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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #include "webrtc/modules/video_coding/utility/simulcast_rate_allocator.h" | |
| 12 | |
| 13 #include <algorithm> | |
| 14 #include <memory> | |
| 15 #include <vector> | |
| 16 #include <utility> | |
| 17 | |
| 18 #include "webrtc/base/checks.h" | |
| 19 | |
| 20 namespace webrtc { | |
| 21 | |
| 22 SimulcastRateAllocator::SimulcastRateAllocator( | |
| 23 const VideoCodec& codec, | |
| 24 std::unique_ptr<TemporalLayersFactory> tl_factory) | |
| 25 : codec_(codec), tl_factory_(std::move(tl_factory)) { | |
| 26 if (tl_factory_.get()) | |
| 27 tl_factory_->SetListener(this); | |
| 28 } | |
| 29 | |
| 30 void SimulcastRateAllocator::OnTemporalLayersCreated(int simulcast_id, | |
| 31 TemporalLayers* layers) { | |
| 32 RTC_DCHECK(temporal_layers_.find(simulcast_id) == temporal_layers_.end()); | |
| 33 temporal_layers_[simulcast_id] = layers; | |
| 34 } | |
| 35 | |
| 36 BitrateAllocation SimulcastRateAllocator::GetAllocation( | |
| 37 uint32_t total_bitrate_bps, | |
| 38 uint32_t framerate) { | |
| 39 uint32_t left_to_allocate = total_bitrate_bps; | |
| 40 if (codec_.maxBitrate && codec_.maxBitrate * 1000 < left_to_allocate) | |
| 41 left_to_allocate = codec_.maxBitrate * 1000; | |
| 42 | |
| 43 BitrateAllocation allocated_bitrates_bps; | |
| 44 if (codec_.numberOfSimulcastStreams == 0) { | |
| 45 // No simulcast, just set the target as this has been capped already. | |
| 46 allocated_bitrates_bps.SetBitrate( | |
| 47 0, 0, std::max(codec_.minBitrate * 1000, left_to_allocate)); | |
| 48 } else { | |
| 49 // Always allocate enough bitrate for the minimum bitrate of the first | |
| 50 // layer. Suspending below min bitrate is controlled outside the codec | |
| 51 // implementation and is not overridden by this. | |
| 52 left_to_allocate = | |
| 53 std::max(codec_.simulcastStream[0].minBitrate * 1000, left_to_allocate); | |
| 54 | |
| 55 // Begin by allocating bitrate to simulcast streams, putting all bitrate in | |
| 56 // temporal layer 0. We'll then distribute this bitrate, across potential | |
| 57 // temporal layers, when stream allocation is done. | |
| 58 | |
| 59 // Allocate up to the target bitrate for each simulcast layer. | |
| 60 size_t layer = 0; | |
| 61 for (; layer < codec_.numberOfSimulcastStreams; ++layer) { | |
| 62 const SimulcastStream& stream = codec_.simulcastStream[layer]; | |
| 63 if (left_to_allocate < stream.minBitrate * 1000) | |
| 64 break; | |
| 65 uint32_t allocation = | |
| 66 std::min(left_to_allocate, stream.targetBitrate * 1000); | |
| 67 allocated_bitrates_bps.SetBitrate(layer, 0, allocation); | |
| 68 RTC_DCHECK_LE(allocation, left_to_allocate); | |
| 69 left_to_allocate -= allocation; | |
| 70 } | |
| 71 | |
| 72 // Next, try allocate remaining bitrate, up to max bitrate, in top stream. | |
| 73 // TODO(sprang): Allocate up to max bitrate for all layers once we have a | |
| 74 // better idea of possible performance implications. | |
| 75 if (left_to_allocate > 0) { | |
| 76 size_t active_layer = layer - 1; | |
| 77 const SimulcastStream& stream = codec_.simulcastStream[active_layer]; | |
| 78 uint32_t bitrate_bps = | |
| 79 allocated_bitrates_bps.GetSpatialLayerSum(active_layer); | |
| 80 uint32_t allocation = | |
| 81 std::min(left_to_allocate, stream.maxBitrate * 1000 - bitrate_bps); | |
| 82 bitrate_bps += allocation; | |
| 83 RTC_DCHECK_LE(allocation, left_to_allocate); | |
| 84 left_to_allocate -= allocation; | |
| 85 allocated_bitrates_bps.SetBitrate(active_layer, 0, bitrate_bps); | |
| 86 } | |
| 87 } | |
| 88 | |
| 89 const int num_spatial_streams = | |
| 90 std::max(1, static_cast<int>(codec_.numberOfSimulcastStreams)); | |
| 91 | |
| 92 // Finally, distribute the bitrate for the simulcast streams across the | |
| 93 // available temporal layers. | |
| 94 for (int simulcast_id = 0; simulcast_id < num_spatial_streams; | |
| 95 ++simulcast_id) { | |
| 96 auto tl_it = temporal_layers_.find(simulcast_id); | |
| 97 if (tl_it == temporal_layers_.end()) | |
| 98 continue; // TODO(sprang): If > 1 SS, assume default TL alloc? | |
| 99 | |
| 100 uint32_t target_bitrate_kbps = | |
| 101 allocated_bitrates_bps.GetBitrate(simulcast_id, 0) / 1000; | |
| 102 const uint32_t expected_allocated_bitrate_kbps = target_bitrate_kbps; | |
| 103 RTC_DCHECK_EQ( | |
| 104 target_bitrate_kbps, | |
| 105 allocated_bitrates_bps.GetSpatialLayerSum(simulcast_id) / 1000); | |
| 106 const int num_temporal_streams = std::max<uint8_t>( | |
| 107 1, codec_.numberOfSimulcastStreams == 0 | |
| 108 ? codec_.VP8().numberOfTemporalLayers | |
| 109 : codec_.simulcastStream[simulcast_id].numberOfTemporalLayers); | |
| 110 | |
| 111 uint32_t max_bitrate_kbps; | |
| 112 // Legacy temporal-layered only screenshare, or simulcast screenshare | |
| 113 // with legacy mode for simulcast stream 0. | |
| 114 if (codec_.mode == kScreensharing && codec_.targetBitrate > 0 && | |
| 115 ((num_spatial_streams == 1 && num_temporal_streams == 2) || // Legacy. | |
| 116 (num_spatial_streams > 1 && simulcast_id == 0))) { // Simulcast. | |
| 117 // TODO(holmer): This is a "temporary" hack for screensharing, where we | |
| 118 // interpret the startBitrate as the encoder target bitrate. This is | |
| 119 // to allow for a different max bitrate, so if the codec can't meet | |
| 120 // the target we still allow it to overshoot up to the max before dropping | |
| 121 // frames. This hack should be improved. | |
| 122 int tl0_bitrate = std::min(codec_.targetBitrate, target_bitrate_kbps); | |
| 123 max_bitrate_kbps = std::min(codec_.maxBitrate, target_bitrate_kbps); | |
| 124 target_bitrate_kbps = tl0_bitrate; | |
| 125 } else if (num_spatial_streams == 1) { | |
| 126 max_bitrate_kbps = codec_.maxBitrate; | |
| 127 } else { | |
| 128 max_bitrate_kbps = codec_.simulcastStream[simulcast_id].maxBitrate; | |
| 129 } | |
| 130 | |
| 131 std::vector<uint32_t> tl_allocation = tl_it->second->OnRatesUpdated( | |
| 132 target_bitrate_kbps, max_bitrate_kbps, framerate); | |
| 133 RTC_DCHECK_GT(tl_allocation.size(), 0); | |
| 134 RTC_DCHECK_LE(tl_allocation.size(), num_temporal_streams); | |
| 135 | |
| 136 uint64_t tl_allocation_sum_kbps = 0; | |
| 137 for (size_t tl_index = 0; tl_index < tl_allocation.size(); ++tl_index) { | |
| 138 uint32_t layer_rate_kbps = tl_allocation[tl_index]; | |
| 139 allocated_bitrates_bps.SetBitrate(simulcast_id, tl_index, | |
| 140 layer_rate_kbps * 1000); | |
| 141 tl_allocation_sum_kbps += layer_rate_kbps; | |
| 142 } | |
| 143 RTC_DCHECK_LE(tl_allocation_sum_kbps, expected_allocated_bitrate_kbps); | |
| 144 } | |
| 145 | |
| 146 return allocated_bitrates_bps; | |
| 147 } | |
| 148 | |
| 149 uint32_t SimulcastRateAllocator::GetPreferredBitrateBps(uint32_t framerate) { | |
| 150 // Create a temporary instance without temporal layers, as they may be | |
| 151 // stateful, and updating the bitrate to max here can cause side effects. | |
| 152 SimulcastRateAllocator temp_allocator(codec_, nullptr); | |
| 153 BitrateAllocation allocation = | |
| 154 temp_allocator.GetAllocation(codec_.maxBitrate * 1000, framerate); | |
| 155 return allocation.get_sum_bps(); | |
| 156 } | |
| 157 | |
| 158 const VideoCodec& webrtc::SimulcastRateAllocator::GetCodec() const { | |
| 159 return codec_; | |
| 160 } | |
| 161 | |
| 162 } // namespace webrtc | |
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