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| 1 /* | 1 /* |
| 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. | 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 #ifndef WEBRTC_BASE_THREAD_H_ | 11 #ifndef WEBRTC_BASE_THREAD_H_ |
| 12 #define WEBRTC_BASE_THREAD_H_ | 12 #define WEBRTC_BASE_THREAD_H_ |
| 13 | 13 |
| 14 #include <algorithm> | 14 #include <algorithm> |
| 15 #include <list> | 15 #include <list> |
| 16 #include <memory> | 16 #include <memory> |
| 17 #include <string> | 17 #include <string> |
| 18 #include <vector> | 18 #include <vector> |
| 19 | 19 |
| 20 #if defined(WEBRTC_POSIX) | 20 #if defined(WEBRTC_POSIX) |
| 21 #include <pthread.h> | 21 #include <pthread.h> |
| 22 #endif | 22 #endif |
| 23 #include "webrtc/base/constructormagic.h" | 23 #include "webrtc/base/constructormagic.h" |
| 24 #include "webrtc/base/event.h" | 24 #include "webrtc/base/event.h" |
| 25 #include "webrtc/base/messagequeue.h" | 25 #include "webrtc/base/messagequeue.h" |
| 26 #include "webrtc/base/platform_thread_types.h" |
| 26 | 27 |
| 27 #if defined(WEBRTC_WIN) | 28 #if defined(WEBRTC_WIN) |
| 28 #include "webrtc/base/win32.h" | 29 #include "webrtc/base/win32.h" |
| 29 #endif | 30 #endif |
| 30 | 31 |
| 31 namespace rtc { | 32 namespace rtc { |
| 32 | 33 |
| 33 class Thread; | 34 class Thread; |
| 34 | 35 |
| 35 class ThreadManager { | 36 class ThreadManager { |
| 36 public: | 37 public: |
| 37 static const int kForever = -1; | 38 static const int kForever = -1; |
| 38 | 39 |
| 39 ThreadManager(); | 40 // Singleton, constructor and destructor are private. |
| 40 ~ThreadManager(); | |
| 41 | |
| 42 static ThreadManager* Instance(); | 41 static ThreadManager* Instance(); |
| 43 | 42 |
| 44 Thread* CurrentThread(); | 43 Thread* CurrentThread(); |
| 45 void SetCurrentThread(Thread* thread); | 44 void SetCurrentThread(Thread* thread); |
| 46 | 45 |
| 47 // Returns a thread object with its thread_ ivar set | 46 // Returns a thread object with its thread_ ivar set |
| 48 // to whatever the OS uses to represent the thread. | 47 // to whatever the OS uses to represent the thread. |
| 49 // If there already *is* a Thread object corresponding to this thread, | 48 // If there already *is* a Thread object corresponding to this thread, |
| 50 // this method will return that. Otherwise it creates a new Thread | 49 // this method will return that. Otherwise it creates a new Thread |
| 51 // object whose wrapped() method will return true, and whose | 50 // object whose wrapped() method will return true, and whose |
| 52 // handle will, on Win32, be opened with only synchronization privileges - | 51 // handle will, on Win32, be opened with only synchronization privileges - |
| 53 // if you need more privilegs, rather than changing this method, please | 52 // if you need more privilegs, rather than changing this method, please |
| 54 // write additional code to adjust the privileges, or call a different | 53 // write additional code to adjust the privileges, or call a different |
| 55 // factory method of your own devising, because this one gets used in | 54 // factory method of your own devising, because this one gets used in |
| 56 // unexpected contexts (like inside browser plugins) and it would be a | 55 // unexpected contexts (like inside browser plugins) and it would be a |
| 57 // shame to break it. It is also conceivable on Win32 that we won't even | 56 // shame to break it. It is also conceivable on Win32 that we won't even |
| 58 // be able to get synchronization privileges, in which case the result | 57 // be able to get synchronization privileges, in which case the result |
| 59 // will have a null handle. | 58 // will have a null handle. |
| 60 Thread *WrapCurrentThread(); | 59 Thread *WrapCurrentThread(); |
| 61 void UnwrapCurrentThread(); | 60 void UnwrapCurrentThread(); |
| 62 | 61 |
| 62 bool IsMainThread(); |
| 63 |
| 63 private: | 64 private: |
| 65 ThreadManager(); |
| 66 ~ThreadManager(); |
| 67 |
| 64 #if defined(WEBRTC_POSIX) | 68 #if defined(WEBRTC_POSIX) |
| 65 pthread_key_t key_; | 69 pthread_key_t key_; |
| 66 #endif | 70 #endif |
| 67 | 71 |
| 68 #if defined(WEBRTC_WIN) | 72 #if defined(WEBRTC_WIN) |
| 69 DWORD key_; | 73 DWORD key_; |
| 70 #endif | 74 #endif |
| 71 | 75 |
| 76 // The thread to potentially autowrap. |
| 77 PlatformThreadRef main_thread_ref_; |
| 78 |
| 72 RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager); | 79 RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager); |
| 73 }; | 80 }; |
| 74 | 81 |
| 75 struct _SendMessage { | 82 struct _SendMessage { |
| 76 _SendMessage() {} | 83 _SendMessage() {} |
| 77 Thread *thread; | 84 Thread *thread; |
| 78 Message msg; | 85 Message msg; |
| 79 bool *ready; | 86 bool *ready; |
| 80 }; | 87 }; |
| 81 | 88 |
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| 116 // Note that this is a single threaded class. | 123 // Note that this is a single threaded class. |
| 117 class ScopedDisallowBlockingCalls { | 124 class ScopedDisallowBlockingCalls { |
| 118 public: | 125 public: |
| 119 ScopedDisallowBlockingCalls(); | 126 ScopedDisallowBlockingCalls(); |
| 120 ~ScopedDisallowBlockingCalls(); | 127 ~ScopedDisallowBlockingCalls(); |
| 121 private: | 128 private: |
| 122 Thread* const thread_; | 129 Thread* const thread_; |
| 123 const bool previous_state_; | 130 const bool previous_state_; |
| 124 }; | 131 }; |
| 125 | 132 |
| 126 bool IsCurrent() const { | 133 bool IsCurrent() const; |
| 127 return Current() == this; | |
| 128 } | |
| 129 | 134 |
| 130 // Sleeps the calling thread for the specified number of milliseconds, during | 135 // Sleeps the calling thread for the specified number of milliseconds, during |
| 131 // which time no processing is performed. Returns false if sleeping was | 136 // which time no processing is performed. Returns false if sleeping was |
| 132 // interrupted by a signal (POSIX only). | 137 // interrupted by a signal (POSIX only). |
| 133 static bool SleepMs(int millis); | 138 static bool SleepMs(int millis); |
| 134 | 139 |
| 135 // Sets the thread's name, for debugging. Must be called before Start(). | 140 // Sets the thread's name, for debugging. Must be called before Start(). |
| 136 // If |obj| is non-null, its value is appended to |name|. | 141 // If |obj| is non-null, its value is appended to |name|. |
| 137 const std::string& name() const { return name_; } | 142 const std::string& name() const { return name_; } |
| 138 bool SetName(const std::string& name, const void* obj); | 143 bool SetName(const std::string& name, const void* obj); |
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| 319 | 324 |
| 320 private: | 325 private: |
| 321 SocketServer* old_ss_; | 326 SocketServer* old_ss_; |
| 322 | 327 |
| 323 RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(SocketServerScope); | 328 RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(SocketServerScope); |
| 324 }; | 329 }; |
| 325 | 330 |
| 326 } // namespace rtc | 331 } // namespace rtc |
| 327 | 332 |
| 328 #endif // WEBRTC_BASE_THREAD_H_ | 333 #endif // WEBRTC_BASE_THREAD_H_ |
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