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Side by Side Diff: webrtc/base/asyncinvoker.h

Issue 2694723004: Making AsyncInvoker destructor thread-safe. (Closed)
Patch Set: Switch to MessageQueueManager::Clear, for when multiple threads are blocked. Created 3 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2014 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
11 #ifndef WEBRTC_BASE_ASYNCINVOKER_H_ 11 #ifndef WEBRTC_BASE_ASYNCINVOKER_H_
12 #define WEBRTC_BASE_ASYNCINVOKER_H_ 12 #define WEBRTC_BASE_ASYNCINVOKER_H_
13 13
14 #include "webrtc/base/asyncinvoker-inl.h" 14 #include "webrtc/base/asyncinvoker-inl.h"
15 #include "webrtc/base/bind.h" 15 #include "webrtc/base/bind.h"
16 #include "webrtc/base/constructormagic.h" 16 #include "webrtc/base/constructormagic.h"
17 #include "webrtc/base/event.h"
17 #include "webrtc/base/sigslot.h" 18 #include "webrtc/base/sigslot.h"
18 #include "webrtc/base/scopedptrcollection.h"
19 #include "webrtc/base/thread.h" 19 #include "webrtc/base/thread.h"
20 20
21 namespace rtc { 21 namespace rtc {
22 22
23 // Invokes function objects (aka functors) asynchronously on a Thread, and 23 // Invokes function objects (aka functors) asynchronously on a Thread, and
24 // owns the lifetime of calls (ie, when this object is destroyed, calls in 24 // owns the lifetime of calls (ie, when this object is destroyed, calls in
25 // flight are cancelled). AsyncInvoker can optionally execute a user-specified 25 // flight are cancelled). AsyncInvoker can optionally execute a user-specified
26 // function when the asynchronous call is complete, or operates in 26 // function when the asynchronous call is complete, or operates in
27 // fire-and-forget mode otherwise. 27 // fire-and-forget mode otherwise.
28 // 28 //
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 ~AsyncInvoker() override; 73 ~AsyncInvoker() override;
74 74
75 // Call |functor| asynchronously on |thread|, with no callback upon 75 // Call |functor| asynchronously on |thread|, with no callback upon
76 // completion. Returns immediately. 76 // completion. Returns immediately.
77 template <class ReturnT, class FunctorT> 77 template <class ReturnT, class FunctorT>
78 void AsyncInvoke(const Location& posted_from, 78 void AsyncInvoke(const Location& posted_from,
79 Thread* thread, 79 Thread* thread,
80 const FunctorT& functor, 80 const FunctorT& functor,
81 uint32_t id = 0) { 81 uint32_t id = 0) {
82 scoped_refptr<AsyncClosure> closure( 82 scoped_refptr<AsyncClosure> closure(
83 new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(functor)); 83 new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(this,
84 functor));
84 DoInvoke(posted_from, thread, closure, id); 85 DoInvoke(posted_from, thread, closure, id);
85 } 86 }
86 87
87 // Call |functor| asynchronously on |thread| with |delay_ms|, with no callback 88 // Call |functor| asynchronously on |thread| with |delay_ms|, with no callback
88 // upon completion. Returns immediately. 89 // upon completion. Returns immediately.
89 template <class ReturnT, class FunctorT> 90 template <class ReturnT, class FunctorT>
90 void AsyncInvokeDelayed(const Location& posted_from, 91 void AsyncInvokeDelayed(const Location& posted_from,
91 Thread* thread, 92 Thread* thread,
92 const FunctorT& functor, 93 const FunctorT& functor,
93 uint32_t delay_ms, 94 uint32_t delay_ms,
94 uint32_t id = 0) { 95 uint32_t id = 0) {
95 scoped_refptr<AsyncClosure> closure( 96 scoped_refptr<AsyncClosure> closure(
96 new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(functor)); 97 new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(this,
98 functor));
97 DoInvokeDelayed(posted_from, thread, closure, delay_ms, id); 99 DoInvokeDelayed(posted_from, thread, closure, delay_ms, id);
98 } 100 }
99 101
100 // Call |functor| asynchronously on |thread|, calling |callback| when done. 102 // Call |functor| asynchronously on |thread|, calling |callback| when done.
101 // Uses a separate Location for |callback_posted_from| so that the functor 103 // Uses a separate Location for |callback_posted_from| so that the functor
102 // invoke and the callback invoke can be differentiated. 104 // invoke and the callback invoke can be differentiated.
103 template <class ReturnT, class FunctorT, class HostT> 105 template <class ReturnT, class FunctorT, class HostT>
104 void AsyncInvoke(const Location& posted_from, 106 void AsyncInvoke(const Location& posted_from,
105 const Location& callback_posted_from, 107 const Location& callback_posted_from,
106 Thread* thread, 108 Thread* thread,
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
148 void OnMessage(Message* msg) override; 150 void OnMessage(Message* msg) override;
149 void DoInvoke(const Location& posted_from, 151 void DoInvoke(const Location& posted_from,
150 Thread* thread, 152 Thread* thread,
151 const scoped_refptr<AsyncClosure>& closure, 153 const scoped_refptr<AsyncClosure>& closure,
152 uint32_t id); 154 uint32_t id);
153 void DoInvokeDelayed(const Location& posted_from, 155 void DoInvokeDelayed(const Location& posted_from,
154 Thread* thread, 156 Thread* thread,
155 const scoped_refptr<AsyncClosure>& closure, 157 const scoped_refptr<AsyncClosure>& closure,
156 uint32_t delay_ms, 158 uint32_t delay_ms,
157 uint32_t id); 159 uint32_t id);
158 bool destroying_; 160 volatile int pending_invocations_ = 0;
161 Event invocation_complete_;
162 bool destroying_ = false;
163 friend class AsyncClosure;
159 164
160 RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker); 165 RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
161 }; 166 };
162 167
163 // Similar to AsyncInvoker, but guards against the Thread being destroyed while 168 // Similar to AsyncInvoker, but guards against the Thread being destroyed while
164 // there are outstanding dangling pointers to it. It will connect to the current 169 // there are outstanding dangling pointers to it. It will connect to the current
165 // thread in the constructor, and will get notified when that thread is 170 // thread in the constructor, and will get notified when that thread is
166 // destroyed. After GuardedAsyncInvoker is constructed, it can be used from 171 // destroyed. After GuardedAsyncInvoker is constructed, it can be used from
167 // other threads to post functors to the thread it was constructed on. If that 172 // other threads to post functors to the thread it was constructed on. If that
168 // thread dies, any further calls to AsyncInvoke() will be safely ignored. 173 // thread dies, any further calls to AsyncInvoke() will be safely ignored.
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
246 void ThreadDestroyed(); 251 void ThreadDestroyed();
247 252
248 CriticalSection crit_; 253 CriticalSection crit_;
249 Thread* thread_ GUARDED_BY(crit_); 254 Thread* thread_ GUARDED_BY(crit_);
250 AsyncInvoker invoker_ GUARDED_BY(crit_); 255 AsyncInvoker invoker_ GUARDED_BY(crit_);
251 }; 256 };
252 257
253 } // namespace rtc 258 } // namespace rtc
254 259
255 #endif // WEBRTC_BASE_ASYNCINVOKER_H_ 260 #endif // WEBRTC_BASE_ASYNCINVOKER_H_
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