| Index: webrtc/base/thread_unittest.cc
|
| diff --git a/webrtc/base/thread_unittest.cc b/webrtc/base/thread_unittest.cc
|
| index b0c8cb59af952a3f7afea26702d758934987bdac..e4e74d6db00a662241c24096b52ba3daa137c499 100644
|
| --- a/webrtc/base/thread_unittest.cc
|
| +++ b/webrtc/base/thread_unittest.cc
|
| @@ -356,13 +356,14 @@ TEST(ThreadTest, ThreeThreadsInvoke) {
|
|
|
| // Asynchronously invoke SetAndInvokeSet on |thread1| and wait until
|
| // |thread1| starts the call.
|
| - static void AsyncInvokeSetAndWait(
|
| - Thread* thread1, Thread* thread2, LockedBool* out) {
|
| + static void AsyncInvokeSetAndWait(AsyncInvoker* invoker,
|
| + Thread* thread1,
|
| + Thread* thread2,
|
| + LockedBool* out) {
|
| CriticalSection crit;
|
| LockedBool async_invoked(false);
|
|
|
| - AsyncInvoker invoker;
|
| - invoker.AsyncInvoke<void>(
|
| + invoker->AsyncInvoke<void>(
|
| RTC_FROM_HERE, thread1,
|
| Bind(&SetAndInvokeSet, &async_invoked, thread2, out));
|
|
|
| @@ -370,14 +371,15 @@ TEST(ThreadTest, ThreeThreadsInvoke) {
|
| }
|
| };
|
|
|
| + AsyncInvoker invoker;
|
| LockedBool thread_a_called(false);
|
|
|
| // Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
|
| // Thread B returns when C receives the call and C should be blocked until A
|
| // starts to process messages.
|
| thread_b.Invoke<void>(RTC_FROM_HERE,
|
| - Bind(&LocalFuncs::AsyncInvokeSetAndWait, &thread_c,
|
| - thread_a, &thread_a_called));
|
| + Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
|
| + &thread_c, thread_a, &thread_a_called));
|
| EXPECT_FALSE(thread_a_called.Get());
|
|
|
| EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
|
| @@ -524,6 +526,41 @@ TEST_F(AsyncInvokeTest, KillInvokerBeforeExecute) {
|
| EXPECT_EQ(0, int_value_);
|
| }
|
|
|
| +TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
|
| + // Use these events to get in a state where the functor is in the middle of
|
| + // executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE"
|
| + // is run.
|
| + Event functor_started(false, false);
|
| + Event functor_continue(false, false);
|
| + Event functor_finished(false, false);
|
| +
|
| + Thread thread;
|
| + thread.Start();
|
| + volatile bool invoker_destroyed = false;
|
| + {
|
| + AsyncInvoker invoker;
|
| + invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
|
| + [&functor_started, &functor_continue,
|
| + &functor_finished, &invoker_destroyed] {
|
| + functor_started.Set();
|
| + functor_continue.Wait(Event::kForever);
|
| + rtc::Thread::Current()->SleepMs(kWaitTimeout);
|
| + EXPECT_FALSE(invoker_destroyed);
|
| + functor_finished.Set();
|
| + });
|
| + functor_started.Wait(Event::kForever);
|
| +
|
| + // Allow the functor to continue and immediately destroy the invoker.
|
| + functor_continue.Set();
|
| + }
|
| +
|
| + // If the destructor DIDN'T wait for the functor to finish executing, it will
|
| + // hit the EXPECT_FALSE(invoker_destroyed) after it finishes sleeping for a
|
| + // second.
|
| + invoker_destroyed = true;
|
| + functor_finished.Wait(Event::kForever);
|
| +}
|
| +
|
| TEST_F(AsyncInvokeTest, Flush) {
|
| AsyncInvoker invoker;
|
| AtomicBool flag1;
|
|
|