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Unified Diff: webrtc/base/asyncpacketsocket.h

Issue 2877023002: Move webrtc/{base => rtc_base} (Closed)
Patch Set: update presubmit.py and DEPS include rules Created 3 years, 6 months ago
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Index: webrtc/base/asyncpacketsocket.h
diff --git a/webrtc/base/asyncpacketsocket.h b/webrtc/base/asyncpacketsocket.h
index a5409479511eda1edc8b667b264a891c801380fb..809f1789afedf39e7034b51409de342b4c03438c 100644
--- a/webrtc/base/asyncpacketsocket.h
+++ b/webrtc/base/asyncpacketsocket.h
@@ -11,133 +11,9 @@
#ifndef WEBRTC_BASE_ASYNCPACKETSOCKET_H_
#define WEBRTC_BASE_ASYNCPACKETSOCKET_H_
-#include "webrtc/base/constructormagic.h"
-#include "webrtc/base/dscp.h"
-#include "webrtc/base/sigslot.h"
-#include "webrtc/base/socket.h"
-#include "webrtc/base/timeutils.h"
-namespace rtc {
-
-// This structure holds the info needed to update the packet send time header
-// extension, including the information needed to update the authentication tag
-// after changing the value.
-struct PacketTimeUpdateParams {
- PacketTimeUpdateParams();
- ~PacketTimeUpdateParams();
-
- int rtp_sendtime_extension_id; // extension header id present in packet.
- std::vector<char> srtp_auth_key; // Authentication key.
- int srtp_auth_tag_len; // Authentication tag length.
- int64_t srtp_packet_index; // Required for Rtp Packet authentication.
-};
-
-// This structure holds meta information for the packet which is about to send
-// over network.
-struct PacketOptions {
- PacketOptions() : dscp(DSCP_NO_CHANGE), packet_id(-1) {}
- explicit PacketOptions(DiffServCodePoint dscp) : dscp(dscp), packet_id(-1) {}
-
- DiffServCodePoint dscp;
- int packet_id; // 16 bits, -1 represents "not set".
- PacketTimeUpdateParams packet_time_params;
-};
-
-// This structure will have the information about when packet is actually
-// received by socket.
-struct PacketTime {
- PacketTime() : timestamp(-1), not_before(-1) {}
- PacketTime(int64_t timestamp, int64_t not_before)
- : timestamp(timestamp), not_before(not_before) {}
-
- int64_t timestamp; // Receive time after socket delivers the data.
-
- // Earliest possible time the data could have arrived, indicating the
- // potential error in the |timestamp| value, in case the system, is busy. For
- // example, the time of the last select() call.
- // If unknown, this value will be set to zero.
- int64_t not_before;
-};
-
-inline PacketTime CreatePacketTime(int64_t not_before) {
- return PacketTime(TimeMicros(), not_before);
-}
-
-// Provides the ability to receive packets asynchronously. Sends are not
-// buffered since it is acceptable to drop packets under high load.
-class AsyncPacketSocket : public sigslot::has_slots<> {
- public:
- enum State {
- STATE_CLOSED,
- STATE_BINDING,
- STATE_BOUND,
- STATE_CONNECTING,
- STATE_CONNECTED
- };
-
- AsyncPacketSocket();
- ~AsyncPacketSocket() override;
-
- // Returns current local address. Address may be set to null if the
- // socket is not bound yet (GetState() returns STATE_BINDING).
- virtual SocketAddress GetLocalAddress() const = 0;
-
- // Returns remote address. Returns zeroes if this is not a client TCP socket.
- virtual SocketAddress GetRemoteAddress() const = 0;
-
- // Send a packet.
- virtual int Send(const void *pv, size_t cb, const PacketOptions& options) = 0;
- virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr,
- const PacketOptions& options) = 0;
-
- // Close the socket.
- virtual int Close() = 0;
-
- // Returns current state of the socket.
- virtual State GetState() const = 0;
-
- // Get/set options.
- virtual int GetOption(Socket::Option opt, int* value) = 0;
- virtual int SetOption(Socket::Option opt, int value) = 0;
-
- // Get/Set current error.
- // TODO: Remove SetError().
- virtual int GetError() const = 0;
- virtual void SetError(int error) = 0;
-
- // Emitted each time a packet is read. Used only for UDP and
- // connected TCP sockets.
- sigslot::signal5<AsyncPacketSocket*, const char*, size_t,
- const SocketAddress&,
- const PacketTime&> SignalReadPacket;
-
- // Emitted each time a packet is sent.
- sigslot::signal2<AsyncPacketSocket*, const SentPacket&> SignalSentPacket;
-
- // Emitted when the socket is currently able to send.
- sigslot::signal1<AsyncPacketSocket*> SignalReadyToSend;
-
- // Emitted after address for the socket is allocated, i.e. binding
- // is finished. State of the socket is changed from BINDING to BOUND
- // (for UDP and server TCP sockets) or CONNECTING (for client TCP
- // sockets).
- sigslot::signal2<AsyncPacketSocket*, const SocketAddress&> SignalAddressReady;
-
- // Emitted for client TCP sockets when state is changed from
- // CONNECTING to CONNECTED.
- sigslot::signal1<AsyncPacketSocket*> SignalConnect;
-
- // Emitted for client TCP sockets when state is changed from
- // CONNECTED to CLOSED.
- sigslot::signal2<AsyncPacketSocket*, int> SignalClose;
-
- // Used only for listening TCP sockets.
- sigslot::signal2<AsyncPacketSocket*, AsyncPacketSocket*> SignalNewConnection;
-
- private:
- RTC_DISALLOW_COPY_AND_ASSIGN(AsyncPacketSocket);
-};
-
-} // namespace rtc
+// This header is deprecated and is just left here temporarily during
+// refactoring. See https://bugs.webrtc.org/7634 for more details.
+#include "webrtc/rtc_base/asyncpacketsocket.h"
#endif // WEBRTC_BASE_ASYNCPACKETSOCKET_H_
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