Index: webrtc/base/messagequeue.h |
diff --git a/webrtc/base/messagequeue.h b/webrtc/base/messagequeue.h |
index e39c9f9869a4b19ee16c225cdd20bfee7121c412..353a4b77258dd1836010a27279504e873d71e6a7 100644 |
--- a/webrtc/base/messagequeue.h |
+++ b/webrtc/base/messagequeue.h |
@@ -11,317 +11,9 @@ |
#ifndef WEBRTC_BASE_MESSAGEQUEUE_H_ |
#define WEBRTC_BASE_MESSAGEQUEUE_H_ |
-#include <string.h> |
-#include <algorithm> |
-#include <list> |
-#include <memory> |
-#include <queue> |
-#include <utility> |
-#include <vector> |
- |
-#include "webrtc/base/basictypes.h" |
-#include "webrtc/base/constructormagic.h" |
-#include "webrtc/base/criticalsection.h" |
-#include "webrtc/base/location.h" |
-#include "webrtc/base/messagehandler.h" |
-#include "webrtc/base/scoped_ref_ptr.h" |
-#include "webrtc/base/sigslot.h" |
-#include "webrtc/base/socketserver.h" |
-#include "webrtc/base/timeutils.h" |
-#include "webrtc/base/thread_annotations.h" |
- |
-namespace rtc { |
- |
-struct Message; |
-class MessageQueue; |
- |
-// MessageQueueManager does cleanup of of message queues |
- |
-class MessageQueueManager { |
- public: |
- static void Add(MessageQueue *message_queue); |
- static void Remove(MessageQueue *message_queue); |
- static void Clear(MessageHandler *handler); |
- |
- // For testing purposes, we expose whether or not the MessageQueueManager |
- // instance has been initialized. It has no other use relative to the rest of |
- // the functions of this class, which auto-initialize the underlying |
- // MessageQueueManager instance when necessary. |
- static bool IsInitialized(); |
- |
- // Mainly for testing purposes, for use with a simulated clock. |
- // Ensures that all message queues have processed delayed messages |
- // up until the current point in time. |
- static void ProcessAllMessageQueues(); |
- |
- private: |
- static MessageQueueManager* Instance(); |
- |
- MessageQueueManager(); |
- ~MessageQueueManager(); |
- |
- void AddInternal(MessageQueue *message_queue); |
- void RemoveInternal(MessageQueue *message_queue); |
- void ClearInternal(MessageHandler *handler); |
- void ProcessAllMessageQueuesInternal(); |
- |
- static MessageQueueManager* instance_; |
- // This list contains all live MessageQueues. |
- std::vector<MessageQueue*> message_queues_ GUARDED_BY(crit_); |
- |
- // Acquire this with DebugNonReentrantCritScope. |
- CriticalSection crit_; |
- bool locked_ GUARDED_BY(crit_); |
-}; |
- |
-// Derive from this for specialized data |
-// App manages lifetime, except when messages are purged |
- |
-class MessageData { |
- public: |
- MessageData() {} |
- virtual ~MessageData() {} |
-}; |
- |
-template <class T> |
-class TypedMessageData : public MessageData { |
- public: |
- explicit TypedMessageData(const T& data) : data_(data) { } |
- const T& data() const { return data_; } |
- T& data() { return data_; } |
- private: |
- T data_; |
-}; |
- |
-// Like TypedMessageData, but for pointers that require a delete. |
-template <class T> |
-class ScopedMessageData : public MessageData { |
- public: |
- explicit ScopedMessageData(std::unique_ptr<T> data) |
- : data_(std::move(data)) {} |
- // Deprecated. |
- // TODO(deadbeef): Remove this once downstream applications stop using it. |
- explicit ScopedMessageData(T* data) : data_(data) {} |
- // Deprecated. |
- // TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of |
- // this once downstream applications stop using it, then rename inner_data to |
- // just data. |
- const std::unique_ptr<T>& data() const { return data_; } |
- std::unique_ptr<T>& data() { return data_; } |
- |
- const T& inner_data() const { return *data_; } |
- T& inner_data() { return *data_; } |
- |
- private: |
- std::unique_ptr<T> data_; |
-}; |
- |
-// Like ScopedMessageData, but for reference counted pointers. |
-template <class T> |
-class ScopedRefMessageData : public MessageData { |
- public: |
- explicit ScopedRefMessageData(T* data) : data_(data) { } |
- const scoped_refptr<T>& data() const { return data_; } |
- scoped_refptr<T>& data() { return data_; } |
- private: |
- scoped_refptr<T> data_; |
-}; |
- |
-template<class T> |
-inline MessageData* WrapMessageData(const T& data) { |
- return new TypedMessageData<T>(data); |
-} |
- |
-template<class T> |
-inline const T& UseMessageData(MessageData* data) { |
- return static_cast< TypedMessageData<T>* >(data)->data(); |
-} |
- |
-template<class T> |
-class DisposeData : public MessageData { |
- public: |
- explicit DisposeData(T* data) : data_(data) { } |
- virtual ~DisposeData() { delete data_; } |
- private: |
- T* data_; |
-}; |
- |
-const uint32_t MQID_ANY = static_cast<uint32_t>(-1); |
-const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2); |
- |
-// No destructor |
- |
-struct Message { |
- Message() |
- : phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {} |
- inline bool Match(MessageHandler* handler, uint32_t id) const { |
- return (handler == nullptr || handler == phandler) && |
- (id == MQID_ANY || id == message_id); |
- } |
- Location posted_from; |
- MessageHandler *phandler; |
- uint32_t message_id; |
- MessageData *pdata; |
- int64_t ts_sensitive; |
-}; |
- |
-typedef std::list<Message> MessageList; |
- |
-// DelayedMessage goes into a priority queue, sorted by trigger time. Messages |
-// with the same trigger time are processed in num_ (FIFO) order. |
- |
-class DelayedMessage { |
- public: |
- DelayedMessage(int64_t delay, |
- int64_t trigger, |
- uint32_t num, |
- const Message& msg) |
- : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {} |
- |
- bool operator< (const DelayedMessage& dmsg) const { |
- return (dmsg.msTrigger_ < msTrigger_) |
- || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_)); |
- } |
- |
- int64_t cmsDelay_; // for debugging |
- int64_t msTrigger_; |
- uint32_t num_; |
- Message msg_; |
-}; |
- |
-class MessageQueue { |
- public: |
- static const int kForever = -1; |
- |
- // Create a new MessageQueue and optionally assign it to the passed |
- // SocketServer. Subclasses that override Clear should pass false for |
- // init_queue and call DoInit() from their constructor to prevent races |
- // with the MessageQueueManager using the object while the vtable is still |
- // being created. |
- MessageQueue(SocketServer* ss, bool init_queue); |
- MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue); |
- |
- // NOTE: SUBCLASSES OF MessageQueue THAT OVERRIDE Clear MUST CALL |
- // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race |
- // between the destructor modifying the vtable, and the MessageQueueManager |
- // calling Clear on the object from a different thread. |
- virtual ~MessageQueue(); |
- |
- SocketServer* socketserver(); |
- |
- // Note: The behavior of MessageQueue has changed. When a MQ is stopped, |
- // futher Posts and Sends will fail. However, any pending Sends and *ready* |
- // Posts (as opposed to unexpired delayed Posts) will be delivered before |
- // Get (or Peek) returns false. By guaranteeing delivery of those messages, |
- // we eliminate the race condition when an MessageHandler and MessageQueue |
- // may be destroyed independently of each other. |
- virtual void Quit(); |
- virtual bool IsQuitting(); |
- virtual void Restart(); |
- // Not all message queues actually process messages (such as SignalThread). |
- // In those cases, it's important to know, before posting, that it won't be |
- // Processed. Normally, this would be true until IsQuitting() is true. |
- virtual bool IsProcessingMessages(); |
- |
- // Get() will process I/O until: |
- // 1) A message is available (returns true) |
- // 2) cmsWait seconds have elapsed (returns false) |
- // 3) Stop() is called (returns false) |
- virtual bool Get(Message *pmsg, int cmsWait = kForever, |
- bool process_io = true); |
- virtual bool Peek(Message *pmsg, int cmsWait = 0); |
- virtual void Post(const Location& posted_from, |
- MessageHandler* phandler, |
- uint32_t id = 0, |
- MessageData* pdata = nullptr, |
- bool time_sensitive = false); |
- virtual void PostDelayed(const Location& posted_from, |
- int cmsDelay, |
- MessageHandler* phandler, |
- uint32_t id = 0, |
- MessageData* pdata = nullptr); |
- virtual void PostAt(const Location& posted_from, |
- int64_t tstamp, |
- MessageHandler* phandler, |
- uint32_t id = 0, |
- MessageData* pdata = nullptr); |
- // TODO(honghaiz): Remove this when all the dependencies are removed. |
- virtual void PostAt(const Location& posted_from, |
- uint32_t tstamp, |
- MessageHandler* phandler, |
- uint32_t id = 0, |
- MessageData* pdata = nullptr); |
- virtual void Clear(MessageHandler* phandler, |
- uint32_t id = MQID_ANY, |
- MessageList* removed = nullptr); |
- virtual void Dispatch(Message *pmsg); |
- virtual void ReceiveSends(); |
- |
- // Amount of time until the next message can be retrieved |
- virtual int GetDelay(); |
- |
- bool empty() const { return size() == 0u; } |
- size_t size() const { |
- CritScope cs(&crit_); // msgq_.size() is not thread safe. |
- return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u); |
- } |
- |
- // Internally posts a message which causes the doomed object to be deleted |
- template<class T> void Dispose(T* doomed) { |
- if (doomed) { |
- Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed)); |
- } |
- } |
- |
- // When this signal is sent out, any references to this queue should |
- // no longer be used. |
- sigslot::signal0<> SignalQueueDestroyed; |
- |
- protected: |
- class PriorityQueue : public std::priority_queue<DelayedMessage> { |
- public: |
- container_type& container() { return c; } |
- void reheap() { make_heap(c.begin(), c.end(), comp); } |
- }; |
- |
- void DoDelayPost(const Location& posted_from, |
- int64_t cmsDelay, |
- int64_t tstamp, |
- MessageHandler* phandler, |
- uint32_t id, |
- MessageData* pdata); |
- |
- // Perform initialization, subclasses must call this from their constructor |
- // if false was passed as init_queue to the MessageQueue constructor. |
- void DoInit(); |
- |
- // Perform cleanup, subclasses that override Clear must call this from the |
- // destructor. |
- void DoDestroy(); |
- |
- void WakeUpSocketServer(); |
- |
- bool fPeekKeep_; |
- Message msgPeek_; |
- MessageList msgq_ GUARDED_BY(crit_); |
- PriorityQueue dmsgq_ GUARDED_BY(crit_); |
- uint32_t dmsgq_next_num_ GUARDED_BY(crit_); |
- CriticalSection crit_; |
- bool fInitialized_; |
- bool fDestroyed_; |
- |
- private: |
- volatile int stop_; |
- |
- // The SocketServer might not be owned by MessageQueue. |
- SocketServer* const ss_; |
- // Used if SocketServer ownership lies with |this|. |
- std::unique_ptr<SocketServer> own_ss_; |
- |
- RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(MessageQueue); |
-}; |
- |
-} // namespace rtc |
+// This header is deprecated and is just left here temporarily during |
+// refactoring. See https://bugs.webrtc.org/7634 for more details. |
+#include "webrtc/rtc_base/messagequeue.h" |
#endif // WEBRTC_BASE_MESSAGEQUEUE_H_ |