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1 /* | 1 /* |
2 * Copyright 2017 The WebRTC project authors. All Rights Reserved. | 2 * Copyright 2017 The WebRTC Project Authors. All rights reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #import "RTCMTLNV12Renderer.h" | 11 #import "RTCMTLNV12Renderer.h" |
12 | 12 |
13 #import <Metal/Metal.h> | 13 #import <Metal/Metal.h> |
14 #import <MetalKit/MetalKit.h> | 14 #import <MetalKit/MetalKit.h> |
15 | 15 |
16 #import "WebRTC/RTCLogging.h" | 16 #import "WebRTC/RTCLogging.h" |
17 #import "WebRTC/RTCVideoFrame.h" | 17 #import "WebRTC/RTCVideoFrame.h" |
18 | 18 |
19 #include "webrtc/api/video/video_rotation.h" | 19 #import "RTCMTLRenderer+Private.h" |
20 | 20 |
21 #define MTL_STRINGIFY(s) @ #s | 21 #define MTL_STRINGIFY(s) @ #s |
22 | 22 |
23 // As defined in shaderSource. | |
24 static NSString *const vertexFunctionName = @"vertexPassthrough"; | |
25 static NSString *const fragmentFunctionName = @"fragmentColorConversion"; | |
26 | |
27 static NSString *const pipelineDescriptorLabel = @"RTCPipeline"; | |
28 static NSString *const commandBufferLabel = @"RTCCommandBuffer"; | |
29 static NSString *const renderEncoderLabel = @"RTCEncoder"; | |
30 static NSString *const renderEncoderDebugGroup = @"RTCDrawFrame"; | |
31 | |
32 static const float cubeVertexData[64] = { | |
33 -1.0, -1.0, 0.0, 1.0, 1.0, -1.0, 1.0, 1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.
0, 0.0, | |
34 | |
35 // rotation = 90, offset = 16. | |
36 -1.0, -1.0, 1.0, 1.0, 1.0, -1.0, 1.0, 0.0, -1.0, 1.0, 0.0, 1.0, 1.0, 1.0, 0.
0, 0.0, | |
37 | |
38 // rotation = 180, offset = 32. | |
39 -1.0, -1.0, 1.0, 0.0, 1.0, -1.0, 0.0, 0.0, -1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.
0, 1.0, | |
40 | |
41 // rotation = 270, offset = 48. | |
42 -1.0, -1.0, 0.0, 0.0, 1.0, -1.0, 0.0, 1.0, -1.0, 1.0, 1.0, 0.0, 1.0, 1.0, 1.
0, 1.0, | |
43 }; | |
44 | |
45 static inline int offsetForRotation(webrtc::VideoRotation rotation) { | |
46 switch (rotation) { | |
47 case webrtc::kVideoRotation_0: | |
48 return 0; | |
49 case webrtc::kVideoRotation_90: | |
50 return 16; | |
51 case webrtc::kVideoRotation_180: | |
52 return 32; | |
53 case webrtc::kVideoRotation_270: | |
54 return 48; | |
55 } | |
56 return 0; | |
57 } | |
58 | |
59 static NSString *const shaderSource = MTL_STRINGIFY( | 23 static NSString *const shaderSource = MTL_STRINGIFY( |
60 using namespace metal; typedef struct { | 24 using namespace metal; typedef struct { |
61 packed_float2 position; | 25 packed_float2 position; |
62 packed_float2 texcoord; | 26 packed_float2 texcoord; |
63 } Vertex; | 27 } Vertex; |
64 | 28 |
65 typedef struct { | 29 typedef struct { |
66 float4 position[[position]]; | 30 float4 position[[position]]; |
67 float2 texcoord; | 31 float2 texcoord; |
68 } Varyings; | 32 } Varyings; |
69 | 33 |
70 vertex Varyings vertexPassthrough(device Vertex * verticies[[buffer(0)]], | 34 vertex Varyings vertexPassthrough(device Vertex * verticies[[buffer(0)]], |
71 unsigned int vid[[vertex_id]]) { | 35 unsigned int vid[[vertex_id]]) { |
72 Varyings out; | 36 Varyings out; |
73 device Vertex &v = verticies[vid]; | 37 device Vertex &v = verticies[vid]; |
74 out.position = float4(float2(v.position), 0.0, 1.0); | 38 out.position = float4(float2(v.position), 0.0, 1.0); |
75 out.texcoord = v.texcoord; | 39 out.texcoord = v.texcoord; |
76 | |
77 return out; | 40 return out; |
78 } | 41 } |
79 | 42 |
80 // Receiving YCrCb textures. | 43 // Receiving YCrCb textures. |
81 fragment half4 fragmentColorConversion( | 44 fragment half4 fragmentColorConversion( |
82 Varyings in[[stage_in]], texture2d<float, access::sample> textureY[[text
ure(0)]], | 45 Varyings in[[stage_in]], texture2d<float, access::sample> textureY[[text
ure(0)]], |
83 texture2d<float, access::sample> textureCbCr[[texture(1)]]) { | 46 texture2d<float, access::sample> textureCbCr[[texture(1)]]) { |
84 constexpr sampler s(address::clamp_to_edge, filter::linear); | 47 constexpr sampler s(address::clamp_to_edge, filter::linear); |
85 float y; | 48 float y; |
86 float2 uv; | 49 float2 uv; |
87 y = textureY.sample(s, in.texcoord).r; | 50 y = textureY.sample(s, in.texcoord).r; |
88 uv = textureCbCr.sample(s, in.texcoord).rg - float2(0.5, 0.5); | 51 uv = textureCbCr.sample(s, in.texcoord).rg - float2(0.5, 0.5); |
89 | 52 |
90 // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php | 53 // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php |
91 float4 out = float4(y + 1.403 * uv.y, y - 0.344 * uv.x - 0.714 * uv.y, y +
1.770 * uv.x, 1.0); | 54 float4 out = float4(y + 1.403 * uv.y, y - 0.344 * uv.x - 0.714 * uv.y, y +
1.770 * uv.x, 1.0); |
92 | 55 |
93 return half4(out); | 56 return half4(out); |
94 }); | 57 }); |
95 | 58 |
96 // The max number of command buffers in flight (submitted to GPU). | |
97 // For now setting it up to 1. | |
98 // In future we might use triple buffering method if it improves performance. | |
99 static const NSInteger kMaxInflightBuffers = 1; | |
100 | |
101 @implementation RTCMTLNV12Renderer { | 59 @implementation RTCMTLNV12Renderer { |
102 __kindof MTKView *_view; | |
103 | |
104 // Controller. | |
105 dispatch_semaphore_t _inflight_semaphore; | |
106 | |
107 // Renderer. | |
108 id<MTLDevice> _device; | |
109 id<MTLCommandQueue> _commandQueue; | |
110 id<MTLLibrary> _defaultLibrary; | |
111 id<MTLRenderPipelineState> _pipelineState; | |
112 | |
113 // Textures. | 60 // Textures. |
114 CVMetalTextureCacheRef _textureCache; | 61 CVMetalTextureCacheRef _textureCache; |
115 id<MTLTexture> _yTexture; | 62 id<MTLTexture> _yTexture; |
116 id<MTLTexture> _CrCbTexture; | 63 id<MTLTexture> _CrCbTexture; |
117 | |
118 // Buffers. | |
119 id<MTLBuffer> _vertexBuffer; | |
120 | |
121 // RTC Frame parameters. | |
122 int _offset; | |
123 } | |
124 | |
125 - (instancetype)init { | |
126 if (self = [super init]) { | |
127 // _offset of 0 is equal to rotation of 0. | |
128 _offset = 0; | |
129 _inflight_semaphore = dispatch_semaphore_create(kMaxInflightBuffers); | |
130 } | |
131 | |
132 return self; | |
133 } | 64 } |
134 | 65 |
135 - (BOOL)addRenderingDestination:(__kindof MTKView *)view { | 66 - (BOOL)addRenderingDestination:(__kindof MTKView *)view { |
136 return [self setupWithView:view]; | 67 if ([super addRenderingDestination:view]) { |
137 } | |
138 | |
139 #pragma mark - Private | |
140 | |
141 - (BOOL)setupWithView:(__kindof MTKView *)view { | |
142 BOOL success = NO; | |
143 if ([self setupMetal]) { | |
144 [self setupView:view]; | |
145 [self loadAssets]; | |
146 [self setupBuffers]; | |
147 [self initializeTextureCache]; | 68 [self initializeTextureCache]; |
148 success = YES; | 69 return YES; |
149 } | 70 } |
150 return success; | 71 return NO; |
151 } | |
152 | |
153 #pragma mark - GPU methods | |
154 | |
155 - (BOOL)setupMetal { | |
156 // Set the view to use the default device. | |
157 _device = MTLCreateSystemDefaultDevice(); | |
158 if (!_device) { | |
159 return NO; | |
160 } | |
161 | |
162 // Create a new command queue. | |
163 _commandQueue = [_device newCommandQueue]; | |
164 | |
165 // Load metal library from source. | |
166 NSError *libraryError = nil; | |
167 | |
168 id<MTLLibrary> sourceLibrary = | |
169 [_device newLibraryWithSource:shaderSource options:NULL error:&libraryErro
r]; | |
170 | |
171 if (libraryError) { | |
172 RTCLogError(@"Metal: Library with source failed\n%@", libraryError); | |
173 return NO; | |
174 } | |
175 | |
176 if (!sourceLibrary) { | |
177 RTCLogError(@"Metal: Failed to load library. %@", libraryError); | |
178 return NO; | |
179 } | |
180 _defaultLibrary = sourceLibrary; | |
181 | |
182 return YES; | |
183 } | |
184 | |
185 - (void)setupView:(__kindof MTKView *)view { | |
186 view.device = _device; | |
187 | |
188 view.preferredFramesPerSecond = 30; | |
189 view.autoResizeDrawable = NO; | |
190 | |
191 // We need to keep reference to the view as it's needed down the rendering pip
eline. | |
192 _view = view; | |
193 } | |
194 | |
195 - (void)loadAssets { | |
196 id<MTLFunction> vertexFunction = [_defaultLibrary newFunctionWithName:vertexFu
nctionName]; | |
197 id<MTLFunction> fragmentFunction = | |
198 [_defaultLibrary newFunctionWithName:fragmentFunctionName]; | |
199 | |
200 MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescripto
r alloc] init]; | |
201 pipelineDescriptor.label = pipelineDescriptorLabel; | |
202 pipelineDescriptor.vertexFunction = vertexFunction; | |
203 pipelineDescriptor.fragmentFunction = fragmentFunction; | |
204 pipelineDescriptor.colorAttachments[0].pixelFormat = _view.colorPixelFormat; | |
205 pipelineDescriptor.depthAttachmentPixelFormat = MTLPixelFormatInvalid; | |
206 NSError *error = nil; | |
207 _pipelineState = [_device newRenderPipelineStateWithDescriptor:pipelineDescrip
tor error:&error]; | |
208 | |
209 if (!_pipelineState) { | |
210 RTCLogError(@"Metal: Failed to create pipeline state. %@", error); | |
211 } | |
212 } | |
213 | |
214 - (void)setupBuffers { | |
215 _vertexBuffer = [_device newBufferWithBytes:cubeVertexData | |
216 length:sizeof(cubeVertexData) | |
217 options:MTLResourceOptionCPUCacheModeDefau
lt]; | |
218 } | 72 } |
219 | 73 |
220 - (void)initializeTextureCache { | 74 - (void)initializeTextureCache { |
221 CVReturn status = | 75 CVReturn status = CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, [self cu
rrentMetalDevice], |
222 CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, _device, nil, &_textur
eCache); | 76 nil, &_textureCache); |
223 if (status != kCVReturnSuccess) { | 77 if (status != kCVReturnSuccess) { |
224 RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status
is %d", status); | 78 RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status
is %d", status); |
225 } | 79 } |
226 } | 80 } |
227 | 81 |
228 - (void)render { | 82 - (NSString *)shaderSource { |
229 // Wait until the inflight (curently sent to GPU) command buffer | 83 return shaderSource; |
230 // has completed the GPU work. | |
231 dispatch_semaphore_wait(_inflight_semaphore, DISPATCH_TIME_FOREVER); | |
232 | |
233 id<MTLCommandBuffer> commandBuffer = [_commandQueue commandBuffer]; | |
234 commandBuffer.label = commandBufferLabel; | |
235 | |
236 __block dispatch_semaphore_t block_semaphore = _inflight_semaphore; | |
237 [commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> _Nonnull) { | |
238 // GPU work completed. | |
239 dispatch_semaphore_signal(block_semaphore); | |
240 }]; | |
241 | |
242 MTLRenderPassDescriptor *renderPassDescriptor = _view.currentRenderPassDescrip
tor; | |
243 if (renderPassDescriptor) { // Valid drawable. | |
244 id<MTLRenderCommandEncoder> renderEncoder = | |
245 [commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor]; | |
246 renderEncoder.label = renderEncoderLabel; | |
247 | |
248 // Set context state. | |
249 [renderEncoder pushDebugGroup:renderEncoderDebugGroup]; | |
250 [renderEncoder setRenderPipelineState:_pipelineState]; | |
251 [renderEncoder setVertexBuffer:_vertexBuffer offset:_offset * sizeof(float)
atIndex:0]; | |
252 [renderEncoder setFragmentTexture:_yTexture atIndex:0]; | |
253 [renderEncoder setFragmentTexture:_CrCbTexture atIndex:1]; | |
254 | |
255 [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip | |
256 vertexStart:0 | |
257 vertexCount:4 | |
258 instanceCount:1]; | |
259 [renderEncoder popDebugGroup]; | |
260 [renderEncoder endEncoding]; | |
261 | |
262 [commandBuffer presentDrawable:_view.currentDrawable]; | |
263 } | |
264 | |
265 // CPU work is completed, GPU work can be started. | |
266 [commandBuffer commit]; | |
267 } | |
268 | |
269 #pragma mark - RTCMTLRenderer | |
270 | |
271 - (void)drawFrame:(RTCVideoFrame *)frame { | |
272 @autoreleasepool { | |
273 if ([self setupTexturesForFrame:frame]) | |
274 [self render]; | |
275 } | |
276 } | 84 } |
277 | 85 |
278 - (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame { | 86 - (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame { |
| 87 [super setupTexturesForFrame:frame]; |
279 CVPixelBufferRef pixelBuffer = frame.nativeHandle; | 88 CVPixelBufferRef pixelBuffer = frame.nativeHandle; |
280 | 89 |
281 id<MTLTexture> lumaTexture = nil; | 90 id<MTLTexture> lumaTexture = nil; |
282 id<MTLTexture> chromaTexture = nil; | 91 id<MTLTexture> chromaTexture = nil; |
283 CVMetalTextureRef outTexture = nullptr; | 92 CVMetalTextureRef outTexture = nullptr; |
284 | 93 |
285 // Luma (y) texture. | 94 // Luma (y) texture. |
286 int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); | 95 int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); |
287 int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); | 96 int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); |
288 | 97 |
(...skipping 16 matching lines...) Expand all Loading... |
305 kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatRG8Uno
rm, lumaWidth / 2, | 114 kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatRG8Uno
rm, lumaWidth / 2, |
306 lumaHeight / 2, indexPlane, &outTexture); | 115 lumaHeight / 2, indexPlane, &outTexture); |
307 if (result == kCVReturnSuccess) { | 116 if (result == kCVReturnSuccess) { |
308 chromaTexture = CVMetalTextureGetTexture(outTexture); | 117 chromaTexture = CVMetalTextureGetTexture(outTexture); |
309 } | 118 } |
310 CVBufferRelease(outTexture); | 119 CVBufferRelease(outTexture); |
311 | 120 |
312 if (lumaTexture != nil && chromaTexture != nil) { | 121 if (lumaTexture != nil && chromaTexture != nil) { |
313 _yTexture = lumaTexture; | 122 _yTexture = lumaTexture; |
314 _CrCbTexture = chromaTexture; | 123 _CrCbTexture = chromaTexture; |
315 _offset = offsetForRotation((webrtc::VideoRotation)frame.rotation); | |
316 return YES; | 124 return YES; |
317 } | 125 } |
318 return NO; | 126 return NO; |
319 } | 127 } |
320 | 128 |
| 129 - (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder
{ |
| 130 [renderEncoder setFragmentTexture:_yTexture atIndex:0]; |
| 131 [renderEncoder setFragmentTexture:_CrCbTexture atIndex:1]; |
| 132 } |
| 133 |
321 @end | 134 @end |
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