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1 /* | 1 /* |
2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. | 2 * Copyright 2015 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #import "WebRTC/RTCEAGLVideoView.h" | 11 #import "WebRTC/RTCEAGLVideoView.h" |
12 | 12 |
13 #import <GLKit/GLKit.h> | 13 #import <GLKit/GLKit.h> |
14 | 14 |
15 #import "RTCShader+Private.h" | 15 #import "Video/RTCShader+Private.h" |
16 #import "WebRTC/RTCLogging.h" | 16 #import "WebRTC/RTCLogging.h" |
17 #import "WebRTC/RTCVideoFrame.h" | 17 #import "WebRTC/RTCVideoFrame.h" |
18 | 18 |
19 // RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen | 19 // RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen |
20 // refreshes, which should be 30fps. We wrap the display link in order to avoid | 20 // refreshes, which should be 30fps. We wrap the display link in order to avoid |
21 // a retain cycle since CADisplayLink takes a strong reference onto its target. | 21 // a retain cycle since CADisplayLink takes a strong reference onto its target. |
22 // The timer is paused by default. | 22 // The timer is paused by default. |
23 @interface RTCDisplayLinkTimer : NSObject | 23 @interface RTCDisplayLinkTimer : NSObject |
24 | 24 |
25 @property(nonatomic) BOOL isPaused; | 25 @property(nonatomic) BOOL isPaused; |
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288 } | 288 } |
289 | 289 |
290 - (void)ensureGLContext { | 290 - (void)ensureGLContext { |
291 NSAssert(_glContext, @"context shouldn't be nil"); | 291 NSAssert(_glContext, @"context shouldn't be nil"); |
292 if ([EAGLContext currentContext] != _glContext) { | 292 if ([EAGLContext currentContext] != _glContext) { |
293 [EAGLContext setCurrentContext:_glContext]; | 293 [EAGLContext setCurrentContext:_glContext]; |
294 } | 294 } |
295 } | 295 } |
296 | 296 |
297 @end | 297 @end |
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