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Side by Side Diff: webrtc/base/natsocketfactory.cc

Issue 2877023002: Move webrtc/{base => rtc_base} (Closed)
Patch Set: update presubmit.py and DEPS include rules Created 3 years, 5 months ago
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1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "webrtc/base/natsocketfactory.h"
12
13 #include "webrtc/base/arraysize.h"
14 #include "webrtc/base/checks.h"
15 #include "webrtc/base/logging.h"
16 #include "webrtc/base/natserver.h"
17 #include "webrtc/base/virtualsocketserver.h"
18
19 namespace rtc {
20
21 // Packs the given socketaddress into the buffer in buf, in the quasi-STUN
22 // format that the natserver uses.
23 // Returns 0 if an invalid address is passed.
24 size_t PackAddressForNAT(char* buf, size_t buf_size,
25 const SocketAddress& remote_addr) {
26 const IPAddress& ip = remote_addr.ipaddr();
27 int family = ip.family();
28 buf[0] = 0;
29 buf[1] = family;
30 // Writes the port.
31 *(reinterpret_cast<uint16_t*>(&buf[2])) = HostToNetwork16(remote_addr.port());
32 if (family == AF_INET) {
33 RTC_DCHECK(buf_size >= kNATEncodedIPv4AddressSize);
34 in_addr v4addr = ip.ipv4_address();
35 memcpy(&buf[4], &v4addr, kNATEncodedIPv4AddressSize - 4);
36 return kNATEncodedIPv4AddressSize;
37 } else if (family == AF_INET6) {
38 RTC_DCHECK(buf_size >= kNATEncodedIPv6AddressSize);
39 in6_addr v6addr = ip.ipv6_address();
40 memcpy(&buf[4], &v6addr, kNATEncodedIPv6AddressSize - 4);
41 return kNATEncodedIPv6AddressSize;
42 }
43 return 0U;
44 }
45
46 // Decodes the remote address from a packet that has been encoded with the nat's
47 // quasi-STUN format. Returns the length of the address (i.e., the offset into
48 // data where the original packet starts).
49 size_t UnpackAddressFromNAT(const char* buf, size_t buf_size,
50 SocketAddress* remote_addr) {
51 RTC_DCHECK(buf_size >= 8);
52 RTC_DCHECK(buf[0] == 0);
53 int family = buf[1];
54 uint16_t port =
55 NetworkToHost16(*(reinterpret_cast<const uint16_t*>(&buf[2])));
56 if (family == AF_INET) {
57 const in_addr* v4addr = reinterpret_cast<const in_addr*>(&buf[4]);
58 *remote_addr = SocketAddress(IPAddress(*v4addr), port);
59 return kNATEncodedIPv4AddressSize;
60 } else if (family == AF_INET6) {
61 RTC_DCHECK(buf_size >= 20);
62 const in6_addr* v6addr = reinterpret_cast<const in6_addr*>(&buf[4]);
63 *remote_addr = SocketAddress(IPAddress(*v6addr), port);
64 return kNATEncodedIPv6AddressSize;
65 }
66 return 0U;
67 }
68
69
70 // NATSocket
71 class NATSocket : public AsyncSocket, public sigslot::has_slots<> {
72 public:
73 explicit NATSocket(NATInternalSocketFactory* sf, int family, int type)
74 : sf_(sf),
75 family_(family),
76 type_(type),
77 connected_(false),
78 socket_(nullptr),
79 buf_(nullptr),
80 size_(0) {}
81
82 ~NATSocket() override {
83 delete socket_;
84 delete[] buf_;
85 }
86
87 SocketAddress GetLocalAddress() const override {
88 return (socket_) ? socket_->GetLocalAddress() : SocketAddress();
89 }
90
91 SocketAddress GetRemoteAddress() const override {
92 return remote_addr_; // will be NIL if not connected
93 }
94
95 int Bind(const SocketAddress& addr) override {
96 if (socket_) { // already bound, bubble up error
97 return -1;
98 }
99
100 return BindInternal(addr);
101 }
102
103 int Connect(const SocketAddress& addr) override {
104 int result = 0;
105 // If we're not already bound (meaning |socket_| is null), bind to ANY
106 // address.
107 if (!socket_) {
108 result = BindInternal(SocketAddress(GetAnyIP(family_), 0));
109 if (result < 0) {
110 return result;
111 }
112 }
113
114 if (type_ == SOCK_STREAM) {
115 result = socket_->Connect(server_addr_.IsNil() ? addr : server_addr_);
116 } else {
117 connected_ = true;
118 }
119
120 if (result >= 0) {
121 remote_addr_ = addr;
122 }
123
124 return result;
125 }
126
127 int Send(const void* data, size_t size) override {
128 RTC_DCHECK(connected_);
129 return SendTo(data, size, remote_addr_);
130 }
131
132 int SendTo(const void* data,
133 size_t size,
134 const SocketAddress& addr) override {
135 RTC_DCHECK(!connected_ || addr == remote_addr_);
136 if (server_addr_.IsNil() || type_ == SOCK_STREAM) {
137 return socket_->SendTo(data, size, addr);
138 }
139 // This array will be too large for IPv4 packets, but only by 12 bytes.
140 std::unique_ptr<char[]> buf(new char[size + kNATEncodedIPv6AddressSize]);
141 size_t addrlength = PackAddressForNAT(buf.get(),
142 size + kNATEncodedIPv6AddressSize,
143 addr);
144 size_t encoded_size = size + addrlength;
145 memcpy(buf.get() + addrlength, data, size);
146 int result = socket_->SendTo(buf.get(), encoded_size, server_addr_);
147 if (result >= 0) {
148 RTC_DCHECK(result == static_cast<int>(encoded_size));
149 result = result - static_cast<int>(addrlength);
150 }
151 return result;
152 }
153
154 int Recv(void* data, size_t size, int64_t* timestamp) override {
155 SocketAddress addr;
156 return RecvFrom(data, size, &addr, timestamp);
157 }
158
159 int RecvFrom(void* data,
160 size_t size,
161 SocketAddress* out_addr,
162 int64_t* timestamp) override {
163 if (server_addr_.IsNil() || type_ == SOCK_STREAM) {
164 return socket_->RecvFrom(data, size, out_addr, timestamp);
165 }
166 // Make sure we have enough room to read the requested amount plus the
167 // largest possible header address.
168 SocketAddress remote_addr;
169 Grow(size + kNATEncodedIPv6AddressSize);
170
171 // Read the packet from the socket.
172 int result = socket_->RecvFrom(buf_, size_, &remote_addr, timestamp);
173 if (result >= 0) {
174 RTC_DCHECK(remote_addr == server_addr_);
175
176 // TODO: we need better framing so we know how many bytes we can
177 // return before we need to read the next address. For UDP, this will be
178 // fine as long as the reader always reads everything in the packet.
179 RTC_DCHECK((size_t)result < size_);
180
181 // Decode the wire packet into the actual results.
182 SocketAddress real_remote_addr;
183 size_t addrlength = UnpackAddressFromNAT(buf_, result, &real_remote_addr);
184 memcpy(data, buf_ + addrlength, result - addrlength);
185
186 // Make sure this packet should be delivered before returning it.
187 if (!connected_ || (real_remote_addr == remote_addr_)) {
188 if (out_addr)
189 *out_addr = real_remote_addr;
190 result = result - static_cast<int>(addrlength);
191 } else {
192 LOG(LS_ERROR) << "Dropping packet from unknown remote address: "
193 << real_remote_addr.ToString();
194 result = 0; // Tell the caller we didn't read anything
195 }
196 }
197
198 return result;
199 }
200
201 int Close() override {
202 int result = 0;
203 if (socket_) {
204 result = socket_->Close();
205 if (result >= 0) {
206 connected_ = false;
207 remote_addr_ = SocketAddress();
208 delete socket_;
209 socket_ = nullptr;
210 }
211 }
212 return result;
213 }
214
215 int Listen(int backlog) override { return socket_->Listen(backlog); }
216 AsyncSocket* Accept(SocketAddress* paddr) override {
217 return socket_->Accept(paddr);
218 }
219 int GetError() const override {
220 return socket_ ? socket_->GetError() : error_;
221 }
222 void SetError(int error) override {
223 if (socket_) {
224 socket_->SetError(error);
225 } else {
226 error_ = error;
227 }
228 }
229 ConnState GetState() const override {
230 return connected_ ? CS_CONNECTED : CS_CLOSED;
231 }
232 int GetOption(Option opt, int* value) override {
233 return socket_->GetOption(opt, value);
234 }
235 int SetOption(Option opt, int value) override {
236 return socket_->SetOption(opt, value);
237 }
238
239 void OnConnectEvent(AsyncSocket* socket) {
240 // If we're NATed, we need to send a message with the real addr to use.
241 RTC_DCHECK(socket == socket_);
242 if (server_addr_.IsNil()) {
243 connected_ = true;
244 SignalConnectEvent(this);
245 } else {
246 SendConnectRequest();
247 }
248 }
249 void OnReadEvent(AsyncSocket* socket) {
250 // If we're NATed, we need to process the connect reply.
251 RTC_DCHECK(socket == socket_);
252 if (type_ == SOCK_STREAM && !server_addr_.IsNil() && !connected_) {
253 HandleConnectReply();
254 } else {
255 SignalReadEvent(this);
256 }
257 }
258 void OnWriteEvent(AsyncSocket* socket) {
259 RTC_DCHECK(socket == socket_);
260 SignalWriteEvent(this);
261 }
262 void OnCloseEvent(AsyncSocket* socket, int error) {
263 RTC_DCHECK(socket == socket_);
264 SignalCloseEvent(this, error);
265 }
266
267 private:
268 int BindInternal(const SocketAddress& addr) {
269 RTC_DCHECK(!socket_);
270
271 int result;
272 socket_ = sf_->CreateInternalSocket(family_, type_, addr, &server_addr_);
273 result = (socket_) ? socket_->Bind(addr) : -1;
274 if (result >= 0) {
275 socket_->SignalConnectEvent.connect(this, &NATSocket::OnConnectEvent);
276 socket_->SignalReadEvent.connect(this, &NATSocket::OnReadEvent);
277 socket_->SignalWriteEvent.connect(this, &NATSocket::OnWriteEvent);
278 socket_->SignalCloseEvent.connect(this, &NATSocket::OnCloseEvent);
279 } else {
280 server_addr_.Clear();
281 delete socket_;
282 socket_ = nullptr;
283 }
284
285 return result;
286 }
287
288 // Makes sure the buffer is at least the given size.
289 void Grow(size_t new_size) {
290 if (size_ < new_size) {
291 delete[] buf_;
292 size_ = new_size;
293 buf_ = new char[size_];
294 }
295 }
296
297 // Sends the destination address to the server to tell it to connect.
298 void SendConnectRequest() {
299 char buf[kNATEncodedIPv6AddressSize];
300 size_t length = PackAddressForNAT(buf, arraysize(buf), remote_addr_);
301 socket_->Send(buf, length);
302 }
303
304 // Handles the byte sent back from the server and fires the appropriate event.
305 void HandleConnectReply() {
306 char code;
307 socket_->Recv(&code, sizeof(code), nullptr);
308 if (code == 0) {
309 connected_ = true;
310 SignalConnectEvent(this);
311 } else {
312 Close();
313 SignalCloseEvent(this, code);
314 }
315 }
316
317 NATInternalSocketFactory* sf_;
318 int family_;
319 int type_;
320 bool connected_;
321 SocketAddress remote_addr_;
322 SocketAddress server_addr_; // address of the NAT server
323 AsyncSocket* socket_;
324 // Need to hold error in case it occurs before the socket is created.
325 int error_ = 0;
326 char* buf_;
327 size_t size_;
328 };
329
330 // NATSocketFactory
331 NATSocketFactory::NATSocketFactory(SocketFactory* factory,
332 const SocketAddress& nat_udp_addr,
333 const SocketAddress& nat_tcp_addr)
334 : factory_(factory), nat_udp_addr_(nat_udp_addr),
335 nat_tcp_addr_(nat_tcp_addr) {
336 }
337
338 Socket* NATSocketFactory::CreateSocket(int type) {
339 return CreateSocket(AF_INET, type);
340 }
341
342 Socket* NATSocketFactory::CreateSocket(int family, int type) {
343 return new NATSocket(this, family, type);
344 }
345
346 AsyncSocket* NATSocketFactory::CreateAsyncSocket(int type) {
347 return CreateAsyncSocket(AF_INET, type);
348 }
349
350 AsyncSocket* NATSocketFactory::CreateAsyncSocket(int family, int type) {
351 return new NATSocket(this, family, type);
352 }
353
354 AsyncSocket* NATSocketFactory::CreateInternalSocket(int family, int type,
355 const SocketAddress& local_addr, SocketAddress* nat_addr) {
356 if (type == SOCK_STREAM) {
357 *nat_addr = nat_tcp_addr_;
358 } else {
359 *nat_addr = nat_udp_addr_;
360 }
361 return factory_->CreateAsyncSocket(family, type);
362 }
363
364 // NATSocketServer
365 NATSocketServer::NATSocketServer(SocketServer* server)
366 : server_(server), msg_queue_(nullptr) {}
367
368 NATSocketServer::Translator* NATSocketServer::GetTranslator(
369 const SocketAddress& ext_ip) {
370 return nats_.Get(ext_ip);
371 }
372
373 NATSocketServer::Translator* NATSocketServer::AddTranslator(
374 const SocketAddress& ext_ip, const SocketAddress& int_ip, NATType type) {
375 // Fail if a translator already exists with this extternal address.
376 if (nats_.Get(ext_ip))
377 return nullptr;
378
379 return nats_.Add(ext_ip, new Translator(this, type, int_ip, server_, ext_ip));
380 }
381
382 void NATSocketServer::RemoveTranslator(
383 const SocketAddress& ext_ip) {
384 nats_.Remove(ext_ip);
385 }
386
387 Socket* NATSocketServer::CreateSocket(int type) {
388 return CreateSocket(AF_INET, type);
389 }
390
391 Socket* NATSocketServer::CreateSocket(int family, int type) {
392 return new NATSocket(this, family, type);
393 }
394
395 AsyncSocket* NATSocketServer::CreateAsyncSocket(int type) {
396 return CreateAsyncSocket(AF_INET, type);
397 }
398
399 AsyncSocket* NATSocketServer::CreateAsyncSocket(int family, int type) {
400 return new NATSocket(this, family, type);
401 }
402
403 void NATSocketServer::SetMessageQueue(MessageQueue* queue) {
404 msg_queue_ = queue;
405 server_->SetMessageQueue(queue);
406 }
407
408 bool NATSocketServer::Wait(int cms, bool process_io) {
409 return server_->Wait(cms, process_io);
410 }
411
412 void NATSocketServer::WakeUp() {
413 server_->WakeUp();
414 }
415
416 AsyncSocket* NATSocketServer::CreateInternalSocket(int family, int type,
417 const SocketAddress& local_addr, SocketAddress* nat_addr) {
418 AsyncSocket* socket = nullptr;
419 Translator* nat = nats_.FindClient(local_addr);
420 if (nat) {
421 socket = nat->internal_factory()->CreateAsyncSocket(family, type);
422 *nat_addr = (type == SOCK_STREAM) ?
423 nat->internal_tcp_address() : nat->internal_udp_address();
424 } else {
425 socket = server_->CreateAsyncSocket(family, type);
426 }
427 return socket;
428 }
429
430 // NATSocketServer::Translator
431 NATSocketServer::Translator::Translator(
432 NATSocketServer* server, NATType type, const SocketAddress& int_ip,
433 SocketFactory* ext_factory, const SocketAddress& ext_ip)
434 : server_(server) {
435 // Create a new private network, and a NATServer running on the private
436 // network that bridges to the external network. Also tell the private
437 // network to use the same message queue as us.
438 VirtualSocketServer* internal_server = new VirtualSocketServer();
439 internal_server->SetMessageQueue(server_->queue());
440 internal_factory_.reset(internal_server);
441 nat_server_.reset(new NATServer(type, internal_server, int_ip, int_ip,
442 ext_factory, ext_ip));
443 }
444
445 NATSocketServer::Translator::~Translator() = default;
446
447 NATSocketServer::Translator* NATSocketServer::Translator::GetTranslator(
448 const SocketAddress& ext_ip) {
449 return nats_.Get(ext_ip);
450 }
451
452 NATSocketServer::Translator* NATSocketServer::Translator::AddTranslator(
453 const SocketAddress& ext_ip, const SocketAddress& int_ip, NATType type) {
454 // Fail if a translator already exists with this extternal address.
455 if (nats_.Get(ext_ip))
456 return nullptr;
457
458 AddClient(ext_ip);
459 return nats_.Add(ext_ip,
460 new Translator(server_, type, int_ip, server_, ext_ip));
461 }
462 void NATSocketServer::Translator::RemoveTranslator(
463 const SocketAddress& ext_ip) {
464 nats_.Remove(ext_ip);
465 RemoveClient(ext_ip);
466 }
467
468 bool NATSocketServer::Translator::AddClient(
469 const SocketAddress& int_ip) {
470 // Fail if a client already exists with this internal address.
471 if (clients_.find(int_ip) != clients_.end())
472 return false;
473
474 clients_.insert(int_ip);
475 return true;
476 }
477
478 void NATSocketServer::Translator::RemoveClient(
479 const SocketAddress& int_ip) {
480 std::set<SocketAddress>::iterator it = clients_.find(int_ip);
481 if (it != clients_.end()) {
482 clients_.erase(it);
483 }
484 }
485
486 NATSocketServer::Translator* NATSocketServer::Translator::FindClient(
487 const SocketAddress& int_ip) {
488 // See if we have the requested IP, or any of our children do.
489 return (clients_.find(int_ip) != clients_.end()) ?
490 this : nats_.FindClient(int_ip);
491 }
492
493 // NATSocketServer::TranslatorMap
494 NATSocketServer::TranslatorMap::~TranslatorMap() {
495 for (TranslatorMap::iterator it = begin(); it != end(); ++it) {
496 delete it->second;
497 }
498 }
499
500 NATSocketServer::Translator* NATSocketServer::TranslatorMap::Get(
501 const SocketAddress& ext_ip) {
502 TranslatorMap::iterator it = find(ext_ip);
503 return (it != end()) ? it->second : nullptr;
504 }
505
506 NATSocketServer::Translator* NATSocketServer::TranslatorMap::Add(
507 const SocketAddress& ext_ip, Translator* nat) {
508 (*this)[ext_ip] = nat;
509 return nat;
510 }
511
512 void NATSocketServer::TranslatorMap::Remove(
513 const SocketAddress& ext_ip) {
514 TranslatorMap::iterator it = find(ext_ip);
515 if (it != end()) {
516 delete it->second;
517 erase(it);
518 }
519 }
520
521 NATSocketServer::Translator* NATSocketServer::TranslatorMap::FindClient(
522 const SocketAddress& int_ip) {
523 Translator* nat = nullptr;
524 for (TranslatorMap::iterator it = begin(); it != end() && !nat; ++it) {
525 nat = it->second->FindClient(int_ip);
526 }
527 return nat;
528 }
529
530 } // namespace rtc
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