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1 /* | 1 /* |
2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. | 2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #import "WebRTC/RTCEAGLVideoView.h" | 11 #import "WebRTC/RTCEAGLVideoView.h" |
12 | 12 |
13 #import <GLKit/GLKit.h> | 13 #import <GLKit/GLKit.h> |
14 | 14 |
15 #import "RTCShader+Private.h" | 15 #import "RTCI420TextureCache.h" |
16 #import "RTCNV12TextureCache.h" | |
17 #import "RTCDefaultShaderDelegate.h" | |
16 #import "WebRTC/RTCLogging.h" | 18 #import "WebRTC/RTCLogging.h" |
17 #import "WebRTC/RTCVideoFrame.h" | 19 #import "WebRTC/RTCVideoFrame.h" |
18 | 20 |
19 // RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen | 21 // RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen |
20 // refreshes, which should be 30fps. We wrap the display link in order to avoid | 22 // refreshes, which should be 30fps. We wrap the display link in order to avoid |
21 // a retain cycle since CADisplayLink takes a strong reference onto its target. | 23 // a retain cycle since CADisplayLink takes a strong reference onto its target. |
22 // The timer is paused by default. | 24 // The timer is paused by default. |
23 @interface RTCDisplayLinkTimer : NSObject | 25 @interface RTCDisplayLinkTimer : NSObject |
24 | 26 |
25 @property(nonatomic) BOOL isPaused; | 27 @property(nonatomic) BOOL isPaused; |
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90 @property(atomic, strong) RTCVideoFrame *videoFrame; | 92 @property(atomic, strong) RTCVideoFrame *videoFrame; |
91 @property(nonatomic, readonly) GLKView *glkView; | 93 @property(nonatomic, readonly) GLKView *glkView; |
92 @end | 94 @end |
93 | 95 |
94 @implementation RTCEAGLVideoView { | 96 @implementation RTCEAGLVideoView { |
95 RTCDisplayLinkTimer *_timer; | 97 RTCDisplayLinkTimer *_timer; |
96 EAGLContext *_glContext; | 98 EAGLContext *_glContext; |
97 // This flag should only be set and read on the main thread (e.g. by | 99 // This flag should only be set and read on the main thread (e.g. by |
98 // setNeedsDisplay) | 100 // setNeedsDisplay) |
99 BOOL _isDirty; | 101 BOOL _isDirty; |
100 id<RTCShader> _i420Shader; | 102 RTCDefaultShaderDelegate *_defaultShaderDelegate; |
daniela-webrtc
2017/05/11 17:31:20
I find this slightly confusing. When is the defau
magjed_webrtc
2017/05/25 14:26:45
I added a comment:
|_defaultShaderDelegate| is use
| |
101 id<RTCShader> _nv12Shader; | 103 __weak id<RTCVideoViewShaderDelegate> _shaderDelegate; |
104 RTCNV12TextureCache* _nv12TextureCache; | |
105 RTCI420TextureCache* _i420TextureCache; | |
102 RTCVideoFrame *_lastDrawnFrame; | 106 RTCVideoFrame *_lastDrawnFrame; |
103 } | 107 } |
104 | 108 |
105 @synthesize delegate = _delegate; | 109 @synthesize delegate = _delegate; |
106 @synthesize videoFrame = _videoFrame; | 110 @synthesize videoFrame = _videoFrame; |
107 @synthesize glkView = _glkView; | 111 @synthesize glkView = _glkView; |
108 | 112 |
109 - (instancetype)initWithFrame:(CGRect)frame { | 113 - (instancetype)initWithFrame:(CGRect)frame { |
114 _defaultShaderDelegate = [[RTCDefaultShaderDelegate alloc] init]; | |
115 return [self initWithFrame:frame shaderDelegate:_defaultShaderDelegate]; | |
116 } | |
117 | |
118 - (instancetype)initWithCoder:(NSCoder *)aDecoder { | |
119 _defaultShaderDelegate = [[RTCDefaultShaderDelegate alloc] init]; | |
120 return [self initWithCoder:aDecoder shaderDelegate:_defaultShaderDelegate]; | |
121 } | |
122 | |
123 - (instancetype)initWithFrame:(CGRect)frame | |
124 shaderDelegate:(id<RTCVideoViewShaderDelegate>)shaderDelegate { | |
110 if (self = [super initWithFrame:frame]) { | 125 if (self = [super initWithFrame:frame]) { |
126 _shaderDelegate = shaderDelegate; | |
111 [self configure]; | 127 [self configure]; |
112 } | 128 } |
113 return self; | 129 return self; |
114 } | 130 } |
115 | 131 |
116 - (instancetype)initWithCoder:(NSCoder *)aDecoder { | 132 - (instancetype)initWithCoder:(NSCoder *)aDecoder |
133 shaderDelegate:(id<RTCVideoViewShaderDelegate>)shaderDelegate { | |
117 if (self = [super initWithCoder:aDecoder]) { | 134 if (self = [super initWithCoder:aDecoder]) { |
135 _shaderDelegate = shaderDelegate; | |
118 [self configure]; | 136 [self configure]; |
119 } | 137 } |
120 return self; | 138 return self; |
121 } | 139 } |
122 | 140 |
123 - (void)configure { | 141 - (void)configure { |
124 EAGLContext *glContext = | 142 EAGLContext *glContext = |
125 [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; | 143 [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; |
126 if (!glContext) { | 144 if (!glContext) { |
127 glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; | 145 glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; |
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200 // redrawn. This occurs on main thread. | 218 // redrawn. This occurs on main thread. |
201 - (void)glkView:(GLKView *)view drawInRect:(CGRect)rect { | 219 - (void)glkView:(GLKView *)view drawInRect:(CGRect)rect { |
202 // The renderer will draw the frame to the framebuffer corresponding to the | 220 // The renderer will draw the frame to the framebuffer corresponding to the |
203 // one used by |view|. | 221 // one used by |view|. |
204 RTCVideoFrame *frame = self.videoFrame; | 222 RTCVideoFrame *frame = self.videoFrame; |
205 if (!frame || frame == _lastDrawnFrame) { | 223 if (!frame || frame == _lastDrawnFrame) { |
206 return; | 224 return; |
207 } | 225 } |
208 [self ensureGLContext]; | 226 [self ensureGLContext]; |
209 glClear(GL_COLOR_BUFFER_BIT); | 227 glClear(GL_COLOR_BUFFER_BIT); |
210 id<RTCShader> shader = nil; | |
211 if (frame.nativeHandle) { | 228 if (frame.nativeHandle) { |
212 if (!_nv12Shader) { | 229 if (!_nv12TextureCache) { |
213 _nv12Shader = [[RTCNativeNV12Shader alloc] initWithContext:_glContext]; | 230 _nv12TextureCache = [[RTCNV12TextureCache alloc] initWithContext:_glContex t]; |
214 } | 231 } |
215 shader = _nv12Shader; | 232 if (_nv12TextureCache) { |
233 [_nv12TextureCache uploadFrameToTextures:frame]; | |
234 [_shaderDelegate videoView:self | |
daniela-webrtc
2017/05/11 17:31:20
What if this is nil? Shouldn't the defaultDelegate
| |
235 didReceiveFrameWithRotation:frame.rotation | |
236 yPlane:_nv12TextureCache.yTexture | |
237 uvPlane:_nv12TextureCache.uvTexture]; | |
238 [_nv12TextureCache releaseTextures]; | |
239 } | |
216 } else { | 240 } else { |
217 if (!_i420Shader) { | 241 if (!_i420TextureCache) { |
218 _i420Shader = [[RTCI420Shader alloc] initWithContext:_glContext]; | 242 _i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:_glContex t]; |
219 } | 243 } |
220 shader = _i420Shader; | 244 [_i420TextureCache uploadFrameToTextures:frame]; |
221 } | 245 [_shaderDelegate videoView:self |
222 if (shader && [shader drawFrame:frame]) { | 246 didReceiveFrameWithRotation:frame.rotation |
223 _lastDrawnFrame = frame; | 247 yPlane:_i420TextureCache.yTexture |
224 } else { | 248 uPlane:_i420TextureCache.uTexture |
225 RTCLog(@"Failed to draw frame."); | 249 vPlane:_i420TextureCache.vTexture]; |
226 } | 250 } |
227 } | 251 } |
228 | 252 |
229 #pragma mark - RTCVideoRenderer | 253 #pragma mark - RTCVideoRenderer |
230 | 254 |
231 // These methods may be called on non-main thread. | 255 // These methods may be called on non-main thread. |
232 - (void)setSize:(CGSize)size { | 256 - (void)setSize:(CGSize)size { |
233 __weak RTCEAGLVideoView *weakSelf = self; | 257 __weak RTCEAGLVideoView *weakSelf = self; |
234 dispatch_async(dispatch_get_main_queue(), ^{ | 258 dispatch_async(dispatch_get_main_queue(), ^{ |
235 RTCEAGLVideoView *strongSelf = weakSelf; | 259 RTCEAGLVideoView *strongSelf = weakSelf; |
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268 [self ensureGLContext]; | 292 [self ensureGLContext]; |
269 glDisable(GL_DITHER); | 293 glDisable(GL_DITHER); |
270 _timer.isPaused = NO; | 294 _timer.isPaused = NO; |
271 } | 295 } |
272 | 296 |
273 - (void)teardownGL { | 297 - (void)teardownGL { |
274 self.videoFrame = nil; | 298 self.videoFrame = nil; |
275 _timer.isPaused = YES; | 299 _timer.isPaused = YES; |
276 [_glkView deleteDrawable]; | 300 [_glkView deleteDrawable]; |
277 [self ensureGLContext]; | 301 [self ensureGLContext]; |
278 _i420Shader = nil; | 302 _nv12TextureCache = nil; |
279 _nv12Shader = nil; | 303 _i420TextureCache = nil; |
304 _defaultShaderDelegate = nil; | |
280 } | 305 } |
281 | 306 |
282 - (void)didBecomeActive { | 307 - (void)didBecomeActive { |
283 [self setupGL]; | 308 [self setupGL]; |
284 } | 309 } |
285 | 310 |
286 - (void)willResignActive { | 311 - (void)willResignActive { |
287 [self teardownGL]; | 312 [self teardownGL]; |
288 } | 313 } |
289 | 314 |
290 - (void)ensureGLContext { | 315 - (void)ensureGLContext { |
291 NSAssert(_glContext, @"context shouldn't be nil"); | 316 NSAssert(_glContext, @"context shouldn't be nil"); |
292 if ([EAGLContext currentContext] != _glContext) { | 317 if ([EAGLContext currentContext] != _glContext) { |
293 [EAGLContext setCurrentContext:_glContext]; | 318 [EAGLContext setCurrentContext:_glContext]; |
294 } | 319 } |
295 } | 320 } |
296 | 321 |
297 @end | 322 @end |
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