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Unified Diff: webrtc/base/socket_unittest.cc

Issue 2819473004: base/testutils.h: Use namespace webrtc::testing instead of plain testing (Closed)
Patch Set: Created 3 years, 8 months ago
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Index: webrtc/base/socket_unittest.cc
diff --git a/webrtc/base/socket_unittest.cc b/webrtc/base/socket_unittest.cc
index 4a59a169b8a8e065f3ebb75eb55cc1df8a09538e..762a88a42a5ef01d8edfb805ba77cba5d31e51b9 100644
--- a/webrtc/base/socket_unittest.cc
+++ b/webrtc/base/socket_unittest.cc
@@ -24,6 +24,13 @@
namespace rtc {
+using webrtc::testing::SSE_CLOSE;
+using webrtc::testing::SSE_ERROR;
+using webrtc::testing::SSE_OPEN;
+using webrtc::testing::SSE_READ;
+using webrtc::testing::SSE_WRITE;
+using webrtc::testing::StreamSink;
+
#define MAYBE_SKIP_IPV6 \
if (!HasIPv6Enabled()) { \
LOG(LS_INFO) << "No IPv6... skipping"; \
@@ -204,7 +211,7 @@ bool IsUnspecOrEmptyIP(const IPAddress& address) {
}
void SocketTest::ConnectInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -223,7 +230,7 @@ void SocketTest::ConnectInternal(const IPAddress& loopback) {
EXPECT_EQ(AsyncSocket::CS_CONNECTING, server->GetState());
// Ensure no pending server connections, since we haven't done anything yet.
- EXPECT_FALSE(sink.Check(server.get(), testing::SSE_READ));
+ EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
EXPECT_TRUE(accept_addr.IsNil());
@@ -234,11 +241,11 @@ void SocketTest::ConnectInternal(const IPAddress& loopback) {
// Client is connecting, outcome not yet determined.
EXPECT_EQ(AsyncSocket::CS_CONNECTING, client->GetState());
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
// Server has pending connection, accept it.
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
EXPECT_FALSE(accept_addr.IsNil());
@@ -251,15 +258,15 @@ void SocketTest::ConnectInternal(const IPAddress& loopback) {
// Connected from client perspective, check the addresses are correct.
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
}
void SocketTest::ConnectWithDnsLookupInternal(const IPAddress& loopback,
const std::string& host) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -283,11 +290,11 @@ void SocketTest::ConnectWithDnsLookupInternal(const IPAddress& loopback,
// Client is connecting, outcome not yet determined.
EXPECT_EQ(AsyncSocket::CS_CONNECTING, client->GetState());
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
// Server has pending connection, accept it.
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
EXPECT_FALSE(accept_addr.IsNil());
@@ -300,14 +307,14 @@ void SocketTest::ConnectWithDnsLookupInternal(const IPAddress& loopback,
// Connected from client perspective, check the addresses are correct.
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
}
void SocketTest::ConnectFailInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -329,18 +336,18 @@ void SocketTest::ConnectFailInternal(const IPAddress& loopback) {
// Wait for connection to fail (ECONNREFUSED).
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, client->GetState(), kTimeout);
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_ERROR));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
EXPECT_TRUE(client->GetRemoteAddress().IsNil());
// Should be no pending server connections.
- EXPECT_FALSE(sink.Check(server.get(), testing::SSE_READ));
+ EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
EXPECT_EQ(IPAddress(), accept_addr.ipaddr());
}
void SocketTest::ConnectWithDnsLookupFailInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -371,11 +378,11 @@ void SocketTest::ConnectWithDnsLookupFailInternal(const IPAddress& loopback) {
}
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, client->GetState(), kTimeout);
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_ERROR));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
EXPECT_TRUE(client->GetRemoteAddress().IsNil());
// Should be no pending server connections.
- EXPECT_FALSE(sink.Check(server.get(), testing::SSE_READ));
+ EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
EXPECT_TRUE(accept_addr.IsNil());
}
@@ -400,7 +407,7 @@ void SocketTest::ConnectWithClosedSocketInternal(const IPAddress& loopback) {
void SocketTest::ConnectWhileNotClosedInternal(const IPAddress& loopback) {
// Create server and listen.
- testing::StreamSink sink;
+ StreamSink sink;
std::unique_ptr<AsyncSocket> server(
ss_->CreateAsyncSocket(loopback.family(), SOCK_STREAM));
sink.Monitor(server.get());
@@ -417,7 +424,7 @@ void SocketTest::ConnectWhileNotClosedInternal(const IPAddress& loopback) {
// Accept the original connection.
SocketAddress accept_addr;
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
EXPECT_FALSE(accept_addr.IsNil());
@@ -442,7 +449,7 @@ void SocketTest::ConnectWhileNotClosedInternal(const IPAddress& loopback) {
}
void SocketTest::ServerCloseDuringConnectInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
// Create client.
std::unique_ptr<AsyncSocket> client(
@@ -460,17 +467,17 @@ void SocketTest::ServerCloseDuringConnectInternal(const IPAddress& loopback) {
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
// Close down the server while the socket is in the accept queue.
- EXPECT_TRUE_WAIT(sink.Check(server.get(), testing::SSE_READ), kTimeout);
+ EXPECT_TRUE_WAIT(sink.Check(server.get(), SSE_READ), kTimeout);
server->Close();
// This should fail the connection for the client. Clean up.
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_ERROR));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
client->Close();
}
void SocketTest::ClientCloseDuringConnectInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -489,7 +496,7 @@ void SocketTest::ClientCloseDuringConnectInternal(const IPAddress& loopback) {
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
// Close down the client while the socket is in the accept queue.
- EXPECT_TRUE_WAIT(sink.Check(server.get(), testing::SSE_READ), kTimeout);
+ EXPECT_TRUE_WAIT(sink.Check(server.get(), SSE_READ), kTimeout);
client->Close();
// The connection should still be able to be accepted.
@@ -500,15 +507,15 @@ void SocketTest::ClientCloseDuringConnectInternal(const IPAddress& loopback) {
// The accepted socket should then close (possibly with err, timing-related)
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, accepted->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(accepted.get(), testing::SSE_CLOSE) ||
- sink.Check(accepted.get(), testing::SSE_ERROR));
+ EXPECT_TRUE(sink.Check(accepted.get(), SSE_CLOSE) ||
+ sink.Check(accepted.get(), SSE_ERROR));
// The client should not get a close event.
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
}
void SocketTest::ServerCloseInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -527,14 +534,14 @@ void SocketTest::ServerCloseInternal(const IPAddress& loopback) {
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
// Accept connection.
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
sink.Monitor(accepted.get());
// Both sides are now connected.
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_OPEN));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress());
@@ -544,8 +551,8 @@ void SocketTest::ServerCloseInternal(const IPAddress& loopback) {
EXPECT_EQ(AsyncSocket::CS_CLOSED, accepted->GetState());
// Expect that the client is notified, and has not yet closed.
- EXPECT_TRUE_WAIT(sink.Check(client.get(), testing::SSE_READ), kTimeout);
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE_WAIT(sink.Check(client.get(), SSE_READ), kTimeout);
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_EQ(AsyncSocket::CS_CONNECTED, client->GetState());
// Ensure the data can be read.
@@ -555,20 +562,20 @@ void SocketTest::ServerCloseInternal(const IPAddress& loopback) {
// Now we should close, but the remote address will remain.
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_FALSE(client->GetRemoteAddress().IsAnyIP());
// The closer should not get a close signal.
- EXPECT_FALSE(sink.Check(accepted.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(accepted.get(), SSE_CLOSE));
EXPECT_TRUE(accepted->GetRemoteAddress().IsNil());
// And the closee should only get a single signal.
Thread::Current()->ProcessMessages(0);
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
// Close down the client and ensure all is good.
client->Close();
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_TRUE(client->GetRemoteAddress().IsNil());
}
@@ -581,7 +588,7 @@ class SocketCloser : public sigslot::has_slots<> {
};
void SocketTest::CloseInClosedCallbackInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketCloser closer;
SocketAddress accept_addr;
@@ -602,14 +609,14 @@ void SocketTest::CloseInClosedCallbackInternal(const IPAddress& loopback) {
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
// Accept connection.
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
sink.Monitor(accepted.get());
// Both sides are now connected.
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_OPEN));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress());
@@ -618,12 +625,12 @@ void SocketTest::CloseInClosedCallbackInternal(const IPAddress& loopback) {
EXPECT_EQ(AsyncSocket::CS_CLOSED, accepted->GetState());
// Expect that the client is notified, and has not yet closed.
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_EQ(AsyncSocket::CS_CONNECTED, client->GetState());
// Now we should be closed and invalidated
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_TRUE(Socket::CS_CLOSED == client->GetState());
}
@@ -636,7 +643,7 @@ class Sleeper : public MessageHandler {
};
void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create & connect server and client sockets.
@@ -650,7 +657,7 @@ void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
EXPECT_EQ(0, server->Listen(5));
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
@@ -660,17 +667,17 @@ void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
EXPECT_EQ(client->GetLocalAddress(), accepted->GetRemoteAddress());
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_OPEN));
- EXPECT_FALSE(sink.Check(client.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
+ EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
// Do an i/o operation, triggering an eventual callback.
- EXPECT_FALSE(sink.Check(accepted.get(), testing::SSE_READ));
+ EXPECT_FALSE(sink.Check(accepted.get(), SSE_READ));
char buf[1024] = {0};
EXPECT_EQ(1024, client->Send(buf, 1024));
- EXPECT_FALSE(sink.Check(accepted.get(), testing::SSE_READ));
+ EXPECT_FALSE(sink.Check(accepted.get(), SSE_READ));
// Shouldn't signal when blocked in a thread Send, where process_io is false.
std::unique_ptr<Thread> thread(new Thread());
@@ -678,16 +685,16 @@ void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
Sleeper sleeper;
TypedMessageData<AsyncSocket*> data(client.get());
thread->Send(RTC_FROM_HERE, &sleeper, 0, &data);
- EXPECT_FALSE(sink.Check(accepted.get(), testing::SSE_READ));
+ EXPECT_FALSE(sink.Check(accepted.get(), SSE_READ));
// But should signal when process_io is true.
- EXPECT_TRUE_WAIT((sink.Check(accepted.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(accepted.get(), SSE_READ)), kTimeout);
EXPECT_LT(0, accepted->Recv(buf, 1024, nullptr));
}
void SocketTest::TcpInternal(const IPAddress& loopback, size_t data_size,
ptrdiff_t max_send_size) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create receiving client.
@@ -706,14 +713,14 @@ void SocketTest::TcpInternal(const IPAddress& loopback, size_t data_size,
EXPECT_EQ(0, receiver->Connect(server->GetLocalAddress()));
// Accept connection which will be used for sending.
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> sender(server->Accept(&accept_addr));
ASSERT_TRUE(sender);
sink.Monitor(sender.get());
// Both sides are now connected.
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, receiver->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(receiver.get(), testing::SSE_OPEN));
+ EXPECT_TRUE(sink.Check(receiver.get(), SSE_OPEN));
EXPECT_EQ(receiver->GetRemoteAddress(), sender->GetLocalAddress());
EXPECT_EQ(sender->GetRemoteAddress(), receiver->GetLocalAddress());
@@ -765,8 +772,7 @@ void SocketTest::TcpInternal(const IPAddress& loopback, size_t data_size,
while (recv_buffer.size() < sent_size) {
if (!readable) {
// Wait until data is available.
- EXPECT_TRUE_WAIT(sink.Check(receiver.get(), testing::SSE_READ),
- kTimeout);
+ EXPECT_TRUE_WAIT(sink.Check(receiver.get(), SSE_READ), kTimeout);
readable = true;
recv_called = false;
}
@@ -795,8 +801,7 @@ void SocketTest::TcpInternal(const IPAddress& loopback, size_t data_size,
// Once all that we've sent has been received, expect to be able to send
// again.
if (!writable) {
- ASSERT_TRUE_WAIT(sink.Check(sender.get(), testing::SSE_WRITE),
- kTimeout);
+ ASSERT_TRUE_WAIT(sink.Check(sender.get(), SSE_WRITE), kTimeout);
writable = true;
send_called = false;
}
@@ -810,12 +815,12 @@ void SocketTest::TcpInternal(const IPAddress& loopback, size_t data_size,
// Close down.
sender->Close();
EXPECT_EQ_WAIT(AsyncSocket::CS_CLOSED, receiver->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(receiver.get(), testing::SSE_CLOSE));
+ EXPECT_TRUE(sink.Check(receiver.get(), SSE_CLOSE));
receiver->Close();
}
void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
- testing::StreamSink sink;
+ StreamSink sink;
SocketAddress accept_addr;
// Create client.
@@ -834,19 +839,19 @@ void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
// Accept connection.
- EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout);
+ EXPECT_TRUE_WAIT((sink.Check(server.get(), SSE_READ)), kTimeout);
std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr));
ASSERT_TRUE(accepted);
sink.Monitor(accepted.get());
// Both sides are now connected.
EXPECT_EQ_WAIT(AsyncSocket::CS_CONNECTED, client->GetState(), kTimeout);
- EXPECT_TRUE(sink.Check(client.get(), testing::SSE_OPEN));
+ EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress());
// Expect a writable callback from the connect.
- EXPECT_TRUE_WAIT(sink.Check(accepted.get(), testing::SSE_WRITE), kTimeout);
+ EXPECT_TRUE_WAIT(sink.Check(accepted.get(), SSE_WRITE), kTimeout);
// Fill the socket buffer.
char buf[1024 * 16] = {0};
@@ -855,7 +860,7 @@ void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
EXPECT_TRUE(accepted->IsBlocking());
// Wait until data is available.
- EXPECT_TRUE_WAIT(sink.Check(client.get(), testing::SSE_READ), kTimeout);
+ EXPECT_TRUE_WAIT(sink.Check(client.get(), SSE_READ), kTimeout);
// Pull data.
for (int i = 0; i < sends; ++i) {
@@ -863,7 +868,7 @@ void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
}
// Expect at least one additional writable callback.
- EXPECT_TRUE_WAIT(sink.Check(accepted.get(), testing::SSE_WRITE), kTimeout);
+ EXPECT_TRUE_WAIT(sink.Check(accepted.get(), SSE_WRITE), kTimeout);
// Adding data in response to the writeable callback shouldn't cause infinite
// callbacks.
@@ -871,7 +876,7 @@ void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
for (int i = 0; i < 100; ++i) {
accepted->Send(&buf, arraysize(buf));
rtc::Thread::Current()->ProcessMessages(1);
- if (sink.Check(accepted.get(), testing::SSE_WRITE)) {
+ if (sink.Check(accepted.get(), SSE_WRITE)) {
extras++;
}
}
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