteUInt8((result != 0)); // 0x01 is generic error
- response.WriteUInt8(0); // reserved
- response.WriteUInt8(1); // IPv4 address
- response.WriteUInt32(addr.ip());
- response.WriteUInt16(addr.port());
- DirectSend(response);
- BufferInput(false);
- state_ = SS_TUNNEL;
-}
-
-void AsyncSocksProxyServerSocket::Error(int error) {
- state_ = SS_ERROR;
- BufferInput(false);
- Close();
- SetError(SOCKET_EACCES);
- SignalCloseEvent(this, error);
-}
-
-} // namespace rtc
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