Index: webrtc/modules/desktop_capture/win/d3d_device.cc |
diff --git a/webrtc/modules/desktop_capture/win/d3d_device.cc b/webrtc/modules/desktop_capture/win/d3d_device.cc |
index 078c0c4295f7b87eb279521acbe626dc1d274824..7304f01375bece53a83124314ffe2f919d1e88c1 100644 |
--- a/webrtc/modules/desktop_capture/win/d3d_device.cc |
+++ b/webrtc/modules/desktop_capture/win/d3d_device.cc |
@@ -12,8 +12,6 @@ |
#include <utility> |
-#include "webrtc/system_wrappers/include/logging.h" |
- |
namespace webrtc { |
using Microsoft::WRL::ComPtr; |
@@ -26,7 +24,6 @@ D3dDevice::~D3dDevice() = default; |
bool D3dDevice::Initialize(const ComPtr<IDXGIAdapter>& adapter) { |
dxgi_adapter_ = adapter; |
if (!dxgi_adapter_) { |
- LOG(LS_WARNING) << "An empty IDXGIAdapter instance has been received."; |
return false; |
} |
@@ -38,25 +35,16 @@ bool D3dDevice::Initialize(const ComPtr<IDXGIAdapter>& adapter) { |
nullptr, 0, D3D11_SDK_VERSION, d3d_device_.GetAddressOf(), &feature_level, |
context_.GetAddressOf()); |
if (error.Error() != S_OK || !d3d_device_ || !context_) { |
- LOG(LS_WARNING) << "D3D11CreateDeivce returns error " |
- << error.ErrorMessage() << " with code " << error.Error(); |
return false; |
} |
if (feature_level < D3D_FEATURE_LEVEL_11_0) { |
- LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX " |
- "11 support, level " << feature_level |
- << ". Following initialization may fail."; |
// D3D_FEATURE_LEVEL_11_0 is not officially documented on MSDN to be a |
// requirement of Dxgi duplicator APIs. |
} |
error = d3d_device_.As(&dxgi_device_); |
if (error.Error() != S_OK || !dxgi_device_) { |
- LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, " |
- "this usually means the system does not support DirectX " |
- "11. Error " |
- << error.ErrorMessage() << " with code " << error.Error(); |
return false; |
} |
@@ -85,9 +73,6 @@ std::vector<D3dDevice> D3dDevice::EnumDevices() { |
} else if (error.Error() == DXGI_ERROR_NOT_FOUND) { |
break; |
} else { |
- LOG(LS_WARNING) << "IDXGIFactory1::EnumAdapters returns an unexpected " |
- "error " |
- << error.ErrorMessage() << " with code " << error.Error(); |
return std::vector<D3dDevice>(); |
} |
} |