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Side by Side Diff: webrtc/modules/audio_device/win/audio_device_wave_win.h

Issue 2700983002: Remove the Windows Wave audio device implementation. (Closed)
Patch Set: Delete even more code and clean up _WIN32 usage Created 3 years, 10 months ago
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1 /*
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_WAVE_WIN_H
12 #define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_WAVE_WIN_H
13
14 #include <memory>
15
16 #include "webrtc/base/platform_thread.h"
17 #include "webrtc/modules/audio_device/audio_device_generic.h"
18 #include "webrtc/modules/audio_device/win/audio_mixer_manager_win.h"
19
20 #pragma comment( lib, "winmm.lib" )
21
22 namespace webrtc {
23 class EventTimerWrapper;
24 class EventWrapper;
25
26 const uint32_t TIMER_PERIOD_MS = 2;
27 const uint32_t REC_CHECK_TIME_PERIOD_MS = 4;
28 const uint16_t REC_PUT_BACK_DELAY = 4;
29
30 const uint32_t N_REC_SAMPLES_PER_SEC = 48000;
31 const uint32_t N_PLAY_SAMPLES_PER_SEC = 48000;
32
33 const uint32_t N_REC_CHANNELS = 1; // default is mono recording
34 const uint32_t N_PLAY_CHANNELS = 2; // default is stereo playout
35
36 // NOTE - CPU load will not be correct for other sizes than 10ms
37 const uint32_t REC_BUF_SIZE_IN_SAMPLES = (N_REC_SAMPLES_PER_SEC/100);
38 const uint32_t PLAY_BUF_SIZE_IN_SAMPLES = (N_PLAY_SAMPLES_PER_SEC/100);
39
40 enum { N_BUFFERS_IN = 200 };
41 enum { N_BUFFERS_OUT = 200 };
42
43 class AudioDeviceWindowsWave : public AudioDeviceGeneric
44 {
45 public:
46 AudioDeviceWindowsWave(const int32_t id);
47 ~AudioDeviceWindowsWave();
48
49 // Retrieve the currently utilized audio layer
50 virtual int32_t ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const;
51
52 // Main initializaton and termination
53 virtual InitStatus Init();
54 virtual int32_t Terminate();
55 virtual bool Initialized() const;
56
57 // Device enumeration
58 virtual int16_t PlayoutDevices();
59 virtual int16_t RecordingDevices();
60 virtual int32_t PlayoutDeviceName(
61 uint16_t index,
62 char name[kAdmMaxDeviceNameSize],
63 char guid[kAdmMaxGuidSize]);
64 virtual int32_t RecordingDeviceName(
65 uint16_t index,
66 char name[kAdmMaxDeviceNameSize],
67 char guid[kAdmMaxGuidSize]);
68
69 // Device selection
70 virtual int32_t SetPlayoutDevice(uint16_t index);
71 virtual int32_t SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device );
72 virtual int32_t SetRecordingDevice(uint16_t index);
73 virtual int32_t SetRecordingDevice(AudioDeviceModule::WindowsDeviceType devi ce);
74
75 // Audio transport initialization
76 virtual int32_t PlayoutIsAvailable(bool& available);
77 virtual int32_t InitPlayout();
78 virtual bool PlayoutIsInitialized() const;
79 virtual int32_t RecordingIsAvailable(bool& available);
80 virtual int32_t InitRecording();
81 virtual bool RecordingIsInitialized() const;
82
83 // Audio transport control
84 virtual int32_t StartPlayout();
85 virtual int32_t StopPlayout();
86 virtual bool Playing() const;
87 virtual int32_t StartRecording();
88 virtual int32_t StopRecording();
89 virtual bool Recording() const;
90
91 // Microphone Automatic Gain Control (AGC)
92 virtual int32_t SetAGC(bool enable);
93 virtual bool AGC() const;
94
95 // Volume control based on the Windows Wave API (Windows only)
96 virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
97 virtual int32_t WaveOutVolume(uint16_t& volumeLeft, uint16_t& volumeRight) c onst;
98
99 // Audio mixer initialization
100 virtual int32_t InitSpeaker();
101 virtual bool SpeakerIsInitialized() const;
102 virtual int32_t InitMicrophone();
103 virtual bool MicrophoneIsInitialized() const;
104
105 // Speaker volume controls
106 virtual int32_t SpeakerVolumeIsAvailable(bool& available);
107 virtual int32_t SetSpeakerVolume(uint32_t volume);
108 virtual int32_t SpeakerVolume(uint32_t& volume) const;
109 virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
110 virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
111 virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
112
113 // Microphone volume controls
114 virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
115 virtual int32_t SetMicrophoneVolume(uint32_t volume);
116 virtual int32_t MicrophoneVolume(uint32_t& volume) const;
117 virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
118 virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
119 virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
120
121 // Speaker mute control
122 virtual int32_t SpeakerMuteIsAvailable(bool& available);
123 virtual int32_t SetSpeakerMute(bool enable);
124 virtual int32_t SpeakerMute(bool& enabled) const;
125
126 // Microphone mute control
127 virtual int32_t MicrophoneMuteIsAvailable(bool& available);
128 virtual int32_t SetMicrophoneMute(bool enable);
129 virtual int32_t MicrophoneMute(bool& enabled) const;
130
131 // Microphone boost control
132 virtual int32_t MicrophoneBoostIsAvailable(bool& available);
133 virtual int32_t SetMicrophoneBoost(bool enable);
134 virtual int32_t MicrophoneBoost(bool& enabled) const;
135
136 // Stereo support
137 virtual int32_t StereoPlayoutIsAvailable(bool& available);
138 virtual int32_t SetStereoPlayout(bool enable);
139 virtual int32_t StereoPlayout(bool& enabled) const;
140 virtual int32_t StereoRecordingIsAvailable(bool& available);
141 virtual int32_t SetStereoRecording(bool enable);
142 virtual int32_t StereoRecording(bool& enabled) const;
143
144 // Delay information and control
145 virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type, u int16_t sizeMS);
146 virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const;
147 virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
148 virtual int32_t RecordingDelay(uint16_t& delayMS) const;
149
150 // CPU load
151 virtual int32_t CPULoad(uint16_t& load) const;
152
153 public:
154 virtual bool PlayoutWarning() const;
155 virtual bool PlayoutError() const;
156 virtual bool RecordingWarning() const;
157 virtual bool RecordingError() const;
158 virtual void ClearPlayoutWarning();
159 virtual void ClearPlayoutError();
160 virtual void ClearRecordingWarning();
161 virtual void ClearRecordingError();
162
163 public:
164 virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
165
166 private:
167 void Lock() { _critSect.Enter(); };
168 void UnLock() { _critSect.Leave(); };
169 int32_t Id() {return _id;}
170 bool IsUsingOutputDeviceIndex() const {return _usingOutputDeviceIndex;}
171 AudioDeviceModule::WindowsDeviceType OutputDevice() const {return _outputDev ice;}
172 uint16_t OutputDeviceIndex() const {return _outputDeviceIndex;}
173 bool IsUsingInputDeviceIndex() const {return _usingInputDeviceIndex;}
174 AudioDeviceModule::WindowsDeviceType InputDevice() const {return _inputDevic e;}
175 uint16_t InputDeviceIndex() const {return _inputDeviceIndex;}
176
177 private:
178 inline int32_t InputSanityCheckAfterUnlockedPeriod() const;
179 inline int32_t OutputSanityCheckAfterUnlockedPeriod() const;
180
181 private:
182 bool KeyPressed() const;
183
184 private:
185 int32_t EnumeratePlayoutDevices();
186 int32_t EnumerateRecordingDevices();
187 void TraceSupportFlags(DWORD dwSupport) const;
188 void TraceWaveInError(MMRESULT error) const;
189 void TraceWaveOutError(MMRESULT error) const;
190 int32_t PrepareStartRecording();
191 int32_t PrepareStartPlayout();
192
193 int32_t RecProc(LONGLONG& consumedTime);
194 int PlayProc(LONGLONG& consumedTime);
195
196 int32_t GetPlayoutBufferDelay(uint32_t& writtenSamples, uint32_t& playedSamp les);
197 int32_t GetRecordingBufferDelay(uint32_t& readSamples, uint32_t& recSamples) ;
198 int32_t Write(int8_t* data, uint16_t nSamples);
199 int32_t GetClockDrift(const uint32_t plSamp, const uint32_t rcSamp);
200 int32_t MonitorRecording(const uint32_t time);
201 int32_t RestartTimerIfNeeded(const uint32_t time);
202
203 private:
204 static bool ThreadFunc(void*);
205 bool ThreadProcess();
206
207 static DWORD WINAPI GetCaptureVolumeThread(LPVOID context);
208 DWORD DoGetCaptureVolumeThread();
209
210 static DWORD WINAPI SetCaptureVolumeThread(LPVOID context);
211 DWORD DoSetCaptureVolumeThread();
212
213 private:
214 AudioDeviceBuffer* _ptrAudioBuffer;
215
216 CriticalSectionWrapper& _critSect;
217 EventTimerWrapper& _timeEvent;
218 EventWrapper& _recStartEvent;
219 EventWrapper& _playStartEvent;
220
221 HANDLE _hGetCaptureVolumeThread;
222 HANDLE _hShutdownGetVolumeEvent;
223 HANDLE _hSetCaptureVolumeThread;
224 HANDLE _hShutdownSetVolumeEvent;
225 HANDLE _hSetCaptureVolumeEvent;
226
227 // TODO(pbos): Remove unique_ptr usage and use PlatformThread directly
228 std::unique_ptr<rtc::PlatformThread> _ptrThread;
229
230 CriticalSectionWrapper& _critSectCb;
231
232 int32_t _id;
233
234 AudioMixerManager _mixerManager;
235
236 bool _usingInputDeviceIndex;
237 bool _usingOutputDeviceIndex;
238 AudioDeviceModule::WindowsDeviceType _inputDevice;
239 AudioDeviceModule::WindowsDeviceType _outputDevice;
240 uint16_t _inputDeviceIndex;
241 uint16_t _outputDeviceIndex;
242 bool _inputDeviceIsSpecified;
243 bool _outputDeviceIsSpecified;
244
245 WAVEFORMATEX _waveFormatIn;
246 WAVEFORMATEX _waveFormatOut;
247
248 HWAVEIN _hWaveIn;
249 HWAVEOUT _hWaveOut;
250
251 WAVEHDR _waveHeaderIn[N_BUFFERS_IN];
252 WAVEHDR _waveHeaderOut[N_BUFFERS_OUT];
253
254 uint8_t _recChannels;
255 uint8_t _playChannels;
256 uint16_t _recBufCount;
257 uint16_t _recDelayCount;
258 uint16_t _recPutBackDelay;
259
260 int8_t _recBuffer[N_BUFFERS_IN][4*REC_BUF_SIZE_IN_SAMPLES];
261 int8_t _playBuffer[N_BUFFERS_OUT][4*PLAY_BUF_SIZE_IN_SAMPLES];
262
263 AudioDeviceModule::BufferType _playBufType;
264
265 private:
266 bool _initialized;
267 bool _recording;
268 bool _playing;
269 bool _recIsInitialized;
270 bool _playIsInitialized;
271 bool _startRec;
272 bool _stopRec;
273 bool _startPlay;
274 bool _stopPlay;
275 bool _AGC;
276
277 private:
278 uint32_t _prevPlayTime;
279 uint32_t _prevRecTime;
280 uint32_t _prevTimerCheckTime;
281
282 uint16_t _playBufCount; // playout buffer index
283 uint16_t _dTcheckPlayBufDelay; // dT for check of play buffer, {2,5,10} [ms]
284 uint16_t _playBufDelay; // playback delay
285 uint16_t _playBufDelayFixed; // fixed playback delay
286 uint16_t _minPlayBufDelay; // minimum playbac k delay
287 uint16_t _MAX_minBuffer; // level of (adapt ive) min threshold must be < _MAX_minBuffer
288
289 int32_t _erZeroCounter; // counts "buffer- is-empty" events
290 int32_t _intro;
291 int32_t _waitCounter;
292
293 uint32_t _writtenSamples;
294 uint32_t _writtenSamplesOld;
295 uint32_t _playedSamplesOld;
296
297 uint32_t _sndCardPlayDelay;
298 uint32_t _sndCardRecDelay;
299
300 uint32_t _plSampOld;
301 uint32_t _rcSampOld;
302
303 uint32_t _read_samples;
304 uint32_t _read_samples_old;
305 uint32_t _rec_samples_old;
306
307 // State that detects driver problems:
308 int32_t _dc_diff_mean;
309 int32_t _dc_y_prev;
310 int32_t _dc_penalty_counter;
311 int32_t _dc_prevtime;
312 uint32_t _dc_prevplay;
313
314 uint32_t _recordedBytes; // accumulated #re corded bytes (reset periodically)
315 uint32_t _prevRecByteCheckTime; // time when we la st checked the recording process
316
317 // CPU load measurements
318 LARGE_INTEGER _perfFreq;
319 LONGLONG _playAcc; // accumulat ed time for playout callback
320 float _avgCPULoad; // average t otal (rec+play) CPU load
321
322 int32_t _wrapCounter;
323
324 int32_t _useHeader;
325 int16_t _timesdwBytes;
326 int32_t _no_of_msecleft_warnings;
327 int32_t _writeErrors;
328 int32_t _timerFaults;
329 int32_t _timerRestartAttempts;
330
331 uint16_t _playWarning;
332 uint16_t _playError;
333 uint16_t _recWarning;
334 uint16_t _recError;
335
336 uint32_t _newMicLevel;
337 uint32_t _minMicVolume;
338 uint32_t _maxMicVolume;
339 };
340
341 } // namespace webrtc
342
343 #endif // WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_WAVE_WIN_H
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