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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_CONTEXT_H_ | 5 #ifndef UI_GL_GL_CONTEXT_H_ |
6 #define UI_GL_GL_CONTEXT_H_ | 6 #define UI_GL_GL_CONTEXT_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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130 | 130 |
131 // Returns the GL version string. The context must be current. | 131 // Returns the GL version string. The context must be current. |
132 virtual std::string GetGLVersion(); | 132 virtual std::string GetGLVersion(); |
133 | 133 |
134 // Returns the GL renderer string. The context must be current. | 134 // Returns the GL renderer string. The context must be current. |
135 virtual std::string GetGLRenderer(); | 135 virtual std::string GetGLRenderer(); |
136 | 136 |
137 // Returns a helper structure to convert YUV textures to RGB textures. | 137 // Returns a helper structure to convert YUV textures to RGB textures. |
138 virtual YUVToRGBConverter* GetYUVToRGBConverter(); | 138 virtual YUVToRGBConverter* GetYUVToRGBConverter(); |
139 | 139 |
| 140 virtual void SetPerformancePreference(GpuPerformancePreference pref); |
| 141 |
140 protected: | 142 protected: |
141 virtual ~GLContext(); | 143 virtual ~GLContext(); |
142 | 144 |
143 // Will release the current context when going out of scope, unless canceled. | 145 // Will release the current context when going out of scope, unless canceled. |
144 class ScopedReleaseCurrent { | 146 class ScopedReleaseCurrent { |
145 public: | 147 public: |
146 ScopedReleaseCurrent(); | 148 ScopedReleaseCurrent(); |
147 ~ScopedReleaseCurrent(); | 149 ~ScopedReleaseCurrent(); |
148 | 150 |
149 void Cancel(); | 151 void Cancel(); |
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203 // scoped_refptr containing the initialized GLContext or nullptr if | 205 // scoped_refptr containing the initialized GLContext or nullptr if |
204 // initialization fails. | 206 // initialization fails. |
205 GL_EXPORT scoped_refptr<GLContext> InitializeGLContext( | 207 GL_EXPORT scoped_refptr<GLContext> InitializeGLContext( |
206 scoped_refptr<GLContext> context, | 208 scoped_refptr<GLContext> context, |
207 GLSurface* compatible_surface, | 209 GLSurface* compatible_surface, |
208 const GLContextAttribs& attribs); | 210 const GLContextAttribs& attribs); |
209 | 211 |
210 } // namespace gl | 212 } // namespace gl |
211 | 213 |
212 #endif // UI_GL_GL_CONTEXT_H_ | 214 #endif // UI_GL_GL_CONTEXT_H_ |
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