Chromium Code Reviews| Index: webrtc/base/win32socketserver.cc |
| diff --git a/webrtc/base/win32socketserver.cc b/webrtc/base/win32socketserver.cc |
| index adf360b5ff17f3e42531257d4be7c062f83cf331..b2d997b40774c3a5f1bc999037e2e4bd33f8b9b3 100644 |
| --- a/webrtc/base/win32socketserver.cc |
| +++ b/webrtc/base/win32socketserver.cc |
| @@ -165,7 +165,7 @@ class Win32Socket::EventSink : public Win32Window { |
| }; |
| void Win32Socket::EventSink::Dispose() { |
| - parent_ = NULL; |
| + parent_ = nullptr; |
| if (::IsWindow(handle())) { |
| ::DestroyWindow(handle()); |
| } else { |
| @@ -227,9 +227,14 @@ void Win32Socket::EventSink::OnNcDestroy() { |
| ///////////////////////////////////////////////////////////////////////////// |
| Win32Socket::Win32Socket() |
| - : socket_(INVALID_SOCKET), error_(0), state_(CS_CLOSED), connect_time_(0), |
| - closing_(false), close_error_(0), sink_(NULL), dns_(NULL) { |
| -} |
| + : socket_(INVALID_SOCKET), |
| + error_(0), |
| + state_(CS_CLOSED), |
| + connect_time_(0), |
| + closing_(false), |
| + close_error_(0), |
| + sink_(nullptr), |
| + dns_(nullptr) {} |
| Win32Socket::~Win32Socket() { |
| Close(); |
| @@ -238,7 +243,7 @@ Win32Socket::~Win32Socket() { |
| bool Win32Socket::CreateT(int family, int type) { |
| Close(); |
| int proto = (SOCK_DGRAM == type) ? IPPROTO_UDP : IPPROTO_TCP; |
| - socket_ = ::WSASocket(family, type, proto, NULL, NULL, 0); |
| + socket_ = ::WSASocket(family, type, proto, nullptr, nullptr, 0); |
|
tommi
2017/02/26 17:20:10
need to change this to:
WSASocket(family, type, p
Taylor Brandstetter
2017/02/27 21:40:15
Interesting, here we were using NULL with somethin
|
| if (socket_ == INVALID_SOCKET) { |
| UpdateLastError(); |
| return false; |
| @@ -487,14 +492,14 @@ Win32Socket* Win32Socket::Accept(SocketAddress* out_addr) { |
| SOCKET s = ::accept(socket_, reinterpret_cast<sockaddr*>(&saddr), &addr_len); |
| UpdateLastError(); |
| if (s == INVALID_SOCKET) |
| - return NULL; |
| + return nullptr; |
| if (out_addr) |
| SocketAddressFromSockAddrStorage(saddr, out_addr); |
| Win32Socket* socket = new Win32Socket; |
| if (0 == socket->Attach(s)) |
| return socket; |
| delete socket; |
| - return NULL; |
| + return nullptr; |
| } |
| int Win32Socket::Close() { |
| @@ -509,11 +514,11 @@ int Win32Socket::Close() { |
| if (dns_) { |
| WSACancelAsyncRequest(dns_->handle); |
| delete dns_; |
| - dns_ = NULL; |
| + dns_ = nullptr; |
| } |
| if (sink_) { |
| sink_->Dispose(); |
| - sink_ = NULL; |
| + sink_ = nullptr; |
| } |
| addr_.Clear(); |
| state_ = CS_CLOSED; |
| @@ -552,17 +557,17 @@ int Win32Socket::EstimateMTU(uint16_t* mtu) { |
| } |
| void Win32Socket::CreateSink() { |
| - RTC_DCHECK(NULL == sink_); |
| + RTC_DCHECK(nullptr == sink_); |
| // Create window |
| sink_ = new EventSink(this); |
| - sink_->Create(NULL, L"EventSink", 0, 0, 0, 0, 10, 10); |
| + sink_->Create(nullptr, L"EventSink", 0, 0, 0, 0, 10, 10); |
| } |
| bool Win32Socket::SetAsync(int events) { |
| - if (NULL == sink_) { |
| + if (nullptr == sink_) { |
| CreateSink(); |
| - RTC_DCHECK(NULL != sink_); |
| + RTC_DCHECK(nullptr != sink_); |
| } |
| // start the async select |
| @@ -709,7 +714,7 @@ void Win32Socket::OnDnsNotify(HANDLE task, int error) { |
| SignalCloseEvent(this, error_); |
| } else { |
| delete dns_; |
| - dns_ = NULL; |
| + dns_ = nullptr; |
| } |
| } |
| @@ -725,16 +730,16 @@ Win32SocketServer::Win32SocketServer(MessageQueue* message_queue) |
| : message_queue_(message_queue), |
| wnd_(this), |
| posted_(false), |
| - hdlg_(NULL) { |
| + hdlg_(nullptr) { |
| if (s_wm_wakeup_id == 0) |
| s_wm_wakeup_id = RegisterWindowMessage(L"WM_WAKEUP"); |
| - if (!wnd_.Create(NULL, kWindowName, 0, 0, 0, 0, 0, 0)) { |
| + if (!wnd_.Create(nullptr, kWindowName, 0, 0, 0, 0, 0, 0)) { |
| LOG_GLE(LS_ERROR) << "Failed to create message window."; |
| } |
| } |
| Win32SocketServer::~Win32SocketServer() { |
| - if (wnd_.handle() != NULL) { |
| + if (wnd_.handle() != nullptr) { |
| KillTimer(wnd_.handle(), 1); |
| wnd_.Destroy(); |
| } |
| @@ -758,7 +763,7 @@ AsyncSocket* Win32SocketServer::CreateAsyncSocket(int family, int type) { |
| return socket; |
| } |
| delete socket; |
| - return NULL; |
| + return nullptr; |
| } |
| void Win32SocketServer::SetMessageQueue(MessageQueue* queue) { |
| @@ -773,12 +778,12 @@ bool Win32SocketServer::Wait(int cms, bool process_io) { |
| uint32_t start = Time(); |
| do { |
| MSG msg; |
| - SetTimer(wnd_.handle(), 0, cms, NULL); |
| + SetTimer(wnd_.handle(), 0, cms, nullptr); |
| // Get the next available message. If we have a modeless dialog, give |
| // give the message to IsDialogMessage, which will return true if it |
| // was a message for the dialog that it handled internally. |
| // Otherwise, dispatch as usual via Translate/DispatchMessage. |
| - b = GetMessage(&msg, NULL, 0, 0); |
| + b = GetMessage(&msg, nullptr, 0, 0); |
| if (b == -1) { |
| LOG_GLE(LS_ERROR) << "GetMessage failed."; |
| return false; |
| @@ -794,7 +799,7 @@ bool Win32SocketServer::Wait(int cms, bool process_io) { |
| // Sit and wait forever for a WakeUp. This is the Thread::Send case. |
| RTC_DCHECK(cms == -1); |
| MSG msg; |
| - b = GetMessage(&msg, NULL, s_wm_wakeup_id, s_wm_wakeup_id); |
| + b = GetMessage(&msg, nullptr, s_wm_wakeup_id, s_wm_wakeup_id); |
| { |
| CritScope scope(&cs_); |
| posted_ = false; |
| @@ -844,7 +849,7 @@ void Win32SocketServer::Pump() { |
| if (delay == -1) { |
| KillTimer(wnd_.handle(), 1); |
| } else { |
| - SetTimer(wnd_.handle(), 1, delay, NULL); |
| + SetTimer(wnd_.handle(), 1, delay, nullptr); |
| } |
| } |