Index: webrtc/api/android/java/src/org/webrtc/EglRenderer.java |
diff --git a/webrtc/api/android/java/src/org/webrtc/EglRenderer.java b/webrtc/api/android/java/src/org/webrtc/EglRenderer.java |
deleted file mode 100644 |
index 284a1b1c08f8347c2f35078b8a45674579e85d15..0000000000000000000000000000000000000000 |
--- a/webrtc/api/android/java/src/org/webrtc/EglRenderer.java |
+++ /dev/null |
@@ -1,692 +0,0 @@ |
-/* |
- * Copyright 2016 The WebRTC project authors. All Rights Reserved. |
- * |
- * Use of this source code is governed by a BSD-style license |
- * that can be found in the LICENSE file in the root of the source |
- * tree. An additional intellectual property rights grant can be found |
- * in the file PATENTS. All contributing project authors may |
- * be found in the AUTHORS file in the root of the source tree. |
- */ |
- |
-package org.webrtc; |
- |
-import android.graphics.Bitmap; |
-import android.graphics.SurfaceTexture; |
-import android.opengl.GLES20; |
-import android.os.Handler; |
-import android.os.HandlerThread; |
-import android.os.Looper; |
-import android.view.Surface; |
-import java.nio.ByteBuffer; |
-import java.util.ArrayList; |
-import java.util.Iterator; |
-import java.util.concurrent.CountDownLatch; |
-import java.util.concurrent.TimeUnit; |
- |
-/** |
- * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on an EGL Surface. |
- * This class is intended to be used as a helper class for rendering on SurfaceViews and |
- * TextureViews. |
- */ |
-public class EglRenderer implements VideoRenderer.Callbacks { |
- private static final String TAG = "EglRenderer"; |
- private static final long LOG_INTERVAL_SEC = 4; |
- private static final int MAX_SURFACE_CLEAR_COUNT = 3; |
- |
- public interface FrameListener { void onFrame(Bitmap frame); } |
- |
- private static class FrameListenerAndParams { |
- public final FrameListener listener; |
- public final float scale; |
- public final RendererCommon.GlDrawer drawer; |
- |
- public FrameListenerAndParams( |
- FrameListener listener, float scale, RendererCommon.GlDrawer drawer) { |
- this.listener = listener; |
- this.scale = scale; |
- this.drawer = drawer; |
- } |
- } |
- |
- private class EglSurfaceCreation implements Runnable { |
- private Object surface; |
- |
- public synchronized void setSurface(Object surface) { |
- this.surface = surface; |
- } |
- |
- @Override |
- public synchronized void run() { |
- if (surface != null && eglBase != null && !eglBase.hasSurface()) { |
- if (surface instanceof Surface) { |
- eglBase.createSurface((Surface) surface); |
- } else if (surface instanceof SurfaceTexture) { |
- eglBase.createSurface((SurfaceTexture) surface); |
- } else { |
- throw new IllegalStateException("Invalid surface: " + surface); |
- } |
- eglBase.makeCurrent(); |
- // Necessary for YUV frames with odd width. |
- GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1); |
- } |
- } |
- } |
- |
- private final String name; |
- |
- // |renderThreadHandler| is a handler for communicating with |renderThread|, and is synchronized |
- // on |handlerLock|. |
- private final Object handlerLock = new Object(); |
- private Handler renderThreadHandler; |
- |
- private final ArrayList<FrameListenerAndParams> frameListeners = new ArrayList<>(); |
- |
- // Variables for fps reduction. |
- private final Object fpsReductionLock = new Object(); |
- // Time for when next frame should be rendered. |
- private long nextFrameTimeNs; |
- // Minimum duration between frames when fps reduction is active, or -1 if video is completely |
- // paused. |
- private long minRenderPeriodNs; |
- |
- // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed |
- // from the render thread. |
- private EglBase eglBase; |
- private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader(); |
- private RendererCommon.GlDrawer drawer; |
- // Texture ids for YUV frames. Allocated on first arrival of a YUV frame. |
- private int[] yuvTextures = null; |
- |
- // Pending frame to render. Serves as a queue with size 1. Synchronized on |frameLock|. |
- private final Object frameLock = new Object(); |
- private VideoRenderer.I420Frame pendingFrame; |
- |
- // These variables are synchronized on |layoutLock|. |
- private final Object layoutLock = new Object(); |
- private float layoutAspectRatio; |
- // If true, mirrors the video stream horizontally. |
- private boolean mirror; |
- |
- // These variables are synchronized on |statisticsLock|. |
- private final Object statisticsLock = new Object(); |
- // Total number of video frames received in renderFrame() call. |
- private int framesReceived; |
- // Number of video frames dropped by renderFrame() because previous frame has not been rendered |
- // yet. |
- private int framesDropped; |
- // Number of rendered video frames. |
- private int framesRendered; |
- // Start time for counting these statistics, or 0 if we haven't started measuring yet. |
- private long statisticsStartTimeNs; |
- // Time in ns spent in renderFrameOnRenderThread() function. |
- private long renderTimeNs; |
- // Time in ns spent by the render thread in the swapBuffers() function. |
- private long renderSwapBufferTimeNs; |
- |
- // Used for bitmap capturing. |
- private GlTextureFrameBuffer bitmapTextureFramebuffer; |
- |
- // Runnable for posting frames to render thread. |
- private final Runnable renderFrameRunnable = new Runnable() { |
- @Override |
- public void run() { |
- renderFrameOnRenderThread(); |
- } |
- }; |
- |
- private final Runnable logStatisticsRunnable = new Runnable() { |
- @Override |
- public void run() { |
- logStatistics(); |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.removeCallbacks(logStatisticsRunnable); |
- renderThreadHandler.postDelayed( |
- logStatisticsRunnable, TimeUnit.SECONDS.toMillis(LOG_INTERVAL_SEC)); |
- } |
- } |
- } |
- }; |
- |
- private final EglSurfaceCreation eglSurfaceCreationRunnable = new EglSurfaceCreation(); |
- |
- /** |
- * Standard constructor. The name will be used for the render thread name and included when |
- * logging. In order to render something, you must first call init() and createEglSurface. |
- */ |
- public EglRenderer(String name) { |
- this.name = name; |
- } |
- |
- /** |
- * Initialize this class, sharing resources with |sharedContext|. The custom |drawer| will be used |
- * for drawing frames on the EGLSurface. This class is responsible for calling release() on |
- * |drawer|. It is allowed to call init() to reinitialize the renderer after a previous |
- * init()/release() cycle. |
- */ |
- public void init(final EglBase.Context sharedContext, final int[] configAttributes, |
- RendererCommon.GlDrawer drawer) { |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- throw new IllegalStateException(name + "Already initialized"); |
- } |
- logD("Initializing EglRenderer"); |
- this.drawer = drawer; |
- |
- final HandlerThread renderThread = new HandlerThread(name + "EglRenderer"); |
- renderThread.start(); |
- renderThreadHandler = new Handler(renderThread.getLooper()); |
- // Create EGL context on the newly created render thread. It should be possibly to create the |
- // context on this thread and make it current on the render thread, but this causes failure on |
- // some Marvel based JB devices. https://bugs.chromium.org/p/webrtc/issues/detail?id=6350. |
- ThreadUtils.invokeAtFrontUninterruptibly(renderThreadHandler, new Runnable() { |
- @Override |
- public void run() { |
- // If sharedContext is null, then texture frames are disabled. This is typically for old |
- // devices that might not be fully spec compliant, so force EGL 1.0 since EGL 1.4 has |
- // caused trouble on some weird devices. |
- if (sharedContext == null) { |
- logD("EglBase10.create context"); |
- eglBase = new EglBase10(null /* sharedContext */, configAttributes); |
- } else { |
- logD("EglBase.create shared context"); |
- eglBase = EglBase.create(sharedContext, configAttributes); |
- } |
- } |
- }); |
- renderThreadHandler.post(eglSurfaceCreationRunnable); |
- final long currentTimeNs = System.nanoTime(); |
- resetStatistics(currentTimeNs); |
- renderThreadHandler.postDelayed( |
- logStatisticsRunnable, TimeUnit.SECONDS.toMillis(LOG_INTERVAL_SEC)); |
- } |
- } |
- |
- public void createEglSurface(Surface surface) { |
- createEglSurfaceInternal(surface); |
- } |
- |
- public void createEglSurface(SurfaceTexture surfaceTexture) { |
- createEglSurfaceInternal(surfaceTexture); |
- } |
- |
- private void createEglSurfaceInternal(Object surface) { |
- eglSurfaceCreationRunnable.setSurface(surface); |
- postToRenderThread(eglSurfaceCreationRunnable); |
- } |
- |
- /** |
- * Block until any pending frame is returned and all GL resources released, even if an interrupt |
- * occurs. If an interrupt occurs during release(), the interrupt flag will be set. This function |
- * should be called before the Activity is destroyed and the EGLContext is still valid. If you |
- * don't call this function, the GL resources might leak. |
- */ |
- public void release() { |
- logD("Releasing."); |
- final CountDownLatch eglCleanupBarrier = new CountDownLatch(1); |
- synchronized (handlerLock) { |
- if (renderThreadHandler == null) { |
- logD("Already released"); |
- return; |
- } |
- renderThreadHandler.removeCallbacks(logStatisticsRunnable); |
- // Release EGL and GL resources on render thread. |
- renderThreadHandler.postAtFrontOfQueue(new Runnable() { |
- @Override |
- public void run() { |
- if (drawer != null) { |
- drawer.release(); |
- drawer = null; |
- } |
- if (yuvTextures != null) { |
- GLES20.glDeleteTextures(3, yuvTextures, 0); |
- yuvTextures = null; |
- } |
- if (bitmapTextureFramebuffer != null) { |
- bitmapTextureFramebuffer.release(); |
- bitmapTextureFramebuffer = null; |
- } |
- if (eglBase != null) { |
- logD("eglBase detach and release."); |
- eglBase.detachCurrent(); |
- eglBase.release(); |
- eglBase = null; |
- } |
- eglCleanupBarrier.countDown(); |
- } |
- }); |
- final Looper renderLooper = renderThreadHandler.getLooper(); |
- // TODO(magjed): Replace this post() with renderLooper.quitSafely() when API support >= 18. |
- renderThreadHandler.post(new Runnable() { |
- @Override |
- public void run() { |
- logD("Quitting render thread."); |
- renderLooper.quit(); |
- } |
- }); |
- // Don't accept any more frames or messages to the render thread. |
- renderThreadHandler = null; |
- } |
- // Make sure the EGL/GL cleanup posted above is executed. |
- ThreadUtils.awaitUninterruptibly(eglCleanupBarrier); |
- synchronized (frameLock) { |
- if (pendingFrame != null) { |
- VideoRenderer.renderFrameDone(pendingFrame); |
- pendingFrame = null; |
- } |
- } |
- logD("Releasing done."); |
- } |
- |
- /** |
- * Reset the statistics logged in logStatistics(). |
- */ |
- private void resetStatistics(long currentTimeNs) { |
- synchronized (statisticsLock) { |
- statisticsStartTimeNs = currentTimeNs; |
- framesReceived = 0; |
- framesDropped = 0; |
- framesRendered = 0; |
- renderTimeNs = 0; |
- renderSwapBufferTimeNs = 0; |
- } |
- } |
- |
- public void printStackTrace() { |
- synchronized (handlerLock) { |
- final Thread renderThread = |
- (renderThreadHandler == null) ? null : renderThreadHandler.getLooper().getThread(); |
- if (renderThread != null) { |
- final StackTraceElement[] renderStackTrace = renderThread.getStackTrace(); |
- if (renderStackTrace.length > 0) { |
- logD("EglRenderer stack trace:"); |
- for (StackTraceElement traceElem : renderStackTrace) { |
- logD(traceElem.toString()); |
- } |
- } |
- } |
- } |
- } |
- |
- /** |
- * Set if the video stream should be mirrored or not. |
- */ |
- public void setMirror(final boolean mirror) { |
- logD("setMirror: " + mirror); |
- synchronized (layoutLock) { |
- this.mirror = mirror; |
- } |
- } |
- |
- /** |
- * Set layout aspect ratio. This is used to crop frames when rendering to avoid stretched video. |
- * Set this to 0 to disable cropping. |
- */ |
- public void setLayoutAspectRatio(float layoutAspectRatio) { |
- logD("setLayoutAspectRatio: " + layoutAspectRatio); |
- synchronized (layoutLock) { |
- this.layoutAspectRatio = layoutAspectRatio; |
- } |
- } |
- |
- /** |
- * Limit render framerate. |
- * |
- * @param fps Limit render framerate to this value, or use Float.POSITIVE_INFINITY to disable fps |
- * reduction. |
- */ |
- public void setFpsReduction(float fps) { |
- logD("setFpsReduction: " + fps); |
- synchronized (fpsReductionLock) { |
- final long previousRenderPeriodNs = minRenderPeriodNs; |
- if (fps <= 0) { |
- minRenderPeriodNs = Long.MAX_VALUE; |
- } else { |
- minRenderPeriodNs = (long) (TimeUnit.SECONDS.toNanos(1) / fps); |
- } |
- if (minRenderPeriodNs != previousRenderPeriodNs) { |
- // Fps reduction changed - reset frame time. |
- nextFrameTimeNs = System.nanoTime(); |
- } |
- } |
- } |
- |
- public void disableFpsReduction() { |
- setFpsReduction(Float.POSITIVE_INFINITY /* fps */); |
- } |
- |
- public void pauseVideo() { |
- setFpsReduction(0 /* fps */); |
- } |
- |
- /** |
- * Register a callback to be invoked when a new video frame has been received. This version uses |
- * the drawer of the EglRenderer that was passed in init. |
- * |
- * @param listener The callback to be invoked. |
- * @param scale The scale of the Bitmap passed to the callback, or 0 if no Bitmap is |
- * required. |
- */ |
- public void addFrameListener(final FrameListener listener, final float scale) { |
- postToRenderThread(new Runnable() { |
- @Override |
- public void run() { |
- frameListeners.add(new FrameListenerAndParams(listener, scale, drawer)); |
- } |
- }); |
- } |
- |
- /** |
- * Register a callback to be invoked when a new video frame has been received. |
- * |
- * @param listener The callback to be invoked. |
- * @param scale The scale of the Bitmap passed to the callback, or 0 if no Bitmap is |
- * required. |
- * @param drawer Custom drawer to use for this frame listener. |
- */ |
- public void addFrameListener( |
- final FrameListener listener, final float scale, final RendererCommon.GlDrawer drawer) { |
- postToRenderThread(new Runnable() { |
- @Override |
- public void run() { |
- frameListeners.add(new FrameListenerAndParams(listener, scale, drawer)); |
- } |
- }); |
- } |
- |
- /** |
- * Remove any pending callback that was added with addFrameListener. If the callback is not in |
- * the queue, nothing happens. It is ensured that callback won't be called after this method |
- * returns. |
- * |
- * @param runnable The callback to remove. |
- */ |
- public void removeFrameListener(final FrameListener listener) { |
- final CountDownLatch latch = new CountDownLatch(1); |
- postToRenderThread(new Runnable() { |
- @Override |
- public void run() { |
- latch.countDown(); |
- final Iterator<FrameListenerAndParams> iter = frameListeners.iterator(); |
- while (iter.hasNext()) { |
- if (iter.next().listener == listener) { |
- iter.remove(); |
- } |
- } |
- } |
- }); |
- ThreadUtils.awaitUninterruptibly(latch); |
- } |
- |
- // VideoRenderer.Callbacks interface. |
- @Override |
- public void renderFrame(VideoRenderer.I420Frame frame) { |
- synchronized (statisticsLock) { |
- ++framesReceived; |
- } |
- final boolean dropOldFrame; |
- synchronized (handlerLock) { |
- if (renderThreadHandler == null) { |
- logD("Dropping frame - Not initialized or already released."); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- // Check if fps reduction is active. |
- synchronized (fpsReductionLock) { |
- if (minRenderPeriodNs > 0) { |
- final long currentTimeNs = System.nanoTime(); |
- if (currentTimeNs < nextFrameTimeNs) { |
- logD("Dropping frame - fps reduction is active."); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- nextFrameTimeNs += minRenderPeriodNs; |
- // The time for the next frame should always be in the future. |
- nextFrameTimeNs = Math.max(nextFrameTimeNs, currentTimeNs); |
- } |
- } |
- synchronized (frameLock) { |
- dropOldFrame = (pendingFrame != null); |
- if (dropOldFrame) { |
- VideoRenderer.renderFrameDone(pendingFrame); |
- } |
- pendingFrame = frame; |
- renderThreadHandler.post(renderFrameRunnable); |
- } |
- } |
- if (dropOldFrame) { |
- synchronized (statisticsLock) { |
- ++framesDropped; |
- } |
- } |
- } |
- |
- /** |
- * Release EGL surface. This function will block until the EGL surface is released. |
- */ |
- public void releaseEglSurface(final Runnable completionCallback) { |
- // Ensure that the render thread is no longer touching the Surface before returning from this |
- // function. |
- eglSurfaceCreationRunnable.setSurface(null /* surface */); |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.removeCallbacks(eglSurfaceCreationRunnable); |
- renderThreadHandler.postAtFrontOfQueue(new Runnable() { |
- @Override |
- public void run() { |
- if (eglBase != null) { |
- eglBase.detachCurrent(); |
- eglBase.releaseSurface(); |
- } |
- completionCallback.run(); |
- } |
- }); |
- return; |
- } |
- } |
- completionCallback.run(); |
- } |
- |
- /** |
- * Private helper function to post tasks safely. |
- */ |
- private void postToRenderThread(Runnable runnable) { |
- synchronized (handlerLock) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.post(runnable); |
- } |
- } |
- } |
- |
- private void clearSurfaceOnRenderThread() { |
- if (eglBase != null && eglBase.hasSurface()) { |
- logD("clearSurface"); |
- GLES20.glClearColor(0 /* red */, 0 /* green */, 0 /* blue */, 0 /* alpha */); |
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); |
- eglBase.swapBuffers(); |
- } |
- } |
- |
- /** |
- * Post a task to clear the TextureView to a transparent uniform color. |
- */ |
- public void clearImage() { |
- synchronized (handlerLock) { |
- if (renderThreadHandler == null) { |
- return; |
- } |
- renderThreadHandler.postAtFrontOfQueue(new Runnable() { |
- @Override |
- public void run() { |
- clearSurfaceOnRenderThread(); |
- } |
- }); |
- } |
- } |
- |
- /** |
- * Renders and releases |pendingFrame|. |
- */ |
- private void renderFrameOnRenderThread() { |
- // Fetch and render |pendingFrame|. |
- final VideoRenderer.I420Frame frame; |
- synchronized (frameLock) { |
- if (pendingFrame == null) { |
- return; |
- } |
- frame = pendingFrame; |
- pendingFrame = null; |
- } |
- if (eglBase == null || !eglBase.hasSurface()) { |
- logD("Dropping frame - No surface"); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- |
- final long startTimeNs = System.nanoTime(); |
- final float[] texMatrix = |
- RendererCommon.rotateTextureMatrix(frame.samplingMatrix, frame.rotationDegree); |
- final float[] drawMatrix; |
- |
- // After a surface size change, the EGLSurface might still have a buffer of the old size in the |
- // pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet |
- // changed. Such a buffer will be rendered incorrectly, so flush it with a black frame. |
- final int drawnFrameWidth; |
- final int drawnFrameHeight; |
- synchronized (layoutLock) { |
- final float[] layoutMatrix; |
- if (layoutAspectRatio > 0) { |
- final float frameAspectRatio = frame.rotatedWidth() / (float) frame.rotatedHeight(); |
- layoutMatrix = RendererCommon.getLayoutMatrix(mirror, frameAspectRatio, layoutAspectRatio); |
- if (frameAspectRatio > layoutAspectRatio) { |
- drawnFrameWidth = (int) (frame.rotatedHeight() * layoutAspectRatio); |
- drawnFrameHeight = frame.rotatedHeight(); |
- } else { |
- drawnFrameWidth = frame.rotatedWidth(); |
- drawnFrameHeight = (int) (frame.rotatedWidth() / layoutAspectRatio); |
- } |
- } else { |
- layoutMatrix = |
- mirror ? RendererCommon.horizontalFlipMatrix() : RendererCommon.identityMatrix(); |
- drawnFrameWidth = frame.rotatedWidth(); |
- drawnFrameHeight = frame.rotatedHeight(); |
- } |
- drawMatrix = RendererCommon.multiplyMatrices(texMatrix, layoutMatrix); |
- } |
- |
- GLES20.glClearColor(0 /* red */, 0 /* green */, 0 /* blue */, 0 /* alpha */); |
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); |
- if (frame.yuvFrame) { |
- // Make sure YUV textures are allocated. |
- if (yuvTextures == null) { |
- yuvTextures = new int[3]; |
- for (int i = 0; i < 3; i++) { |
- yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D); |
- } |
- } |
- |
- yuvUploader.uploadYuvData( |
- yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes); |
- drawer.drawYuv(yuvTextures, drawMatrix, drawnFrameWidth, drawnFrameHeight, 0, 0, |
- eglBase.surfaceWidth(), eglBase.surfaceHeight()); |
- } else { |
- drawer.drawOes(frame.textureId, drawMatrix, drawnFrameWidth, drawnFrameHeight, 0, 0, |
- eglBase.surfaceWidth(), eglBase.surfaceHeight()); |
- } |
- |
- final long swapBuffersStartTimeNs = System.nanoTime(); |
- eglBase.swapBuffers(); |
- |
- final long currentTimeNs = System.nanoTime(); |
- synchronized (statisticsLock) { |
- ++framesRendered; |
- renderTimeNs += (currentTimeNs - startTimeNs); |
- renderSwapBufferTimeNs += (currentTimeNs - swapBuffersStartTimeNs); |
- } |
- |
- notifyCallbacks(frame, texMatrix); |
- VideoRenderer.renderFrameDone(frame); |
- } |
- |
- private void notifyCallbacks(VideoRenderer.I420Frame frame, float[] texMatrix) { |
- // Make temporary copy of callback list to avoid ConcurrentModificationException, in case |
- // callbacks call addFramelistener or removeFrameListener. |
- final ArrayList<FrameListenerAndParams> tmpList; |
- if (frameListeners.isEmpty()) |
- return; |
- tmpList = new ArrayList<>(frameListeners); |
- frameListeners.clear(); |
- |
- final float[] bitmapMatrix = RendererCommon.multiplyMatrices( |
- RendererCommon.multiplyMatrices(texMatrix, |
- mirror ? RendererCommon.horizontalFlipMatrix() : RendererCommon.identityMatrix()), |
- RendererCommon.verticalFlipMatrix()); |
- |
- for (FrameListenerAndParams listenerAndParams : tmpList) { |
- final int scaledWidth = (int) (listenerAndParams.scale * frame.rotatedWidth()); |
- final int scaledHeight = (int) (listenerAndParams.scale * frame.rotatedHeight()); |
- |
- if (scaledWidth == 0 || scaledHeight == 0) { |
- listenerAndParams.listener.onFrame(null); |
- continue; |
- } |
- |
- if (bitmapTextureFramebuffer == null) { |
- bitmapTextureFramebuffer = new GlTextureFrameBuffer(GLES20.GL_RGBA); |
- } |
- bitmapTextureFramebuffer.setSize(scaledWidth, scaledHeight); |
- |
- GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, bitmapTextureFramebuffer.getFrameBufferId()); |
- GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, |
- GLES20.GL_TEXTURE_2D, bitmapTextureFramebuffer.getTextureId(), 0); |
- |
- if (frame.yuvFrame) { |
- listenerAndParams.drawer.drawYuv(yuvTextures, bitmapMatrix, frame.rotatedWidth(), |
- frame.rotatedHeight(), 0 /* viewportX */, 0 /* viewportY */, scaledWidth, scaledHeight); |
- } else { |
- listenerAndParams.drawer.drawOes(frame.textureId, bitmapMatrix, frame.rotatedWidth(), |
- frame.rotatedHeight(), 0 /* viewportX */, 0 /* viewportY */, scaledWidth, scaledHeight); |
- } |
- |
- final ByteBuffer bitmapBuffer = ByteBuffer.allocateDirect(scaledWidth * scaledHeight * 4); |
- GLES20.glViewport(0, 0, scaledWidth, scaledHeight); |
- GLES20.glReadPixels( |
- 0, 0, scaledWidth, scaledHeight, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, bitmapBuffer); |
- |
- GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0); |
- GlUtil.checkNoGLES2Error("EglRenderer.notifyCallbacks"); |
- |
- final Bitmap bitmap = Bitmap.createBitmap(scaledWidth, scaledHeight, Bitmap.Config.ARGB_8888); |
- bitmap.copyPixelsFromBuffer(bitmapBuffer); |
- listenerAndParams.listener.onFrame(bitmap); |
- } |
- } |
- |
- private String averageTimeAsString(long sumTimeNs, int count) { |
- return (count <= 0) ? "NA" : TimeUnit.NANOSECONDS.toMicros(sumTimeNs / count) + " μs"; |
- } |
- |
- private void logStatistics() { |
- final long currentTimeNs = System.nanoTime(); |
- synchronized (statisticsLock) { |
- final long elapsedTimeNs = currentTimeNs - statisticsStartTimeNs; |
- if (elapsedTimeNs <= 0) { |
- return; |
- } |
- final float renderFps = framesRendered * TimeUnit.SECONDS.toNanos(1) / (float) elapsedTimeNs; |
- logD("Duration: " + TimeUnit.NANOSECONDS.toMillis(elapsedTimeNs) + " ms." |
- + " Frames received: " + framesReceived + "." |
- + " Dropped: " + framesDropped + "." |
- + " Rendered: " + framesRendered + "." |
- + " Render fps: " + String.format("%.1f", renderFps) + "." |
- + " Average render time: " + averageTimeAsString(renderTimeNs, framesRendered) + "." |
- + " Average swapBuffer time: " |
- + averageTimeAsString(renderSwapBufferTimeNs, framesRendered) + "."); |
- resetStatistics(currentTimeNs); |
- } |
- } |
- |
- private void logD(String string) { |
- Logging.d(TAG, name + string); |
- } |
-} |