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| 1 /* |
| 2 * Copyright 2017 The WebRTC project authors. All Rights Reserved. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ |
| 10 |
| 11 #import "RTCMTLNV12Renderer.h" |
| 12 |
| 13 #import <Metal/Metal.h> |
| 14 #import <MetalKit/MetalKit.h> |
| 15 |
| 16 #import "WebRTC/RTCLogging.h" |
| 17 #import "WebRTC/RTCVideoFrame.h" |
| 18 |
| 19 #include "webrtc/api/video/video_rotation.h" |
| 20 |
| 21 #define MTL_STRINGIFY(s) @ #s |
| 22 |
| 23 // As defined in shaderSource. |
| 24 static NSString *const vertexFunctionName = @"vertexPassthrough"; |
| 25 static NSString *const fragmentFunctionName = @"fragmentColorConversion"; |
| 26 |
| 27 static NSString *const pipelineDescriptorLabel = @"RTCPipeline"; |
| 28 static NSString *const commandBufferLabel = @"RTCCommandBuffer"; |
| 29 static NSString *const renderEncoderLabel = @"RTCEncoder"; |
| 30 static NSString *const renderEncoderDebugGroup = @"RTCDrawFrame"; |
| 31 |
| 32 static const float cubeVertexData[64] = { |
| 33 -1.0, -1.0, 0.0, 1.0, 1.0, -1.0, 1.0, 1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.
0, 0.0, |
| 34 |
| 35 // rotation = 90, offset = 16. |
| 36 -1.0, -1.0, 1.0, 1.0, 1.0, -1.0, 1.0, 0.0, -1.0, 1.0, 0.0, 1.0, 1.0, 1.0, 0.
0, 0.0, |
| 37 |
| 38 // rotation = 180, offset = 32. |
| 39 -1.0, -1.0, 1.0, 0.0, 1.0, -1.0, 0.0, 0.0, -1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.
0, 1.0, |
| 40 |
| 41 // rotation = 270, offset = 48. |
| 42 -1.0, -1.0, 0.0, 0.0, 1.0, -1.0, 0.0, 1.0, -1.0, 1.0, 1.0, 0.0, 1.0, 1.0, 1.
0, 1.0, |
| 43 }; |
| 44 |
| 45 static inline int offsetForRotation(webrtc::VideoRotation rotation) { |
| 46 switch (rotation) { |
| 47 case webrtc::kVideoRotation_0: |
| 48 return 0; |
| 49 case webrtc::kVideoRotation_90: |
| 50 return 16; |
| 51 case webrtc::kVideoRotation_180: |
| 52 return 32; |
| 53 case webrtc::kVideoRotation_270: |
| 54 return 48; |
| 55 } |
| 56 return 0; |
| 57 } |
| 58 |
| 59 static NSString *const shaderSource = MTL_STRINGIFY( |
| 60 using namespace metal; typedef struct { |
| 61 packed_float2 position; |
| 62 packed_float2 texcoord; |
| 63 } Vertex; |
| 64 |
| 65 typedef struct { |
| 66 float4 position[[position]]; |
| 67 float2 texcoord; |
| 68 } Varyings; |
| 69 |
| 70 vertex Varyings vertexPassthrough(device Vertex * verticies[[buffer(0)]], |
| 71 unsigned int vid[[vertex_id]]) { |
| 72 Varyings out; |
| 73 device Vertex &v = verticies[vid]; |
| 74 out.position = float4(float2(v.position), 0.0, 1.0); |
| 75 out.texcoord = v.texcoord; |
| 76 |
| 77 return out; |
| 78 } |
| 79 |
| 80 // Receiving YCrCb textures. |
| 81 fragment half4 fragmentColorConversion( |
| 82 Varyings in[[stage_in]], texture2d<float, access::sample> textureY[[text
ure(0)]], |
| 83 texture2d<float, access::sample> textureCbCr[[texture(1)]]) { |
| 84 constexpr sampler s(address::clamp_to_edge, filter::linear); |
| 85 float y; |
| 86 float2 uv; |
| 87 y = textureY.sample(s, in.texcoord).r; |
| 88 uv = textureCbCr.sample(s, in.texcoord).rg - float2(0.5, 0.5); |
| 89 |
| 90 // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php |
| 91 float4 out = float4(y + 1.403 * uv.y, y - 0.344 * uv.x - 0.714 * uv.y, y +
1.770 * uv.x, 1.0); |
| 92 |
| 93 return half4(out); |
| 94 }); |
| 95 |
| 96 // The max number of command buffers in flight (submitted to GPU). |
| 97 // For now setting it up to 1. |
| 98 // In future we might use triple buffering method if it improves performance. |
| 99 static const NSInteger kMaxInflightBuffers = 1; |
| 100 |
| 101 @implementation RTCMTLNV12Renderer { |
| 102 __kindof MTKView *_view; |
| 103 |
| 104 // Controller. |
| 105 dispatch_semaphore_t _inflight_semaphore; |
| 106 |
| 107 // Renderer. |
| 108 id<MTLDevice> _device; |
| 109 id<MTLCommandQueue> _commandQueue; |
| 110 id<MTLLibrary> _defaultLibrary; |
| 111 id<MTLRenderPipelineState> _pipelineState; |
| 112 |
| 113 // Textures. |
| 114 CVMetalTextureCacheRef _textureCache; |
| 115 id<MTLTexture> _yTexture; |
| 116 id<MTLTexture> _CrCbTexture; |
| 117 |
| 118 // Buffers. |
| 119 id<MTLBuffer> _vertexBuffer; |
| 120 |
| 121 // RTC Frame parameters. |
| 122 int _offset; |
| 123 } |
| 124 |
| 125 - (instancetype)init { |
| 126 if (self = [super init]) { |
| 127 // _offset of 0 is equal to rotation of 0. |
| 128 _offset = 0; |
| 129 _inflight_semaphore = dispatch_semaphore_create(kMaxInflightBuffers); |
| 130 } |
| 131 |
| 132 return self; |
| 133 } |
| 134 |
| 135 - (BOOL)addRenderingDestination:(__kindof MTKView *)view { |
| 136 return [self setupWithView:view]; |
| 137 } |
| 138 |
| 139 #pragma mark - Private |
| 140 |
| 141 - (BOOL)setupWithView:(__kindof MTKView *)view { |
| 142 BOOL success = NO; |
| 143 if ([self setupMetal]) { |
| 144 [self setupView:view]; |
| 145 [self loadAssets]; |
| 146 [self setupBuffers]; |
| 147 [self initializeTextureCache]; |
| 148 success = YES; |
| 149 } |
| 150 return success; |
| 151 } |
| 152 |
| 153 #pragma mark - GPU methods |
| 154 |
| 155 - (BOOL)setupMetal { |
| 156 // Set the view to use the default device. |
| 157 _device = MTLCreateSystemDefaultDevice(); |
| 158 if (!_device) { |
| 159 return NO; |
| 160 } |
| 161 |
| 162 // Create a new command queue. |
| 163 _commandQueue = [_device newCommandQueue]; |
| 164 |
| 165 // Load metal library from source. |
| 166 NSError *libraryError = nil; |
| 167 |
| 168 id<MTLLibrary> sourceLibrary = |
| 169 [_device newLibraryWithSource:shaderSource options:NULL error:&libraryErro
r]; |
| 170 |
| 171 if (libraryError) { |
| 172 RTCLogError(@"Metal: Library with source failed\n%@", libraryError); |
| 173 return NO; |
| 174 } |
| 175 |
| 176 if (!sourceLibrary) { |
| 177 RTCLogError(@"Metal: Failed to load library. %@", libraryError); |
| 178 return NO; |
| 179 } |
| 180 _defaultLibrary = sourceLibrary; |
| 181 |
| 182 return YES; |
| 183 } |
| 184 |
| 185 - (void)setupView:(__kindof MTKView *)view { |
| 186 view.device = _device; |
| 187 |
| 188 view.preferredFramesPerSecond = 30; |
| 189 view.autoResizeDrawable = NO; |
| 190 |
| 191 // We need to keep reference to the view as it's needed down the rendering pip
eline. |
| 192 _view = view; |
| 193 } |
| 194 |
| 195 - (void)loadAssets { |
| 196 id<MTLFunction> vertexFunction = [_defaultLibrary newFunctionWithName:vertexFu
nctionName]; |
| 197 id<MTLFunction> fragmentFunction = |
| 198 [_defaultLibrary newFunctionWithName:fragmentFunctionName]; |
| 199 |
| 200 MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescripto
r alloc] init]; |
| 201 pipelineDescriptor.label = pipelineDescriptorLabel; |
| 202 pipelineDescriptor.vertexFunction = vertexFunction; |
| 203 pipelineDescriptor.fragmentFunction = fragmentFunction; |
| 204 pipelineDescriptor.colorAttachments[0].pixelFormat = _view.colorPixelFormat; |
| 205 pipelineDescriptor.depthAttachmentPixelFormat = MTLPixelFormatInvalid; |
| 206 NSError *error = nil; |
| 207 _pipelineState = [_device newRenderPipelineStateWithDescriptor:pipelineDescrip
tor error:&error]; |
| 208 |
| 209 if (!_pipelineState) { |
| 210 RTCLogError(@"Metal: Failed to create pipeline state. %@", error); |
| 211 } |
| 212 } |
| 213 |
| 214 - (void)setupBuffers { |
| 215 _vertexBuffer = [_device newBufferWithBytes:cubeVertexData |
| 216 length:sizeof(cubeVertexData) |
| 217 options:MTLResourceOptionCPUCacheModeDefau
lt]; |
| 218 } |
| 219 |
| 220 - (void)initializeTextureCache { |
| 221 CVReturn status = |
| 222 CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, _device, nil, &_textur
eCache); |
| 223 if (status != kCVReturnSuccess) { |
| 224 RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status
is %d", status); |
| 225 } |
| 226 } |
| 227 |
| 228 - (void)render { |
| 229 // Wait until the inflight (curently sent to GPU) command buffer |
| 230 // has completed the GPU work. |
| 231 dispatch_semaphore_wait(_inflight_semaphore, DISPATCH_TIME_FOREVER); |
| 232 |
| 233 id<MTLCommandBuffer> commandBuffer = [_commandQueue commandBuffer]; |
| 234 commandBuffer.label = commandBufferLabel; |
| 235 |
| 236 __block dispatch_semaphore_t block_semaphore = _inflight_semaphore; |
| 237 [commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> _Nonnull) { |
| 238 // GPU work completed. |
| 239 dispatch_semaphore_signal(block_semaphore); |
| 240 }]; |
| 241 |
| 242 MTLRenderPassDescriptor *_renderPassDescriptor = _view.currentRenderPassDescri
ptor; |
| 243 if (_renderPassDescriptor) { // Valid drawable. |
| 244 id<MTLRenderCommandEncoder> renderEncoder = |
| 245 [commandBuffer renderCommandEncoderWithDescriptor:_renderPassDescriptor]
; |
| 246 renderEncoder.label = renderEncoderLabel; |
| 247 |
| 248 // Set context state. |
| 249 [renderEncoder pushDebugGroup:renderEncoderDebugGroup]; |
| 250 [renderEncoder setRenderPipelineState:_pipelineState]; |
| 251 [renderEncoder setVertexBuffer:_vertexBuffer offset:_offset * sizeof(float)
atIndex:0]; |
| 252 [renderEncoder setFragmentTexture:_yTexture atIndex:0]; |
| 253 [renderEncoder setFragmentTexture:_CrCbTexture atIndex:1]; |
| 254 |
| 255 [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip |
| 256 vertexStart:0 |
| 257 vertexCount:4 |
| 258 instanceCount:1]; |
| 259 [renderEncoder popDebugGroup]; |
| 260 [renderEncoder endEncoding]; |
| 261 |
| 262 [commandBuffer presentDrawable:_view.currentDrawable]; |
| 263 } |
| 264 |
| 265 // CPU work is completed, GPU work can be started. |
| 266 [commandBuffer commit]; |
| 267 } |
| 268 |
| 269 #pragma mark - RTCMTLRenderer |
| 270 |
| 271 - (void)drawFrame:(RTCVideoFrame *)frame { |
| 272 [self setupTexturesForFrame:frame]; |
| 273 @autoreleasepool { |
| 274 [self render]; |
| 275 } |
| 276 } |
| 277 |
| 278 - (void)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame { |
| 279 CVPixelBufferRef pixelBuffer = frame.nativeHandle; |
| 280 |
| 281 id<MTLTexture> lumaTexture = nil; |
| 282 id<MTLTexture> chromaTexture = nil; |
| 283 CVMetalTextureRef outTexture = nullptr; |
| 284 |
| 285 // Luma (y) texture. |
| 286 int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); |
| 287 int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); |
| 288 |
| 289 int indexPlane = 0; |
| 290 CVReturn result = CVMetalTextureCacheCreateTextureFromImage( |
| 291 kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatR8Unor
m, lumaWidth, |
| 292 lumaHeight, indexPlane, &outTexture); |
| 293 |
| 294 if (result == kCVReturnSuccess) { |
| 295 lumaTexture = CVMetalTextureGetTexture(outTexture); |
| 296 } |
| 297 |
| 298 // Same as CFRelease except it can be passed NULL without crashing. |
| 299 CVBufferRelease(outTexture); |
| 300 outTexture = nullptr; |
| 301 |
| 302 // Chroma (CrCb) texture. |
| 303 indexPlane = 1; |
| 304 result = CVMetalTextureCacheCreateTextureFromImage( |
| 305 kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatRG8Uno
rm, lumaWidth / 2, |
| 306 lumaHeight / 2, indexPlane, &outTexture); |
| 307 if (result == kCVReturnSuccess) { |
| 308 chromaTexture = CVMetalTextureGetTexture(outTexture); |
| 309 } |
| 310 CVBufferRelease(outTexture); |
| 311 |
| 312 if (lumaTexture != nil && chromaTexture != nil) { |
| 313 _yTexture = lumaTexture; |
| 314 _CrCbTexture = chromaTexture; |
| 315 _offset = offsetForRotation((webrtc::VideoRotation)frame.rotation); |
| 316 } |
| 317 } |
| 318 |
| 319 @end |
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