Index: webrtc/sdk/objc/Framework/Classes/RTCNV12TextureCache.m |
diff --git a/webrtc/sdk/objc/Framework/Classes/RTCNV12TextureCache.m b/webrtc/sdk/objc/Framework/Classes/RTCNV12TextureCache.m |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d613c8b211c5bbcd3da037424a5d7e007b87244b |
--- /dev/null |
+++ b/webrtc/sdk/objc/Framework/Classes/RTCNV12TextureCache.m |
@@ -0,0 +1,116 @@ |
+/* |
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#import "RTCNV12TextureCache.h" |
+ |
+#import "RTCShader+Private.h" |
+ |
+@implementation RTCNV12TextureCache { |
+ CVOpenGLESTextureCacheRef _textureCache; |
+ CVOpenGLESTextureRef _yTexture; |
+ CVOpenGLESTextureRef _uvTexture; |
+} |
+ |
+- (GLuint)yTexture { |
+ return CVOpenGLESTextureGetName(_yTexture); |
+} |
+ |
+- (GLuint)uvTexture { |
+ return CVOpenGLESTextureGetName(_uvTexture); |
+} |
+ |
+- (instancetype)initWithContext:(EAGLContext *)context { |
+ if (self = [super init]) { |
+ CVReturn ret = CVOpenGLESTextureCacheCreate( |
+ kCFAllocatorDefault, NULL, |
+#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API |
+ context, |
+#else |
+ (__bridge void *)context, |
+#endif |
+ NULL, &_textureCache); |
+ if (ret != kCVReturnSuccess) { |
+ self = nil; |
+ } |
+ } |
+ return self; |
+} |
+ |
+- (BOOL)uploadFrameToTextures:(RTCVideoFrame *)frame { |
+ CVPixelBufferRef pixelBuffer = frame.nativeHandle; |
+ NSParameterAssert(pixelBuffer); |
+ |
+ // Y-plane. |
+ const int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); |
sakal
2017/04/26 09:11:58
nit: Can you make 0 and 1 here constants.
magjed_webrtc
2017/04/26 13:14:41
Done (it's a named argument to a function now).
|
+ const int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); |
+ |
+ _yTexture = nil; |
+ CVReturn ret = CVOpenGLESTextureCacheCreateTextureFromImage( |
+ kCFAllocatorDefault, _textureCache, pixelBuffer, NULL, GL_TEXTURE_2D, |
+ RTC_PIXEL_FORMAT, lumaWidth, lumaHeight, RTC_PIXEL_FORMAT, |
+ GL_UNSIGNED_BYTE, 0, &_yTexture); |
+ if (ret != kCVReturnSuccess) { |
+ CFRelease(_yTexture); |
+ return NO; |
+ } |
+ NSAssert(CVOpenGLESTextureGetTarget(_yTexture) == GL_TEXTURE_2D, |
+ @"Unexpected GLES texture target"); |
+ glBindTexture(GL_TEXTURE_2D, self.yTexture); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ |
+ // UV-plane. |
+ const int chromaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); |
+ const int chromeHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); |
+ |
+ _uvTexture = nil; |
+ ret = CVOpenGLESTextureCacheCreateTextureFromImage( |
+ kCFAllocatorDefault, _textureCache, pixelBuffer, NULL, GL_TEXTURE_2D, |
+ GL_LUMINANCE_ALPHA, chromaWidth, chromeHeight, GL_LUMINANCE_ALPHA, |
+ GL_UNSIGNED_BYTE, 1, &_uvTexture); |
+ if (ret != kCVReturnSuccess) { |
+ CFRelease(_uvTexture); |
+ CFRelease(_yTexture); |
+ return NO; |
+ } |
+ NSAssert(CVOpenGLESTextureGetTarget(_uvTexture) == GL_TEXTURE_2D, |
+ @"Unexpected GLES texture target"); |
+ glBindTexture(GL_TEXTURE_2D, self.uvTexture); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ |
+ return YES; |
+} |
+ |
+- (void)releaseTextures { |
+ if (_uvTexture) { |
+ CFRelease(_uvTexture); |
+ _uvTexture = nil; |
+ } |
+ if (_yTexture) { |
+ CFRelease(_yTexture); |
+ _yTexture = nil; |
+ } |
+} |
+ |
+- (void)dealloc { |
+ [self releaseTextures]; |
+ if (_textureCache) { |
+ CFRelease(_textureCache); |
+ _textureCache = nil; |
+ } |
+} |
+ |
+@end |
+ |