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Issue 2557803002: Add disabled certificate check support to IceServer PeerConnection API. (Closed)
Patch Set: Add disabled certificate check support to IceServer PeerConnection API. Created 4 years ago
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1 /* 1 /*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 10
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82 // TODO(ronghuawu): Use "host", "srflx", "prflx" and "relay". But this requires 82 // TODO(ronghuawu): Use "host", "srflx", "prflx" and "relay". But this requires
83 // the signaling part be updated correspondingly as well. 83 // the signaling part be updated correspondingly as well.
84 const char LOCAL_PORT_TYPE[] = "local"; 84 const char LOCAL_PORT_TYPE[] = "local";
85 const char STUN_PORT_TYPE[] = "stun"; 85 const char STUN_PORT_TYPE[] = "stun";
86 const char PRFLX_PORT_TYPE[] = "prflx"; 86 const char PRFLX_PORT_TYPE[] = "prflx";
87 const char RELAY_PORT_TYPE[] = "relay"; 87 const char RELAY_PORT_TYPE[] = "relay";
88 88
89 const char UDP_PROTOCOL_NAME[] = "udp"; 89 const char UDP_PROTOCOL_NAME[] = "udp";
90 const char TCP_PROTOCOL_NAME[] = "tcp"; 90 const char TCP_PROTOCOL_NAME[] = "tcp";
91 const char SSLTCP_PROTOCOL_NAME[] = "ssltcp"; 91 const char SSLTCP_PROTOCOL_NAME[] = "ssltcp";
92 const char TLS_PROTOCOL_NAME[] = "tls";
92 93
93 static const char* const PROTO_NAMES[] = { UDP_PROTOCOL_NAME, 94 static const char* const PROTO_NAMES[] = {UDP_PROTOCOL_NAME, TCP_PROTOCOL_NAME,
94 TCP_PROTOCOL_NAME, 95 SSLTCP_PROTOCOL_NAME,
95 SSLTCP_PROTOCOL_NAME }; 96 TLS_PROTOCOL_NAME};
pthatcher1 2016/12/07 21:29:35 We should probably document what these things mean
Taylor Brandstetter 2016/12/08 01:36:40 I agree about documenting what these things mean.
hnsl1 2016/12/12 16:08:13 I agree there are different meanings here that sho
96 97
97 const char* ProtoToString(ProtocolType proto) { 98 const char* ProtoToString(ProtocolType proto) {
98 return PROTO_NAMES[proto]; 99 return PROTO_NAMES[proto];
99 } 100 }
100 101
101 bool StringToProto(const char* value, ProtocolType* proto) { 102 bool StringToProto(const char* value, ProtocolType* proto) {
102 for (size_t i = 0; i <= PROTO_LAST; ++i) { 103 for (size_t i = 0; i <= PROTO_LAST; ++i) {
103 if (_stricmp(PROTO_NAMES[i], value) == 0) { 104 if (_stricmp(PROTO_NAMES[i], value) == 0) {
104 *proto = static_cast<ProtocolType>(i); 105 *proto = static_cast<ProtocolType>(i);
105 return true; 106 return true;
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1571 ASSERT(sent < 0); 1572 ASSERT(sent < 0);
1572 error_ = port_->GetError(); 1573 error_ = port_->GetError();
1573 stats_.sent_discarded_packets++; 1574 stats_.sent_discarded_packets++;
1574 } else { 1575 } else {
1575 send_rate_tracker_.AddSamples(sent); 1576 send_rate_tracker_.AddSamples(sent);
1576 } 1577 }
1577 return sent; 1578 return sent;
1578 } 1579 }
1579 1580
1580 } // namespace cricket 1581 } // namespace cricket
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