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1 /* | |
2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #import "WebRTC/RTCEAGLVideoView.h" | |
12 | |
13 #import <GLKit/GLKit.h> | |
14 | |
15 #import "RTCShader+Private.h" | |
16 #import "WebRTC/RTCLogging.h" | |
17 #import "WebRTC/RTCVideoFrame.h" | |
18 | |
19 // RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen | |
20 // refreshes, which should be 30fps. We wrap the display link in order to avoid | |
21 // a retain cycle since CADisplayLink takes a strong reference onto its target. | |
22 // The timer is paused by default. | |
23 @interface RTCDisplayLinkTimer : NSObject | |
24 | |
25 @property(nonatomic) BOOL isPaused; | |
26 | |
27 - (instancetype)initWithTimerHandler:(void (^)(void))timerHandler; | |
28 - (void)invalidate; | |
29 | |
30 @end | |
31 | |
32 @implementation RTCDisplayLinkTimer { | |
33 CADisplayLink *_displayLink; | |
34 void (^_timerHandler)(void); | |
35 } | |
36 | |
37 - (instancetype)initWithTimerHandler:(void (^)(void))timerHandler { | |
38 NSParameterAssert(timerHandler); | |
39 if (self = [super init]) { | |
40 _timerHandler = timerHandler; | |
41 _displayLink = | |
42 [CADisplayLink displayLinkWithTarget:self | |
43 selector:@selector(displayLinkDidFire:)]; | |
44 _displayLink.paused = YES; | |
45 // Set to half of screen refresh, which should be 30fps. | |
46 [_displayLink setFrameInterval:2]; | |
47 [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] | |
48 forMode:NSRunLoopCommonModes]; | |
49 } | |
50 return self; | |
51 } | |
52 | |
53 - (void)dealloc { | |
54 [self invalidate]; | |
55 } | |
56 | |
57 - (BOOL)isPaused { | |
58 return _displayLink.paused; | |
59 } | |
60 | |
61 - (void)setIsPaused:(BOOL)isPaused { | |
62 _displayLink.paused = isPaused; | |
63 } | |
64 | |
65 - (void)invalidate { | |
66 [_displayLink invalidate]; | |
67 } | |
68 | |
69 - (void)displayLinkDidFire:(CADisplayLink *)displayLink { | |
70 _timerHandler(); | |
71 } | |
72 | |
73 @end | |
74 | |
75 // RTCEAGLVideoView wraps a GLKView which is setup with | |
76 // enableSetNeedsDisplay = NO for the purpose of gaining control of | |
77 // exactly when to call -[GLKView display]. This need for extra | |
78 // control is required to avoid triggering method calls on GLKView | |
79 // that results in attempting to bind the underlying render buffer | |
80 // when the drawable size would be empty which would result in the | |
81 // error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is | |
82 // the method that will trigger the binding of the render | |
83 // buffer. Because the standard behaviour of -[UIView setNeedsDisplay] | |
84 // is disabled for the reasons above, the RTCEAGLVideoView maintains | |
85 // its own |isDirty| flag. | |
86 | |
87 @interface RTCEAGLVideoView () <GLKViewDelegate> | |
88 // |videoFrame| is set when we receive a frame from a worker thread and is read | |
89 // from the display link callback so atomicity is required. | |
90 @property(atomic, strong) RTCVideoFrame *videoFrame; | |
91 @property(nonatomic, readonly) GLKView *glkView; | |
92 @end | |
93 | |
94 @implementation RTCEAGLVideoView { | |
95 RTCDisplayLinkTimer *_timer; | |
96 EAGLContext *_glContext; | |
97 // This flag should only be set and read on the main thread (e.g. by | |
98 // setNeedsDisplay) | |
99 BOOL _isDirty; | |
100 id<RTCShader> _i420Shader; | |
101 id<RTCShader> _nv12Shader; | |
102 RTCVideoFrame *_lastDrawnFrame; | |
103 } | |
104 | |
105 @synthesize delegate = _delegate; | |
106 @synthesize videoFrame = _videoFrame; | |
107 @synthesize glkView = _glkView; | |
108 | |
109 - (instancetype)initWithFrame:(CGRect)frame { | |
110 if (self = [super initWithFrame:frame]) { | |
111 [self configure]; | |
112 } | |
113 return self; | |
114 } | |
115 | |
116 - (instancetype)initWithCoder:(NSCoder *)aDecoder { | |
117 if (self = [super initWithCoder:aDecoder]) { | |
118 [self configure]; | |
119 } | |
120 return self; | |
121 } | |
122 | |
123 - (void)configure { | |
124 EAGLContext *glContext = | |
125 [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; | |
126 if (!glContext) { | |
127 glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; | |
128 } | |
129 _glContext = glContext; | |
130 | |
131 // GLKView manages a framebuffer for us. | |
132 _glkView = [[GLKView alloc] initWithFrame:CGRectZero | |
133 context:_glContext]; | |
134 _glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888; | |
135 _glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone; | |
136 _glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone; | |
137 _glkView.drawableMultisample = GLKViewDrawableMultisampleNone; | |
138 _glkView.delegate = self; | |
139 _glkView.layer.masksToBounds = YES; | |
140 _glkView.enableSetNeedsDisplay = NO; | |
141 [self addSubview:_glkView]; | |
142 | |
143 // Listen to application state in order to clean up OpenGL before app goes | |
144 // away. | |
145 NSNotificationCenter *notificationCenter = | |
146 [NSNotificationCenter defaultCenter]; | |
147 [notificationCenter addObserver:self | |
148 selector:@selector(willResignActive) | |
149 name:UIApplicationWillResignActiveNotification | |
150 object:nil]; | |
151 [notificationCenter addObserver:self | |
152 selector:@selector(didBecomeActive) | |
153 name:UIApplicationDidBecomeActiveNotification | |
154 object:nil]; | |
155 | |
156 // Frames are received on a separate thread, so we poll for current frame | |
157 // using a refresh rate proportional to screen refresh frequency. This | |
158 // occurs on the main thread. | |
159 __weak RTCEAGLVideoView *weakSelf = self; | |
160 _timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{ | |
161 RTCEAGLVideoView *strongSelf = weakSelf; | |
162 [strongSelf displayLinkTimerDidFire]; | |
163 }]; | |
164 [self setupGL]; | |
165 } | |
166 | |
167 - (void)dealloc { | |
168 [[NSNotificationCenter defaultCenter] removeObserver:self]; | |
169 UIApplicationState appState = | |
170 [UIApplication sharedApplication].applicationState; | |
171 if (appState == UIApplicationStateActive) { | |
172 [self teardownGL]; | |
173 } | |
174 [_timer invalidate]; | |
175 if (_glContext && [EAGLContext currentContext] == _glContext) { | |
176 [EAGLContext setCurrentContext:nil]; | |
177 } | |
178 } | |
179 | |
180 #pragma mark - UIView | |
181 | |
182 - (void)setNeedsDisplay { | |
183 [super setNeedsDisplay]; | |
184 _isDirty = YES; | |
185 } | |
186 | |
187 - (void)setNeedsDisplayInRect:(CGRect)rect { | |
188 [super setNeedsDisplayInRect:rect]; | |
189 _isDirty = YES; | |
190 } | |
191 | |
192 - (void)layoutSubviews { | |
193 [super layoutSubviews]; | |
194 _glkView.frame = self.bounds; | |
195 } | |
196 | |
197 #pragma mark - GLKViewDelegate | |
198 | |
199 // This method is called when the GLKView's content is dirty and needs to be | |
200 // redrawn. This occurs on main thread. | |
201 - (void)glkView:(GLKView *)view drawInRect:(CGRect)rect { | |
202 // The renderer will draw the frame to the framebuffer corresponding to the | |
203 // one used by |view|. | |
204 RTCVideoFrame *frame = self.videoFrame; | |
205 if (!frame || frame == _lastDrawnFrame) { | |
206 return; | |
207 } | |
208 [self ensureGLContext]; | |
209 glClear(GL_COLOR_BUFFER_BIT); | |
210 id<RTCShader> shader = nil; | |
211 if (frame.nativeHandle) { | |
212 if (!_nv12Shader) { | |
213 _nv12Shader = [[RTCNativeNV12Shader alloc] initWithContext:_glContext]; | |
214 } | |
215 shader = _nv12Shader; | |
216 } else { | |
217 if (!_i420Shader) { | |
218 _i420Shader = [[RTCI420Shader alloc] initWithContext:_glContext]; | |
219 } | |
220 shader = _i420Shader; | |
221 } | |
222 if (shader && [shader drawFrame:frame]) { | |
223 _lastDrawnFrame = frame; | |
224 } else { | |
225 RTCLog(@"Failed to draw frame."); | |
226 } | |
227 } | |
228 | |
229 #pragma mark - RTCVideoRenderer | |
230 | |
231 // These methods may be called on non-main thread. | |
232 - (void)setSize:(CGSize)size { | |
233 __weak RTCEAGLVideoView *weakSelf = self; | |
234 dispatch_async(dispatch_get_main_queue(), ^{ | |
235 RTCEAGLVideoView *strongSelf = weakSelf; | |
236 [strongSelf.delegate videoView:strongSelf didChangeVideoSize:size]; | |
237 }); | |
238 } | |
239 | |
240 - (void)renderFrame:(RTCVideoFrame *)frame { | |
241 self.videoFrame = frame; | |
242 } | |
243 | |
244 #pragma mark - Private | |
245 | |
246 - (void)displayLinkTimerDidFire { | |
247 // Don't render unless video frame have changed or the view content | |
248 // has explicitly been marked dirty. | |
249 if (!_isDirty && _lastDrawnFrame == self.videoFrame) { | |
250 return; | |
251 } | |
252 | |
253 // Always reset isDirty at this point, even if -[GLKView display] | |
254 // won't be called in the case the drawable size is empty. | |
255 _isDirty = NO; | |
256 | |
257 // Only call -[GLKView display] if the drawable size is | |
258 // non-empty. Calling display will make the GLKView setup its | |
259 // render buffer if necessary, but that will fail with error | |
260 // GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty. | |
261 if (self.bounds.size.width > 0 && self.bounds.size.height > 0) { | |
262 [_glkView display]; | |
263 } | |
264 } | |
265 | |
266 - (void)setupGL { | |
267 self.videoFrame = nil; | |
268 [self ensureGLContext]; | |
269 glDisable(GL_DITHER); | |
270 _timer.isPaused = NO; | |
271 } | |
272 | |
273 - (void)teardownGL { | |
274 self.videoFrame = nil; | |
275 _timer.isPaused = YES; | |
276 [_glkView deleteDrawable]; | |
277 [self ensureGLContext]; | |
278 _i420Shader = nil; | |
279 _nv12Shader = nil; | |
280 } | |
281 | |
282 - (void)didBecomeActive { | |
283 [self setupGL]; | |
284 } | |
285 | |
286 - (void)willResignActive { | |
287 [self teardownGL]; | |
288 } | |
289 | |
290 - (void)ensureGLContext { | |
291 NSAssert(_glContext, @"context shouldn't be nil"); | |
292 if ([EAGLContext currentContext] != _glContext) { | |
293 [EAGLContext setCurrentContext:_glContext]; | |
294 } | |
295 } | |
296 | |
297 @end | |
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