| Index: webrtc/media/sctp/sctptransport.h
|
| diff --git a/webrtc/media/sctp/sctptransport.h b/webrtc/media/sctp/sctptransport.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6d3a41a8f16092be6b9e0b9179821b286b4fd944
|
| --- /dev/null
|
| +++ b/webrtc/media/sctp/sctptransport.h
|
| @@ -0,0 +1,193 @@
|
| +/*
|
| + * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef WEBRTC_MEDIA_SCTP_SCTPTRANSPORT_H_
|
| +#define WEBRTC_MEDIA_SCTP_SCTPTRANSPORT_H_
|
| +
|
| +#include <errno.h>
|
| +
|
| +#include <memory> // for unique_ptr.
|
| +#include <set>
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "webrtc/base/asyncinvoker.h"
|
| +#include "webrtc/base/constructormagic.h"
|
| +#include "webrtc/base/copyonwritebuffer.h"
|
| +#include "webrtc/base/sigslot.h"
|
| +#include "webrtc/base/thread.h"
|
| +// For SendDataParams/ReceiveDataParams.
|
| +#include "webrtc/media/base/mediachannel.h"
|
| +#include "webrtc/media/sctp/sctptransportinternal.h"
|
| +#include "webrtc/p2p/base/transportchannel.h"
|
| +
|
| +// Defined by "usrsctplib/usrsctp.h"
|
| +struct sockaddr_conn;
|
| +struct sctp_assoc_change;
|
| +struct sctp_stream_reset_event;
|
| +// Defined by <sys/socket.h>
|
| +struct socket;
|
| +namespace cricket {
|
| +
|
| +// Holds data to be passed on to a channel.
|
| +struct SctpInboundPacket;
|
| +
|
| +// From channel calls, data flows like this:
|
| +// [network thread (although it can in princple be another thread)]
|
| +// 1. SctpTransport::SendData(data)
|
| +// 2. usrsctp_sendv(data)
|
| +// [network thread returns; sctp thread then calls the following]
|
| +// 3. OnSctpOutboundPacket(wrapped_data)
|
| +// [sctp thread returns having async invoked on the network thread]
|
| +// 4. SctpTransport::OnPacketFromSctpToNetwork(wrapped_data)
|
| +// 5. TransportChannel::SendPacket(wrapped_data)
|
| +// 6. ... across network ... a packet is sent back ...
|
| +// 7. SctpTransport::OnPacketReceived(wrapped_data)
|
| +// 8. usrsctp_conninput(wrapped_data)
|
| +// [network thread returns; sctp thread then calls the following]
|
| +// 9. OnSctpInboundData(data)
|
| +// [sctp thread returns having async invoked on the network thread]
|
| +// 10. SctpTransport::OnInboundPacketFromSctpToChannel(inboundpacket)
|
| +// 11. SctpTransport::OnDataFromSctpToChannel(data)
|
| +// 12. SctpTransport::SignalDataReceived(data)
|
| +// [from the same thread, methods registered/connected to
|
| +// SctpTransport are called with the recieved data]
|
| +class SctpTransport : public SctpTransportInternal,
|
| + public sigslot::has_slots<> {
|
| + public:
|
| + // |network_thread| is where packets will be processed and callbacks from
|
| + // this transport will be posted, and is the only thread on which public
|
| + // methods can be called.
|
| + // |channel| is required (must not be null).
|
| + SctpTransport(rtc::Thread* network_thread,
|
| + cricket::TransportChannel* channel);
|
| + ~SctpTransport() override;
|
| +
|
| + // SctpTransportInternal overrides (see sctptransportinternal.h for comments).
|
| + void SetTransportChannel(cricket::TransportChannel* channel) override;
|
| + bool Start(int local_port, int remote_port) override;
|
| + bool OpenStream(int sid) override;
|
| + bool ResetStream(int sid) override;
|
| + bool SendData(const SendDataParams& params,
|
| + const rtc::CopyOnWriteBuffer& payload,
|
| + SendDataResult* result = nullptr) override;
|
| + bool ReadyToSendData() override;
|
| + void set_debug_name_for_testing(const char* debug_name) override {
|
| + debug_name_ = debug_name;
|
| + }
|
| +
|
| + // Exposed to allow Post call from c-callbacks.
|
| + // TODO(deadbeef): Remove this or at least make it return a const pointer.
|
| + rtc::Thread* network_thread() const { return network_thread_; }
|
| +
|
| + private:
|
| + void ConnectTransportChannelSignals();
|
| + void DisconnectTransportChannelSignals();
|
| +
|
| + // Creates the socket and connects.
|
| + bool Connect();
|
| +
|
| + // Returns false when opening the socket failed.
|
| + bool OpenSctpSocket();
|
| + // Helpet method to set socket options.
|
| + bool ConfigureSctpSocket();
|
| + // Sets |sock_ |to nullptr.
|
| + void CloseSctpSocket();
|
| +
|
| + // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_.
|
| + bool SendQueuedStreamResets();
|
| +
|
| + // Sets the "ready to send" flag and fires signal if needed.
|
| + void SetReadyToSendData();
|
| +
|
| + // Callbacks from DTLS channel.
|
| + void OnWritableState(rtc::PacketTransportInterface* transport);
|
| + virtual void OnPacketRead(rtc::PacketTransportInterface* transport,
|
| + const char* data,
|
| + size_t len,
|
| + const rtc::PacketTime& packet_time,
|
| + int flags);
|
| +
|
| + // Methods related to usrsctp callbacks.
|
| + void OnSendThresholdCallback();
|
| + sockaddr_conn GetSctpSockAddr(int port);
|
| +
|
| + // Called using |invoker_| to send packet on the network.
|
| + void OnPacketFromSctpToNetwork(const rtc::CopyOnWriteBuffer& buffer);
|
| + // Called using |invoker_| to decide what to do with the packet.
|
| + // The |flags| parameter is used by SCTP to distinguish notification packets
|
| + // from other types of packets.
|
| + void OnInboundPacketFromSctpToChannel(const rtc::CopyOnWriteBuffer& buffer,
|
| + ReceiveDataParams params,
|
| + int flags);
|
| + void OnDataFromSctpToChannel(const ReceiveDataParams& params,
|
| + const rtc::CopyOnWriteBuffer& buffer);
|
| + void OnNotificationFromSctp(const rtc::CopyOnWriteBuffer& buffer);
|
| + void OnNotificationAssocChange(const sctp_assoc_change& change);
|
| +
|
| + void OnStreamResetEvent(const struct sctp_stream_reset_event* evt);
|
| +
|
| + // Responsible for marshalling incoming data to the channels listeners, and
|
| + // outgoing data to the network interface.
|
| + rtc::Thread* network_thread_;
|
| + // Helps pass inbound/outbound packets asynchronously to the network thread.
|
| + rtc::AsyncInvoker invoker_;
|
| + // Underlying DTLS channel.
|
| + TransportChannel* transport_channel_;
|
| + bool was_ever_writable_ = false;
|
| + int local_port_ = kSctpDefaultPort;
|
| + int remote_port_ = kSctpDefaultPort;
|
| + struct socket* sock_ = nullptr; // The socket created by usrsctp_socket(...).
|
| +
|
| + // Has Start been called? Don't create SCTP socket until it has.
|
| + bool started_ = false;
|
| + // Are we ready to queue data (SCTP socket created, and not blocked due to
|
| + // congestion control)? Different than |transport_channel_|'s "ready to
|
| + // send".
|
| + bool ready_to_send_data_ = false;
|
| +
|
| + typedef std::set<uint32_t> StreamSet;
|
| + // When a data channel opens a stream, it goes into open_streams_. When we
|
| + // want to close it, the stream's ID goes into queued_reset_streams_. When
|
| + // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes
|
| + // into sent_reset_streams_. When we get a response RE-CONFIG chunk back
|
| + // acknowledging the reset, we remove the stream ID from
|
| + // sent_reset_streams_. We use sent_reset_streams_ to differentiate
|
| + // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs.
|
| + StreamSet open_streams_;
|
| + StreamSet queued_reset_streams_;
|
| + StreamSet sent_reset_streams_;
|
| +
|
| + // A static human-readable name for debugging messages.
|
| + const char* debug_name_ = "SctpTransport";
|
| + // Hides usrsctp interactions from this header file.
|
| + class UsrSctpWrapper;
|
| +
|
| + RTC_DISALLOW_COPY_AND_ASSIGN(SctpTransport);
|
| +};
|
| +
|
| +class SctpTransportFactory : public SctpTransportInternalFactory {
|
| + public:
|
| + explicit SctpTransportFactory(rtc::Thread* network_thread)
|
| + : network_thread_(network_thread) {}
|
| +
|
| + std::unique_ptr<SctpTransportInternal> CreateSctpTransport(
|
| + TransportChannel* channel) override {
|
| + return std::unique_ptr<SctpTransportInternal>(
|
| + new SctpTransport(network_thread_, channel));
|
| + }
|
| +
|
| + private:
|
| + rtc::Thread* network_thread_;
|
| +};
|
| +
|
| +} // namespace cricket
|
| +
|
| +#endif // WEBRTC_MEDIA_SCTP_SCTPTRANSPORT_H_
|
|
|