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Side by Side Diff: webrtc/base/asyncinvoker.h

Issue 2877023002: Move webrtc/{base => rtc_base} (Closed)
Patch Set: update presubmit.py and DEPS include rules Created 3 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2014 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2014 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_BASE_ASYNCINVOKER_H_ 11 #ifndef WEBRTC_BASE_ASYNCINVOKER_H_
12 #define WEBRTC_BASE_ASYNCINVOKER_H_ 12 #define WEBRTC_BASE_ASYNCINVOKER_H_
13 13
14 #include <memory>
15 #include <utility>
16 14
17 #include "webrtc/base/asyncinvoker-inl.h" 15 // This header is deprecated and is just left here temporarily during
18 #include "webrtc/base/bind.h" 16 // refactoring. See https://bugs.webrtc.org/7634 for more details.
19 #include "webrtc/base/constructormagic.h" 17 #include "webrtc/rtc_base/asyncinvoker.h"
20 #include "webrtc/base/event.h"
21 #include "webrtc/base/sigslot.h"
22 #include "webrtc/base/thread.h"
23
24 namespace rtc {
25
26 // Invokes function objects (aka functors) asynchronously on a Thread, and
27 // owns the lifetime of calls (ie, when this object is destroyed, calls in
28 // flight are cancelled). AsyncInvoker can optionally execute a user-specified
29 // function when the asynchronous call is complete, or operates in
30 // fire-and-forget mode otherwise.
31 //
32 // AsyncInvoker does not own the thread it calls functors on.
33 //
34 // A note about async calls and object lifetimes: users should
35 // be mindful of object lifetimes when calling functions asynchronously and
36 // ensure objects used by the function _cannot_ be deleted between the
37 // invocation and execution of the functor. AsyncInvoker is designed to
38 // help: any calls in flight will be cancelled when the AsyncInvoker used to
39 // make the call is destructed, and any calls executing will be allowed to
40 // complete before AsyncInvoker destructs.
41 //
42 // The easiest way to ensure lifetimes are handled correctly is to create a
43 // class that owns the Thread and AsyncInvoker objects, and then call its
44 // methods asynchronously as needed.
45 //
46 // Example:
47 // class MyClass {
48 // public:
49 // void FireAsyncTaskWithResult(Thread* thread, int x) {
50 // // Specify a callback to get the result upon completion.
51 // invoker_.AsyncInvoke<int>(RTC_FROM_HERE,
52 // thread, Bind(&MyClass::AsyncTaskWithResult, this, x),
53 // &MyClass::OnTaskComplete, this);
54 // }
55 // void FireAnotherAsyncTask(Thread* thread) {
56 // // No callback specified means fire-and-forget.
57 // invoker_.AsyncInvoke<void>(RTC_FROM_HERE,
58 // thread, Bind(&MyClass::AnotherAsyncTask, this));
59 //
60 // private:
61 // int AsyncTaskWithResult(int x) {
62 // // Some long running process...
63 // return x * x;
64 // }
65 // void AnotherAsyncTask() {
66 // // Some other long running process...
67 // }
68 // void OnTaskComplete(int result) { result_ = result; }
69 //
70 // AsyncInvoker invoker_;
71 // int result_;
72 // };
73 class AsyncInvoker : public MessageHandler {
74 public:
75 AsyncInvoker();
76 ~AsyncInvoker() override;
77
78 // Call |functor| asynchronously on |thread|, with no callback upon
79 // completion. Returns immediately.
80 template <class ReturnT, class FunctorT>
81 void AsyncInvoke(const Location& posted_from,
82 Thread* thread,
83 const FunctorT& functor,
84 uint32_t id = 0) {
85 std::unique_ptr<AsyncClosure> closure(
86 new FireAndForgetAsyncClosure<FunctorT>(this, functor));
87 DoInvoke(posted_from, thread, std::move(closure), id);
88 }
89
90 // Call |functor| asynchronously on |thread| with |delay_ms|, with no callback
91 // upon completion. Returns immediately.
92 template <class ReturnT, class FunctorT>
93 void AsyncInvokeDelayed(const Location& posted_from,
94 Thread* thread,
95 const FunctorT& functor,
96 uint32_t delay_ms,
97 uint32_t id = 0) {
98 std::unique_ptr<AsyncClosure> closure(
99 new FireAndForgetAsyncClosure<FunctorT>(this, functor));
100 DoInvokeDelayed(posted_from, thread, std::move(closure), delay_ms, id);
101 }
102
103 // Synchronously execute on |thread| all outstanding calls we own
104 // that are pending on |thread|, and wait for calls to complete
105 // before returning. Optionally filter by message id.
106 // The destructor will not wait for outstanding calls, so if that
107 // behavior is desired, call Flush() before destroying this object.
108 void Flush(Thread* thread, uint32_t id = MQID_ANY);
109
110 private:
111 void OnMessage(Message* msg) override;
112 void DoInvoke(const Location& posted_from,
113 Thread* thread,
114 std::unique_ptr<AsyncClosure> closure,
115 uint32_t id);
116 void DoInvokeDelayed(const Location& posted_from,
117 Thread* thread,
118 std::unique_ptr<AsyncClosure> closure,
119 uint32_t delay_ms,
120 uint32_t id);
121 volatile int pending_invocations_ = 0;
122 Event invocation_complete_;
123 bool destroying_ = false;
124 friend class AsyncClosure;
125
126 RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
127 };
128
129 // Similar to AsyncInvoker, but guards against the Thread being destroyed while
130 // there are outstanding dangling pointers to it. It will connect to the current
131 // thread in the constructor, and will get notified when that thread is
132 // destroyed. After GuardedAsyncInvoker is constructed, it can be used from
133 // other threads to post functors to the thread it was constructed on. If that
134 // thread dies, any further calls to AsyncInvoke() will be safely ignored.
135 class GuardedAsyncInvoker : public sigslot::has_slots<> {
136 public:
137 GuardedAsyncInvoker();
138 ~GuardedAsyncInvoker() override;
139
140 // Synchronously execute all outstanding calls we own, and wait for calls to
141 // complete before returning. Optionally filter by message id. The destructor
142 // will not wait for outstanding calls, so if that behavior is desired, call
143 // Flush() first. Returns false if the thread has died.
144 bool Flush(uint32_t id = MQID_ANY);
145
146 // Call |functor| asynchronously with no callback upon completion. Returns
147 // immediately. Returns false if the thread has died.
148 template <class ReturnT, class FunctorT>
149 bool AsyncInvoke(const Location& posted_from,
150 const FunctorT& functor,
151 uint32_t id = 0) {
152 rtc::CritScope cs(&crit_);
153 if (thread_ == nullptr)
154 return false;
155 invoker_.AsyncInvoke<ReturnT, FunctorT>(posted_from, thread_, functor, id);
156 return true;
157 }
158
159 // Call |functor| asynchronously with |delay_ms|, with no callback upon
160 // completion. Returns immediately. Returns false if the thread has died.
161 template <class ReturnT, class FunctorT>
162 bool AsyncInvokeDelayed(const Location& posted_from,
163 const FunctorT& functor,
164 uint32_t delay_ms,
165 uint32_t id = 0) {
166 rtc::CritScope cs(&crit_);
167 if (thread_ == nullptr)
168 return false;
169 invoker_.AsyncInvokeDelayed<ReturnT, FunctorT>(posted_from, thread_,
170 functor, delay_ms, id);
171 return true;
172 }
173
174 // Call |functor| asynchronously, calling |callback| when done. Returns false
175 // if the thread has died.
176 template <class ReturnT, class FunctorT, class HostT>
177 bool AsyncInvoke(const Location& posted_from,
178 const Location& callback_posted_from,
179 const FunctorT& functor,
180 void (HostT::*callback)(ReturnT),
181 HostT* callback_host,
182 uint32_t id = 0) {
183 rtc::CritScope cs(&crit_);
184 if (thread_ == nullptr)
185 return false;
186 invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>(
187 posted_from, callback_posted_from, thread_, functor, callback,
188 callback_host, id);
189 return true;
190 }
191
192 // Call |functor| asynchronously calling |callback| when done. Overloaded for
193 // void return. Returns false if the thread has died.
194 template <class ReturnT, class FunctorT, class HostT>
195 bool AsyncInvoke(const Location& posted_from,
196 const Location& callback_posted_from,
197 const FunctorT& functor,
198 void (HostT::*callback)(),
199 HostT* callback_host,
200 uint32_t id = 0) {
201 rtc::CritScope cs(&crit_);
202 if (thread_ == nullptr)
203 return false;
204 invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>(
205 posted_from, callback_posted_from, thread_, functor, callback,
206 callback_host, id);
207 return true;
208 }
209
210 private:
211 // Callback when |thread_| is destroyed.
212 void ThreadDestroyed();
213
214 CriticalSection crit_;
215 Thread* thread_ GUARDED_BY(crit_);
216 AsyncInvoker invoker_ GUARDED_BY(crit_);
217 };
218
219 } // namespace rtc
220 18
221 #endif // WEBRTC_BASE_ASYNCINVOKER_H_ 19 #endif // WEBRTC_BASE_ASYNCINVOKER_H_
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