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Unified Diff: webrtc/modules/desktop_capture/win/dxgi_output_duplicator.cc

Issue 2743233002: Ignore unmoved moved_rects in DxgiOutputDuplicator (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: webrtc/modules/desktop_capture/win/dxgi_output_duplicator.cc
diff --git a/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.cc b/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.cc
index 13087cc9285daa71fcdc992c714144f36f0d4e0d..ba8d6257413dd6555c92be56ddb7a9b5cdde47cd 100644
--- a/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.cc
+++ b/webrtc/modules/desktop_capture/win/dxgi_output_duplicator.cc
@@ -288,20 +288,23 @@ bool DxgiOutputDuplicator::DoDetectUpdatedRegion(
dirty_rects_count = buff_size / sizeof(RECT);
while (move_rects_count > 0) {
- updated_region->AddRect(
- RotateRect(DesktopRect::MakeXYWH(move_rects->SourcePoint.x,
- move_rects->SourcePoint.y,
- move_rects->DestinationRect.right -
- move_rects->DestinationRect.left,
- move_rects->DestinationRect.bottom -
- move_rects->DestinationRect.top),
- unrotated_size_, rotation_));
- updated_region->AddRect(
- RotateRect(DesktopRect::MakeLTRB(move_rects->DestinationRect.left,
- move_rects->DestinationRect.top,
- move_rects->DestinationRect.right,
- move_rects->DestinationRect.bottom),
- unrotated_size_, rotation_));
+ if (move_rects->SourcePoint.x != move_rects->DestinationRect.left ||
Sergey Ulanov 2017/03/14 19:47:27 Do you know why the API returns unmoved rects? Do
Hzj_jie 2017/03/14 23:22:49 No idea about this. I just randomly tried this ide
+ move_rects->SourcePoint.y != move_rects->DestinationRect.top) {
+ updated_region->AddRect(
+ RotateRect(DesktopRect::MakeXYWH(move_rects->SourcePoint.x,
+ move_rects->SourcePoint.y,
+ move_rects->DestinationRect.right -
+ move_rects->DestinationRect.left,
+ move_rects->DestinationRect.bottom -
+ move_rects->DestinationRect.top),
+ unrotated_size_, rotation_));
+ updated_region->AddRect(
+ RotateRect(DesktopRect::MakeLTRB(move_rects->DestinationRect.left,
+ move_rects->DestinationRect.top,
+ move_rects->DestinationRect.right,
+ move_rects->DestinationRect.bottom),
+ unrotated_size_, rotation_));
+ }
move_rects++;
move_rects_count--;
}
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