| Index: webrtc/base/testutils.h
|
| diff --git a/webrtc/base/testutils.h b/webrtc/base/testutils.h
|
| index cda7a8457e73064353919bfdb0efc77e19a3fbe5..74f216066ee789a69e0fbfcb722a840b6fe216b9 100644
|
| --- a/webrtc/base/testutils.h
|
| +++ b/webrtc/base/testutils.h
|
| @@ -8,559 +8,12 @@
|
| * be found in the AUTHORS file in the root of the source tree.
|
| */
|
|
|
| -#ifndef WEBRTC_BASE_TESTUTILS_H__
|
| -#define WEBRTC_BASE_TESTUTILS_H__
|
| +#ifndef WEBRTC_BASE_TESTUTILS_H_
|
| +#define WEBRTC_BASE_TESTUTILS_H_
|
|
|
| -// Utilities for testing rtc infrastructure in unittests
|
|
|
| -#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
|
| -#include <X11/Xlib.h>
|
| -#include <X11/extensions/Xrandr.h>
|
| +// This header is deprecated and is just left here temporarily during
|
| +// refactoring. See https://bugs.webrtc.org/7634 for more details.
|
| +#include "webrtc/rtc_base/testutils.h"
|
|
|
| -// X defines a few macros that stomp on types that gunit.h uses.
|
| -#undef None
|
| -#undef Bool
|
| -#endif
|
| -
|
| -#include <algorithm>
|
| -#include <map>
|
| -#include <memory>
|
| -#include <vector>
|
| -#include "webrtc/base/arraysize.h"
|
| -#include "webrtc/base/asyncsocket.h"
|
| -#include "webrtc/base/checks.h"
|
| -#include "webrtc/base/gunit.h"
|
| -#include "webrtc/base/nethelpers.h"
|
| -#include "webrtc/base/pathutils.h"
|
| -#include "webrtc/base/stream.h"
|
| -#include "webrtc/base/stringencode.h"
|
| -#include "webrtc/base/stringutils.h"
|
| -#include "webrtc/base/thread.h"
|
| -
|
| -namespace webrtc {
|
| -namespace testing {
|
| -
|
| -using namespace rtc;
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// StreamSink - Monitor asynchronously signalled events from StreamInterface
|
| -// or AsyncSocket (which should probably be a StreamInterface.
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -// Note: Any event that is an error is treaded as SSE_ERROR instead of that
|
| -// event.
|
| -
|
| -enum StreamSinkEvent {
|
| - SSE_OPEN = SE_OPEN,
|
| - SSE_READ = SE_READ,
|
| - SSE_WRITE = SE_WRITE,
|
| - SSE_CLOSE = SE_CLOSE,
|
| - SSE_ERROR = 16
|
| -};
|
| -
|
| -class StreamSink : public sigslot::has_slots<> {
|
| - public:
|
| - void Monitor(StreamInterface* stream) {
|
| - stream->SignalEvent.connect(this, &StreamSink::OnEvent);
|
| - events_.erase(stream);
|
| - }
|
| - void Unmonitor(StreamInterface* stream) {
|
| - stream->SignalEvent.disconnect(this);
|
| - // In case you forgot to unmonitor a previous object with this address
|
| - events_.erase(stream);
|
| - }
|
| - bool Check(StreamInterface* stream, StreamSinkEvent event, bool reset = true) {
|
| - return DoCheck(stream, event, reset);
|
| - }
|
| - int Events(StreamInterface* stream, bool reset = true) {
|
| - return DoEvents(stream, reset);
|
| - }
|
| -
|
| - void Monitor(AsyncSocket* socket) {
|
| - socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent);
|
| - socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent);
|
| - socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent);
|
| - socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent);
|
| - // In case you forgot to unmonitor a previous object with this address
|
| - events_.erase(socket);
|
| - }
|
| - void Unmonitor(AsyncSocket* socket) {
|
| - socket->SignalConnectEvent.disconnect(this);
|
| - socket->SignalReadEvent.disconnect(this);
|
| - socket->SignalWriteEvent.disconnect(this);
|
| - socket->SignalCloseEvent.disconnect(this);
|
| - events_.erase(socket);
|
| - }
|
| - bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) {
|
| - return DoCheck(socket, event, reset);
|
| - }
|
| - int Events(AsyncSocket* socket, bool reset = true) {
|
| - return DoEvents(socket, reset);
|
| - }
|
| -
|
| - private:
|
| - typedef std::map<void*,int> EventMap;
|
| -
|
| - void OnEvent(StreamInterface* stream, int events, int error) {
|
| - if (error) {
|
| - events = SSE_ERROR;
|
| - }
|
| - AddEvents(stream, events);
|
| - }
|
| - void OnConnectEvent(AsyncSocket* socket) {
|
| - AddEvents(socket, SSE_OPEN);
|
| - }
|
| - void OnReadEvent(AsyncSocket* socket) {
|
| - AddEvents(socket, SSE_READ);
|
| - }
|
| - void OnWriteEvent(AsyncSocket* socket) {
|
| - AddEvents(socket, SSE_WRITE);
|
| - }
|
| - void OnCloseEvent(AsyncSocket* socket, int error) {
|
| - AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR);
|
| - }
|
| -
|
| - void AddEvents(void* obj, int events) {
|
| - EventMap::iterator it = events_.find(obj);
|
| - if (events_.end() == it) {
|
| - events_.insert(EventMap::value_type(obj, events));
|
| - } else {
|
| - it->second |= events;
|
| - }
|
| - }
|
| - bool DoCheck(void* obj, StreamSinkEvent event, bool reset) {
|
| - EventMap::iterator it = events_.find(obj);
|
| - if ((events_.end() == it) || (0 == (it->second & event))) {
|
| - return false;
|
| - }
|
| - if (reset) {
|
| - it->second &= ~event;
|
| - }
|
| - return true;
|
| - }
|
| - int DoEvents(void* obj, bool reset) {
|
| - EventMap::iterator it = events_.find(obj);
|
| - if (events_.end() == it)
|
| - return 0;
|
| - int events = it->second;
|
| - if (reset) {
|
| - it->second = 0;
|
| - }
|
| - return events;
|
| - }
|
| -
|
| - EventMap events_;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// StreamSource - Implements stream interface and simulates asynchronous
|
| -// events on the stream, without a network. Also buffers written data.
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class StreamSource : public StreamInterface {
|
| -public:
|
| - StreamSource() {
|
| - Clear();
|
| - }
|
| -
|
| - void Clear() {
|
| - readable_data_.clear();
|
| - written_data_.clear();
|
| - state_ = SS_CLOSED;
|
| - read_block_ = 0;
|
| - write_block_ = SIZE_UNKNOWN;
|
| - }
|
| - void QueueString(const char* data) {
|
| - QueueData(data, strlen(data));
|
| - }
|
| - void QueueStringF(const char* format, ...) {
|
| - va_list args;
|
| - va_start(args, format);
|
| - char buffer[1024];
|
| - size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
|
| - RTC_CHECK(len < sizeof(buffer) - 1);
|
| - va_end(args);
|
| - QueueData(buffer, len);
|
| - }
|
| - void QueueData(const char* data, size_t len) {
|
| - readable_data_.insert(readable_data_.end(), data, data + len);
|
| - if ((SS_OPEN == state_) && (readable_data_.size() == len)) {
|
| - SignalEvent(this, SE_READ, 0);
|
| - }
|
| - }
|
| - std::string ReadData() {
|
| - std::string data;
|
| - // avoid accessing written_data_[0] if it is undefined
|
| - if (written_data_.size() > 0) {
|
| - data.insert(0, &written_data_[0], written_data_.size());
|
| - }
|
| - written_data_.clear();
|
| - return data;
|
| - }
|
| - void SetState(StreamState state) {
|
| - int events = 0;
|
| - if ((SS_OPENING == state_) && (SS_OPEN == state)) {
|
| - events |= SE_OPEN;
|
| - if (!readable_data_.empty()) {
|
| - events |= SE_READ;
|
| - }
|
| - } else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) {
|
| - events |= SE_CLOSE;
|
| - }
|
| - state_ = state;
|
| - if (events) {
|
| - SignalEvent(this, events, 0);
|
| - }
|
| - }
|
| - // Will cause Read to block when there are pos bytes in the read queue.
|
| - void SetReadBlock(size_t pos) { read_block_ = pos; }
|
| - // Will cause Write to block when there are pos bytes in the write queue.
|
| - void SetWriteBlock(size_t pos) { write_block_ = pos; }
|
| -
|
| - virtual StreamState GetState() const { return state_; }
|
| - virtual StreamResult Read(void* buffer, size_t buffer_len,
|
| - size_t* read, int* error) {
|
| - if (SS_CLOSED == state_) {
|
| - if (error) *error = -1;
|
| - return SR_ERROR;
|
| - }
|
| - if ((SS_OPENING == state_) || (readable_data_.size() <= read_block_)) {
|
| - return SR_BLOCK;
|
| - }
|
| - size_t count = std::min(buffer_len, readable_data_.size() - read_block_);
|
| - memcpy(buffer, &readable_data_[0], count);
|
| - size_t new_size = readable_data_.size() - count;
|
| - // Avoid undefined access beyond the last element of the vector.
|
| - // This only happens when new_size is 0.
|
| - if (count < readable_data_.size()) {
|
| - memmove(&readable_data_[0], &readable_data_[count], new_size);
|
| - }
|
| - readable_data_.resize(new_size);
|
| - if (read) *read = count;
|
| - return SR_SUCCESS;
|
| - }
|
| - virtual StreamResult Write(const void* data, size_t data_len,
|
| - size_t* written, int* error) {
|
| - if (SS_CLOSED == state_) {
|
| - if (error) *error = -1;
|
| - return SR_ERROR;
|
| - }
|
| - if (SS_OPENING == state_) {
|
| - return SR_BLOCK;
|
| - }
|
| - if (SIZE_UNKNOWN != write_block_) {
|
| - if (written_data_.size() >= write_block_) {
|
| - return SR_BLOCK;
|
| - }
|
| - if (data_len > (write_block_ - written_data_.size())) {
|
| - data_len = write_block_ - written_data_.size();
|
| - }
|
| - }
|
| - if (written) *written = data_len;
|
| - const char* cdata = static_cast<const char*>(data);
|
| - written_data_.insert(written_data_.end(), cdata, cdata + data_len);
|
| - return SR_SUCCESS;
|
| - }
|
| - virtual void Close() { state_ = SS_CLOSED; }
|
| -
|
| -private:
|
| - typedef std::vector<char> Buffer;
|
| - Buffer readable_data_, written_data_;
|
| - StreamState state_;
|
| - size_t read_block_, write_block_;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// SocketTestClient
|
| -// Creates a simulated client for testing. Works on real and virtual networks.
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class SocketTestClient : public sigslot::has_slots<> {
|
| -public:
|
| - SocketTestClient() { Init(nullptr, AF_INET); }
|
| - SocketTestClient(AsyncSocket* socket) {
|
| - Init(socket, socket->GetLocalAddress().family());
|
| - }
|
| - SocketTestClient(const SocketAddress& address) {
|
| - Init(nullptr, address.family());
|
| - socket_->Connect(address);
|
| - }
|
| -
|
| - AsyncSocket* socket() { return socket_.get(); }
|
| -
|
| - void QueueString(const char* data) {
|
| - QueueData(data, strlen(data));
|
| - }
|
| - void QueueStringF(const char* format, ...) {
|
| - va_list args;
|
| - va_start(args, format);
|
| - char buffer[1024];
|
| - size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
|
| - RTC_CHECK(len < sizeof(buffer) - 1);
|
| - va_end(args);
|
| - QueueData(buffer, len);
|
| - }
|
| - void QueueData(const char* data, size_t len) {
|
| - send_buffer_.insert(send_buffer_.end(), data, data + len);
|
| - if (Socket::CS_CONNECTED == socket_->GetState()) {
|
| - Flush();
|
| - }
|
| - }
|
| - std::string ReadData() {
|
| - std::string data(&recv_buffer_[0], recv_buffer_.size());
|
| - recv_buffer_.clear();
|
| - return data;
|
| - }
|
| -
|
| - bool IsConnected() const {
|
| - return (Socket::CS_CONNECTED == socket_->GetState());
|
| - }
|
| - bool IsClosed() const {
|
| - return (Socket::CS_CLOSED == socket_->GetState());
|
| - }
|
| -
|
| -private:
|
| - typedef std::vector<char> Buffer;
|
| -
|
| - void Init(AsyncSocket* socket, int family) {
|
| - if (!socket) {
|
| - socket = Thread::Current()->socketserver()
|
| - ->CreateAsyncSocket(family, SOCK_STREAM);
|
| - }
|
| - socket_.reset(socket);
|
| - socket_->SignalConnectEvent.connect(this,
|
| - &SocketTestClient::OnConnectEvent);
|
| - socket_->SignalReadEvent.connect(this, &SocketTestClient::OnReadEvent);
|
| - socket_->SignalWriteEvent.connect(this, &SocketTestClient::OnWriteEvent);
|
| - socket_->SignalCloseEvent.connect(this, &SocketTestClient::OnCloseEvent);
|
| - }
|
| -
|
| - void Flush() {
|
| - size_t sent = 0;
|
| - while (sent < send_buffer_.size()) {
|
| - int result = socket_->Send(&send_buffer_[sent],
|
| - send_buffer_.size() - sent);
|
| - if (result > 0) {
|
| - sent += result;
|
| - } else {
|
| - break;
|
| - }
|
| - }
|
| - size_t new_size = send_buffer_.size() - sent;
|
| - memmove(&send_buffer_[0], &send_buffer_[sent], new_size);
|
| - send_buffer_.resize(new_size);
|
| - }
|
| -
|
| - void OnConnectEvent(AsyncSocket* socket) {
|
| - if (!send_buffer_.empty()) {
|
| - Flush();
|
| - }
|
| - }
|
| - void OnReadEvent(AsyncSocket* socket) {
|
| - char data[64 * 1024];
|
| - int result = socket_->Recv(data, arraysize(data), nullptr);
|
| - if (result > 0) {
|
| - recv_buffer_.insert(recv_buffer_.end(), data, data + result);
|
| - }
|
| - }
|
| - void OnWriteEvent(AsyncSocket* socket) {
|
| - if (!send_buffer_.empty()) {
|
| - Flush();
|
| - }
|
| - }
|
| - void OnCloseEvent(AsyncSocket* socket, int error) {
|
| - }
|
| -
|
| - std::unique_ptr<AsyncSocket> socket_;
|
| - Buffer send_buffer_, recv_buffer_;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// SocketTestServer
|
| -// Creates a simulated server for testing. Works on real and virtual networks.
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class SocketTestServer : public sigslot::has_slots<> {
|
| - public:
|
| - SocketTestServer(const SocketAddress& address)
|
| - : socket_(Thread::Current()->socketserver()
|
| - ->CreateAsyncSocket(address.family(), SOCK_STREAM))
|
| - {
|
| - socket_->SignalReadEvent.connect(this, &SocketTestServer::OnReadEvent);
|
| - socket_->Bind(address);
|
| - socket_->Listen(5);
|
| - }
|
| - virtual ~SocketTestServer() {
|
| - clear();
|
| - }
|
| -
|
| - size_t size() const { return clients_.size(); }
|
| - SocketTestClient* client(size_t index) const { return clients_[index]; }
|
| - SocketTestClient* operator[](size_t index) const { return client(index); }
|
| -
|
| - void clear() {
|
| - for (size_t i=0; i<clients_.size(); ++i) {
|
| - delete clients_[i];
|
| - }
|
| - clients_.clear();
|
| - }
|
| -
|
| - private:
|
| - void OnReadEvent(AsyncSocket* socket) {
|
| - AsyncSocket* accepted = static_cast<AsyncSocket*>(socket_->Accept(nullptr));
|
| - if (!accepted)
|
| - return;
|
| - clients_.push_back(new SocketTestClient(accepted));
|
| - }
|
| -
|
| - std::unique_ptr<AsyncSocket> socket_;
|
| - std::vector<SocketTestClient*> clients_;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// Unittest predicates which are similar to STREQ, but for raw memory
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -inline ::testing::AssertionResult CmpHelperMemEq(
|
| - const char* expected_expression,
|
| - const char* expected_length_expression,
|
| - const char* actual_expression,
|
| - const char* actual_length_expression,
|
| - const void* expected,
|
| - size_t expected_length,
|
| - const void* actual,
|
| - size_t actual_length) {
|
| - if ((expected_length == actual_length)
|
| - && (0 == memcmp(expected, actual, expected_length))) {
|
| - return ::testing::AssertionSuccess();
|
| - }
|
| -
|
| - ::testing::Message msg;
|
| - msg << "Value of: " << actual_expression
|
| - << " [" << actual_length_expression << "]";
|
| - if (true) { //!actual_value.Equals(actual_expression)) {
|
| - size_t buffer_size = actual_length * 2 + 1;
|
| - char* buffer = STACK_ARRAY(char, buffer_size);
|
| - hex_encode(buffer, buffer_size,
|
| - reinterpret_cast<const char*>(actual), actual_length);
|
| - msg << "\n Actual: " << buffer << " [" << actual_length << "]";
|
| - }
|
| -
|
| - msg << "\nExpected: " << expected_expression
|
| - << " [" << expected_length_expression << "]";
|
| - if (true) { //!expected_value.Equals(expected_expression)) {
|
| - size_t buffer_size = expected_length * 2 + 1;
|
| - char* buffer = STACK_ARRAY(char, buffer_size);
|
| - hex_encode(buffer, buffer_size,
|
| - reinterpret_cast<const char*>(expected), expected_length);
|
| - msg << "\nWhich is: " << buffer << " [" << expected_length << "]";
|
| - }
|
| -
|
| - return AssertionFailure(msg);
|
| -}
|
| -
|
| -#define EXPECT_MEMEQ(expected, expected_length, actual, actual_length) \
|
| - EXPECT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
|
| - actual, actual_length)
|
| -
|
| -#define ASSERT_MEMEQ(expected, expected_length, actual, actual_length) \
|
| - ASSERT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
|
| - actual, actual_length)
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// Helpers for initializing constant memory with integers in a particular byte
|
| -// order
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#define BYTE_CAST(x) static_cast<uint8_t>((x)&0xFF)
|
| -
|
| -// Declare a N-bit integer as a little-endian sequence of bytes
|
| -#define LE16(x) BYTE_CAST(((uint16_t)x) >> 0), BYTE_CAST(((uint16_t)x) >> 8)
|
| -
|
| -#define LE32(x) \
|
| - BYTE_CAST(((uint32_t)x) >> 0), BYTE_CAST(((uint32_t)x) >> 8), \
|
| - BYTE_CAST(((uint32_t)x) >> 16), BYTE_CAST(((uint32_t)x) >> 24)
|
| -
|
| -#define LE64(x) \
|
| - BYTE_CAST(((uint64_t)x) >> 0), BYTE_CAST(((uint64_t)x) >> 8), \
|
| - BYTE_CAST(((uint64_t)x) >> 16), BYTE_CAST(((uint64_t)x) >> 24), \
|
| - BYTE_CAST(((uint64_t)x) >> 32), BYTE_CAST(((uint64_t)x) >> 40), \
|
| - BYTE_CAST(((uint64_t)x) >> 48), BYTE_CAST(((uint64_t)x) >> 56)
|
| -
|
| -// Declare a N-bit integer as a big-endian (Internet) sequence of bytes
|
| -#define BE16(x) BYTE_CAST(((uint16_t)x) >> 8), BYTE_CAST(((uint16_t)x) >> 0)
|
| -
|
| -#define BE32(x) \
|
| - BYTE_CAST(((uint32_t)x) >> 24), BYTE_CAST(((uint32_t)x) >> 16), \
|
| - BYTE_CAST(((uint32_t)x) >> 8), BYTE_CAST(((uint32_t)x) >> 0)
|
| -
|
| -#define BE64(x) \
|
| - BYTE_CAST(((uint64_t)x) >> 56), BYTE_CAST(((uint64_t)x) >> 48), \
|
| - BYTE_CAST(((uint64_t)x) >> 40), BYTE_CAST(((uint64_t)x) >> 32), \
|
| - BYTE_CAST(((uint64_t)x) >> 24), BYTE_CAST(((uint64_t)x) >> 16), \
|
| - BYTE_CAST(((uint64_t)x) >> 8), BYTE_CAST(((uint64_t)x) >> 0)
|
| -
|
| -// Declare a N-bit integer as a this-endian (local machine) sequence of bytes
|
| -#ifndef BIG_ENDIAN
|
| -#define BIG_ENDIAN 1
|
| -#endif // BIG_ENDIAN
|
| -
|
| -#if BIG_ENDIAN
|
| -#define TE16 BE16
|
| -#define TE32 BE32
|
| -#define TE64 BE64
|
| -#else // !BIG_ENDIAN
|
| -#define TE16 LE16
|
| -#define TE32 LE32
|
| -#define TE64 LE64
|
| -#endif // !BIG_ENDIAN
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -// Helpers for determining if X/screencasting is available (on linux).
|
| -
|
| -#define MAYBE_SKIP_SCREENCAST_TEST() \
|
| - if (!testing::IsScreencastingAvailable()) { \
|
| - LOG(LS_WARNING) << "Skipping test, since it doesn't have the requisite " \
|
| - << "X environment for screen capture."; \
|
| - return; \
|
| - } \
|
| -
|
| -#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
|
| -struct XDisplay {
|
| - XDisplay() : display_(XOpenDisplay(nullptr)) {}
|
| - ~XDisplay() { if (display_) XCloseDisplay(display_); }
|
| - bool IsValid() const { return display_ != nullptr; }
|
| - operator Display*() { return display_; }
|
| - private:
|
| - Display* display_;
|
| -};
|
| -#endif
|
| -
|
| -// Returns true if screencasting is available. When false, anything that uses
|
| -// screencasting features may fail.
|
| -inline bool IsScreencastingAvailable() {
|
| -#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
|
| - XDisplay display;
|
| - if (!display.IsValid()) {
|
| - LOG(LS_WARNING) << "No X Display available.";
|
| - return false;
|
| - }
|
| - int ignored_int, major_version, minor_version;
|
| - if (!XRRQueryExtension(display, &ignored_int, &ignored_int) ||
|
| - !XRRQueryVersion(display, &major_version, &minor_version) ||
|
| - major_version < 1 ||
|
| - (major_version < 2 && minor_version < 3)) {
|
| - LOG(LS_WARNING) << "XRandr version: " << major_version << "."
|
| - << minor_version;
|
| - LOG(LS_WARNING) << "XRandr is not supported or is too old (pre 1.3).";
|
| - return false;
|
| - }
|
| -#endif
|
| - return true;
|
| -}
|
| -
|
| -} // namespace testing
|
| -} // namespace webrtc
|
| -
|
| -#endif // WEBRTC_BASE_TESTUTILS_H__
|
| +#endif // WEBRTC_BASE_TESTUTILS_H_
|
|
|