| Index: webrtc/modules/audio_processing/aec3/vector_math.h
|
| diff --git a/webrtc/modules/audio_processing/aec3/vector_math.h b/webrtc/modules/audio_processing/aec3/vector_math.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..afd4262b6ba07ee6d58389ad7e991176360ba167
|
| --- /dev/null
|
| +++ b/webrtc/modules/audio_processing/aec3/vector_math.h
|
| @@ -0,0 +1,128 @@
|
| +/*
|
| + * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef WEBRTC_MODULES_AUDIO_PROCESSING_AEC3_VECTOR_MATH_H_
|
| +#define WEBRTC_MODULES_AUDIO_PROCESSING_AEC3_VECTOR_MATH_H_
|
| +
|
| +#include "webrtc/typedefs.h"
|
| +#if defined(WEBRTC_ARCH_X86_FAMILY)
|
| +#include <emmintrin.h>
|
| +#endif
|
| +#include <math.h>
|
| +#include <algorithm>
|
| +#include <array>
|
| +#include <functional>
|
| +
|
| +#include "webrtc/base/array_view.h"
|
| +#include "webrtc/base/checks.h"
|
| +#include "webrtc/modules/audio_processing/aec3/aec3_common.h"
|
| +
|
| +namespace webrtc {
|
| +namespace aec3 {
|
| +
|
| +// Provides optimizations for mathematical operations based on vectors.
|
| +class VectorMath {
|
| + public:
|
| + explicit VectorMath(Aec3Optimization optimization)
|
| + : optimization_(optimization) {}
|
| +
|
| + // Elementwise square root.
|
| + void Sqrt(rtc::ArrayView<float> x) {
|
| + switch (optimization_) {
|
| +#if defined(WEBRTC_ARCH_X86_FAMILY)
|
| + case Aec3Optimization::kSse2: {
|
| + const int x_size = static_cast<int>(x.size());
|
| + const int vector_limit = x_size >> 2;
|
| +
|
| + int j = 0;
|
| + for (; j < vector_limit * 4; j += 4) {
|
| + __m128 g = _mm_loadu_ps(&x[j]);
|
| + g = _mm_sqrt_ps(g);
|
| + _mm_storeu_ps(&x[j], g);
|
| + }
|
| +
|
| + for (; j < x_size; ++j) {
|
| + x[j] = sqrtf(x[j]);
|
| + }
|
| + } break;
|
| +#endif
|
| + default:
|
| + std::for_each(x.begin(), x.end(), [](float& a) { a = sqrtf(a); });
|
| + }
|
| + }
|
| +
|
| + // Elementwise vector multiplication z = x * y.
|
| + void Multiply(rtc::ArrayView<const float> x,
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| + rtc::ArrayView<const float> y,
|
| + rtc::ArrayView<float> z) {
|
| + RTC_DCHECK_EQ(z.size(), x.size());
|
| + RTC_DCHECK_EQ(z.size(), y.size());
|
| + switch (optimization_) {
|
| +#if defined(WEBRTC_ARCH_X86_FAMILY)
|
| + case Aec3Optimization::kSse2: {
|
| + const int x_size = static_cast<int>(x.size());
|
| + const int vector_limit = x_size >> 2;
|
| +
|
| + int j = 0;
|
| + for (; j < vector_limit * 4; j += 4) {
|
| + const __m128 x_j = _mm_loadu_ps(&x[j]);
|
| + const __m128 y_j = _mm_loadu_ps(&y[j]);
|
| + const __m128 z_j = _mm_mul_ps(x_j, y_j);
|
| + _mm_storeu_ps(&z[j], z_j);
|
| + }
|
| +
|
| + for (; j < x_size; ++j) {
|
| + z[j] = x[j] * y[j];
|
| + }
|
| + } break;
|
| +#endif
|
| + default:
|
| + std::transform(x.begin(), x.end(), y.begin(), z.begin(),
|
| + std::multiplies<float>());
|
| + }
|
| + }
|
| +
|
| + // Elementwise vector accumulation z += x.
|
| + void Accumulate(rtc::ArrayView<const float> x, rtc::ArrayView<float> z) {
|
| + RTC_DCHECK_EQ(z.size(), x.size());
|
| + switch (optimization_) {
|
| +#if defined(WEBRTC_ARCH_X86_FAMILY)
|
| + case Aec3Optimization::kSse2: {
|
| + const int x_size = static_cast<int>(x.size());
|
| + const int vector_limit = x_size >> 2;
|
| +
|
| + int j = 0;
|
| + for (; j < vector_limit * 4; j += 4) {
|
| + const __m128 x_j = _mm_loadu_ps(&x[j]);
|
| + __m128 z_j = _mm_loadu_ps(&z[j]);
|
| + z_j = _mm_add_ps(x_j, z_j);
|
| + _mm_storeu_ps(&z[j], z_j);
|
| + }
|
| +
|
| + for (; j < x_size; ++j) {
|
| + z[j] += x[j];
|
| + }
|
| + } break;
|
| +#endif
|
| + default:
|
| + std::transform(x.begin(), x.end(), z.begin(), z.begin(),
|
| + std::plus<float>());
|
| + }
|
| + }
|
| +
|
| + private:
|
| + Aec3Optimization optimization_;
|
| +};
|
| +
|
| +} // namespace aec3
|
| +
|
| +} // namespace webrtc
|
| +
|
| +#endif // WEBRTC_MODULES_AUDIO_PROCESSING_AEC3_VECTOR_MATH_H_
|
|
|