| Index: webrtc/base/virtualsocket_unittest.cc | 
| diff --git a/webrtc/base/virtualsocket_unittest.cc b/webrtc/base/virtualsocket_unittest.cc | 
| deleted file mode 100644 | 
| index 34ee036c8a4847cf1cbf4701ed25459d04014481..0000000000000000000000000000000000000000 | 
| --- a/webrtc/base/virtualsocket_unittest.cc | 
| +++ /dev/null | 
| @@ -1,1146 +0,0 @@ | 
| -/* | 
| - *  Copyright 2006 The WebRTC Project Authors. All rights reserved. | 
| - * | 
| - *  Use of this source code is governed by a BSD-style license | 
| - *  that can be found in the LICENSE file in the root of the source | 
| - *  tree. An additional intellectual property rights grant can be found | 
| - *  in the file PATENTS.  All contributing project authors may | 
| - *  be found in the AUTHORS file in the root of the source tree. | 
| - */ | 
| - | 
| -#include <math.h> | 
| -#include <time.h> | 
| -#if defined(WEBRTC_POSIX) | 
| -#include <netinet/in.h> | 
| -#endif | 
| - | 
| -#include <memory> | 
| - | 
| -#include "webrtc/base/arraysize.h" | 
| -#include "webrtc/base/fakeclock.h" | 
| -#include "webrtc/base/gunit.h" | 
| -#include "webrtc/base/logging.h" | 
| -#include "webrtc/base/ptr_util.h" | 
| -#include "webrtc/base/testclient.h" | 
| -#include "webrtc/base/testutils.h" | 
| -#include "webrtc/base/thread.h" | 
| -#include "webrtc/base/timeutils.h" | 
| -#include "webrtc/base/virtualsocketserver.h" | 
| - | 
| -using namespace rtc; | 
| - | 
| -using webrtc::testing::SSE_CLOSE; | 
| -using webrtc::testing::SSE_ERROR; | 
| -using webrtc::testing::SSE_OPEN; | 
| -using webrtc::testing::SSE_READ; | 
| -using webrtc::testing::SSE_WRITE; | 
| -using webrtc::testing::StreamSink; | 
| - | 
| -// Sends at a constant rate but with random packet sizes. | 
| -struct Sender : public MessageHandler { | 
| -  Sender(Thread* th, AsyncSocket* s, uint32_t rt) | 
| -      : thread(th), | 
| -        socket(MakeUnique<AsyncUDPSocket>(s)), | 
| -        done(false), | 
| -        rate(rt), | 
| -        count(0) { | 
| -    last_send = rtc::TimeMillis(); | 
| -    thread->PostDelayed(RTC_FROM_HERE, NextDelay(), this, 1); | 
| -  } | 
| - | 
| -  uint32_t NextDelay() { | 
| -    uint32_t size = (rand() % 4096) + 1; | 
| -    return 1000 * size / rate; | 
| -  } | 
| - | 
| -  void OnMessage(Message* pmsg) { | 
| -    ASSERT_EQ(1u, pmsg->message_id); | 
| - | 
| -    if (done) | 
| -      return; | 
| - | 
| -    int64_t cur_time = rtc::TimeMillis(); | 
| -    int64_t delay = cur_time - last_send; | 
| -    uint32_t size = static_cast<uint32_t>(rate * delay / 1000); | 
| -    size = std::min<uint32_t>(size, 4096); | 
| -    size = std::max<uint32_t>(size, sizeof(uint32_t)); | 
| - | 
| -    count += size; | 
| -    memcpy(dummy, &cur_time, sizeof(cur_time)); | 
| -    socket->Send(dummy, size, options); | 
| - | 
| -    last_send = cur_time; | 
| -    thread->PostDelayed(RTC_FROM_HERE, NextDelay(), this, 1); | 
| -  } | 
| - | 
| -  Thread* thread; | 
| -  std::unique_ptr<AsyncUDPSocket> socket; | 
| -  rtc::PacketOptions options; | 
| -  bool done; | 
| -  uint32_t rate;  // bytes per second | 
| -  uint32_t count; | 
| -  int64_t last_send; | 
| -  char dummy[4096]; | 
| -}; | 
| - | 
| -struct Receiver : public MessageHandler, public sigslot::has_slots<> { | 
| -  Receiver(Thread* th, AsyncSocket* s, uint32_t bw) | 
| -      : thread(th), | 
| -        socket(MakeUnique<AsyncUDPSocket>(s)), | 
| -        bandwidth(bw), | 
| -        done(false), | 
| -        count(0), | 
| -        sec_count(0), | 
| -        sum(0), | 
| -        sum_sq(0), | 
| -        samples(0) { | 
| -    socket->SignalReadPacket.connect(this, &Receiver::OnReadPacket); | 
| -    thread->PostDelayed(RTC_FROM_HERE, 1000, this, 1); | 
| -  } | 
| - | 
| -  ~Receiver() { | 
| -    thread->Clear(this); | 
| -  } | 
| - | 
| -  void OnReadPacket(AsyncPacketSocket* s, const char* data, size_t size, | 
| -                    const SocketAddress& remote_addr, | 
| -                    const PacketTime& packet_time) { | 
| -    ASSERT_EQ(socket.get(), s); | 
| -    ASSERT_GE(size, 4U); | 
| - | 
| -    count += size; | 
| -    sec_count += size; | 
| - | 
| -    uint32_t send_time = *reinterpret_cast<const uint32_t*>(data); | 
| -    uint32_t recv_time = rtc::TimeMillis(); | 
| -    uint32_t delay = recv_time - send_time; | 
| -    sum += delay; | 
| -    sum_sq += delay * delay; | 
| -    samples += 1; | 
| -  } | 
| - | 
| -  void OnMessage(Message* pmsg) { | 
| -    ASSERT_EQ(1u, pmsg->message_id); | 
| - | 
| -    if (done) | 
| -      return; | 
| - | 
| -    // It is always possible for us to receive more than expected because | 
| -    // packets can be further delayed in delivery. | 
| -    if (bandwidth > 0) | 
| -      ASSERT_TRUE(sec_count <= 5 * bandwidth / 4); | 
| -    sec_count = 0; | 
| -    thread->PostDelayed(RTC_FROM_HERE, 1000, this, 1); | 
| -  } | 
| - | 
| -  Thread* thread; | 
| -  std::unique_ptr<AsyncUDPSocket> socket; | 
| -  uint32_t bandwidth; | 
| -  bool done; | 
| -  size_t count; | 
| -  size_t sec_count; | 
| -  double sum; | 
| -  double sum_sq; | 
| -  uint32_t samples; | 
| -}; | 
| - | 
| -// Note: This test uses a fake clock in addition to a virtual network. | 
| -class VirtualSocketServerTest : public testing::Test { | 
| - public: | 
| -  VirtualSocketServerTest() | 
| -      : ss_(&fake_clock_), | 
| -        thread_(&ss_), | 
| -        kIPv4AnyAddress(IPAddress(INADDR_ANY), 0), | 
| -        kIPv6AnyAddress(IPAddress(in6addr_any), 0) {} | 
| - | 
| -  void CheckPortIncrementalization(const SocketAddress& post, | 
| -                                   const SocketAddress& pre) { | 
| -    EXPECT_EQ(post.port(), pre.port() + 1); | 
| -    IPAddress post_ip = post.ipaddr(); | 
| -    IPAddress pre_ip = pre.ipaddr(); | 
| -    EXPECT_EQ(pre_ip.family(), post_ip.family()); | 
| -    if (post_ip.family() == AF_INET) { | 
| -      in_addr pre_ipv4 = pre_ip.ipv4_address(); | 
| -      in_addr post_ipv4 = post_ip.ipv4_address(); | 
| -      EXPECT_EQ(post_ipv4.s_addr, pre_ipv4.s_addr); | 
| -    } else if (post_ip.family() == AF_INET6) { | 
| -      in6_addr post_ip6 = post_ip.ipv6_address(); | 
| -      in6_addr pre_ip6 = pre_ip.ipv6_address(); | 
| -      uint32_t* post_as_ints = reinterpret_cast<uint32_t*>(&post_ip6.s6_addr); | 
| -      uint32_t* pre_as_ints = reinterpret_cast<uint32_t*>(&pre_ip6.s6_addr); | 
| -      EXPECT_EQ(post_as_ints[3], pre_as_ints[3]); | 
| -    } | 
| -  } | 
| - | 
| -  // Test a client can bind to the any address, and all sent packets will have | 
| -  // the default route as the source address. Also, it can receive packets sent | 
| -  // to the default route. | 
| -  void TestDefaultRoute(const IPAddress& default_route) { | 
| -    ss_.SetDefaultRoute(default_route); | 
| - | 
| -    // Create client1 bound to the any address. | 
| -    AsyncSocket* socket = | 
| -        ss_.CreateAsyncSocket(default_route.family(), SOCK_DGRAM); | 
| -    socket->Bind(EmptySocketAddressWithFamily(default_route.family())); | 
| -    SocketAddress client1_any_addr = socket->GetLocalAddress(); | 
| -    EXPECT_TRUE(client1_any_addr.IsAnyIP()); | 
| -    auto client1 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket), | 
| -                                          &fake_clock_); | 
| - | 
| -    // Create client2 bound to the default route. | 
| -    AsyncSocket* socket2 = | 
| -        ss_.CreateAsyncSocket(default_route.family(), SOCK_DGRAM); | 
| -    socket2->Bind(SocketAddress(default_route, 0)); | 
| -    SocketAddress client2_addr = socket2->GetLocalAddress(); | 
| -    EXPECT_FALSE(client2_addr.IsAnyIP()); | 
| -    auto client2 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket2), | 
| -                                          &fake_clock_); | 
| - | 
| -    // Client1 sends to client2, client2 should see the default route as | 
| -    // client1's address. | 
| -    SocketAddress client1_addr; | 
| -    EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr)); | 
| -    EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr)); | 
| -    EXPECT_EQ(client1_addr, | 
| -              SocketAddress(default_route, client1_any_addr.port())); | 
| - | 
| -    // Client2 can send back to client1's default route address. | 
| -    EXPECT_EQ(3, client2->SendTo("foo", 3, client1_addr)); | 
| -    EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr)); | 
| -  } | 
| - | 
| -  void BasicTest(const SocketAddress& initial_addr) { | 
| -    AsyncSocket* socket = | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM); | 
| -    socket->Bind(initial_addr); | 
| -    SocketAddress server_addr = socket->GetLocalAddress(); | 
| -    // Make sure VSS didn't switch families on us. | 
| -    EXPECT_EQ(server_addr.family(), initial_addr.family()); | 
| - | 
| -    auto client1 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket), | 
| -                                          &fake_clock_); | 
| -    AsyncSocket* socket2 = | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM); | 
| -    auto client2 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket2), | 
| -                                          &fake_clock_); | 
| - | 
| -    SocketAddress client2_addr; | 
| -    EXPECT_EQ(3, client2->SendTo("foo", 3, server_addr)); | 
| -    EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr)); | 
| - | 
| -    SocketAddress client1_addr; | 
| -    EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr)); | 
| -    EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr)); | 
| -    EXPECT_EQ(client1_addr, server_addr); | 
| - | 
| -    SocketAddress empty = EmptySocketAddressWithFamily(initial_addr.family()); | 
| -    for (int i = 0; i < 10; i++) { | 
| -      client2 = MakeUnique<TestClient>( | 
| -          WrapUnique(AsyncUDPSocket::Create(&ss_, empty)), &fake_clock_); | 
| - | 
| -      SocketAddress next_client2_addr; | 
| -      EXPECT_EQ(3, client2->SendTo("foo", 3, server_addr)); | 
| -      EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &next_client2_addr)); | 
| -      CheckPortIncrementalization(next_client2_addr, client2_addr); | 
| -      // EXPECT_EQ(next_client2_addr.port(), client2_addr.port() + 1); | 
| - | 
| -      SocketAddress server_addr2; | 
| -      EXPECT_EQ(6, client1->SendTo("bizbaz", 6, next_client2_addr)); | 
| -      EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &server_addr2)); | 
| -      EXPECT_EQ(server_addr2, server_addr); | 
| - | 
| -      client2_addr = next_client2_addr; | 
| -    } | 
| -  } | 
| - | 
| -  // initial_addr should be made from either INADDR_ANY or in6addr_any. | 
| -  void ConnectTest(const SocketAddress& initial_addr) { | 
| -    StreamSink sink; | 
| -    SocketAddress accept_addr; | 
| -    const SocketAddress kEmptyAddr = | 
| -        EmptySocketAddressWithFamily(initial_addr.family()); | 
| - | 
| -    // Create client | 
| -    std::unique_ptr<AsyncSocket> client = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(client.get()); | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_TRUE(client->GetLocalAddress().IsNil()); | 
| - | 
| -    // Create server | 
| -    std::unique_ptr<AsyncSocket> server = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(server.get()); | 
| -    EXPECT_NE(0, server->Listen(5));  // Bind required | 
| -    EXPECT_EQ(0, server->Bind(initial_addr)); | 
| -    EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | 
| -    EXPECT_EQ(0, server->Listen(5)); | 
| -    EXPECT_EQ(server->GetState(), AsyncSocket::CS_CONNECTING); | 
| - | 
| -    // No pending server connections | 
| -    EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | 
| -    EXPECT_TRUE(nullptr == server->Accept(&accept_addr)); | 
| -    EXPECT_EQ(AF_UNSPEC, accept_addr.family()); | 
| - | 
| -    // Attempt connect to listening socket | 
| -    EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | 
| -    EXPECT_NE(client->GetLocalAddress(), kEmptyAddr);  // Implicit Bind | 
| -    EXPECT_NE(AF_UNSPEC, client->GetLocalAddress().family());  // Implicit Bind | 
| -    EXPECT_NE(client->GetLocalAddress(), server->GetLocalAddress()); | 
| - | 
| -    // Client is connecting | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTING); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Client still connecting | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTING); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | 
| - | 
| -    // Server has pending connection | 
| -    EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | 
| -    std::unique_ptr<Socket> accepted = WrapUnique(server->Accept(&accept_addr)); | 
| -    EXPECT_TRUE(nullptr != accepted); | 
| -    EXPECT_NE(accept_addr, kEmptyAddr); | 
| -    EXPECT_EQ(accepted->GetRemoteAddress(), accept_addr); | 
| - | 
| -    EXPECT_EQ(accepted->GetState(), AsyncSocket::CS_CONNECTED); | 
| -    EXPECT_EQ(accepted->GetLocalAddress(), server->GetLocalAddress()); | 
| -    EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress()); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Client has connected | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTED); | 
| -    EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN)); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | 
| -    EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress()); | 
| -    EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress()); | 
| -  } | 
| - | 
| -  void ConnectToNonListenerTest(const SocketAddress& initial_addr) { | 
| -    StreamSink sink; | 
| -    SocketAddress accept_addr; | 
| -    const SocketAddress nil_addr; | 
| -    const SocketAddress empty_addr = | 
| -        EmptySocketAddressWithFamily(initial_addr.family()); | 
| - | 
| -    // Create client | 
| -    std::unique_ptr<AsyncSocket> client = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(client.get()); | 
| - | 
| -    // Create server | 
| -    std::unique_ptr<AsyncSocket> server = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(server.get()); | 
| -    EXPECT_EQ(0, server->Bind(initial_addr)); | 
| -    EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | 
| -    // Attempt connect to non-listening socket | 
| -    EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // No pending server connections | 
| -    EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | 
| -    EXPECT_TRUE(nullptr == server->Accept(&accept_addr)); | 
| -    EXPECT_EQ(accept_addr, nil_addr); | 
| - | 
| -    // Connection failed | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | 
| -    EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR)); | 
| -    EXPECT_EQ(client->GetRemoteAddress(), nil_addr); | 
| -  } | 
| - | 
| -  void CloseDuringConnectTest(const SocketAddress& initial_addr) { | 
| -    StreamSink sink; | 
| -    SocketAddress accept_addr; | 
| -    const SocketAddress empty_addr = | 
| -        EmptySocketAddressWithFamily(initial_addr.family()); | 
| - | 
| -    // Create client and server | 
| -    std::unique_ptr<AsyncSocket> client( | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(client.get()); | 
| -    std::unique_ptr<AsyncSocket> server( | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(server.get()); | 
| - | 
| -    // Initiate connect | 
| -    EXPECT_EQ(0, server->Bind(initial_addr)); | 
| -    EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    EXPECT_EQ(0, server->Listen(5)); | 
| -    EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | 
| - | 
| -    // Server close before socket enters accept queue | 
| -    EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | 
| -    server->Close(); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Result: connection failed | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR)); | 
| - | 
| -    server.reset(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(server.get()); | 
| - | 
| -    // Initiate connect | 
| -    EXPECT_EQ(0, server->Bind(initial_addr)); | 
| -    EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    EXPECT_EQ(0, server->Listen(5)); | 
| -    EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Server close while socket is in accept queue | 
| -    EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | 
| -    server->Close(); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Result: connection failed | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR)); | 
| - | 
| -    // New server | 
| -    server.reset(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(server.get()); | 
| - | 
| -    // Initiate connect | 
| -    EXPECT_EQ(0, server->Bind(initial_addr)); | 
| -    EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    EXPECT_EQ(0, server->Listen(5)); | 
| -    EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Server accepts connection | 
| -    EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | 
| -    std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr)); | 
| -    ASSERT_TRUE(nullptr != accepted.get()); | 
| -    sink.Monitor(accepted.get()); | 
| - | 
| -    // Client closes before connection complets | 
| -    EXPECT_EQ(accepted->GetState(), AsyncSocket::CS_CONNECTED); | 
| - | 
| -    // Connected message has not been processed yet. | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTING); | 
| -    client->Close(); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // Result: accepted socket closes | 
| -    EXPECT_EQ(accepted->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_TRUE(sink.Check(accepted.get(), SSE_CLOSE)); | 
| -    EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE)); | 
| -  } | 
| - | 
| -  void CloseTest(const SocketAddress& initial_addr) { | 
| -    StreamSink sink; | 
| -    const SocketAddress kEmptyAddr; | 
| - | 
| -    // Create clients | 
| -    std::unique_ptr<AsyncSocket> a = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(a.get()); | 
| -    a->Bind(initial_addr); | 
| -    EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    std::unique_ptr<AsyncSocket> b = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(b.get()); | 
| -    b->Bind(initial_addr); | 
| -    EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    EXPECT_EQ(0, a->Connect(b->GetLocalAddress())); | 
| -    EXPECT_EQ(0, b->Connect(a->GetLocalAddress())); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    EXPECT_TRUE(sink.Check(a.get(), SSE_OPEN)); | 
| -    EXPECT_EQ(a->GetState(), AsyncSocket::CS_CONNECTED); | 
| -    EXPECT_EQ(a->GetRemoteAddress(), b->GetLocalAddress()); | 
| - | 
| -    EXPECT_TRUE(sink.Check(b.get(), SSE_OPEN)); | 
| -    EXPECT_EQ(b->GetState(), AsyncSocket::CS_CONNECTED); | 
| -    EXPECT_EQ(b->GetRemoteAddress(), a->GetLocalAddress()); | 
| - | 
| -    EXPECT_EQ(1, a->Send("a", 1)); | 
| -    b->Close(); | 
| -    EXPECT_EQ(1, a->Send("b", 1)); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    char buffer[10]; | 
| -    EXPECT_FALSE(sink.Check(b.get(), SSE_READ)); | 
| -    EXPECT_EQ(-1, b->Recv(buffer, 10, nullptr)); | 
| - | 
| -    EXPECT_TRUE(sink.Check(a.get(), SSE_CLOSE)); | 
| -    EXPECT_EQ(a->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_EQ(a->GetRemoteAddress(), kEmptyAddr); | 
| - | 
| -    // No signal for Closer | 
| -    EXPECT_FALSE(sink.Check(b.get(), SSE_CLOSE)); | 
| -    EXPECT_EQ(b->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_EQ(b->GetRemoteAddress(), kEmptyAddr); | 
| -  } | 
| - | 
| -  void TcpSendTest(const SocketAddress& initial_addr) { | 
| -    StreamSink sink; | 
| -    const SocketAddress kEmptyAddr; | 
| - | 
| -    // Connect two sockets | 
| -    std::unique_ptr<AsyncSocket> a = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(a.get()); | 
| -    a->Bind(initial_addr); | 
| -    EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    std::unique_ptr<AsyncSocket> b = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(b.get()); | 
| -    b->Bind(initial_addr); | 
| -    EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    EXPECT_EQ(0, a->Connect(b->GetLocalAddress())); | 
| -    EXPECT_EQ(0, b->Connect(a->GetLocalAddress())); | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    const size_t kBufferSize = 2000; | 
| -    ss_.set_send_buffer_capacity(kBufferSize); | 
| -    ss_.set_recv_buffer_capacity(kBufferSize); | 
| - | 
| -    const size_t kDataSize = 5000; | 
| -    char send_buffer[kDataSize], recv_buffer[kDataSize]; | 
| -    for (size_t i = 0; i < kDataSize; ++i) | 
| -      send_buffer[i] = static_cast<char>(i % 256); | 
| -    memset(recv_buffer, 0, sizeof(recv_buffer)); | 
| -    size_t send_pos = 0, recv_pos = 0; | 
| - | 
| -    // Can't send more than send buffer in one write | 
| -    int result = a->Send(send_buffer + send_pos, kDataSize - send_pos); | 
| -    EXPECT_EQ(static_cast<int>(kBufferSize), result); | 
| -    send_pos += result; | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| -    EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE)); | 
| -    EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | 
| - | 
| -    // Receive buffer is already filled, fill send buffer again | 
| -    result = a->Send(send_buffer + send_pos, kDataSize - send_pos); | 
| -    EXPECT_EQ(static_cast<int>(kBufferSize), result); | 
| -    send_pos += result; | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| -    EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE)); | 
| -    EXPECT_FALSE(sink.Check(b.get(), SSE_READ)); | 
| - | 
| -    // No more room in send or receive buffer | 
| -    result = a->Send(send_buffer + send_pos, kDataSize - send_pos); | 
| -    EXPECT_EQ(-1, result); | 
| -    EXPECT_TRUE(a->IsBlocking()); | 
| - | 
| -    // Read a subset of the data | 
| -    result = b->Recv(recv_buffer + recv_pos, 500, nullptr); | 
| -    EXPECT_EQ(500, result); | 
| -    recv_pos += result; | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| -    EXPECT_TRUE(sink.Check(a.get(), SSE_WRITE)); | 
| -    EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | 
| - | 
| -    // Room for more on the sending side | 
| -    result = a->Send(send_buffer + send_pos, kDataSize - send_pos); | 
| -    EXPECT_EQ(500, result); | 
| -    send_pos += result; | 
| - | 
| -    // Empty the recv buffer | 
| -    while (true) { | 
| -      result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr); | 
| -      if (result < 0) { | 
| -        EXPECT_EQ(-1, result); | 
| -        EXPECT_TRUE(b->IsBlocking()); | 
| -        break; | 
| -      } | 
| -      recv_pos += result; | 
| -    } | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| -    EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | 
| - | 
| -    // Continue to empty the recv buffer | 
| -    while (true) { | 
| -      result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr); | 
| -      if (result < 0) { | 
| -        EXPECT_EQ(-1, result); | 
| -        EXPECT_TRUE(b->IsBlocking()); | 
| -        break; | 
| -      } | 
| -      recv_pos += result; | 
| -    } | 
| - | 
| -    // Send last of the data | 
| -    result = a->Send(send_buffer + send_pos, kDataSize - send_pos); | 
| -    EXPECT_EQ(500, result); | 
| -    send_pos += result; | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| -    EXPECT_TRUE(sink.Check(b.get(), SSE_READ)); | 
| - | 
| -    // Receive the last of the data | 
| -    while (true) { | 
| -      result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr); | 
| -      if (result < 0) { | 
| -        EXPECT_EQ(-1, result); | 
| -        EXPECT_TRUE(b->IsBlocking()); | 
| -        break; | 
| -      } | 
| -      recv_pos += result; | 
| -    } | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| -    EXPECT_FALSE(sink.Check(b.get(), SSE_READ)); | 
| - | 
| -    // The received data matches the sent data | 
| -    EXPECT_EQ(kDataSize, send_pos); | 
| -    EXPECT_EQ(kDataSize, recv_pos); | 
| -    EXPECT_EQ(0, memcmp(recv_buffer, send_buffer, kDataSize)); | 
| -  } | 
| - | 
| -  void TcpSendsPacketsInOrderTest(const SocketAddress& initial_addr) { | 
| -    const SocketAddress kEmptyAddr; | 
| - | 
| -    // Connect two sockets | 
| -    std::unique_ptr<AsyncSocket> a = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    std::unique_ptr<AsyncSocket> b = | 
| -        WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM)); | 
| -    a->Bind(initial_addr); | 
| -    EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    b->Bind(initial_addr); | 
| -    EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family()); | 
| - | 
| -    EXPECT_EQ(0, a->Connect(b->GetLocalAddress())); | 
| -    EXPECT_EQ(0, b->Connect(a->GetLocalAddress())); | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    // First, deliver all packets in 0 ms. | 
| -    char buffer[2] = { 0, 0 }; | 
| -    const char cNumPackets = 10; | 
| -    for (char i = 0; i < cNumPackets; ++i) { | 
| -      buffer[0] = '0' + i; | 
| -      EXPECT_EQ(1, a->Send(buffer, 1)); | 
| -    } | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    for (char i = 0; i < cNumPackets; ++i) { | 
| -      EXPECT_EQ(1, b->Recv(buffer, sizeof(buffer), nullptr)); | 
| -      EXPECT_EQ(static_cast<char>('0' + i), buffer[0]); | 
| -    } | 
| - | 
| -    // Next, deliver packets at random intervals | 
| -    const uint32_t mean = 50; | 
| -    const uint32_t stddev = 50; | 
| - | 
| -    ss_.set_delay_mean(mean); | 
| -    ss_.set_delay_stddev(stddev); | 
| -    ss_.UpdateDelayDistribution(); | 
| - | 
| -    for (char i = 0; i < cNumPackets; ++i) { | 
| -      buffer[0] = 'A' + i; | 
| -      EXPECT_EQ(1, a->Send(buffer, 1)); | 
| -    } | 
| - | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    for (char i = 0; i < cNumPackets; ++i) { | 
| -      EXPECT_EQ(1, b->Recv(buffer, sizeof(buffer), nullptr)); | 
| -      EXPECT_EQ(static_cast<char>('A' + i), buffer[0]); | 
| -    } | 
| -  } | 
| - | 
| -  // It is important that initial_addr's port has to be 0 such that the | 
| -  // incremental port behavior could ensure the 2 Binds result in different | 
| -  // address. | 
| -  void BandwidthTest(const SocketAddress& initial_addr) { | 
| -    AsyncSocket* send_socket = | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM); | 
| -    AsyncSocket* recv_socket = | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM); | 
| -    ASSERT_EQ(0, send_socket->Bind(initial_addr)); | 
| -    ASSERT_EQ(0, recv_socket->Bind(initial_addr)); | 
| -    EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family()); | 
| -    EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family()); | 
| -    ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress())); | 
| - | 
| -    uint32_t bandwidth = 64 * 1024; | 
| -    ss_.set_bandwidth(bandwidth); | 
| - | 
| -    Thread* pthMain = Thread::Current(); | 
| -    Sender sender(pthMain, send_socket, 80 * 1024); | 
| -    Receiver receiver(pthMain, recv_socket, bandwidth); | 
| - | 
| -    // Allow the sender to run for 5 (simulated) seconds, then be stopped for 5 | 
| -    // seconds. | 
| -    SIMULATED_WAIT(false, 5000, fake_clock_); | 
| -    sender.done = true; | 
| -    SIMULATED_WAIT(false, 5000, fake_clock_); | 
| - | 
| -    // Ensure the observed bandwidth fell within a reasonable margin of error. | 
| -    EXPECT_TRUE(receiver.count >= 5 * 3 * bandwidth / 4); | 
| -    EXPECT_TRUE(receiver.count <= 6 * bandwidth);  // queue could drain for 1s | 
| - | 
| -    ss_.set_bandwidth(0); | 
| -  } | 
| - | 
| -  // It is important that initial_addr's port has to be 0 such that the | 
| -  // incremental port behavior could ensure the 2 Binds result in different | 
| -  // address. | 
| -  void DelayTest(const SocketAddress& initial_addr) { | 
| -    time_t seed = ::time(nullptr); | 
| -    LOG(LS_VERBOSE) << "seed = " << seed; | 
| -    srand(static_cast<unsigned int>(seed)); | 
| - | 
| -    const uint32_t mean = 2000; | 
| -    const uint32_t stddev = 500; | 
| - | 
| -    ss_.set_delay_mean(mean); | 
| -    ss_.set_delay_stddev(stddev); | 
| -    ss_.UpdateDelayDistribution(); | 
| - | 
| -    AsyncSocket* send_socket = | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM); | 
| -    AsyncSocket* recv_socket = | 
| -        ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM); | 
| -    ASSERT_EQ(0, send_socket->Bind(initial_addr)); | 
| -    ASSERT_EQ(0, recv_socket->Bind(initial_addr)); | 
| -    EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family()); | 
| -    EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family()); | 
| -    ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress())); | 
| - | 
| -    Thread* pthMain = Thread::Current(); | 
| -    // Avg packet size is 2K, so at 200KB/s for 10s, we should see about | 
| -    // 1000 packets, which is necessary to get a good distribution. | 
| -    Sender sender(pthMain, send_socket, 100 * 2 * 1024); | 
| -    Receiver receiver(pthMain, recv_socket, 0); | 
| - | 
| -    // Simulate 10 seconds of packets being sent, then check the observed delay | 
| -    // distribution. | 
| -    SIMULATED_WAIT(false, 10000, fake_clock_); | 
| -    sender.done = receiver.done = true; | 
| -    ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -    const double sample_mean = receiver.sum / receiver.samples; | 
| -    double num = | 
| -        receiver.samples * receiver.sum_sq - receiver.sum * receiver.sum; | 
| -    double den = receiver.samples * (receiver.samples - 1); | 
| -    const double sample_stddev = sqrt(num / den); | 
| -    LOG(LS_VERBOSE) << "mean=" << sample_mean << " stddev=" << sample_stddev; | 
| - | 
| -    EXPECT_LE(500u, receiver.samples); | 
| -    // We initially used a 0.1 fudge factor, but on the build machine, we | 
| -    // have seen the value differ by as much as 0.13. | 
| -    EXPECT_NEAR(mean, sample_mean, 0.15 * mean); | 
| -    EXPECT_NEAR(stddev, sample_stddev, 0.15 * stddev); | 
| - | 
| -    ss_.set_delay_mean(0); | 
| -    ss_.set_delay_stddev(0); | 
| -    ss_.UpdateDelayDistribution(); | 
| -  } | 
| - | 
| -  // Test cross-family communication between a client bound to client_addr and a | 
| -  // server bound to server_addr. shouldSucceed indicates if communication is | 
| -  // expected to work or not. | 
| -  void CrossFamilyConnectionTest(const SocketAddress& client_addr, | 
| -                                 const SocketAddress& server_addr, | 
| -                                 bool shouldSucceed) { | 
| -    StreamSink sink; | 
| -    SocketAddress accept_address; | 
| -    const SocketAddress kEmptyAddr; | 
| - | 
| -    // Client gets a IPv4 address | 
| -    std::unique_ptr<AsyncSocket> client = | 
| -        WrapUnique(ss_.CreateAsyncSocket(client_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(client.get()); | 
| -    EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED); | 
| -    EXPECT_EQ(client->GetLocalAddress(), kEmptyAddr); | 
| -    client->Bind(client_addr); | 
| - | 
| -    // Server gets a non-mapped non-any IPv6 address. | 
| -    // IPv4 sockets should not be able to connect to this. | 
| -    std::unique_ptr<AsyncSocket> server = | 
| -        WrapUnique(ss_.CreateAsyncSocket(server_addr.family(), SOCK_STREAM)); | 
| -    sink.Monitor(server.get()); | 
| -    server->Bind(server_addr); | 
| -    server->Listen(5); | 
| - | 
| -    if (shouldSucceed) { | 
| -      EXPECT_EQ(0, client->Connect(server->GetLocalAddress())); | 
| -      ss_.ProcessMessagesUntilIdle(); | 
| -      EXPECT_TRUE(sink.Check(server.get(), SSE_READ)); | 
| -      std::unique_ptr<Socket> accepted = | 
| -          WrapUnique(server->Accept(&accept_address)); | 
| -      EXPECT_TRUE(nullptr != accepted); | 
| -      EXPECT_NE(kEmptyAddr, accept_address); | 
| -      ss_.ProcessMessagesUntilIdle(); | 
| -      EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN)); | 
| -      EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress()); | 
| -    } else { | 
| -      // Check that the connection failed. | 
| -      EXPECT_EQ(-1, client->Connect(server->GetLocalAddress())); | 
| -      ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -      EXPECT_FALSE(sink.Check(server.get(), SSE_READ)); | 
| -      EXPECT_TRUE(nullptr == server->Accept(&accept_address)); | 
| -      EXPECT_EQ(accept_address, kEmptyAddr); | 
| -      EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED); | 
| -      EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN)); | 
| -      EXPECT_EQ(client->GetRemoteAddress(), kEmptyAddr); | 
| -    } | 
| -  } | 
| - | 
| -  // Test cross-family datagram sending between a client bound to client_addr | 
| -  // and a server bound to server_addr. shouldSucceed indicates if sending is | 
| -  // expected to succeed or not. | 
| -  void CrossFamilyDatagramTest(const SocketAddress& client_addr, | 
| -                               const SocketAddress& server_addr, | 
| -                               bool shouldSucceed) { | 
| -    AsyncSocket* socket = ss_.CreateAsyncSocket(SOCK_DGRAM); | 
| -    socket->Bind(server_addr); | 
| -    SocketAddress bound_server_addr = socket->GetLocalAddress(); | 
| -    auto client1 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket), | 
| -                                          &fake_clock_); | 
| - | 
| -    AsyncSocket* socket2 = ss_.CreateAsyncSocket(SOCK_DGRAM); | 
| -    socket2->Bind(client_addr); | 
| -    auto client2 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket2), | 
| -                                          &fake_clock_); | 
| -    SocketAddress client2_addr; | 
| - | 
| -    if (shouldSucceed) { | 
| -      EXPECT_EQ(3, client2->SendTo("foo", 3, bound_server_addr)); | 
| -      EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr)); | 
| -      SocketAddress client1_addr; | 
| -      EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr)); | 
| -      EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr)); | 
| -      EXPECT_EQ(client1_addr, bound_server_addr); | 
| -    } else { | 
| -      EXPECT_EQ(-1, client2->SendTo("foo", 3, bound_server_addr)); | 
| -      EXPECT_TRUE(client1->CheckNoPacket()); | 
| -    } | 
| -  } | 
| - | 
| - protected: | 
| -  rtc::ScopedFakeClock fake_clock_; | 
| -  VirtualSocketServer ss_; | 
| -  AutoSocketServerThread thread_; | 
| -  const SocketAddress kIPv4AnyAddress; | 
| -  const SocketAddress kIPv6AnyAddress; | 
| -}; | 
| - | 
| -TEST_F(VirtualSocketServerTest, basic_v4) { | 
| -  SocketAddress ipv4_test_addr(IPAddress(INADDR_ANY), 5000); | 
| -  BasicTest(ipv4_test_addr); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, basic_v6) { | 
| -  SocketAddress ipv6_test_addr(IPAddress(in6addr_any), 5000); | 
| -  BasicTest(ipv6_test_addr); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, TestDefaultRoute_v4) { | 
| -  IPAddress ipv4_default_addr(0x01020304); | 
| -  TestDefaultRoute(ipv4_default_addr); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, TestDefaultRoute_v6) { | 
| -  IPAddress ipv6_default_addr; | 
| -  EXPECT_TRUE( | 
| -      IPFromString("2401:fa00:4:1000:be30:5bff:fee5:c3", &ipv6_default_addr)); | 
| -  TestDefaultRoute(ipv6_default_addr); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, connect_v4) { | 
| -  ConnectTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, connect_v6) { | 
| -  ConnectTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, connect_to_non_listener_v4) { | 
| -  ConnectToNonListenerTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, connect_to_non_listener_v6) { | 
| -  ConnectToNonListenerTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, close_during_connect_v4) { | 
| -  CloseDuringConnectTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, close_during_connect_v6) { | 
| -  CloseDuringConnectTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, close_v4) { | 
| -  CloseTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, close_v6) { | 
| -  CloseTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, tcp_send_v4) { | 
| -  TcpSendTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, tcp_send_v6) { | 
| -  TcpSendTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v4) { | 
| -  TcpSendsPacketsInOrderTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v6) { | 
| -  TcpSendsPacketsInOrderTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, bandwidth_v4) { | 
| -  BandwidthTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, bandwidth_v6) { | 
| -  BandwidthTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, delay_v4) { | 
| -  DelayTest(kIPv4AnyAddress); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, delay_v6) { | 
| -  DelayTest(kIPv6AnyAddress); | 
| -} | 
| - | 
| -// Works, receiving socket sees 127.0.0.2. | 
| -TEST_F(VirtualSocketServerTest, CanConnectFromMappedIPv6ToIPv4Any) { | 
| -  CrossFamilyConnectionTest(SocketAddress("::ffff:127.0.0.2", 0), | 
| -                            SocketAddress("0.0.0.0", 5000), | 
| -                            true); | 
| -} | 
| - | 
| -// Fails. | 
| -TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToIPv4Any) { | 
| -  CrossFamilyConnectionTest(SocketAddress("::2", 0), | 
| -                            SocketAddress("0.0.0.0", 5000), | 
| -                            false); | 
| -} | 
| - | 
| -// Fails. | 
| -TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToMappedIPv6) { | 
| -  CrossFamilyConnectionTest(SocketAddress("::2", 0), | 
| -                            SocketAddress("::ffff:127.0.0.1", 5000), | 
| -                            false); | 
| -} | 
| - | 
| -// Works. receiving socket sees ::ffff:127.0.0.2. | 
| -TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToIPv6Any) { | 
| -  CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0), | 
| -                            SocketAddress("::", 5000), | 
| -                            true); | 
| -} | 
| - | 
| -// Fails. | 
| -TEST_F(VirtualSocketServerTest, CantConnectFromIPv4ToUnMappedIPv6) { | 
| -  CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0), | 
| -                            SocketAddress("::1", 5000), | 
| -                            false); | 
| -} | 
| - | 
| -// Works. Receiving socket sees ::ffff:127.0.0.1. | 
| -TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToMappedIPv6) { | 
| -  CrossFamilyConnectionTest(SocketAddress("127.0.0.1", 0), | 
| -                            SocketAddress("::ffff:127.0.0.2", 5000), | 
| -                            true); | 
| -} | 
| - | 
| -// Works, receiving socket sees a result from GetNextIP. | 
| -TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv6ToIPv4Any) { | 
| -  CrossFamilyConnectionTest(SocketAddress("::", 0), | 
| -                            SocketAddress("0.0.0.0", 5000), | 
| -                            true); | 
| -} | 
| - | 
| -// Works, receiving socket sees whatever GetNextIP gave the client. | 
| -TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv4ToIPv6Any) { | 
| -  CrossFamilyConnectionTest(SocketAddress("0.0.0.0", 0), | 
| -                            SocketAddress("::", 5000), | 
| -                            true); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv4ToIPv6Any) { | 
| -  CrossFamilyDatagramTest(SocketAddress("0.0.0.0", 0), | 
| -                          SocketAddress("::", 5000), | 
| -                          true); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromMappedIPv6ToIPv4Any) { | 
| -  CrossFamilyDatagramTest(SocketAddress("::ffff:127.0.0.1", 0), | 
| -                          SocketAddress("0.0.0.0", 5000), | 
| -                          true); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToIPv4Any) { | 
| -  CrossFamilyDatagramTest(SocketAddress("::2", 0), | 
| -                          SocketAddress("0.0.0.0", 5000), | 
| -                          false); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToMappedIPv6) { | 
| -  CrossFamilyDatagramTest(SocketAddress("::2", 0), | 
| -                          SocketAddress("::ffff:127.0.0.1", 5000), | 
| -                          false); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToIPv6Any) { | 
| -  CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0), | 
| -                          SocketAddress("::", 5000), | 
| -                          true); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CantSendDatagramFromIPv4ToUnMappedIPv6) { | 
| -  CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0), | 
| -                          SocketAddress("::1", 5000), | 
| -                          false); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToMappedIPv6) { | 
| -  CrossFamilyDatagramTest(SocketAddress("127.0.0.1", 0), | 
| -                          SocketAddress("::ffff:127.0.0.2", 5000), | 
| -                          true); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv6ToIPv4Any) { | 
| -  CrossFamilyDatagramTest(SocketAddress("::", 0), | 
| -                          SocketAddress("0.0.0.0", 5000), | 
| -                          true); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, SetSendingBlockedWithUdpSocket) { | 
| -  AsyncSocket* socket1 = | 
| -      ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_DGRAM); | 
| -  std::unique_ptr<AsyncSocket> socket2 = | 
| -      WrapUnique(ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_DGRAM)); | 
| -  socket1->Bind(kIPv4AnyAddress); | 
| -  socket2->Bind(kIPv4AnyAddress); | 
| -  auto client1 = | 
| -      MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket1), &fake_clock_); | 
| - | 
| -  ss_.SetSendingBlocked(true); | 
| -  EXPECT_EQ(-1, client1->SendTo("foo", 3, socket2->GetLocalAddress())); | 
| -  EXPECT_TRUE(socket1->IsBlocking()); | 
| -  EXPECT_EQ(0, client1->ready_to_send_count()); | 
| - | 
| -  ss_.SetSendingBlocked(false); | 
| -  EXPECT_EQ(1, client1->ready_to_send_count()); | 
| -  EXPECT_EQ(3, client1->SendTo("foo", 3, socket2->GetLocalAddress())); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, SetSendingBlockedWithTcpSocket) { | 
| -  constexpr size_t kBufferSize = 1024; | 
| -  ss_.set_send_buffer_capacity(kBufferSize); | 
| -  ss_.set_recv_buffer_capacity(kBufferSize); | 
| - | 
| -  StreamSink sink; | 
| -  std::unique_ptr<AsyncSocket> socket1 = | 
| -      WrapUnique(ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_STREAM)); | 
| -  std::unique_ptr<AsyncSocket> socket2 = | 
| -      WrapUnique(ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_STREAM)); | 
| -  sink.Monitor(socket1.get()); | 
| -  sink.Monitor(socket2.get()); | 
| -  socket1->Bind(kIPv4AnyAddress); | 
| -  socket2->Bind(kIPv4AnyAddress); | 
| - | 
| -  // Connect sockets. | 
| -  EXPECT_EQ(0, socket1->Connect(socket2->GetLocalAddress())); | 
| -  EXPECT_EQ(0, socket2->Connect(socket1->GetLocalAddress())); | 
| -  ss_.ProcessMessagesUntilIdle(); | 
| - | 
| -  char data[kBufferSize] = {}; | 
| - | 
| -  // First Send call will fill the send buffer but not send anything. | 
| -  ss_.SetSendingBlocked(true); | 
| -  EXPECT_EQ(static_cast<int>(kBufferSize), socket1->Send(data, kBufferSize)); | 
| -  ss_.ProcessMessagesUntilIdle(); | 
| -  EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE)); | 
| -  EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ)); | 
| -  EXPECT_FALSE(socket1->IsBlocking()); | 
| - | 
| -  // Since the send buffer is full, next Send will result in EWOULDBLOCK. | 
| -  EXPECT_EQ(-1, socket1->Send(data, kBufferSize)); | 
| -  EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE)); | 
| -  EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ)); | 
| -  EXPECT_TRUE(socket1->IsBlocking()); | 
| - | 
| -  // When sending is unblocked, the buffered data should be sent and | 
| -  // SignalWriteEvent should fire. | 
| -  ss_.SetSendingBlocked(false); | 
| -  ss_.ProcessMessagesUntilIdle(); | 
| -  EXPECT_TRUE(sink.Check(socket1.get(), SSE_WRITE)); | 
| -  EXPECT_TRUE(sink.Check(socket2.get(), SSE_READ)); | 
| -} | 
| - | 
| -TEST_F(VirtualSocketServerTest, CreatesStandardDistribution) { | 
| -  const uint32_t kTestMean[] = {10, 100, 333, 1000}; | 
| -  const double kTestDev[] = { 0.25, 0.1, 0.01 }; | 
| -  // TODO(deadbeef): The current code only works for 1000 data points or more. | 
| -  const uint32_t kTestSamples[] = {/*10, 100,*/ 1000}; | 
| -  for (size_t midx = 0; midx < arraysize(kTestMean); ++midx) { | 
| -    for (size_t didx = 0; didx < arraysize(kTestDev); ++didx) { | 
| -      for (size_t sidx = 0; sidx < arraysize(kTestSamples); ++sidx) { | 
| -        ASSERT_LT(0u, kTestSamples[sidx]); | 
| -        const uint32_t kStdDev = | 
| -            static_cast<uint32_t>(kTestDev[didx] * kTestMean[midx]); | 
| -        VirtualSocketServer::Function* f = | 
| -            VirtualSocketServer::CreateDistribution(kTestMean[midx], | 
| -                                                    kStdDev, | 
| -                                                    kTestSamples[sidx]); | 
| -        ASSERT_TRUE(nullptr != f); | 
| -        ASSERT_EQ(kTestSamples[sidx], f->size()); | 
| -        double sum = 0; | 
| -        for (uint32_t i = 0; i < f->size(); ++i) { | 
| -          sum += (*f)[i].second; | 
| -        } | 
| -        const double mean = sum / f->size(); | 
| -        double sum_sq_dev = 0; | 
| -        for (uint32_t i = 0; i < f->size(); ++i) { | 
| -          double dev = (*f)[i].second - mean; | 
| -          sum_sq_dev += dev * dev; | 
| -        } | 
| -        const double stddev = sqrt(sum_sq_dev / f->size()); | 
| -        EXPECT_NEAR(kTestMean[midx], mean, 0.1 * kTestMean[midx]) | 
| -          << "M=" << kTestMean[midx] | 
| -          << " SD=" << kStdDev | 
| -          << " N=" << kTestSamples[sidx]; | 
| -        EXPECT_NEAR(kStdDev, stddev, 0.1 * kStdDev) | 
| -          << "M=" << kTestMean[midx] | 
| -          << " SD=" << kStdDev | 
| -          << " N=" << kTestSamples[sidx]; | 
| -        delete f; | 
| -      } | 
| -    } | 
| -  } | 
| -} | 
|  |