| Index: webrtc/base/virtualsocket_unittest.cc
|
| diff --git a/webrtc/base/virtualsocket_unittest.cc b/webrtc/base/virtualsocket_unittest.cc
|
| deleted file mode 100644
|
| index 34ee036c8a4847cf1cbf4701ed25459d04014481..0000000000000000000000000000000000000000
|
| --- a/webrtc/base/virtualsocket_unittest.cc
|
| +++ /dev/null
|
| @@ -1,1146 +0,0 @@
|
| -/*
|
| - * Copyright 2006 The WebRTC Project Authors. All rights reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -#include <math.h>
|
| -#include <time.h>
|
| -#if defined(WEBRTC_POSIX)
|
| -#include <netinet/in.h>
|
| -#endif
|
| -
|
| -#include <memory>
|
| -
|
| -#include "webrtc/base/arraysize.h"
|
| -#include "webrtc/base/fakeclock.h"
|
| -#include "webrtc/base/gunit.h"
|
| -#include "webrtc/base/logging.h"
|
| -#include "webrtc/base/ptr_util.h"
|
| -#include "webrtc/base/testclient.h"
|
| -#include "webrtc/base/testutils.h"
|
| -#include "webrtc/base/thread.h"
|
| -#include "webrtc/base/timeutils.h"
|
| -#include "webrtc/base/virtualsocketserver.h"
|
| -
|
| -using namespace rtc;
|
| -
|
| -using webrtc::testing::SSE_CLOSE;
|
| -using webrtc::testing::SSE_ERROR;
|
| -using webrtc::testing::SSE_OPEN;
|
| -using webrtc::testing::SSE_READ;
|
| -using webrtc::testing::SSE_WRITE;
|
| -using webrtc::testing::StreamSink;
|
| -
|
| -// Sends at a constant rate but with random packet sizes.
|
| -struct Sender : public MessageHandler {
|
| - Sender(Thread* th, AsyncSocket* s, uint32_t rt)
|
| - : thread(th),
|
| - socket(MakeUnique<AsyncUDPSocket>(s)),
|
| - done(false),
|
| - rate(rt),
|
| - count(0) {
|
| - last_send = rtc::TimeMillis();
|
| - thread->PostDelayed(RTC_FROM_HERE, NextDelay(), this, 1);
|
| - }
|
| -
|
| - uint32_t NextDelay() {
|
| - uint32_t size = (rand() % 4096) + 1;
|
| - return 1000 * size / rate;
|
| - }
|
| -
|
| - void OnMessage(Message* pmsg) {
|
| - ASSERT_EQ(1u, pmsg->message_id);
|
| -
|
| - if (done)
|
| - return;
|
| -
|
| - int64_t cur_time = rtc::TimeMillis();
|
| - int64_t delay = cur_time - last_send;
|
| - uint32_t size = static_cast<uint32_t>(rate * delay / 1000);
|
| - size = std::min<uint32_t>(size, 4096);
|
| - size = std::max<uint32_t>(size, sizeof(uint32_t));
|
| -
|
| - count += size;
|
| - memcpy(dummy, &cur_time, sizeof(cur_time));
|
| - socket->Send(dummy, size, options);
|
| -
|
| - last_send = cur_time;
|
| - thread->PostDelayed(RTC_FROM_HERE, NextDelay(), this, 1);
|
| - }
|
| -
|
| - Thread* thread;
|
| - std::unique_ptr<AsyncUDPSocket> socket;
|
| - rtc::PacketOptions options;
|
| - bool done;
|
| - uint32_t rate; // bytes per second
|
| - uint32_t count;
|
| - int64_t last_send;
|
| - char dummy[4096];
|
| -};
|
| -
|
| -struct Receiver : public MessageHandler, public sigslot::has_slots<> {
|
| - Receiver(Thread* th, AsyncSocket* s, uint32_t bw)
|
| - : thread(th),
|
| - socket(MakeUnique<AsyncUDPSocket>(s)),
|
| - bandwidth(bw),
|
| - done(false),
|
| - count(0),
|
| - sec_count(0),
|
| - sum(0),
|
| - sum_sq(0),
|
| - samples(0) {
|
| - socket->SignalReadPacket.connect(this, &Receiver::OnReadPacket);
|
| - thread->PostDelayed(RTC_FROM_HERE, 1000, this, 1);
|
| - }
|
| -
|
| - ~Receiver() {
|
| - thread->Clear(this);
|
| - }
|
| -
|
| - void OnReadPacket(AsyncPacketSocket* s, const char* data, size_t size,
|
| - const SocketAddress& remote_addr,
|
| - const PacketTime& packet_time) {
|
| - ASSERT_EQ(socket.get(), s);
|
| - ASSERT_GE(size, 4U);
|
| -
|
| - count += size;
|
| - sec_count += size;
|
| -
|
| - uint32_t send_time = *reinterpret_cast<const uint32_t*>(data);
|
| - uint32_t recv_time = rtc::TimeMillis();
|
| - uint32_t delay = recv_time - send_time;
|
| - sum += delay;
|
| - sum_sq += delay * delay;
|
| - samples += 1;
|
| - }
|
| -
|
| - void OnMessage(Message* pmsg) {
|
| - ASSERT_EQ(1u, pmsg->message_id);
|
| -
|
| - if (done)
|
| - return;
|
| -
|
| - // It is always possible for us to receive more than expected because
|
| - // packets can be further delayed in delivery.
|
| - if (bandwidth > 0)
|
| - ASSERT_TRUE(sec_count <= 5 * bandwidth / 4);
|
| - sec_count = 0;
|
| - thread->PostDelayed(RTC_FROM_HERE, 1000, this, 1);
|
| - }
|
| -
|
| - Thread* thread;
|
| - std::unique_ptr<AsyncUDPSocket> socket;
|
| - uint32_t bandwidth;
|
| - bool done;
|
| - size_t count;
|
| - size_t sec_count;
|
| - double sum;
|
| - double sum_sq;
|
| - uint32_t samples;
|
| -};
|
| -
|
| -// Note: This test uses a fake clock in addition to a virtual network.
|
| -class VirtualSocketServerTest : public testing::Test {
|
| - public:
|
| - VirtualSocketServerTest()
|
| - : ss_(&fake_clock_),
|
| - thread_(&ss_),
|
| - kIPv4AnyAddress(IPAddress(INADDR_ANY), 0),
|
| - kIPv6AnyAddress(IPAddress(in6addr_any), 0) {}
|
| -
|
| - void CheckPortIncrementalization(const SocketAddress& post,
|
| - const SocketAddress& pre) {
|
| - EXPECT_EQ(post.port(), pre.port() + 1);
|
| - IPAddress post_ip = post.ipaddr();
|
| - IPAddress pre_ip = pre.ipaddr();
|
| - EXPECT_EQ(pre_ip.family(), post_ip.family());
|
| - if (post_ip.family() == AF_INET) {
|
| - in_addr pre_ipv4 = pre_ip.ipv4_address();
|
| - in_addr post_ipv4 = post_ip.ipv4_address();
|
| - EXPECT_EQ(post_ipv4.s_addr, pre_ipv4.s_addr);
|
| - } else if (post_ip.family() == AF_INET6) {
|
| - in6_addr post_ip6 = post_ip.ipv6_address();
|
| - in6_addr pre_ip6 = pre_ip.ipv6_address();
|
| - uint32_t* post_as_ints = reinterpret_cast<uint32_t*>(&post_ip6.s6_addr);
|
| - uint32_t* pre_as_ints = reinterpret_cast<uint32_t*>(&pre_ip6.s6_addr);
|
| - EXPECT_EQ(post_as_ints[3], pre_as_ints[3]);
|
| - }
|
| - }
|
| -
|
| - // Test a client can bind to the any address, and all sent packets will have
|
| - // the default route as the source address. Also, it can receive packets sent
|
| - // to the default route.
|
| - void TestDefaultRoute(const IPAddress& default_route) {
|
| - ss_.SetDefaultRoute(default_route);
|
| -
|
| - // Create client1 bound to the any address.
|
| - AsyncSocket* socket =
|
| - ss_.CreateAsyncSocket(default_route.family(), SOCK_DGRAM);
|
| - socket->Bind(EmptySocketAddressWithFamily(default_route.family()));
|
| - SocketAddress client1_any_addr = socket->GetLocalAddress();
|
| - EXPECT_TRUE(client1_any_addr.IsAnyIP());
|
| - auto client1 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket),
|
| - &fake_clock_);
|
| -
|
| - // Create client2 bound to the default route.
|
| - AsyncSocket* socket2 =
|
| - ss_.CreateAsyncSocket(default_route.family(), SOCK_DGRAM);
|
| - socket2->Bind(SocketAddress(default_route, 0));
|
| - SocketAddress client2_addr = socket2->GetLocalAddress();
|
| - EXPECT_FALSE(client2_addr.IsAnyIP());
|
| - auto client2 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket2),
|
| - &fake_clock_);
|
| -
|
| - // Client1 sends to client2, client2 should see the default route as
|
| - // client1's address.
|
| - SocketAddress client1_addr;
|
| - EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr));
|
| - EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr));
|
| - EXPECT_EQ(client1_addr,
|
| - SocketAddress(default_route, client1_any_addr.port()));
|
| -
|
| - // Client2 can send back to client1's default route address.
|
| - EXPECT_EQ(3, client2->SendTo("foo", 3, client1_addr));
|
| - EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr));
|
| - }
|
| -
|
| - void BasicTest(const SocketAddress& initial_addr) {
|
| - AsyncSocket* socket =
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM);
|
| - socket->Bind(initial_addr);
|
| - SocketAddress server_addr = socket->GetLocalAddress();
|
| - // Make sure VSS didn't switch families on us.
|
| - EXPECT_EQ(server_addr.family(), initial_addr.family());
|
| -
|
| - auto client1 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket),
|
| - &fake_clock_);
|
| - AsyncSocket* socket2 =
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM);
|
| - auto client2 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket2),
|
| - &fake_clock_);
|
| -
|
| - SocketAddress client2_addr;
|
| - EXPECT_EQ(3, client2->SendTo("foo", 3, server_addr));
|
| - EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr));
|
| -
|
| - SocketAddress client1_addr;
|
| - EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr));
|
| - EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr));
|
| - EXPECT_EQ(client1_addr, server_addr);
|
| -
|
| - SocketAddress empty = EmptySocketAddressWithFamily(initial_addr.family());
|
| - for (int i = 0; i < 10; i++) {
|
| - client2 = MakeUnique<TestClient>(
|
| - WrapUnique(AsyncUDPSocket::Create(&ss_, empty)), &fake_clock_);
|
| -
|
| - SocketAddress next_client2_addr;
|
| - EXPECT_EQ(3, client2->SendTo("foo", 3, server_addr));
|
| - EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &next_client2_addr));
|
| - CheckPortIncrementalization(next_client2_addr, client2_addr);
|
| - // EXPECT_EQ(next_client2_addr.port(), client2_addr.port() + 1);
|
| -
|
| - SocketAddress server_addr2;
|
| - EXPECT_EQ(6, client1->SendTo("bizbaz", 6, next_client2_addr));
|
| - EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &server_addr2));
|
| - EXPECT_EQ(server_addr2, server_addr);
|
| -
|
| - client2_addr = next_client2_addr;
|
| - }
|
| - }
|
| -
|
| - // initial_addr should be made from either INADDR_ANY or in6addr_any.
|
| - void ConnectTest(const SocketAddress& initial_addr) {
|
| - StreamSink sink;
|
| - SocketAddress accept_addr;
|
| - const SocketAddress kEmptyAddr =
|
| - EmptySocketAddressWithFamily(initial_addr.family());
|
| -
|
| - // Create client
|
| - std::unique_ptr<AsyncSocket> client =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(client.get());
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_TRUE(client->GetLocalAddress().IsNil());
|
| -
|
| - // Create server
|
| - std::unique_ptr<AsyncSocket> server =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(server.get());
|
| - EXPECT_NE(0, server->Listen(5)); // Bind required
|
| - EXPECT_EQ(0, server->Bind(initial_addr));
|
| - EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
|
| - EXPECT_EQ(0, server->Listen(5));
|
| - EXPECT_EQ(server->GetState(), AsyncSocket::CS_CONNECTING);
|
| -
|
| - // No pending server connections
|
| - EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
|
| - EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
|
| - EXPECT_EQ(AF_UNSPEC, accept_addr.family());
|
| -
|
| - // Attempt connect to listening socket
|
| - EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
| - EXPECT_NE(client->GetLocalAddress(), kEmptyAddr); // Implicit Bind
|
| - EXPECT_NE(AF_UNSPEC, client->GetLocalAddress().family()); // Implicit Bind
|
| - EXPECT_NE(client->GetLocalAddress(), server->GetLocalAddress());
|
| -
|
| - // Client is connecting
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTING);
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Client still connecting
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTING);
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
|
| -
|
| - // Server has pending connection
|
| - EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
|
| - std::unique_ptr<Socket> accepted = WrapUnique(server->Accept(&accept_addr));
|
| - EXPECT_TRUE(nullptr != accepted);
|
| - EXPECT_NE(accept_addr, kEmptyAddr);
|
| - EXPECT_EQ(accepted->GetRemoteAddress(), accept_addr);
|
| -
|
| - EXPECT_EQ(accepted->GetState(), AsyncSocket::CS_CONNECTED);
|
| - EXPECT_EQ(accepted->GetLocalAddress(), server->GetLocalAddress());
|
| - EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress());
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Client has connected
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTED);
|
| - EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
|
| - EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
|
| - EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
|
| - }
|
| -
|
| - void ConnectToNonListenerTest(const SocketAddress& initial_addr) {
|
| - StreamSink sink;
|
| - SocketAddress accept_addr;
|
| - const SocketAddress nil_addr;
|
| - const SocketAddress empty_addr =
|
| - EmptySocketAddressWithFamily(initial_addr.family());
|
| -
|
| - // Create client
|
| - std::unique_ptr<AsyncSocket> client =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(client.get());
|
| -
|
| - // Create server
|
| - std::unique_ptr<AsyncSocket> server =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(server.get());
|
| - EXPECT_EQ(0, server->Bind(initial_addr));
|
| - EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
|
| - // Attempt connect to non-listening socket
|
| - EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // No pending server connections
|
| - EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
|
| - EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
|
| - EXPECT_EQ(accept_addr, nil_addr);
|
| -
|
| - // Connection failed
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
|
| - EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
|
| - EXPECT_EQ(client->GetRemoteAddress(), nil_addr);
|
| - }
|
| -
|
| - void CloseDuringConnectTest(const SocketAddress& initial_addr) {
|
| - StreamSink sink;
|
| - SocketAddress accept_addr;
|
| - const SocketAddress empty_addr =
|
| - EmptySocketAddressWithFamily(initial_addr.family());
|
| -
|
| - // Create client and server
|
| - std::unique_ptr<AsyncSocket> client(
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(client.get());
|
| - std::unique_ptr<AsyncSocket> server(
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(server.get());
|
| -
|
| - // Initiate connect
|
| - EXPECT_EQ(0, server->Bind(initial_addr));
|
| - EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - EXPECT_EQ(0, server->Listen(5));
|
| - EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
| -
|
| - // Server close before socket enters accept queue
|
| - EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
|
| - server->Close();
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Result: connection failed
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
|
| -
|
| - server.reset(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(server.get());
|
| -
|
| - // Initiate connect
|
| - EXPECT_EQ(0, server->Bind(initial_addr));
|
| - EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - EXPECT_EQ(0, server->Listen(5));
|
| - EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Server close while socket is in accept queue
|
| - EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
|
| - server->Close();
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Result: connection failed
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
|
| -
|
| - // New server
|
| - server.reset(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(server.get());
|
| -
|
| - // Initiate connect
|
| - EXPECT_EQ(0, server->Bind(initial_addr));
|
| - EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - EXPECT_EQ(0, server->Listen(5));
|
| - EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Server accepts connection
|
| - EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
|
| - std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
|
| - ASSERT_TRUE(nullptr != accepted.get());
|
| - sink.Monitor(accepted.get());
|
| -
|
| - // Client closes before connection complets
|
| - EXPECT_EQ(accepted->GetState(), AsyncSocket::CS_CONNECTED);
|
| -
|
| - // Connected message has not been processed yet.
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CONNECTING);
|
| - client->Close();
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // Result: accepted socket closes
|
| - EXPECT_EQ(accepted->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_TRUE(sink.Check(accepted.get(), SSE_CLOSE));
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
|
| - }
|
| -
|
| - void CloseTest(const SocketAddress& initial_addr) {
|
| - StreamSink sink;
|
| - const SocketAddress kEmptyAddr;
|
| -
|
| - // Create clients
|
| - std::unique_ptr<AsyncSocket> a =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(a.get());
|
| - a->Bind(initial_addr);
|
| - EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - std::unique_ptr<AsyncSocket> b =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(b.get());
|
| - b->Bind(initial_addr);
|
| - EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
|
| - EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - EXPECT_TRUE(sink.Check(a.get(), SSE_OPEN));
|
| - EXPECT_EQ(a->GetState(), AsyncSocket::CS_CONNECTED);
|
| - EXPECT_EQ(a->GetRemoteAddress(), b->GetLocalAddress());
|
| -
|
| - EXPECT_TRUE(sink.Check(b.get(), SSE_OPEN));
|
| - EXPECT_EQ(b->GetState(), AsyncSocket::CS_CONNECTED);
|
| - EXPECT_EQ(b->GetRemoteAddress(), a->GetLocalAddress());
|
| -
|
| - EXPECT_EQ(1, a->Send("a", 1));
|
| - b->Close();
|
| - EXPECT_EQ(1, a->Send("b", 1));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - char buffer[10];
|
| - EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
|
| - EXPECT_EQ(-1, b->Recv(buffer, 10, nullptr));
|
| -
|
| - EXPECT_TRUE(sink.Check(a.get(), SSE_CLOSE));
|
| - EXPECT_EQ(a->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_EQ(a->GetRemoteAddress(), kEmptyAddr);
|
| -
|
| - // No signal for Closer
|
| - EXPECT_FALSE(sink.Check(b.get(), SSE_CLOSE));
|
| - EXPECT_EQ(b->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_EQ(b->GetRemoteAddress(), kEmptyAddr);
|
| - }
|
| -
|
| - void TcpSendTest(const SocketAddress& initial_addr) {
|
| - StreamSink sink;
|
| - const SocketAddress kEmptyAddr;
|
| -
|
| - // Connect two sockets
|
| - std::unique_ptr<AsyncSocket> a =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(a.get());
|
| - a->Bind(initial_addr);
|
| - EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - std::unique_ptr<AsyncSocket> b =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(b.get());
|
| - b->Bind(initial_addr);
|
| - EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
|
| - EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - const size_t kBufferSize = 2000;
|
| - ss_.set_send_buffer_capacity(kBufferSize);
|
| - ss_.set_recv_buffer_capacity(kBufferSize);
|
| -
|
| - const size_t kDataSize = 5000;
|
| - char send_buffer[kDataSize], recv_buffer[kDataSize];
|
| - for (size_t i = 0; i < kDataSize; ++i)
|
| - send_buffer[i] = static_cast<char>(i % 256);
|
| - memset(recv_buffer, 0, sizeof(recv_buffer));
|
| - size_t send_pos = 0, recv_pos = 0;
|
| -
|
| - // Can't send more than send buffer in one write
|
| - int result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
|
| - EXPECT_EQ(static_cast<int>(kBufferSize), result);
|
| - send_pos += result;
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE));
|
| - EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
| -
|
| - // Receive buffer is already filled, fill send buffer again
|
| - result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
|
| - EXPECT_EQ(static_cast<int>(kBufferSize), result);
|
| - send_pos += result;
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE));
|
| - EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
|
| -
|
| - // No more room in send or receive buffer
|
| - result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
|
| - EXPECT_EQ(-1, result);
|
| - EXPECT_TRUE(a->IsBlocking());
|
| -
|
| - // Read a subset of the data
|
| - result = b->Recv(recv_buffer + recv_pos, 500, nullptr);
|
| - EXPECT_EQ(500, result);
|
| - recv_pos += result;
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_TRUE(sink.Check(a.get(), SSE_WRITE));
|
| - EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
| -
|
| - // Room for more on the sending side
|
| - result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
|
| - EXPECT_EQ(500, result);
|
| - send_pos += result;
|
| -
|
| - // Empty the recv buffer
|
| - while (true) {
|
| - result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr);
|
| - if (result < 0) {
|
| - EXPECT_EQ(-1, result);
|
| - EXPECT_TRUE(b->IsBlocking());
|
| - break;
|
| - }
|
| - recv_pos += result;
|
| - }
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
| -
|
| - // Continue to empty the recv buffer
|
| - while (true) {
|
| - result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr);
|
| - if (result < 0) {
|
| - EXPECT_EQ(-1, result);
|
| - EXPECT_TRUE(b->IsBlocking());
|
| - break;
|
| - }
|
| - recv_pos += result;
|
| - }
|
| -
|
| - // Send last of the data
|
| - result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
|
| - EXPECT_EQ(500, result);
|
| - send_pos += result;
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
|
| -
|
| - // Receive the last of the data
|
| - while (true) {
|
| - result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr);
|
| - if (result < 0) {
|
| - EXPECT_EQ(-1, result);
|
| - EXPECT_TRUE(b->IsBlocking());
|
| - break;
|
| - }
|
| - recv_pos += result;
|
| - }
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
|
| -
|
| - // The received data matches the sent data
|
| - EXPECT_EQ(kDataSize, send_pos);
|
| - EXPECT_EQ(kDataSize, recv_pos);
|
| - EXPECT_EQ(0, memcmp(recv_buffer, send_buffer, kDataSize));
|
| - }
|
| -
|
| - void TcpSendsPacketsInOrderTest(const SocketAddress& initial_addr) {
|
| - const SocketAddress kEmptyAddr;
|
| -
|
| - // Connect two sockets
|
| - std::unique_ptr<AsyncSocket> a =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - std::unique_ptr<AsyncSocket> b =
|
| - WrapUnique(ss_.CreateAsyncSocket(initial_addr.family(), SOCK_STREAM));
|
| - a->Bind(initial_addr);
|
| - EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - b->Bind(initial_addr);
|
| - EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
|
| -
|
| - EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
|
| - EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - // First, deliver all packets in 0 ms.
|
| - char buffer[2] = { 0, 0 };
|
| - const char cNumPackets = 10;
|
| - for (char i = 0; i < cNumPackets; ++i) {
|
| - buffer[0] = '0' + i;
|
| - EXPECT_EQ(1, a->Send(buffer, 1));
|
| - }
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - for (char i = 0; i < cNumPackets; ++i) {
|
| - EXPECT_EQ(1, b->Recv(buffer, sizeof(buffer), nullptr));
|
| - EXPECT_EQ(static_cast<char>('0' + i), buffer[0]);
|
| - }
|
| -
|
| - // Next, deliver packets at random intervals
|
| - const uint32_t mean = 50;
|
| - const uint32_t stddev = 50;
|
| -
|
| - ss_.set_delay_mean(mean);
|
| - ss_.set_delay_stddev(stddev);
|
| - ss_.UpdateDelayDistribution();
|
| -
|
| - for (char i = 0; i < cNumPackets; ++i) {
|
| - buffer[0] = 'A' + i;
|
| - EXPECT_EQ(1, a->Send(buffer, 1));
|
| - }
|
| -
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - for (char i = 0; i < cNumPackets; ++i) {
|
| - EXPECT_EQ(1, b->Recv(buffer, sizeof(buffer), nullptr));
|
| - EXPECT_EQ(static_cast<char>('A' + i), buffer[0]);
|
| - }
|
| - }
|
| -
|
| - // It is important that initial_addr's port has to be 0 such that the
|
| - // incremental port behavior could ensure the 2 Binds result in different
|
| - // address.
|
| - void BandwidthTest(const SocketAddress& initial_addr) {
|
| - AsyncSocket* send_socket =
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM);
|
| - AsyncSocket* recv_socket =
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM);
|
| - ASSERT_EQ(0, send_socket->Bind(initial_addr));
|
| - ASSERT_EQ(0, recv_socket->Bind(initial_addr));
|
| - EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family());
|
| - EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family());
|
| - ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress()));
|
| -
|
| - uint32_t bandwidth = 64 * 1024;
|
| - ss_.set_bandwidth(bandwidth);
|
| -
|
| - Thread* pthMain = Thread::Current();
|
| - Sender sender(pthMain, send_socket, 80 * 1024);
|
| - Receiver receiver(pthMain, recv_socket, bandwidth);
|
| -
|
| - // Allow the sender to run for 5 (simulated) seconds, then be stopped for 5
|
| - // seconds.
|
| - SIMULATED_WAIT(false, 5000, fake_clock_);
|
| - sender.done = true;
|
| - SIMULATED_WAIT(false, 5000, fake_clock_);
|
| -
|
| - // Ensure the observed bandwidth fell within a reasonable margin of error.
|
| - EXPECT_TRUE(receiver.count >= 5 * 3 * bandwidth / 4);
|
| - EXPECT_TRUE(receiver.count <= 6 * bandwidth); // queue could drain for 1s
|
| -
|
| - ss_.set_bandwidth(0);
|
| - }
|
| -
|
| - // It is important that initial_addr's port has to be 0 such that the
|
| - // incremental port behavior could ensure the 2 Binds result in different
|
| - // address.
|
| - void DelayTest(const SocketAddress& initial_addr) {
|
| - time_t seed = ::time(nullptr);
|
| - LOG(LS_VERBOSE) << "seed = " << seed;
|
| - srand(static_cast<unsigned int>(seed));
|
| -
|
| - const uint32_t mean = 2000;
|
| - const uint32_t stddev = 500;
|
| -
|
| - ss_.set_delay_mean(mean);
|
| - ss_.set_delay_stddev(stddev);
|
| - ss_.UpdateDelayDistribution();
|
| -
|
| - AsyncSocket* send_socket =
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM);
|
| - AsyncSocket* recv_socket =
|
| - ss_.CreateAsyncSocket(initial_addr.family(), SOCK_DGRAM);
|
| - ASSERT_EQ(0, send_socket->Bind(initial_addr));
|
| - ASSERT_EQ(0, recv_socket->Bind(initial_addr));
|
| - EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family());
|
| - EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family());
|
| - ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress()));
|
| -
|
| - Thread* pthMain = Thread::Current();
|
| - // Avg packet size is 2K, so at 200KB/s for 10s, we should see about
|
| - // 1000 packets, which is necessary to get a good distribution.
|
| - Sender sender(pthMain, send_socket, 100 * 2 * 1024);
|
| - Receiver receiver(pthMain, recv_socket, 0);
|
| -
|
| - // Simulate 10 seconds of packets being sent, then check the observed delay
|
| - // distribution.
|
| - SIMULATED_WAIT(false, 10000, fake_clock_);
|
| - sender.done = receiver.done = true;
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - const double sample_mean = receiver.sum / receiver.samples;
|
| - double num =
|
| - receiver.samples * receiver.sum_sq - receiver.sum * receiver.sum;
|
| - double den = receiver.samples * (receiver.samples - 1);
|
| - const double sample_stddev = sqrt(num / den);
|
| - LOG(LS_VERBOSE) << "mean=" << sample_mean << " stddev=" << sample_stddev;
|
| -
|
| - EXPECT_LE(500u, receiver.samples);
|
| - // We initially used a 0.1 fudge factor, but on the build machine, we
|
| - // have seen the value differ by as much as 0.13.
|
| - EXPECT_NEAR(mean, sample_mean, 0.15 * mean);
|
| - EXPECT_NEAR(stddev, sample_stddev, 0.15 * stddev);
|
| -
|
| - ss_.set_delay_mean(0);
|
| - ss_.set_delay_stddev(0);
|
| - ss_.UpdateDelayDistribution();
|
| - }
|
| -
|
| - // Test cross-family communication between a client bound to client_addr and a
|
| - // server bound to server_addr. shouldSucceed indicates if communication is
|
| - // expected to work or not.
|
| - void CrossFamilyConnectionTest(const SocketAddress& client_addr,
|
| - const SocketAddress& server_addr,
|
| - bool shouldSucceed) {
|
| - StreamSink sink;
|
| - SocketAddress accept_address;
|
| - const SocketAddress kEmptyAddr;
|
| -
|
| - // Client gets a IPv4 address
|
| - std::unique_ptr<AsyncSocket> client =
|
| - WrapUnique(ss_.CreateAsyncSocket(client_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(client.get());
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_EQ(client->GetLocalAddress(), kEmptyAddr);
|
| - client->Bind(client_addr);
|
| -
|
| - // Server gets a non-mapped non-any IPv6 address.
|
| - // IPv4 sockets should not be able to connect to this.
|
| - std::unique_ptr<AsyncSocket> server =
|
| - WrapUnique(ss_.CreateAsyncSocket(server_addr.family(), SOCK_STREAM));
|
| - sink.Monitor(server.get());
|
| - server->Bind(server_addr);
|
| - server->Listen(5);
|
| -
|
| - if (shouldSucceed) {
|
| - EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
|
| - std::unique_ptr<Socket> accepted =
|
| - WrapUnique(server->Accept(&accept_address));
|
| - EXPECT_TRUE(nullptr != accepted);
|
| - EXPECT_NE(kEmptyAddr, accept_address);
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
|
| - EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
|
| - } else {
|
| - // Check that the connection failed.
|
| - EXPECT_EQ(-1, client->Connect(server->GetLocalAddress()));
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
|
| - EXPECT_TRUE(nullptr == server->Accept(&accept_address));
|
| - EXPECT_EQ(accept_address, kEmptyAddr);
|
| - EXPECT_EQ(client->GetState(), AsyncSocket::CS_CLOSED);
|
| - EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
|
| - EXPECT_EQ(client->GetRemoteAddress(), kEmptyAddr);
|
| - }
|
| - }
|
| -
|
| - // Test cross-family datagram sending between a client bound to client_addr
|
| - // and a server bound to server_addr. shouldSucceed indicates if sending is
|
| - // expected to succeed or not.
|
| - void CrossFamilyDatagramTest(const SocketAddress& client_addr,
|
| - const SocketAddress& server_addr,
|
| - bool shouldSucceed) {
|
| - AsyncSocket* socket = ss_.CreateAsyncSocket(SOCK_DGRAM);
|
| - socket->Bind(server_addr);
|
| - SocketAddress bound_server_addr = socket->GetLocalAddress();
|
| - auto client1 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket),
|
| - &fake_clock_);
|
| -
|
| - AsyncSocket* socket2 = ss_.CreateAsyncSocket(SOCK_DGRAM);
|
| - socket2->Bind(client_addr);
|
| - auto client2 = MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket2),
|
| - &fake_clock_);
|
| - SocketAddress client2_addr;
|
| -
|
| - if (shouldSucceed) {
|
| - EXPECT_EQ(3, client2->SendTo("foo", 3, bound_server_addr));
|
| - EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr));
|
| - SocketAddress client1_addr;
|
| - EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr));
|
| - EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr));
|
| - EXPECT_EQ(client1_addr, bound_server_addr);
|
| - } else {
|
| - EXPECT_EQ(-1, client2->SendTo("foo", 3, bound_server_addr));
|
| - EXPECT_TRUE(client1->CheckNoPacket());
|
| - }
|
| - }
|
| -
|
| - protected:
|
| - rtc::ScopedFakeClock fake_clock_;
|
| - VirtualSocketServer ss_;
|
| - AutoSocketServerThread thread_;
|
| - const SocketAddress kIPv4AnyAddress;
|
| - const SocketAddress kIPv6AnyAddress;
|
| -};
|
| -
|
| -TEST_F(VirtualSocketServerTest, basic_v4) {
|
| - SocketAddress ipv4_test_addr(IPAddress(INADDR_ANY), 5000);
|
| - BasicTest(ipv4_test_addr);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, basic_v6) {
|
| - SocketAddress ipv6_test_addr(IPAddress(in6addr_any), 5000);
|
| - BasicTest(ipv6_test_addr);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, TestDefaultRoute_v4) {
|
| - IPAddress ipv4_default_addr(0x01020304);
|
| - TestDefaultRoute(ipv4_default_addr);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, TestDefaultRoute_v6) {
|
| - IPAddress ipv6_default_addr;
|
| - EXPECT_TRUE(
|
| - IPFromString("2401:fa00:4:1000:be30:5bff:fee5:c3", &ipv6_default_addr));
|
| - TestDefaultRoute(ipv6_default_addr);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, connect_v4) {
|
| - ConnectTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, connect_v6) {
|
| - ConnectTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, connect_to_non_listener_v4) {
|
| - ConnectToNonListenerTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, connect_to_non_listener_v6) {
|
| - ConnectToNonListenerTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, close_during_connect_v4) {
|
| - CloseDuringConnectTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, close_during_connect_v6) {
|
| - CloseDuringConnectTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, close_v4) {
|
| - CloseTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, close_v6) {
|
| - CloseTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, tcp_send_v4) {
|
| - TcpSendTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, tcp_send_v6) {
|
| - TcpSendTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v4) {
|
| - TcpSendsPacketsInOrderTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v6) {
|
| - TcpSendsPacketsInOrderTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, bandwidth_v4) {
|
| - BandwidthTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, bandwidth_v6) {
|
| - BandwidthTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, delay_v4) {
|
| - DelayTest(kIPv4AnyAddress);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, delay_v6) {
|
| - DelayTest(kIPv6AnyAddress);
|
| -}
|
| -
|
| -// Works, receiving socket sees 127.0.0.2.
|
| -TEST_F(VirtualSocketServerTest, CanConnectFromMappedIPv6ToIPv4Any) {
|
| - CrossFamilyConnectionTest(SocketAddress("::ffff:127.0.0.2", 0),
|
| - SocketAddress("0.0.0.0", 5000),
|
| - true);
|
| -}
|
| -
|
| -// Fails.
|
| -TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToIPv4Any) {
|
| - CrossFamilyConnectionTest(SocketAddress("::2", 0),
|
| - SocketAddress("0.0.0.0", 5000),
|
| - false);
|
| -}
|
| -
|
| -// Fails.
|
| -TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToMappedIPv6) {
|
| - CrossFamilyConnectionTest(SocketAddress("::2", 0),
|
| - SocketAddress("::ffff:127.0.0.1", 5000),
|
| - false);
|
| -}
|
| -
|
| -// Works. receiving socket sees ::ffff:127.0.0.2.
|
| -TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToIPv6Any) {
|
| - CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0),
|
| - SocketAddress("::", 5000),
|
| - true);
|
| -}
|
| -
|
| -// Fails.
|
| -TEST_F(VirtualSocketServerTest, CantConnectFromIPv4ToUnMappedIPv6) {
|
| - CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0),
|
| - SocketAddress("::1", 5000),
|
| - false);
|
| -}
|
| -
|
| -// Works. Receiving socket sees ::ffff:127.0.0.1.
|
| -TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToMappedIPv6) {
|
| - CrossFamilyConnectionTest(SocketAddress("127.0.0.1", 0),
|
| - SocketAddress("::ffff:127.0.0.2", 5000),
|
| - true);
|
| -}
|
| -
|
| -// Works, receiving socket sees a result from GetNextIP.
|
| -TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv6ToIPv4Any) {
|
| - CrossFamilyConnectionTest(SocketAddress("::", 0),
|
| - SocketAddress("0.0.0.0", 5000),
|
| - true);
|
| -}
|
| -
|
| -// Works, receiving socket sees whatever GetNextIP gave the client.
|
| -TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv4ToIPv6Any) {
|
| - CrossFamilyConnectionTest(SocketAddress("0.0.0.0", 0),
|
| - SocketAddress("::", 5000),
|
| - true);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv4ToIPv6Any) {
|
| - CrossFamilyDatagramTest(SocketAddress("0.0.0.0", 0),
|
| - SocketAddress("::", 5000),
|
| - true);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromMappedIPv6ToIPv4Any) {
|
| - CrossFamilyDatagramTest(SocketAddress("::ffff:127.0.0.1", 0),
|
| - SocketAddress("0.0.0.0", 5000),
|
| - true);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToIPv4Any) {
|
| - CrossFamilyDatagramTest(SocketAddress("::2", 0),
|
| - SocketAddress("0.0.0.0", 5000),
|
| - false);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToMappedIPv6) {
|
| - CrossFamilyDatagramTest(SocketAddress("::2", 0),
|
| - SocketAddress("::ffff:127.0.0.1", 5000),
|
| - false);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToIPv6Any) {
|
| - CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0),
|
| - SocketAddress("::", 5000),
|
| - true);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CantSendDatagramFromIPv4ToUnMappedIPv6) {
|
| - CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0),
|
| - SocketAddress("::1", 5000),
|
| - false);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToMappedIPv6) {
|
| - CrossFamilyDatagramTest(SocketAddress("127.0.0.1", 0),
|
| - SocketAddress("::ffff:127.0.0.2", 5000),
|
| - true);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv6ToIPv4Any) {
|
| - CrossFamilyDatagramTest(SocketAddress("::", 0),
|
| - SocketAddress("0.0.0.0", 5000),
|
| - true);
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, SetSendingBlockedWithUdpSocket) {
|
| - AsyncSocket* socket1 =
|
| - ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_DGRAM);
|
| - std::unique_ptr<AsyncSocket> socket2 =
|
| - WrapUnique(ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_DGRAM));
|
| - socket1->Bind(kIPv4AnyAddress);
|
| - socket2->Bind(kIPv4AnyAddress);
|
| - auto client1 =
|
| - MakeUnique<TestClient>(MakeUnique<AsyncUDPSocket>(socket1), &fake_clock_);
|
| -
|
| - ss_.SetSendingBlocked(true);
|
| - EXPECT_EQ(-1, client1->SendTo("foo", 3, socket2->GetLocalAddress()));
|
| - EXPECT_TRUE(socket1->IsBlocking());
|
| - EXPECT_EQ(0, client1->ready_to_send_count());
|
| -
|
| - ss_.SetSendingBlocked(false);
|
| - EXPECT_EQ(1, client1->ready_to_send_count());
|
| - EXPECT_EQ(3, client1->SendTo("foo", 3, socket2->GetLocalAddress()));
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, SetSendingBlockedWithTcpSocket) {
|
| - constexpr size_t kBufferSize = 1024;
|
| - ss_.set_send_buffer_capacity(kBufferSize);
|
| - ss_.set_recv_buffer_capacity(kBufferSize);
|
| -
|
| - StreamSink sink;
|
| - std::unique_ptr<AsyncSocket> socket1 =
|
| - WrapUnique(ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_STREAM));
|
| - std::unique_ptr<AsyncSocket> socket2 =
|
| - WrapUnique(ss_.CreateAsyncSocket(kIPv4AnyAddress.family(), SOCK_STREAM));
|
| - sink.Monitor(socket1.get());
|
| - sink.Monitor(socket2.get());
|
| - socket1->Bind(kIPv4AnyAddress);
|
| - socket2->Bind(kIPv4AnyAddress);
|
| -
|
| - // Connect sockets.
|
| - EXPECT_EQ(0, socket1->Connect(socket2->GetLocalAddress()));
|
| - EXPECT_EQ(0, socket2->Connect(socket1->GetLocalAddress()));
|
| - ss_.ProcessMessagesUntilIdle();
|
| -
|
| - char data[kBufferSize] = {};
|
| -
|
| - // First Send call will fill the send buffer but not send anything.
|
| - ss_.SetSendingBlocked(true);
|
| - EXPECT_EQ(static_cast<int>(kBufferSize), socket1->Send(data, kBufferSize));
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE));
|
| - EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ));
|
| - EXPECT_FALSE(socket1->IsBlocking());
|
| -
|
| - // Since the send buffer is full, next Send will result in EWOULDBLOCK.
|
| - EXPECT_EQ(-1, socket1->Send(data, kBufferSize));
|
| - EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE));
|
| - EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ));
|
| - EXPECT_TRUE(socket1->IsBlocking());
|
| -
|
| - // When sending is unblocked, the buffered data should be sent and
|
| - // SignalWriteEvent should fire.
|
| - ss_.SetSendingBlocked(false);
|
| - ss_.ProcessMessagesUntilIdle();
|
| - EXPECT_TRUE(sink.Check(socket1.get(), SSE_WRITE));
|
| - EXPECT_TRUE(sink.Check(socket2.get(), SSE_READ));
|
| -}
|
| -
|
| -TEST_F(VirtualSocketServerTest, CreatesStandardDistribution) {
|
| - const uint32_t kTestMean[] = {10, 100, 333, 1000};
|
| - const double kTestDev[] = { 0.25, 0.1, 0.01 };
|
| - // TODO(deadbeef): The current code only works for 1000 data points or more.
|
| - const uint32_t kTestSamples[] = {/*10, 100,*/ 1000};
|
| - for (size_t midx = 0; midx < arraysize(kTestMean); ++midx) {
|
| - for (size_t didx = 0; didx < arraysize(kTestDev); ++didx) {
|
| - for (size_t sidx = 0; sidx < arraysize(kTestSamples); ++sidx) {
|
| - ASSERT_LT(0u, kTestSamples[sidx]);
|
| - const uint32_t kStdDev =
|
| - static_cast<uint32_t>(kTestDev[didx] * kTestMean[midx]);
|
| - VirtualSocketServer::Function* f =
|
| - VirtualSocketServer::CreateDistribution(kTestMean[midx],
|
| - kStdDev,
|
| - kTestSamples[sidx]);
|
| - ASSERT_TRUE(nullptr != f);
|
| - ASSERT_EQ(kTestSamples[sidx], f->size());
|
| - double sum = 0;
|
| - for (uint32_t i = 0; i < f->size(); ++i) {
|
| - sum += (*f)[i].second;
|
| - }
|
| - const double mean = sum / f->size();
|
| - double sum_sq_dev = 0;
|
| - for (uint32_t i = 0; i < f->size(); ++i) {
|
| - double dev = (*f)[i].second - mean;
|
| - sum_sq_dev += dev * dev;
|
| - }
|
| - const double stddev = sqrt(sum_sq_dev / f->size());
|
| - EXPECT_NEAR(kTestMean[midx], mean, 0.1 * kTestMean[midx])
|
| - << "M=" << kTestMean[midx]
|
| - << " SD=" << kStdDev
|
| - << " N=" << kTestSamples[sidx];
|
| - EXPECT_NEAR(kStdDev, stddev, 0.1 * kStdDev)
|
| - << "M=" << kTestMean[midx]
|
| - << " SD=" << kStdDev
|
| - << " N=" << kTestSamples[sidx];
|
| - delete f;
|
| - }
|
| - }
|
| - }
|
| -}
|
|
|