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Side by Side Diff: third_party/WebKit/Source/core/paint/TableSectionPainter.cpp

Issue 2534413004: Made varied number of cells in each row based on row's requirement. (Closed)
Patch Set: Reset TestExpectations file Created 3 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/TableSectionPainter.h" 5 #include "core/paint/TableSectionPainter.h"
6 6
7 #include "core/layout/LayoutTableCell.h" 7 #include "core/layout/LayoutTableCell.h"
8 #include "core/layout/LayoutTableCol.h" 8 #include "core/layout/LayoutTableCol.h"
9 #include "core/layout/LayoutTableRow.h" 9 #include "core/layout/LayoutTableRow.h"
10 #include "core/paint/BoxClipper.h" 10 #include "core/paint/BoxClipper.h"
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184 184
185 if (dirtiedColumns.start() >= dirtiedColumns.end()) 185 if (dirtiedColumns.start() >= dirtiedColumns.end())
186 return; 186 return;
187 187
188 // Collapsed borders are painted from the bottom right to the top left so that 188 // Collapsed borders are painted from the bottom right to the top left so that
189 // precedence due to cell position is respected. 189 // precedence due to cell position is respected.
190 for (unsigned r = dirtiedRows.end(); r > dirtiedRows.start(); r--) { 190 for (unsigned r = dirtiedRows.end(); r > dirtiedRows.start(); r--) {
191 unsigned row = r - 1; 191 unsigned row = r - 1;
192 for (unsigned c = dirtiedColumns.end(); c > dirtiedColumns.start(); c--) { 192 for (unsigned c = dirtiedColumns.end(); c > dirtiedColumns.start(); c--) {
193 unsigned col = c - 1; 193 unsigned col = c - 1;
194 const LayoutTableSection::CellStruct& current = 194 const LayoutTableCell* cell =
195 m_layoutTableSection.cellAt(row, col); 195 m_layoutTableSection.primaryCellAt(row, col);
196 const LayoutTableCell* cell = current.primaryCell();
197 if (!cell || (row > dirtiedRows.start() && 196 if (!cell || (row > dirtiedRows.start() &&
198 m_layoutTableSection.primaryCellAt(row - 1, col) == cell) || 197 m_layoutTableSection.primaryCellAt(row - 1, col) == cell) ||
199 (col > dirtiedColumns.start() && 198 (col > dirtiedColumns.start() &&
200 m_layoutTableSection.primaryCellAt(row, col - 1) == cell)) 199 m_layoutTableSection.primaryCellAt(row, col - 1) == cell))
201 continue; 200 continue;
202 LayoutPoint cellPoint = m_layoutTableSection.flipForWritingModeForChild( 201 LayoutPoint cellPoint = m_layoutTableSection.flipForWritingModeForChild(
203 cell, adjustedPaintOffset); 202 cell, adjustedPaintOffset);
204 TableCellPainter(*cell).paintCollapsedBorders(paintInfo, cellPoint, 203 TableCellPainter(*cell).paintCollapsedBorders(paintInfo, cellPoint,
205 currentBorderValue); 204 currentBorderValue);
206 } 205 }
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297 HashSet<LayoutTableCell*> spanningCells; 296 HashSet<LayoutTableCell*> spanningCells;
298 for (unsigned r = dirtiedRows.start(); r < dirtiedRows.end(); r++) { 297 for (unsigned r = dirtiedRows.start(); r < dirtiedRows.end(); r++) {
299 const LayoutTableRow* row = m_layoutTableSection.rowLayoutObjectAt(r); 298 const LayoutTableRow* row = m_layoutTableSection.rowLayoutObjectAt(r);
300 // TODO(crbug.com/577282): This painting order is inconsistent with other 299 // TODO(crbug.com/577282): This painting order is inconsistent with other
301 // outlines. 300 // outlines.
302 if (row && !row->hasSelfPaintingLayer() && 301 if (row && !row->hasSelfPaintingLayer() &&
303 shouldPaintSelfOutline(paintInfoForDescendants.phase)) 302 shouldPaintSelfOutline(paintInfoForDescendants.phase))
304 TableRowPainter(*row).paintOutline(paintInfoForDescendants, 303 TableRowPainter(*row).paintOutline(paintInfoForDescendants,
305 paintOffset); 304 paintOffset);
306 for (unsigned c = dirtiedColumns.start(); c < dirtiedColumns.end(); c++) { 305 for (unsigned c = dirtiedColumns.start(); c < dirtiedColumns.end(); c++) {
306 if (c >= m_layoutTableSection.numCols(r))
307 break;
307 const LayoutTableSection::CellStruct& current = 308 const LayoutTableSection::CellStruct& current =
308 m_layoutTableSection.cellAt(r, c); 309 m_layoutTableSection.cellAt(r, c);
309 for (LayoutTableCell* cell : current.cells) { 310 for (LayoutTableCell* cell : current.cells) {
310 if (overflowingCells.contains(cell)) 311 if (overflowingCells.contains(cell))
311 continue; 312 continue;
312 if (cell->rowSpan() > 1 || cell->colSpan() > 1) { 313 if (cell->rowSpan() > 1 || cell->colSpan() > 1) {
313 if (!spanningCells.add(cell).isNewEntry) 314 if (!spanningCells.add(cell).isNewEntry)
314 continue; 315 continue;
315 } 316 }
316 cells.append(cell); 317 cells.append(cell);
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404 m_layoutTableSection.styleRef()); 405 m_layoutTableSection.styleRef());
405 } else { 406 } else {
406 // TODO(wangxianzhu): Calculate the inset shadow bounds by insetting 407 // TODO(wangxianzhu): Calculate the inset shadow bounds by insetting
407 // paintRect by half widths of collapsed borders. 408 // paintRect by half widths of collapsed borders.
408 BoxPainter::paintInsetBoxShadow(paintInfo, paintRect, 409 BoxPainter::paintInsetBoxShadow(paintInfo, paintRect,
409 m_layoutTableSection.styleRef()); 410 m_layoutTableSection.styleRef());
410 } 411 }
411 } 412 }
412 413
413 } // namespace blink 414 } // namespace blink
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