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1 # Copyright 2016 The WebRTC project authors. All Rights Reserved. | |
kjellander_webrtc
2017/02/02 12:20:43
2017
daniela-webrtc
2017/02/02 15:11:44
Done.
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2 # | |
3 # Use of this source code is governed by a BSD-style license | |
4 # that can be found in the LICENSE file in the root of the source | |
5 # tree. An additional intellectual property rights grant can be found | |
6 # in the file PATENTS. All contributing project authors may | |
7 # be found in the AUTHORS file in the root of the source tree. | |
8 | |
9 # Template to compile metal shader files | |
10 # | |
11 # Arguments | |
12 # | |
13 # source: | |
14 # string, shader to compile and package in metallib | |
15 template("compile_metal_lib") { | |
16 action(target_name) { | |
17 assert(defined(invoker.source), | |
18 "No sources in $target_name listing the metal shader files.") | |
19 | |
20 script = "./objc/compile_metal_lib.py" | |
kthelgason
2017/02/02 12:30:21
I prefer absolute paths whenever possible.
Also,
daniela-webrtc
2017/02/02 15:11:44
Done.
daniela-webrtc
2017/02/02 15:11:44
I think it unwraps from the folder of the BUILD fi
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21 source = invoker.source | |
22 outputs = [ | |
23 "$target_gen_dir/rtc_shaders.metallib", | |
24 ] | |
25 args = [ | |
26 "--input", | |
27 rebase_path(source), | |
28 "--output", | |
29 rebase_path("$target_gen_dir"), | |
30 ] | |
31 } | |
32 } | |
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