Chromium Code Reviews| Index: webrtc/modules/audio_device/audio_device_buffer.h | 
| diff --git a/webrtc/modules/audio_device/audio_device_buffer.h b/webrtc/modules/audio_device/audio_device_buffer.h | 
| index e2c6f2871a5fad2f0443ca878c979bddfe2bd899..fd4c08c14e53aac9aa9056dd20eef55f87ce6292 100644 | 
| --- a/webrtc/modules/audio_device/audio_device_buffer.h | 
| +++ b/webrtc/modules/audio_device/audio_device_buffer.h | 
| @@ -12,6 +12,7 @@ | 
| #define WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_ | 
| #include "webrtc/base/buffer.h" | 
| +#include "webrtc/base/criticalsection.h" | 
| #include "webrtc/base/task_queue.h" | 
| #include "webrtc/base/thread_annotations.h" | 
| #include "webrtc/base/thread_checker.h" | 
| @@ -36,6 +37,51 @@ class AudioDeviceBuffer { | 
| LOG_ACTIVE, | 
| }; | 
| + struct Stats { | 
| + Stats() | 
| + : rec_callbacks(0), | 
| 
 
the sun
2017/02/02 19:38:38
nit: please use inline class member initialization
 
henrika_webrtc
2017/02/03 09:00:54
Done.
 
 | 
| + play_callbacks(0), | 
| + rec_samples(0), | 
| + play_samples(0), | 
| + max_rec_level(0), | 
| + max_play_level(0) {} | 
| + | 
| + void ResetRecStats() { | 
| + rec_callbacks = 0; | 
| + rec_samples = 0; | 
| + max_rec_level = 0; | 
| + } | 
| + | 
| + void ResetPlayStats() { | 
| + play_callbacks = 0; | 
| + play_samples = 0; | 
| + max_play_level = 0; | 
| + } | 
| + | 
| + // Total number of recording callbacks where the source provides 10ms audio | 
| + // data each time. | 
| + uint64_t rec_callbacks; | 
| + | 
| + // Total number of playback callbacks where the sink asks for 10ms audio | 
| + // data each time. | 
| + uint64_t play_callbacks; | 
| + | 
| + // Total number of recorded audio samples. | 
| + uint64_t rec_samples; | 
| + | 
| + // Total number of played audio samples. | 
| + uint64_t play_samples; | 
| + | 
| + // Contains max level (max(abs(x))) of recorded audio packets over the last | 
| + // 10 seconds where a new measurement is done twice per second. The level | 
| + // is reset to zero at each call to LogStats(). | 
| + int16_t max_rec_level; | 
| + | 
| + // Contains max level of recorded audio packets over the last 10 seconds | 
| + // where a new measurement is done twice per second. | 
| + int16_t max_play_level; | 
| + }; | 
| + | 
| AudioDeviceBuffer(); | 
| virtual ~AudioDeviceBuffer(); | 
| @@ -92,9 +138,8 @@ class AudioDeviceBuffer { | 
| // state = LOG_ACTIVE => logs are printed and the timer is kept alive. | 
| void LogStats(LogState state); | 
| - // Updates counters in each play/record callback but does it on the task | 
| - // queue to ensure that they can be read by LogStats() without any locks since | 
| - // each task is serialized by the task queue. | 
| + // Updates counters in each play/record callback. These counters are later | 
| + // (periodically) read by LogStats() using a lock. | 
| void UpdateRecStats(int16_t max_abs, size_t samples_per_channel); | 
| void UpdatePlayStats(int16_t max_abs, size_t samples_per_channel); | 
| @@ -120,6 +165,8 @@ class AudioDeviceBuffer { | 
| // Native (platform specific) audio thread driving the recording side. | 
| rtc::ThreadChecker recording_thread_checker_; | 
| + rtc::CriticalSection lock_; | 
| + | 
| // Task queue used to invoke LogStats() periodically. Tasks are executed on a | 
| // worker thread but it does not necessarily have to be the same thread for | 
| // each task. | 
| @@ -184,41 +231,6 @@ class AudioDeviceBuffer { | 
| // Counts number of times LogStats() has been called. | 
| size_t num_stat_reports_ ACCESS_ON(task_queue_); | 
| - // Total number of recording callbacks where the source provides 10ms audio | 
| - // data each time. | 
| - uint64_t rec_callbacks_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of recording callbacks stored at the last timer task. | 
| - uint64_t last_rec_callbacks_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of playback callbacks where the sink asks for 10ms audio | 
| - // data each time. | 
| - uint64_t play_callbacks_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of playout callbacks stored at the last timer task. | 
| - uint64_t last_play_callbacks_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of recorded audio samples. | 
| - uint64_t rec_samples_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of recorded samples stored at the previous timer task. | 
| - uint64_t last_rec_samples_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of played audio samples. | 
| - uint64_t play_samples_ ACCESS_ON(task_queue_); | 
| - | 
| - // Total number of played samples stored at the previous timer task. | 
| - uint64_t last_play_samples_ ACCESS_ON(task_queue_); | 
| - | 
| - // Contains max level (max(abs(x))) of recorded audio packets over the last | 
| - // 10 seconds where a new measurement is done twice per second. The level | 
| - // is reset to zero at each call to LogStats(). | 
| - int16_t max_rec_level_ ACCESS_ON(task_queue_); | 
| - | 
| - // Contains max level of recorded audio packets over the last 10 seconds | 
| - // where a new measurement is done twice per second. | 
| - int16_t max_play_level_ ACCESS_ON(task_queue_); | 
| - | 
| // Time stamp of last timer task (drives logging). | 
| int64_t last_timer_task_time_ ACCESS_ON(task_queue_); | 
| @@ -231,6 +243,13 @@ class AudioDeviceBuffer { | 
| int64_t play_start_time_ ACCESS_ON(main_thread_checker_); | 
| int64_t rec_start_time_ ACCESS_ON(main_thread_checker_); | 
| + // Contains counters for playout and recording statistics. | 
| + Stats stats_ GUARDED_BY(lock_); | 
| + | 
| + // Stores current stats at each timer task. Used to calculate differences | 
| + // between two successive timer events. | 
| + Stats last_stats_ ACCESS_ON(task_queue_); | 
| + | 
| // Set to true at construction and modified to false as soon as one audio- | 
| // level estimate larger than zero is detected. | 
| bool only_silence_recorded_; |