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| 1 /* | |
| 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #include "webrtc/base/natsocketfactory.h" | |
| 12 | |
| 13 #include "webrtc/base/arraysize.h" | |
| 14 #include "webrtc/base/checks.h" | |
| 15 #include "webrtc/base/logging.h" | |
| 16 #include "webrtc/base/natserver.h" | |
| 17 #include "webrtc/base/virtualsocketserver.h" | |
| 18 | |
| 19 namespace rtc { | |
| 20 | |
| 21 // Packs the given socketaddress into the buffer in buf, in the quasi-STUN | |
| 22 // format that the natserver uses. | |
| 23 // Returns 0 if an invalid address is passed. | |
| 24 size_t PackAddressForNAT(char* buf, size_t buf_size, | |
| 25 const SocketAddress& remote_addr) { | |
| 26 const IPAddress& ip = remote_addr.ipaddr(); | |
| 27 int family = ip.family(); | |
| 28 buf[0] = 0; | |
| 29 buf[1] = family; | |
| 30 // Writes the port. | |
| 31 *(reinterpret_cast<uint16_t*>(&buf[2])) = HostToNetwork16(remote_addr.port()); | |
| 32 if (family == AF_INET) { | |
| 33 RTC_DCHECK(buf_size >= kNATEncodedIPv4AddressSize); | |
| 34 in_addr v4addr = ip.ipv4_address(); | |
| 35 memcpy(&buf[4], &v4addr, kNATEncodedIPv4AddressSize - 4); | |
| 36 return kNATEncodedIPv4AddressSize; | |
| 37 } else if (family == AF_INET6) { | |
| 38 RTC_DCHECK(buf_size >= kNATEncodedIPv6AddressSize); | |
| 39 in6_addr v6addr = ip.ipv6_address(); | |
| 40 memcpy(&buf[4], &v6addr, kNATEncodedIPv6AddressSize - 4); | |
| 41 return kNATEncodedIPv6AddressSize; | |
| 42 } | |
| 43 return 0U; | |
| 44 } | |
| 45 | |
| 46 // Decodes the remote address from a packet that has been encoded with the nat's | |
| 47 // quasi-STUN format. Returns the length of the address (i.e., the offset into | |
| 48 // data where the original packet starts). | |
| 49 size_t UnpackAddressFromNAT(const char* buf, size_t buf_size, | |
| 50 SocketAddress* remote_addr) { | |
| 51 RTC_DCHECK(buf_size >= 8); | |
| 52 RTC_DCHECK(buf[0] == 0); | |
| 53 int family = buf[1]; | |
| 54 uint16_t port = | |
| 55 NetworkToHost16(*(reinterpret_cast<const uint16_t*>(&buf[2]))); | |
| 56 if (family == AF_INET) { | |
| 57 const in_addr* v4addr = reinterpret_cast<const in_addr*>(&buf[4]); | |
| 58 *remote_addr = SocketAddress(IPAddress(*v4addr), port); | |
| 59 return kNATEncodedIPv4AddressSize; | |
| 60 } else if (family == AF_INET6) { | |
| 61 RTC_DCHECK(buf_size >= 20); | |
| 62 const in6_addr* v6addr = reinterpret_cast<const in6_addr*>(&buf[4]); | |
| 63 *remote_addr = SocketAddress(IPAddress(*v6addr), port); | |
| 64 return kNATEncodedIPv6AddressSize; | |
| 65 } | |
| 66 return 0U; | |
| 67 } | |
| 68 | |
| 69 | |
| 70 // NATSocket | |
| 71 class NATSocket : public AsyncSocket, public sigslot::has_slots<> { | |
| 72 public: | |
| 73 explicit NATSocket(NATInternalSocketFactory* sf, int family, int type) | |
| 74 : sf_(sf), | |
| 75 family_(family), | |
| 76 type_(type), | |
| 77 connected_(false), | |
| 78 socket_(nullptr), | |
| 79 buf_(nullptr), | |
| 80 size_(0) {} | |
| 81 | |
| 82 ~NATSocket() override { | |
| 83 delete socket_; | |
| 84 delete[] buf_; | |
| 85 } | |
| 86 | |
| 87 SocketAddress GetLocalAddress() const override { | |
| 88 return (socket_) ? socket_->GetLocalAddress() : SocketAddress(); | |
| 89 } | |
| 90 | |
| 91 SocketAddress GetRemoteAddress() const override { | |
| 92 return remote_addr_; // will be NIL if not connected | |
| 93 } | |
| 94 | |
| 95 int Bind(const SocketAddress& addr) override { | |
| 96 if (socket_) { // already bound, bubble up error | |
| 97 return -1; | |
| 98 } | |
| 99 | |
| 100 return BindInternal(addr); | |
| 101 } | |
| 102 | |
| 103 int Connect(const SocketAddress& addr) override { | |
| 104 int result = 0; | |
| 105 // If we're not already bound (meaning |socket_| is null), bind to ANY | |
| 106 // address. | |
| 107 if (!socket_) { | |
| 108 result = BindInternal(SocketAddress(GetAnyIP(family_), 0)); | |
| 109 if (result < 0) { | |
| 110 return result; | |
| 111 } | |
| 112 } | |
| 113 | |
| 114 if (type_ == SOCK_STREAM) { | |
| 115 result = socket_->Connect(server_addr_.IsNil() ? addr : server_addr_); | |
| 116 } else { | |
| 117 connected_ = true; | |
| 118 } | |
| 119 | |
| 120 if (result >= 0) { | |
| 121 remote_addr_ = addr; | |
| 122 } | |
| 123 | |
| 124 return result; | |
| 125 } | |
| 126 | |
| 127 int Send(const void* data, size_t size) override { | |
| 128 RTC_DCHECK(connected_); | |
| 129 return SendTo(data, size, remote_addr_); | |
| 130 } | |
| 131 | |
| 132 int SendTo(const void* data, | |
| 133 size_t size, | |
| 134 const SocketAddress& addr) override { | |
| 135 RTC_DCHECK(!connected_ || addr == remote_addr_); | |
| 136 if (server_addr_.IsNil() || type_ == SOCK_STREAM) { | |
| 137 return socket_->SendTo(data, size, addr); | |
| 138 } | |
| 139 // This array will be too large for IPv4 packets, but only by 12 bytes. | |
| 140 std::unique_ptr<char[]> buf(new char[size + kNATEncodedIPv6AddressSize]); | |
| 141 size_t addrlength = PackAddressForNAT(buf.get(), | |
| 142 size + kNATEncodedIPv6AddressSize, | |
| 143 addr); | |
| 144 size_t encoded_size = size + addrlength; | |
| 145 memcpy(buf.get() + addrlength, data, size); | |
| 146 int result = socket_->SendTo(buf.get(), encoded_size, server_addr_); | |
| 147 if (result >= 0) { | |
| 148 RTC_DCHECK(result == static_cast<int>(encoded_size)); | |
| 149 result = result - static_cast<int>(addrlength); | |
| 150 } | |
| 151 return result; | |
| 152 } | |
| 153 | |
| 154 int Recv(void* data, size_t size, int64_t* timestamp) override { | |
| 155 SocketAddress addr; | |
| 156 return RecvFrom(data, size, &addr, timestamp); | |
| 157 } | |
| 158 | |
| 159 int RecvFrom(void* data, | |
| 160 size_t size, | |
| 161 SocketAddress* out_addr, | |
| 162 int64_t* timestamp) override { | |
| 163 if (server_addr_.IsNil() || type_ == SOCK_STREAM) { | |
| 164 return socket_->RecvFrom(data, size, out_addr, timestamp); | |
| 165 } | |
| 166 // Make sure we have enough room to read the requested amount plus the | |
| 167 // largest possible header address. | |
| 168 SocketAddress remote_addr; | |
| 169 Grow(size + kNATEncodedIPv6AddressSize); | |
| 170 | |
| 171 // Read the packet from the socket. | |
| 172 int result = socket_->RecvFrom(buf_, size_, &remote_addr, timestamp); | |
| 173 if (result >= 0) { | |
| 174 RTC_DCHECK(remote_addr == server_addr_); | |
| 175 | |
| 176 // TODO: we need better framing so we know how many bytes we can | |
| 177 // return before we need to read the next address. For UDP, this will be | |
| 178 // fine as long as the reader always reads everything in the packet. | |
| 179 RTC_DCHECK((size_t)result < size_); | |
| 180 | |
| 181 // Decode the wire packet into the actual results. | |
| 182 SocketAddress real_remote_addr; | |
| 183 size_t addrlength = UnpackAddressFromNAT(buf_, result, &real_remote_addr); | |
| 184 memcpy(data, buf_ + addrlength, result - addrlength); | |
| 185 | |
| 186 // Make sure this packet should be delivered before returning it. | |
| 187 if (!connected_ || (real_remote_addr == remote_addr_)) { | |
| 188 if (out_addr) | |
| 189 *out_addr = real_remote_addr; | |
| 190 result = result - static_cast<int>(addrlength); | |
| 191 } else { | |
| 192 LOG(LS_ERROR) << "Dropping packet from unknown remote address: " | |
| 193 << real_remote_addr.ToString(); | |
| 194 result = 0; // Tell the caller we didn't read anything | |
| 195 } | |
| 196 } | |
| 197 | |
| 198 return result; | |
| 199 } | |
| 200 | |
| 201 int Close() override { | |
| 202 int result = 0; | |
| 203 if (socket_) { | |
| 204 result = socket_->Close(); | |
| 205 if (result >= 0) { | |
| 206 connected_ = false; | |
| 207 remote_addr_ = SocketAddress(); | |
| 208 delete socket_; | |
| 209 socket_ = nullptr; | |
| 210 } | |
| 211 } | |
| 212 return result; | |
| 213 } | |
| 214 | |
| 215 int Listen(int backlog) override { return socket_->Listen(backlog); } | |
| 216 AsyncSocket* Accept(SocketAddress* paddr) override { | |
| 217 return socket_->Accept(paddr); | |
| 218 } | |
| 219 int GetError() const override { | |
| 220 return socket_ ? socket_->GetError() : error_; | |
| 221 } | |
| 222 void SetError(int error) override { | |
| 223 if (socket_) { | |
| 224 socket_->SetError(error); | |
| 225 } else { | |
| 226 error_ = error; | |
| 227 } | |
| 228 } | |
| 229 ConnState GetState() const override { | |
| 230 return connected_ ? CS_CONNECTED : CS_CLOSED; | |
| 231 } | |
| 232 int GetOption(Option opt, int* value) override { | |
| 233 return socket_->GetOption(opt, value); | |
| 234 } | |
| 235 int SetOption(Option opt, int value) override { | |
| 236 return socket_->SetOption(opt, value); | |
| 237 } | |
| 238 | |
| 239 void OnConnectEvent(AsyncSocket* socket) { | |
| 240 // If we're NATed, we need to send a message with the real addr to use. | |
| 241 RTC_DCHECK(socket == socket_); | |
| 242 if (server_addr_.IsNil()) { | |
| 243 connected_ = true; | |
| 244 SignalConnectEvent(this); | |
| 245 } else { | |
| 246 SendConnectRequest(); | |
| 247 } | |
| 248 } | |
| 249 void OnReadEvent(AsyncSocket* socket) { | |
| 250 // If we're NATed, we need to process the connect reply. | |
| 251 RTC_DCHECK(socket == socket_); | |
| 252 if (type_ == SOCK_STREAM && !server_addr_.IsNil() && !connected_) { | |
| 253 HandleConnectReply(); | |
| 254 } else { | |
| 255 SignalReadEvent(this); | |
| 256 } | |
| 257 } | |
| 258 void OnWriteEvent(AsyncSocket* socket) { | |
| 259 RTC_DCHECK(socket == socket_); | |
| 260 SignalWriteEvent(this); | |
| 261 } | |
| 262 void OnCloseEvent(AsyncSocket* socket, int error) { | |
| 263 RTC_DCHECK(socket == socket_); | |
| 264 SignalCloseEvent(this, error); | |
| 265 } | |
| 266 | |
| 267 private: | |
| 268 int BindInternal(const SocketAddress& addr) { | |
| 269 RTC_DCHECK(!socket_); | |
| 270 | |
| 271 int result; | |
| 272 socket_ = sf_->CreateInternalSocket(family_, type_, addr, &server_addr_); | |
| 273 result = (socket_) ? socket_->Bind(addr) : -1; | |
| 274 if (result >= 0) { | |
| 275 socket_->SignalConnectEvent.connect(this, &NATSocket::OnConnectEvent); | |
| 276 socket_->SignalReadEvent.connect(this, &NATSocket::OnReadEvent); | |
| 277 socket_->SignalWriteEvent.connect(this, &NATSocket::OnWriteEvent); | |
| 278 socket_->SignalCloseEvent.connect(this, &NATSocket::OnCloseEvent); | |
| 279 } else { | |
| 280 server_addr_.Clear(); | |
| 281 delete socket_; | |
| 282 socket_ = nullptr; | |
| 283 } | |
| 284 | |
| 285 return result; | |
| 286 } | |
| 287 | |
| 288 // Makes sure the buffer is at least the given size. | |
| 289 void Grow(size_t new_size) { | |
| 290 if (size_ < new_size) { | |
| 291 delete[] buf_; | |
| 292 size_ = new_size; | |
| 293 buf_ = new char[size_]; | |
| 294 } | |
| 295 } | |
| 296 | |
| 297 // Sends the destination address to the server to tell it to connect. | |
| 298 void SendConnectRequest() { | |
| 299 char buf[kNATEncodedIPv6AddressSize]; | |
| 300 size_t length = PackAddressForNAT(buf, arraysize(buf), remote_addr_); | |
| 301 socket_->Send(buf, length); | |
| 302 } | |
| 303 | |
| 304 // Handles the byte sent back from the server and fires the appropriate event. | |
| 305 void HandleConnectReply() { | |
| 306 char code; | |
| 307 socket_->Recv(&code, sizeof(code), nullptr); | |
| 308 if (code == 0) { | |
| 309 connected_ = true; | |
| 310 SignalConnectEvent(this); | |
| 311 } else { | |
| 312 Close(); | |
| 313 SignalCloseEvent(this, code); | |
| 314 } | |
| 315 } | |
| 316 | |
| 317 NATInternalSocketFactory* sf_; | |
| 318 int family_; | |
| 319 int type_; | |
| 320 bool connected_; | |
| 321 SocketAddress remote_addr_; | |
| 322 SocketAddress server_addr_; // address of the NAT server | |
| 323 AsyncSocket* socket_; | |
| 324 // Need to hold error in case it occurs before the socket is created. | |
| 325 int error_ = 0; | |
| 326 char* buf_; | |
| 327 size_t size_; | |
| 328 }; | |
| 329 | |
| 330 // NATSocketFactory | |
| 331 NATSocketFactory::NATSocketFactory(SocketFactory* factory, | |
| 332 const SocketAddress& nat_udp_addr, | |
| 333 const SocketAddress& nat_tcp_addr) | |
| 334 : factory_(factory), nat_udp_addr_(nat_udp_addr), | |
| 335 nat_tcp_addr_(nat_tcp_addr) { | |
| 336 } | |
| 337 | |
| 338 Socket* NATSocketFactory::CreateSocket(int type) { | |
| 339 return CreateSocket(AF_INET, type); | |
| 340 } | |
| 341 | |
| 342 Socket* NATSocketFactory::CreateSocket(int family, int type) { | |
| 343 return new NATSocket(this, family, type); | |
| 344 } | |
| 345 | |
| 346 AsyncSocket* NATSocketFactory::CreateAsyncSocket(int type) { | |
| 347 return CreateAsyncSocket(AF_INET, type); | |
| 348 } | |
| 349 | |
| 350 AsyncSocket* NATSocketFactory::CreateAsyncSocket(int family, int type) { | |
| 351 return new NATSocket(this, family, type); | |
| 352 } | |
| 353 | |
| 354 AsyncSocket* NATSocketFactory::CreateInternalSocket(int family, int type, | |
| 355 const SocketAddress& local_addr, SocketAddress* nat_addr) { | |
| 356 if (type == SOCK_STREAM) { | |
| 357 *nat_addr = nat_tcp_addr_; | |
| 358 } else { | |
| 359 *nat_addr = nat_udp_addr_; | |
| 360 } | |
| 361 return factory_->CreateAsyncSocket(family, type); | |
| 362 } | |
| 363 | |
| 364 // NATSocketServer | |
| 365 NATSocketServer::NATSocketServer(SocketServer* server) | |
| 366 : server_(server), msg_queue_(nullptr) {} | |
| 367 | |
| 368 NATSocketServer::Translator* NATSocketServer::GetTranslator( | |
| 369 const SocketAddress& ext_ip) { | |
| 370 return nats_.Get(ext_ip); | |
| 371 } | |
| 372 | |
| 373 NATSocketServer::Translator* NATSocketServer::AddTranslator( | |
| 374 const SocketAddress& ext_ip, const SocketAddress& int_ip, NATType type) { | |
| 375 // Fail if a translator already exists with this extternal address. | |
| 376 if (nats_.Get(ext_ip)) | |
| 377 return nullptr; | |
| 378 | |
| 379 return nats_.Add(ext_ip, new Translator(this, type, int_ip, server_, ext_ip)); | |
| 380 } | |
| 381 | |
| 382 void NATSocketServer::RemoveTranslator( | |
| 383 const SocketAddress& ext_ip) { | |
| 384 nats_.Remove(ext_ip); | |
| 385 } | |
| 386 | |
| 387 Socket* NATSocketServer::CreateSocket(int type) { | |
| 388 return CreateSocket(AF_INET, type); | |
| 389 } | |
| 390 | |
| 391 Socket* NATSocketServer::CreateSocket(int family, int type) { | |
| 392 return new NATSocket(this, family, type); | |
| 393 } | |
| 394 | |
| 395 AsyncSocket* NATSocketServer::CreateAsyncSocket(int type) { | |
| 396 return CreateAsyncSocket(AF_INET, type); | |
| 397 } | |
| 398 | |
| 399 AsyncSocket* NATSocketServer::CreateAsyncSocket(int family, int type) { | |
| 400 return new NATSocket(this, family, type); | |
| 401 } | |
| 402 | |
| 403 void NATSocketServer::SetMessageQueue(MessageQueue* queue) { | |
| 404 msg_queue_ = queue; | |
| 405 server_->SetMessageQueue(queue); | |
| 406 } | |
| 407 | |
| 408 bool NATSocketServer::Wait(int cms, bool process_io) { | |
| 409 return server_->Wait(cms, process_io); | |
| 410 } | |
| 411 | |
| 412 void NATSocketServer::WakeUp() { | |
| 413 server_->WakeUp(); | |
| 414 } | |
| 415 | |
| 416 AsyncSocket* NATSocketServer::CreateInternalSocket(int family, int type, | |
| 417 const SocketAddress& local_addr, SocketAddress* nat_addr) { | |
| 418 AsyncSocket* socket = nullptr; | |
| 419 Translator* nat = nats_.FindClient(local_addr); | |
| 420 if (nat) { | |
| 421 socket = nat->internal_factory()->CreateAsyncSocket(family, type); | |
| 422 *nat_addr = (type == SOCK_STREAM) ? | |
| 423 nat->internal_tcp_address() : nat->internal_udp_address(); | |
| 424 } else { | |
| 425 socket = server_->CreateAsyncSocket(family, type); | |
| 426 } | |
| 427 return socket; | |
| 428 } | |
| 429 | |
| 430 // NATSocketServer::Translator | |
| 431 NATSocketServer::Translator::Translator( | |
| 432 NATSocketServer* server, NATType type, const SocketAddress& int_ip, | |
| 433 SocketFactory* ext_factory, const SocketAddress& ext_ip) | |
| 434 : server_(server) { | |
| 435 // Create a new private network, and a NATServer running on the private | |
| 436 // network that bridges to the external network. Also tell the private | |
| 437 // network to use the same message queue as us. | |
| 438 VirtualSocketServer* internal_server = new VirtualSocketServer(); | |
| 439 internal_server->SetMessageQueue(server_->queue()); | |
| 440 internal_factory_.reset(internal_server); | |
| 441 nat_server_.reset(new NATServer(type, internal_server, int_ip, int_ip, | |
| 442 ext_factory, ext_ip)); | |
| 443 } | |
| 444 | |
| 445 NATSocketServer::Translator::~Translator() = default; | |
| 446 | |
| 447 NATSocketServer::Translator* NATSocketServer::Translator::GetTranslator( | |
| 448 const SocketAddress& ext_ip) { | |
| 449 return nats_.Get(ext_ip); | |
| 450 } | |
| 451 | |
| 452 NATSocketServer::Translator* NATSocketServer::Translator::AddTranslator( | |
| 453 const SocketAddress& ext_ip, const SocketAddress& int_ip, NATType type) { | |
| 454 // Fail if a translator already exists with this extternal address. | |
| 455 if (nats_.Get(ext_ip)) | |
| 456 return nullptr; | |
| 457 | |
| 458 AddClient(ext_ip); | |
| 459 return nats_.Add(ext_ip, | |
| 460 new Translator(server_, type, int_ip, server_, ext_ip)); | |
| 461 } | |
| 462 void NATSocketServer::Translator::RemoveTranslator( | |
| 463 const SocketAddress& ext_ip) { | |
| 464 nats_.Remove(ext_ip); | |
| 465 RemoveClient(ext_ip); | |
| 466 } | |
| 467 | |
| 468 bool NATSocketServer::Translator::AddClient( | |
| 469 const SocketAddress& int_ip) { | |
| 470 // Fail if a client already exists with this internal address. | |
| 471 if (clients_.find(int_ip) != clients_.end()) | |
| 472 return false; | |
| 473 | |
| 474 clients_.insert(int_ip); | |
| 475 return true; | |
| 476 } | |
| 477 | |
| 478 void NATSocketServer::Translator::RemoveClient( | |
| 479 const SocketAddress& int_ip) { | |
| 480 std::set<SocketAddress>::iterator it = clients_.find(int_ip); | |
| 481 if (it != clients_.end()) { | |
| 482 clients_.erase(it); | |
| 483 } | |
| 484 } | |
| 485 | |
| 486 NATSocketServer::Translator* NATSocketServer::Translator::FindClient( | |
| 487 const SocketAddress& int_ip) { | |
| 488 // See if we have the requested IP, or any of our children do. | |
| 489 return (clients_.find(int_ip) != clients_.end()) ? | |
| 490 this : nats_.FindClient(int_ip); | |
| 491 } | |
| 492 | |
| 493 // NATSocketServer::TranslatorMap | |
| 494 NATSocketServer::TranslatorMap::~TranslatorMap() { | |
| 495 for (TranslatorMap::iterator it = begin(); it != end(); ++it) { | |
| 496 delete it->second; | |
| 497 } | |
| 498 } | |
| 499 | |
| 500 NATSocketServer::Translator* NATSocketServer::TranslatorMap::Get( | |
| 501 const SocketAddress& ext_ip) { | |
| 502 TranslatorMap::iterator it = find(ext_ip); | |
| 503 return (it != end()) ? it->second : nullptr; | |
| 504 } | |
| 505 | |
| 506 NATSocketServer::Translator* NATSocketServer::TranslatorMap::Add( | |
| 507 const SocketAddress& ext_ip, Translator* nat) { | |
| 508 (*this)[ext_ip] = nat; | |
| 509 return nat; | |
| 510 } | |
| 511 | |
| 512 void NATSocketServer::TranslatorMap::Remove( | |
| 513 const SocketAddress& ext_ip) { | |
| 514 TranslatorMap::iterator it = find(ext_ip); | |
| 515 if (it != end()) { | |
| 516 delete it->second; | |
| 517 erase(it); | |
| 518 } | |
| 519 } | |
| 520 | |
| 521 NATSocketServer::Translator* NATSocketServer::TranslatorMap::FindClient( | |
| 522 const SocketAddress& int_ip) { | |
| 523 Translator* nat = nullptr; | |
| 524 for (TranslatorMap::iterator it = begin(); it != end() && !nat; ++it) { | |
| 525 nat = it->second->FindClient(int_ip); | |
| 526 } | |
| 527 return nat; | |
| 528 } | |
| 529 | |
| 530 } // namespace rtc | |
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