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| 1 /* | 1 /* |
| 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 #include "webrtc/test/win/d3d_renderer.h" | 10 #include "webrtc/test/win/d3d_renderer.h" |
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| 196 if (static_cast<size_t>(frame.width()) != width_ || | 196 if (static_cast<size_t>(frame.width()) != width_ || |
| 197 static_cast<size_t>(frame.height()) != height_) { | 197 static_cast<size_t>(frame.height()) != height_) { |
| 198 Resize(static_cast<size_t>(frame.width()), | 198 Resize(static_cast<size_t>(frame.width()), |
| 199 static_cast<size_t>(frame.height())); | 199 static_cast<size_t>(frame.height())); |
| 200 } | 200 } |
| 201 | 201 |
| 202 D3DLOCKED_RECT lock_rect; | 202 D3DLOCKED_RECT lock_rect; |
| 203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) | 203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) |
| 204 return; | 204 return; |
| 205 | 205 |
| 206 ConvertFromI420(frame, kARGB, 0, static_cast<uint8_t*>(lock_rect.pBits)); | 206 ConvertFromI420(frame, VideoType::kARGB, 0, |
| 207 static_cast<uint8_t*>(lock_rect.pBits)); |
| 207 texture_->UnlockRect(0); | 208 texture_->UnlockRect(0); |
| 208 | 209 |
| 209 d3d_device_->BeginScene(); | 210 d3d_device_->BeginScene(); |
| 210 d3d_device_->SetFVF(D3DFVF_CUSTOMVERTEX); | 211 d3d_device_->SetFVF(D3DFVF_CUSTOMVERTEX); |
| 211 d3d_device_->SetStreamSource(0, vertex_buffer_, 0, sizeof(D3dCustomVertex)); | 212 d3d_device_->SetStreamSource(0, vertex_buffer_, 0, sizeof(D3dCustomVertex)); |
| 212 d3d_device_->SetTexture(0, texture_); | 213 d3d_device_->SetTexture(0, texture_); |
| 213 d3d_device_->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); | 214 d3d_device_->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); |
| 214 d3d_device_->EndScene(); | 215 d3d_device_->EndScene(); |
| 215 | 216 |
| 216 d3d_device_->Present(NULL, NULL, NULL, NULL); | 217 d3d_device_->Present(NULL, NULL, NULL, NULL); |
| 217 } | 218 } |
| 218 } // namespace test | 219 } // namespace test |
| 219 } // namespace webrtc | 220 } // namespace webrtc |
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