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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 2627323007: Migrate WebGL contexts on backgrounded tabs to the integrated GPU.
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1720 GLint display_y) { 1720 GLint display_y) {
1721 gles2::GetGLContext()->OverlayPromotionHintCHROMIUM(texture, promotion_hint, 1721 gles2::GetGLContext()->OverlayPromotionHintCHROMIUM(texture, promotion_hint,
1722 display_x, display_y); 1722 display_x, display_y);
1723 } 1723 }
1724 void GL_APIENTRY GLES2SwapBuffersWithDamageCHROMIUM(GLint x, 1724 void GL_APIENTRY GLES2SwapBuffersWithDamageCHROMIUM(GLint x,
1725 GLint y, 1725 GLint y,
1726 GLint width, 1726 GLint width,
1727 GLint height) { 1727 GLint height) {
1728 gles2::GetGLContext()->SwapBuffersWithDamageCHROMIUM(x, y, width, height); 1728 gles2::GetGLContext()->SwapBuffersWithDamageCHROMIUM(x, y, width, height);
1729 } 1729 }
1730 void GL_APIENTRY GLES2PerformanceHintCHROMIUM(GLenum mode) {
1731 gles2::GetGLContext()->PerformanceHintCHROMIUM(mode);
1732 }
1730 1733
1731 namespace gles2 { 1734 namespace gles2 {
1732 1735
1733 extern const NameToFunc g_gles2_function_table[] = { 1736 extern const NameToFunc g_gles2_function_table[] = {
1734 { 1737 {
1735 "glActiveTexture", 1738 "glActiveTexture",
1736 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 1739 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
1737 }, 1740 },
1738 { 1741 {
1739 "glAttachShader", 1742 "glAttachShader",
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3028 }, 3031 },
3029 { 3032 {
3030 "glOverlayPromotionHintCHROMIUM", 3033 "glOverlayPromotionHintCHROMIUM",
3031 reinterpret_cast<GLES2FunctionPointer>(glOverlayPromotionHintCHROMIUM), 3034 reinterpret_cast<GLES2FunctionPointer>(glOverlayPromotionHintCHROMIUM),
3032 }, 3035 },
3033 { 3036 {
3034 "glSwapBuffersWithDamageCHROMIUM", 3037 "glSwapBuffersWithDamageCHROMIUM",
3035 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffersWithDamageCHROMIUM), 3038 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffersWithDamageCHROMIUM),
3036 }, 3039 },
3037 { 3040 {
3041 "glPerformanceHintCHROMIUM",
3042 reinterpret_cast<GLES2FunctionPointer>(glPerformanceHintCHROMIUM),
3043 },
3044 {
3038 NULL, NULL, 3045 NULL, NULL,
3039 }, 3046 },
3040 }; 3047 };
3041 3048
3042 } // namespace gles2 3049 } // namespace gles2
3043 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 3050 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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