Index: webrtc/voice_engine/audio_frame_pool.h |
diff --git a/webrtc/voice_engine/audio_frame_pool.h b/webrtc/voice_engine/audio_frame_pool.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d1725e6e5078d9ac9237e2a0502bef71006683b3 |
--- /dev/null |
+++ b/webrtc/voice_engine/audio_frame_pool.h |
@@ -0,0 +1,58 @@ |
+/* |
+ * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#ifndef WEBRTC_VOICE_ENGINE_AUDIO_FRAME_POOL_H_ |
+#define WEBRTC_VOICE_ENGINE_AUDIO_FRAME_POOL_H_ |
+ |
+#include <limits> |
+#include <memory> |
+#include <utility> |
+ |
+#include "webrtc/base/checks.h" |
+#include "webrtc/base/constructormagic.h" |
+#include "webrtc/base/logging.h" |
+#include "webrtc/base/swap_queue.h" |
+#include "webrtc/modules/include/module_common_types.h" |
+ |
+namespace webrtc { |
+ |
+// Wraps usage of SwapQueue and creates a queue of allocated audio frames. |
+// The user can then add or remove audio frames in an efficient manner and |
+// thereby avoid continus resource allocations. |
+class AudioFramePool { |
+ public: |
+ // Creates and allocates resources for a pool of |capacity| elements. |
+ explicit AudioFramePool(size_t capacity); |
+ ~AudioFramePool(); |
+ |
+ // Number of elements in the pool. |
+ size_t size() const { return audio_frame_queue_.Size(); } |
tommi
2017/03/28 13:01:40
thread check?
|
+ |
+ // Adds an audio frame to the pool. |
+ void Push(std::unique_ptr<AudioFrame> audio_frame); |
+ |
+ // Returns an audio frame from the pool. |
+ std::unique_ptr<AudioFrame> Pop(); |
+ |
+ private: |
+ // The internal swap queue is thread safe. Hence, not adding any extra locks |
+ // in this wrapper even if consumer and producer are on separate threads. |
+ SwapQueue<std::unique_ptr<AudioFrame>> audio_frame_queue_; |
+ |
+ // Tracks minimum size (number of elements). Used for debugging purposes |
+ // to find a suitable capacity. |
+ size_t min_size_ = std::numeric_limits<std::size_t>::max(); |
+ |
+ RTC_DISALLOW_COPY_AND_ASSIGN(AudioFramePool); |
+}; |
+ |
+} // namespace webrtc |
+ |
+#endif // WEBRTC_VOICE_ENGINE_AUDIO_FRAME_POOL_H_ |