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1 /* | 1 /* |
2 * Copyright 2017 The WebRTC project authors. All Rights Reserved. | 2 * Copyright 2017 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #import "RTCMTLI420Renderer.h" | 11 #import "RTCMTLI420Renderer.h" |
12 | 12 |
13 #import <Metal/Metal.h> | 13 #import <Metal/Metal.h> |
14 #import <MetalKit/MetalKit.h> | 14 #import <MetalKit/MetalKit.h> |
15 | 15 |
16 #import "WebRTC/RTCLogging.h" | 16 #import "WebRTC/RTCLogging.h" |
17 #import "WebRTC/RTCVideoFrame.h" | 17 #import "WebRTC/RTCVideoFrame.h" |
18 | 18 |
19 #include "webrtc/api/video/video_rotation.h" | 19 #import "RTCMTLRenderer+Private.h" |
20 | 20 |
21 #define MTL_STRINGIFY(s) @ #s | 21 #define MTL_STRINGIFY(s) @ #s |
22 | 22 |
23 // As defined in shaderSource. | |
24 static NSString *const vertexFunctionName = @"vertexPassthrough"; | |
25 static NSString *const fragmentFunctionName = @"fragmentColorConversion"; | |
26 | |
27 static NSString *const pipelineDescriptorLabel = @"RTCPipeline"; | |
28 static NSString *const commandBufferLabel = @"RTCCommandBuffer"; | |
29 static NSString *const renderEncoderLabel = @"RTCEncoder"; | |
30 static NSString *const renderEncoderDebugGroup = @"RTCDrawFrame"; | |
31 | |
32 static const float cubeVertexData[64] = { | |
33 -1.0, -1.0, 0.0, 1.0, 1.0, -1.0, 1.0, 1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0,
0.0, | |
34 | |
35 // rotation = 90, offset = 16. | |
36 -1.0, -1.0, 1.0, 1.0, 1.0, -1.0, 1.0, 0.0, -1.0, 1.0, 0.0, 1.0, 1.0, 1.0, 0.0,
0.0, | |
37 | |
38 // rotation = 180, offset = 32. | |
39 -1.0, -1.0, 1.0, 0.0, 1.0, -1.0, 0.0, 0.0, -1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.0,
1.0, | |
40 | |
41 // rotation = 270, offset = 48. | |
42 -1.0, -1.0, 0.0, 0.0, 1.0, -1.0, 0.0, 1.0, -1.0, 1.0, 1.0, 0.0, 1.0, 1.0, 1.0,
1.0, | |
43 }; | |
44 | |
45 static inline int offsetForRotation(webrtc::VideoRotation rotation) { | |
46 switch (rotation) { | |
47 case webrtc::kVideoRotation_0: | |
48 return 0; | |
49 case webrtc::kVideoRotation_90: | |
50 return 16; | |
51 case webrtc::kVideoRotation_180: | |
52 return 32; | |
53 case webrtc::kVideoRotation_270: | |
54 return 48; | |
55 } | |
56 return 0; | |
57 } | |
58 | |
59 static NSString *const shaderSource = MTL_STRINGIFY( | 23 static NSString *const shaderSource = MTL_STRINGIFY( |
60 using namespace metal; typedef struct { | 24 using namespace metal; typedef struct { |
61 packed_float2 position; | 25 packed_float2 position; |
62 packed_float2 texcoord; | 26 packed_float2 texcoord; |
63 } Vertex; | 27 } Vertex; |
64 | 28 |
65 typedef struct { | 29 typedef struct { |
66 float4 position[[position]]; | 30 float4 position[[position]]; |
67 float2 texcoord; | 31 float2 texcoord; |
68 } Varyings; | 32 } Varyings; |
(...skipping 27 matching lines...) Expand all Loading... |
96 v = v - 0.5; | 60 v = v - 0.5; |
97 r = y + 1.403 * v; | 61 r = y + 1.403 * v; |
98 g = y - 0.344 * u - 0.714 * v; | 62 g = y - 0.344 * u - 0.714 * v; |
99 b = y + 1.770 * u; | 63 b = y + 1.770 * u; |
100 | 64 |
101 float4 out = float4(r, g, b, 1.0); | 65 float4 out = float4(r, g, b, 1.0); |
102 | 66 |
103 return half4(out); | 67 return half4(out); |
104 }); | 68 }); |
105 | 69 |
106 // The max number of command buffers in flight. | |
107 // For now setting it up to 1. | |
108 // In future we might use triple buffering method if it improves performance. | |
109 | |
110 static const NSInteger kMaxInflightBuffers = 1; | |
111 | |
112 @implementation RTCMTLI420Renderer { | 70 @implementation RTCMTLI420Renderer { |
113 __kindof MTKView *_view; | |
114 | |
115 // Controller. | |
116 dispatch_semaphore_t _inflight_semaphore; | |
117 | |
118 // Renderer. | |
119 id<MTLDevice> _device; | |
120 id<MTLCommandQueue> _commandQueue; | |
121 id<MTLLibrary> _defaultLibrary; | |
122 id<MTLRenderPipelineState> _pipelineState; | |
123 | |
124 // Textures. | 71 // Textures. |
125 id<MTLTexture> _yTexture; | 72 id<MTLTexture> _yTexture; |
126 id<MTLTexture> _uTexture; | 73 id<MTLTexture> _uTexture; |
127 id<MTLTexture> _vTexture; | 74 id<MTLTexture> _vTexture; |
128 | 75 |
129 MTLTextureDescriptor *_descriptor; | 76 MTLTextureDescriptor *_descriptor; |
130 MTLTextureDescriptor *_chromaDescriptor; | 77 MTLTextureDescriptor *_chromaDescriptor; |
131 | 78 |
132 int _width; | 79 int _width; |
133 int _height; | 80 int _height; |
134 int _chromaWidth; | 81 int _chromaWidth; |
135 int _chromaHeight; | 82 int _chromaHeight; |
136 | |
137 // Buffers. | |
138 id<MTLBuffer> _vertexBuffer; | |
139 | |
140 // RTC Frame parameters. | |
141 int _offset; | |
142 } | 83 } |
143 | 84 |
144 - (instancetype)init { | 85 #pragma mark - Virtual |
145 if (self = [super init]) { | |
146 // Offset of 0 is equal to rotation of 0. | |
147 _offset = 0; | |
148 _inflight_semaphore = dispatch_semaphore_create(kMaxInflightBuffers); | |
149 } | |
150 | 86 |
151 return self; | 87 - (NSString *)shaderSource { |
| 88 return shaderSource; |
152 } | 89 } |
153 | 90 |
154 - (BOOL)addRenderingDestination:(__kindof MTKView *)view { | 91 - (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame { |
155 return [self setupWithView:view]; | 92 [super setupTexturesForFrame:frame]; |
156 } | |
157 | 93 |
158 #pragma mark - Private | 94 id<MTLDevice> device = [self currentMetalDevice]; |
159 | 95 if (!device) { |
160 - (BOOL)setupWithView:(__kindof MTKView *)view { | |
161 BOOL success = NO; | |
162 if ([self setupMetal]) { | |
163 [self setupView:view]; | |
164 [self loadAssets]; | |
165 [self setupBuffers]; | |
166 success = YES; | |
167 } | |
168 return success; | |
169 } | |
170 | |
171 #pragma mark - GPU methods | |
172 | |
173 - (BOOL)setupMetal { | |
174 // Set the view to use the default device. | |
175 _device = MTLCreateSystemDefaultDevice(); | |
176 if (!_device) { | |
177 return NO; | 96 return NO; |
178 } | 97 } |
179 | 98 |
180 // Create a new command queue. | |
181 _commandQueue = [_device newCommandQueue]; | |
182 | |
183 // Load metal library from source. | |
184 NSError *libraryError = nil; | |
185 | |
186 id<MTLLibrary> sourceLibrary = | |
187 [_device newLibraryWithSource:shaderSource options:NULL error:&libraryErro
r]; | |
188 | |
189 if (libraryError) { | |
190 RTCLogError(@"Metal: Library with source failed\n%@", libraryError); | |
191 return NO; | |
192 } | |
193 | |
194 if (!sourceLibrary) { | |
195 RTCLogError(@"Metal: Failed to load library. %@", libraryError); | |
196 return NO; | |
197 } | |
198 _defaultLibrary = sourceLibrary; | |
199 | |
200 return YES; | |
201 } | |
202 | |
203 - (void)setupView:(__kindof MTKView *)view { | |
204 view.device = _device; | |
205 | |
206 view.preferredFramesPerSecond = 30; | |
207 view.autoResizeDrawable = NO; | |
208 | |
209 // We need to keep reference to the view as it's needed down the rendering pip
eline. | |
210 _view = view; | |
211 } | |
212 | |
213 - (void)loadAssets { | |
214 id<MTLFunction> vertexFunction = [_defaultLibrary newFunctionWithName:vertexFu
nctionName]; | |
215 id<MTLFunction> fragmentFunction = [_defaultLibrary newFunctionWithName:fragme
ntFunctionName]; | |
216 | |
217 MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescripto
r alloc] init]; | |
218 pipelineDescriptor.label = pipelineDescriptorLabel; | |
219 pipelineDescriptor.vertexFunction = vertexFunction; | |
220 pipelineDescriptor.fragmentFunction = fragmentFunction; | |
221 pipelineDescriptor.colorAttachments[0].pixelFormat = _view.colorPixelFormat; | |
222 pipelineDescriptor.depthAttachmentPixelFormat = MTLPixelFormatInvalid; | |
223 NSError *error = nil; | |
224 _pipelineState = [_device newRenderPipelineStateWithDescriptor:pipelineDescrip
tor error:&error]; | |
225 | |
226 if (!_pipelineState) { | |
227 RTCLogError(@"Metal: Failed to create pipeline state. %@", error); | |
228 } | |
229 } | |
230 | |
231 - (void)setupBuffers { | |
232 _vertexBuffer = [_device newBufferWithBytes:cubeVertexData | |
233 length:sizeof(cubeVertexData) | |
234 options:MTLStorageModeShared]; | |
235 } | |
236 | |
237 - (void)render { | |
238 dispatch_semaphore_wait(_inflight_semaphore, DISPATCH_TIME_FOREVER); | |
239 | |
240 id<MTLCommandBuffer> commandBuffer = [_commandQueue commandBuffer]; | |
241 commandBuffer.label = commandBufferLabel; | |
242 | |
243 __block dispatch_semaphore_t block_semaphore = _inflight_semaphore; | |
244 [commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> _Nonnull) { | |
245 dispatch_semaphore_signal(block_semaphore); | |
246 }]; | |
247 | |
248 MTLRenderPassDescriptor *_renderPassDescriptor = _view.currentRenderPassDescri
ptor; | |
249 if (_renderPassDescriptor) { // Valid drawable. | |
250 id<MTLRenderCommandEncoder> renderEncoder = | |
251 [commandBuffer renderCommandEncoderWithDescriptor:_renderPassDescriptor]
; | |
252 renderEncoder.label = renderEncoderLabel; | |
253 | |
254 // Set context state. | |
255 [renderEncoder pushDebugGroup:renderEncoderDebugGroup]; | |
256 [renderEncoder setRenderPipelineState:_pipelineState]; | |
257 [renderEncoder setVertexBuffer:_vertexBuffer offset:_offset * sizeof(float)
atIndex:0]; | |
258 [renderEncoder setFragmentTexture:_yTexture atIndex:0]; | |
259 [renderEncoder setFragmentTexture:_uTexture atIndex:1]; | |
260 [renderEncoder setFragmentTexture:_vTexture atIndex:2]; | |
261 | |
262 [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip | |
263 vertexStart:0 | |
264 vertexCount:4 | |
265 instanceCount:1]; | |
266 [renderEncoder popDebugGroup]; | |
267 [renderEncoder endEncoding]; | |
268 | |
269 [commandBuffer presentDrawable:_view.currentDrawable]; | |
270 } | |
271 | |
272 [commandBuffer commit]; | |
273 } | |
274 | |
275 #pragma mark - RTCMTLRenderer | |
276 | |
277 - (void)drawFrame:(RTCVideoFrame *)frame { | |
278 if (!frame) { | |
279 return; | |
280 } | |
281 if ([self setupTexturesForFrame:frame]) { | |
282 @autoreleasepool { | |
283 [self render]; | |
284 } | |
285 } | |
286 } | |
287 | |
288 - (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame { | |
289 // Luma (y) texture. | 99 // Luma (y) texture. |
290 | |
291 if (!_descriptor || (_width != frame.width && _height != frame.height)) { | 100 if (!_descriptor || (_width != frame.width && _height != frame.height)) { |
292 _width = frame.width; | 101 _width = frame.width; |
293 _height = frame.height; | 102 _height = frame.height; |
294 _descriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPi
xelFormatR8Unorm | 103 _descriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPi
xelFormatR8Unorm |
295 width:_widt
h | 104 width:_widt
h |
296 height:_heig
ht | 105 height:_heig
ht |
297 mipmapped:NO]; | 106 mipmapped:NO]; |
298 _descriptor.usage = MTLTextureUsageShaderRead; | 107 _descriptor.usage = MTLTextureUsageShaderRead; |
299 _yTexture = [_device newTextureWithDescriptor:_descriptor]; | 108 _yTexture = [device newTextureWithDescriptor:_descriptor]; |
300 } | 109 } |
301 | 110 |
302 // Chroma (u,v) textures | 111 // Chroma (u,v) textures |
303 [_yTexture replaceRegion:MTLRegionMake2D(0, 0, _width, _height) | 112 [_yTexture replaceRegion:MTLRegionMake2D(0, 0, _width, _height) |
304 mipmapLevel:0 | 113 mipmapLevel:0 |
305 withBytes:frame.dataY | 114 withBytes:frame.dataY |
306 bytesPerRow:frame.strideY]; | 115 bytesPerRow:frame.strideY]; |
307 | 116 |
308 if (!_chromaDescriptor || | 117 if (!_chromaDescriptor || |
309 (_chromaWidth != frame.width / 2 && _chromaHeight != frame.height / 2)) { | 118 (_chromaWidth != frame.width / 2 && _chromaHeight != frame.height / 2)) { |
310 _chromaWidth = frame.width / 2; | 119 _chromaWidth = frame.width / 2; |
311 _chromaHeight = frame.height / 2; | 120 _chromaHeight = frame.height / 2; |
312 _chromaDescriptor = | 121 _chromaDescriptor = |
313 [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR
8Unorm | 122 [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR
8Unorm |
314 width:_chromaWidth | 123 width:_chromaWidth |
315 height:_chromaHeight | 124 height:_chromaHeight |
316 mipmapped:NO]; | 125 mipmapped:NO]; |
317 _chromaDescriptor.usage = MTLTextureUsageShaderRead; | 126 _chromaDescriptor.usage = MTLTextureUsageShaderRead; |
318 _uTexture = [_device newTextureWithDescriptor:_chromaDescriptor]; | 127 _uTexture = [device newTextureWithDescriptor:_chromaDescriptor]; |
319 _vTexture = [_device newTextureWithDescriptor:_chromaDescriptor]; | 128 _vTexture = [device newTextureWithDescriptor:_chromaDescriptor]; |
320 } | 129 } |
321 | 130 |
322 [_uTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight) | 131 [_uTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight) |
323 mipmapLevel:0 | 132 mipmapLevel:0 |
324 withBytes:frame.dataU | 133 withBytes:frame.dataU |
325 bytesPerRow:frame.strideU]; | 134 bytesPerRow:frame.strideU]; |
326 [_vTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight) | 135 [_vTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight) |
327 mipmapLevel:0 | 136 mipmapLevel:0 |
328 withBytes:frame.dataV | 137 withBytes:frame.dataV |
329 bytesPerRow:frame.strideV]; | 138 bytesPerRow:frame.strideV]; |
330 | 139 |
331 _offset = offsetForRotation((webrtc::VideoRotation)frame.rotation); | |
332 | |
333 return (_uTexture != nil) && (_yTexture != nil) && (_vTexture != nil); | 140 return (_uTexture != nil) && (_yTexture != nil) && (_vTexture != nil); |
334 } | 141 } |
335 | 142 |
| 143 - (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder
{ |
| 144 [renderEncoder setFragmentTexture:_yTexture atIndex:0]; |
| 145 [renderEncoder setFragmentTexture:_uTexture atIndex:1]; |
| 146 [renderEncoder setFragmentTexture:_vTexture atIndex:2]; |
| 147 } |
| 148 |
336 @end | 149 @end |
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